Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-06 | SL-16451 Fix for rigged meshes disappearing when rendered as static. | Runitai Linden | |
2021-12-06 | SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ↵ | Dave Parks | |
(decruftify settings, compatibility pass). | |||
2021-12-03 | SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey ↵ | Dave Parks | |
textures | |||
2021-12-02 | SL-16405 Remove “pass == <magic number>” anti-pattern from various ↵ | Dave Parks | |
drawpools. | |||
2021-12-02 | SL-14403 Remove unused shader binds | Andrey Kleshchev | |
remains from glod | |||
2021-12-02 | SL-16420 Upload's physics LODs are broken in preview #2 | Andrey Kleshchev | |
2021-12-01 | SL-16420 Upload's physics LODs are broken in preview | Andrey Kleshchev | |
2021-12-01 | SL-16386 skip void return | Dave Houlton | |
2021-11-30 | SL-16386 consolidate all VertexShader capability checks to a single ↵ | Dave Houlton | |
LLPipeline::shadersLoaded() | |||
2021-11-30 | SL-16386 remove references to (const true) LLPipeline::mVertexShadersEnabled | Dave Houlton | |
2021-11-30 | SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush() | Dave Houlton | |
2021-11-30 | SL-16386 purge write-only state member LLCubeMap::mTextureCoordStage | Dave Houlton | |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureAlphaBlend() | Dave Houlton | |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureColorBlend() | Dave Houlton | |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType() | Dave Houlton | |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton | |
2021-11-30 | SL-16421: Destroy the "General" ThreadPool as soon as cleanup starts. | Nat Goodspeed | |
Introduce LLAppViewer::onCleanup(), a method that accepts a nullary callable to execute once viewer shutdown begins. Fire the collected callables in LLAppViewer::cleanup(). In llstartup.cpp, instead of declaring a static unique_ptr and relying on static object destruction to clean up the "General" ThreadPool, bind the pointer to the new ThreadPool into an onCleanup() lambda that will delete it when called. ~ThreadPool() takes care of orderly shutdown. | |||
2021-11-30 | SL-16421: Unify LLAppViewer::cleanup() indentation. | Nat Goodspeed | |
Use hard tabs because most of the existing function uses those. | |||
2021-11-30 | SL-16421: Unify LLAppViewer class declaration alignment. | Nat Goodspeed | |
Use hard tabs as most of the class declaration already uses those. | |||
2021-11-30 | SL-16369 Remove Hardware Skinning setting | Mnikolenko Productengine | |
2021-11-30 | SL-16119 update link text | Mnikolenko Productengine | |
2021-11-30 | SL-16119 Viewer should now direct IM 2 Email setting to web | Mnikolenko Productengine | |
2021-11-29 | DRTVWR-542 merge, purge GLOD copyrights from xml | Dave Houlton | |
2021-11-29 | Merge branch 'DRTVWR-542-meshopt' into DRTVWR-546 | Andrey Kleshchev | |
2021-11-29 | SL-16094: Merge branch 'DRTVWR-546' into glthread | Nat Goodspeed | |
2021-11-29 | SL-16408 fixed regression - crash on exit | Mnikolenko Productengine | |
2021-11-25 | SL-16408 Fix for crashing on disconnect | Mnikolenko Productengine | |
2021-11-24 | SL-16094: Clean up a bit more merge cruft. | Nat Goodspeed | |
2021-11-24 | DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert. | Nat Goodspeed | |
Reverting a merge is sticky: it tells git you never want to see that branch again. Merging the DRTVWR-546 branch, which contained the revert, into the glthread branch undid much of the development work on that branch. To restore it we must revert the revert. This reverts commit 029b41c0419e975bbb28454538b46dc69ce5d2ba. | |||
2021-11-23 | SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread | Nat Goodspeed | |
2021-11-23 | SL-16400: Address a couple shutdown crashes. | Nat Goodspeed | |
It can happen that we try to post() work for LLWindowWin32's window thread after the thread's WorkQueue has been closed. Also, instead of giving the "General" ThreadPool static lifespan, put it on the heap, anchored with a static unique_ptr. | |||
2021-11-23 | SL-9436 Fix for glow disappearing when 100% transparent. | Dave Parks | |
2021-11-23 | SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewer | Mnikolenko Productengine | |
2021-11-23 | SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove ↵ | Dave Parks | |
volatile members from LLVertexBuffer) | |||
2021-11-23 | SL-16401 Fix for rendering above water things into the water refraction ↵ | Dave Parks | |
render target. | |||
2021-11-22 | SL-13565 restore the trampled tracy zones | Dave Houlton | |
2021-11-22 | SL-13565 refactor (consolidate getters) water drawing | Dave Houlton | |
2021-11-22 | SL-13565 disable reflection render pass when all non-void water is occluded | Dave Houlton | |
2021-11-22 | mac build fix | Mnikolenko ProductEngine | |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks | |
2021-11-19 | SL-16202: Instantiate LLSimpleton::sInstance generically | Nat Goodspeed | |
instead of requiring a separate declaration for each subclass. The previous way produces errors in clang. (cherry picked from commit 8458ad8890cf0a11804996210d7bcfbdaa3eec2e) | |||
2021-11-19 | SL-16094: Service mainloop WorkQueue every LLAppViewer::idle() call | Nat Goodspeed | |
even if idle() exits early. | |||
2021-11-19 | SL-11678 Avatar is reflecting on the under side of water surface | Andrey Kleshchev | |
Avatar wasn't reflecting but distorting, since avatar was already under water it looked like a 'reflection' of avatar, but was not rotated right and with wrong angle. | |||
2021-11-19 | SL-15993 Disabling transparent water should not disable advanced lighting | Andrey Kleshchev | |
2021-11-19 | SL-16056 Improve 'avatar cloud' behavior | Andrey Kleshchev | |
Make avatar cloud delay longer proportionally to load time | |||
2021-11-19 | SL-13561 When ALM is enabled, disabling water rendering breaks the sky | Andrey Kleshchev | |
2021-11-19 | SL-16355 - spammy message removed | Brad Payne (Vir Linden) | |
2021-11-19 | SL-16330 mac build fix | Mnikolenko Productengine | |
2021-11-19 | SL-16329 - track frame time and jitter (as average deviation frame to frame) ↵ | Brad Payne (Vir Linden) | |
in stats window | |||
2021-11-17 | SL-16226 Fix crash with extra large faces | Andrey Kleshchev | |