diff options
author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-10-17 15:31:48 -0700 |
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committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-10-17 15:31:48 -0700 |
commit | 4db38a86cbdc98d50facb89d1b8ad7d050ff76f8 (patch) | |
tree | 20e4acf0474822b4b231bb8ac742fc6071b640cd /indra/newview | |
parent | 1cb0e6d46dd6e3d84a68921a46b6bbc822cc6306 (diff) |
Update llmaterialeditor.cpp
SL-20392
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llmaterialeditor.cpp | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index 6b70b40860..218e241185 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -3199,7 +3199,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mBaseColorJ2C, mBaseColorName, mBaseColorTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mBaseColorName; + + saveTexture(mBaseColorJ2C, name, mBaseColorTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key); if (me) @@ -3237,7 +3241,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mNormalJ2C, mNormalName, mNormalTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mNormalName; + + saveTexture(mNormalJ2C, name, mNormalTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key); if (me) @@ -3275,7 +3283,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mMetallicRoughnessJ2C, mMetallicRoughnessName, mMetallicTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mNormalName; + + saveTexture(mMetallicRoughnessJ2C, name, mMetallicTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key); if (me) @@ -3314,7 +3326,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mEmissiveJ2C, mEmissiveName, mEmissiveTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mNormalName; + + saveTexture(mEmissiveJ2C, name, mEmissiveTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", LLSD(key)); if (me) |