From 4db38a86cbdc98d50facb89d1b8ad7d050ff76f8 Mon Sep 17 00:00:00 2001 From: "Jonathan \"Geenz\" Goodman" Date: Tue, 17 Oct 2023 15:31:48 -0700 Subject: Update llmaterialeditor.cpp SL-20392 --- indra/newview/llmaterialeditor.cpp | 24 ++++++++++++++++++++---- 1 file changed, 20 insertions(+), 4 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index 6b70b40860..218e241185 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -3199,7 +3199,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mBaseColorJ2C, mBaseColorName, mBaseColorTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mBaseColorName; + + saveTexture(mBaseColorJ2C, name, mBaseColorTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance("material_editor", key); if (me) @@ -3237,7 +3241,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mNormalJ2C, mNormalName, mNormalTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mNormalName; + + saveTexture(mNormalJ2C, name, mNormalTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance("material_editor", key); if (me) @@ -3275,7 +3283,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mMetallicRoughnessJ2C, mMetallicRoughnessName, mMetallicTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mNormalName; + + saveTexture(mMetallicRoughnessJ2C, name, mMetallicTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance("material_editor", key); if (me) @@ -3314,7 +3326,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mEmissiveJ2C, mEmissiveName, mEmissiveTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mNormalName; + + saveTexture(mEmissiveJ2C, name, mEmissiveTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance("material_editor", LLSD(key)); if (me) -- cgit v1.2.3