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2019-10-29Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-10-29increment viewer version to 6.3.4Nat Goodspeed
2019-10-25SL-12014 Removed dupplicate shortcutandreykproductengine
2019-10-25SL-12026, SL-1232 and SL-11614andreykproductengine
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2019-10-25Backed out changeset: cb9915554e9f (SL-1232/SL-11614)andreykproductengine
2019-10-22Merged in ruslantproductengine/viewer-cougar-4cr-3 (pull request #65)Ruslan Teliuk
SL-11840 [Bakes on Mesh] Enable bake textures to be applied to non-attached editable items Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Simon Linden <simon@lindenlab.com>
2019-10-22SL-1130 Fixed crash in LLRender::loadMatrix()AndreyL ProductEngine
2019-10-22Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-10-18SL-11840 [Bakes on Mesh] Enable bake textures to be applied to non-attached ↵ruslantproductengine
editable items - Now bake texture channel's available for assign for non attached objects
2019-10-16merge 6.3.2-releaseOz Linden
2019-10-15increment viewer version to 6.3.3Nat Goodspeed
2019-10-04rename SLVoice log file and rotate the way we do for SecondLife.logOz Linden
2019-09-25SL-11656 Alpha textures with Alpha mask cutoff of 255 look glitchy while ALM ↵ruslantproductengine
is off.
2019-09-20SL-6531 Objects rotating with llTargetOmega now "vibrate" on spin axis when ↵ruslantproductengine
the camera is focused on them
2019-09-14Backed out changeset: 8e228364f324AndreyL ProductEngine
2019-09-14Backed out changeset: a6398f90389aAndreyL ProductEngine
2019-09-13correct Mac SLVoice executable nameOz Linden
2019-09-10Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-09-10Downstream merge from lindenlab/viewer-lynxAndreyL ProductEngine
2019-09-10increment viewer version to 6.3.2Nat Goodspeed
2019-09-06handle slvoice executable separately from the vivox libraries, and update ↵Oz Linden
mac slvoice package
2019-09-05Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2019-09-03SL-11856 Backed out SL-11012AndreyL ProductEngine
changeset: 0d43d9754b79
2019-08-26Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-08-26increment viewer version to 6.3.1Nat Goodspeed
2019-08-15SL-11662 - apparently a race condition between image loading and material ↵Brad Payne (Vir Linden)
property setting
2019-08-13Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-08-13mergeBrad Payne (Vir Linden)
2019-08-13Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2019-08-13Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-08-13increment viewer version to 6.2.5Nat Goodspeed
2019-08-09SL-11614 Rotating objects flicker if Render type Avatar is disabledruslantproductengine
SL-1232 Derendering Avatar type also derenders some rezzed mesh objects SL-10357 [LOVE ME RENDER] Screen Artifacts in Specific Region(s) - Fixed
2019-07-25SL-11649 FIXED [Love Me Render] Mesh links in HUDs do not have highlights ↵maxim_productengine
when selected.
2019-07-24no-op change to force build and build number updateBrad Payne (Vir Linden)
2019-07-24SL-10993 Use the Malgun font for Korean on WindowsAndreyL ProductEngine
2019-07-30SL-10639 Line endings fixAndreyL ProductEngine
2019-07-22FIX SL-10639 minor typo in Germaneli
2019-07-16update Vivox for VOICE-56Oz Linden
2019-09-20remove obsolete llcommon dylib for MacOz Linden
2019-09-18more Mac manifest cleanupOz Linden
2019-09-18SL-11598: Remove from viewer_manifest.py pointless Windows wildcards.Nat Goodspeed
By "pointless" we mean filenames or patterns in the Windows platform specification that always match 0 files. Add logic to llmanifest.py to collect and report all missing files, instead of stopping at the first.
2019-09-16SL-11598: viewer_manifest.py should fail if a viewer file is missingOz Linden
2019-07-16SL-11597 Fix crash on dead objectandreykproductengine
2019-07-15SL-11528 FIXED Object Profile > Details does not show magenta highlight for ↵maxim_productengine
mesh objects
2019-07-15SL-10908 Safeguards and potential crash fixandreykproductengine
2019-07-12Merged in ruslantproductengine/viewer-cougar-4cr-5 (pull request #59)Ruslan Teliuk
SL-11435 When ALM is enabled, Depth mode shots are broken when snapshot size is set to anything above current window size Approved-by: Simon Linden <simon@lindenlab.com> Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
2019-07-11SL-11435 When ALM is enabled, Depth mode shots are broken when snapshot size ↵ruslantproductengine
is set to anything above current window size - fixed bug described in the ticket - fixed bug with UI (when user change the layer type (color/depth))
2019-07-10[SL-11548] - checked in the commented code by mistakeAnchor
2019-07-10[SL-11548] - don't treat the local avatar bakes as alpha masksAnchor