Age | Commit message (Collapse) | Author |
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editing a sky setting.
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fix for assertion in lltexturefetch.
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DRTVWR-559
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SL-20154
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SL-20392
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SL-20392
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DRTVWR-559
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Even though LLVersionInfo::getBuild() already returns a 64-bit int, various
consumers assumed it could fit into 32 bits. It was especially bad to pass it
to a classic C style varargs function. Only on a little-endian CPU, and only
because it was the last argument, the damage was limited to truncation --
instead of arbitrary undefined behavior.
Where the consumer doesn't support 64-bit ints, pass as string instead.
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loss and log spam noise when visiting GLTF enabled regions.
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updater. Add probe update debug display.
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Cleanup. Caused by a merge of main(D567) into D559
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with legacy spotlight
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longstanding bug with hard line in projector ambiance lighting. Incidental decruft of legacy_adjust and LOCAL_LIGHT_KILL, etc.
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SL-20396: Apply blinn-phong rotation to texture translation animations for GLTF materials
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There is no asset capability during teleport and it can take some time
to arrive, texture shouldn't just fail to fetch if capability arrives
after content.
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Partially reverts SL-20206 commit 25388312cf28f8b30934ac3885783a96a3b2ed69
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stack to PBR, but only during texture animations
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GLTF materials, for more consistent behavior
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This branch cleans up crufty code in build.yaml, build.sh and
viewer_manifest.py that was packaging, signing and uploading installers before
the SL-19242 work.
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opened
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lights rendered scale with the "Quality & speed" slider
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non-root prims.
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