diff options
author | Dave Parks <davep@lindenlab.com> | 2023-01-10 18:42:21 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2023-01-10 18:42:21 -0600 |
commit | 28c245b071e0dfdbacce6f287eb80f57f850d857 (patch) | |
tree | fcc0c662296e3fb2b13394f6a4db3ec058c7e436 /indra/newview | |
parent | 68da705f3ba284928c7e23acd4164d56dea17af9 (diff) | |
parent | c6ea8f9c825e823c4f1130d3448eb83a02b8af87 (diff) |
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/copyF.glsl | 2 | ||||
-rw-r--r-- | indra/newview/llgltfmateriallist.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llselectmgr.cpp | 1 | ||||
-rw-r--r-- | indra/newview/lltooldraganddrop.cpp | 77 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 6 |
5 files changed, 82 insertions, 8 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/copyF.glsl b/indra/newview/app_settings/shaders/class1/interface/copyF.glsl index 764bace621..65d3c20091 100644 --- a/indra/newview/app_settings/shaders/class1/interface/copyF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/copyF.glsl @@ -33,7 +33,7 @@ out vec4 frag_color; void main() { frag_color = texture(diffuseMap, tc); -#if COPY_DEPTH +#if defined(COPY_DEPTH) gl_FragDepth = texture(depthMap, tc).r; #endif } diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp index d04a674e91..4aea0fcbcc 100644 --- a/indra/newview/llgltfmateriallist.cpp +++ b/indra/newview/llgltfmateriallist.cpp @@ -297,7 +297,7 @@ public: // object not ready to receive override data, queue for later gGLTFMaterialList.queueOverrideUpdate(object_override.mObjectId, results[i].mSide, results[i].mMaterial); } - else if (obj && obj->getTE(i) && obj->getTE(i)->isSelected()) + else if (obj && obj->getTE(results[i].mSide) && obj->getTE(results[i].mSide)->isSelected()) { doSelectionCallbacks(object_override.mObjectId, results[i].mSide); } @@ -305,7 +305,7 @@ public: else { // unblock material editor - if (obj && obj->getTE(i) && obj->getTE(i)->isSelected()) + if (obj && obj->getTE(results[i].mSide) && obj->getTE(results[i].mSide)->isSelected()) { doSelectionCallbacks(object_override.mObjectId, results[i].mSide); } diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 4a69eba4d3..61f9d3d6d0 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -5862,7 +5862,6 @@ void LLSelectMgr::processObjectProperties(LLMessageSystem* msg, void** user_data if (can_copy && can_transfer) { - // this should be the only place that saved textures is called node->saveTextures(texture_ids); } diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index cde33a5f96..53bc77daa9 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -2080,24 +2080,101 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject( { if (cargo_type == DAD_TEXTURE) { + LLSelectNode *nodep = nullptr; + if (obj->isSelected()) + { + // update object's saved textures + nodep = LLSelectMgr::getInstance()->getSelection()->findNode(obj); + } + if((mask & MASK_SHIFT)) { dropTextureAllFaces(obj, item, mSource, mSourceID); + + // If user dropped a texture onto face it implies + // applying texture now without cancel, save to selection + if (nodep) + { + uuid_vec_t texture_ids; + S32 num_faces = obj->getNumTEs(); + for (S32 face = 0; face < num_faces; face++) + { + LLViewerTexture *tex = obj->getTEImage(face); + if (tex != nullptr) + { + texture_ids.push_back(tex->getID()); + } + else + { + texture_ids.push_back(LLUUID::null); + } + } + nodep->saveTextures(texture_ids); + } } else { dropTextureOneFace(obj, face, item, mSource, mSourceID); + + // If user dropped a texture onto face it implies + // applying texture now without cancel, save to selection + LLPanelFace* panel_face = gFloaterTools->getPanelFace(); + if (nodep + && gFloaterTools->getVisible() + && panel_face + && panel_face->getTextureDropChannel() == 0 /*texture*/ + && nodep->mSavedGLTFMaterialIds.size() > face) + { + LLViewerTexture *tex = obj->getTEImage(face); + if (tex != nullptr) + { + nodep->mSavedTextures[face] = tex->getID(); + } + else + { + nodep->mSavedTextures[face] = LLUUID::null; + } + } } } else if (cargo_type == DAD_MATERIAL) { + LLSelectNode *nodep = nullptr; + if (obj->isSelected()) + { + // update object's saved materials + nodep = LLSelectMgr::getInstance()->getSelection()->findNode(obj); + } + + // If user dropped a material onto face it implies + // applying texture now without cancel, save to selection if ((mask & MASK_SHIFT)) { dropMaterialAllFaces(obj, item, mSource, mSourceID); + + if (nodep) + { + uuid_vec_t material_ids; + S32 num_faces = obj->getNumTEs(); + for (S32 face = 0; face < num_faces; face++) + { + material_ids.push_back(obj->getRenderMaterialID(face)); + } + nodep->saveGLTFMaterialIds(material_ids); + } } else { dropMaterialOneFace(obj, face, item, mSource, mSourceID); + + // If user dropped a material onto face it implies + // applying texture now without cancel, save to selection + if (nodep + && gFloaterTools->getVisible() + && nodep->mSavedGLTFMaterialIds.size() > face) + { + nodep->mSavedGLTFMaterialIds[face] = obj->getRenderMaterialID(face); + } } } else if (cargo_type == DAD_MESH) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d56b31a372..6ac059df91 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -855,8 +855,6 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) S32 shadow_detail = RenderShadowDetail; bool ssao = RenderDeferredSSAO; - const U32 occlusion_divisor = 3; - //allocate deferred rendering color buffers if (!mRT->deferredScreen.allocate(resX, resY, GL_RGBA, true, true, LLTexUnit::TT_TEXTURE, false, samples)) return false; if (!addDeferredAttachments(mRT->deferredScreen)) return false; @@ -2495,10 +2493,10 @@ void LLPipeline::downsampleDepthBuffer(LLRenderTarget& source, LLRenderTarget& d if (scratch_space) { +#if 0 // TODO -- restore occlusion culling functionality GLint bits = 0; bits = GL_DEPTH_BUFFER_BIT; -#if 0 // TODO -- restore occlusion culling functionality - scratch_space->copyContents(source, + scratch_space->copyContents(source, 0, 0, source.getWidth(), source.getHeight(), 0, 0, scratch_space->getWidth(), scratch_space->getHeight(), bits, GL_NEAREST); #endif |