Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-11 | SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ↵ | Dave Parks | |
and fix non-standard gl_Position z values | |||
2023-01-11 | SL-18869 Touch up -- Put generateSunShadow call back where it was to fix ↵ | Dave Parks | |
alpha objects disappearing | |||
2023-01-10 | SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ↵ | Dave Parks | |
usage of gl_FragDepth from shadow shaders. | |||
2023-01-10 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-01-10 | SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map ↵ | Dave Parks | |
rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them. | |||
2023-01-10 | Fix shader syntax error on mac for DRTVWR-559 | Brad Linden | |
2023-01-10 | Fix mac build for DRTVWR-559 | Brad Linden | |
2023-01-10 | SL-18942 [PBR] LLPanelFace was missing 'transform' updates for some of the faces | Andrey Kleshchev | |
2023-01-10 | SL-18932 Canceling in material picker removes dropped material | Andrey Kleshchev | |
2023-01-10 | SL-18869 Optimizations -- Bring back water plane clipping for above/below ↵ | Dave Parks | |
water where applicable. | |||
2023-01-09 | SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy ↵ | Dave Parks | |
color/depth instead of glCopyTexSubImage or glBlitFrameBuffer | |||
2023-01-09 | SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when ↵ | Dave Parks | |
iterating over render batches. | |||
2023-01-09 | SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal ↵ | Dave Parks | |
"renderShadowSimple" utility function for pushing vertex buffers only. | |||
2023-01-06 | SL-18879 Fixed: Very transparent faces can no longer be selected | Andrey Kleshchev | |
2023-01-06 | SL-18907 Add Reflection Probe Ambiance slider to Personal Lighting Floater | Mnikolenko Productengine | |
2023-01-06 | SL-18741 Add gltf to bulk uploads on mac | Andrey Kleshchev | |
And cleaned up dupplicate mScale code | |||
2023-01-04 | SL-18854 Fix drag'n drop of plain textures on faces in PBR mode | Andrey Kleshchev | |
When in PBR 'mode', defaulted texture drops to diffuse channel | |||
2023-01-03 | SL-18887 Material size is not displayed in materials picker | Andrey Kleshchev | |
2023-01-02 | Refactor post processing a smidge | Jonathan "Geenz" Goodman | |
Fixes SL-18484. | |||
2022-12-19 | SL-18779 Fix for water fog staying bright when sun is dark. | Dave Parks | |
2022-12-19 | SL-18730 Dumb down water distortions to reduce appearance of brokenness. | Dave Parks | |
2022-12-16 | SL-18719 GL 3.0/3.1 compatibility pass. | Dave Parks | |
2022-12-16 | SL-18731 Fix for runaway feedback loops on reflection probe ambiance | Dave Parks | |
2022-12-16 | SL-18780 Feedback cloud coverage into reflection probe ambiance to recover ↵ | Dave Parks | |
legacy behavior of cloud coverage brightening ambient lighting without destroying the ability to have good probe driven ambiance. | |||
2022-12-16 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2022-12-16 | SL-18861 Optimize away alpha channel on GLTF material imports. | Dave Parks | |
2022-12-16 | SL-18854 Prevent texture drop onto faces that have pbr | Andrey Kleshchev | |
2022-12-16 | SL-18852 Refactor GLTF material rendering to not be special compared to ↵ | Dave Parks | |
other types. Hook GLTF alpha masking up to highlight transparent. | |||
2022-12-16 | SL-18851 Fix for PBR materials sometimes not casting shadows when they should. | Dave Parks | |
2022-12-15 | SL-18782 Fix fir assert when enabling SSR | Dave Parks | |
2022-12-15 | SL-18782 Finishing touches on Reflection Probe Volumes display (for now). | Dave Parks | |
2022-12-14 | SL-18782 WIP -- Functional Build->Options->Show Reflection Probe Volumes | Dave Parks | |
2022-12-14 | SL-18782 WIP -- stub for reflection probe display. | Dave Parks | |
2022-12-13 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2022-12-13 | SL-18782 Make primitive parameters automatically follow Reflection Probe ↵ | Dave Parks | |
controls. | |||
2022-12-13 | Merge remote-tracking branch 'origin/DRTVWR-559' into brad/DRTVWR-559 | Brad Linden | |
2022-12-13 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2022-12-13 | SL-18808 Fix for highlight transparent texture missing. | Dave Parks | |
2022-12-12 | Attempt to restore SL-17823 fix after merge with DRTVWR-559 texture pipeline ↵ | Brad Linden | |
work removed the getDecodePriority() method. | |||
2022-12-12 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2022-12-13 | SL-18647 Removed obsolete Material Editor button | Andrey Kleshchev | |
Was a placeholder when there was no other way to bring it up | |||
2022-12-12 | SL-18790 Fix for transparent objects casting shadows when they ought not. | Dave Parks | |
2022-12-12 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2022-12-12 | SL-18811 Fix for reflection probes associated with an object not immediately ↵ | Dave Parks | |
being removed when the object is killed. | |||
2022-12-12 | SL-18809: Merge 'DRTVWR-559' of secondlife/viewer into sl-18809 | Nat Goodspeed | |
2022-12-12 | Increment viewer version to 6.6.9 | Nat Goodspeed | |
following promotion of DRTVWR-565 | |||
2022-12-09 | SL-18740: Fix texture animations not working for GLTF materials | Cosmic Linden | |
2022-12-09 | SL-18809: Merge 'DRTVWR-559' of secondlife/viewer into sl-18809 | Nat Goodspeed | |
2022-12-09 | SL-18809: Add WorkSchedule; remove timestamps from WorkQueue. | Nat Goodspeed | |
For work queues that don't need timestamped tasks, eliminate the overhead of a priority queue ordered by timestamp. Timestamped task support moves to WorkSchedule. WorkQueue is a simpler queue that just waits for work. Both WorkQueue and WorkSchedule can be accessed via new WorkQueueBase API. Of course the WorkQueueBase API doesn't deal with timestamps, but a WorkSchedule can be accessed directly to post timestamped tasks and then handled normally (e.g. by ThreadPool) to run them. Most ThreadPool functionality migrates to new ThreadPoolBase class, with template subclass ThreadPoolUsing<WorkQueue> or ThreadPoolUsing<WorkSchedule> depending on need. ThreadPool is now an alias for ThreadPoolUsing<WorkQueue>. Importantly, ThreadPoolUsing::getQueue() delivers a reference to the specific queue subclass type, so you can post timestamped tasks on a queue retrieved from ThreadPoolUsing<WorkSchedule>::getQueue(). Since ThreadPool is no longer a simple class but an alias for a particular template specialization, introduce threadpool_fwd.h to forward-declare it. Recast workqueue_test.cpp to exercise WorkSchedule, since some of the tests are time-based. A future todo would be to exercise each applicable test with both WorkQueue and WorkSchedule. | |||
2022-12-07 | SL-18741 Don't allow bulk upload without caps | Andrey Kleshchev | |