diff options
author | AndreyL ProductEngine <alihatskiy@productengine.com> | 2019-08-26 22:21:30 +0300 |
---|---|---|
committer | AndreyL ProductEngine <alihatskiy@productengine.com> | 2019-08-26 22:21:30 +0300 |
commit | 1aedd96cd1d22520adea5e414a689231c4b95b22 (patch) | |
tree | d0e145e59e708a5fcc08d4920508b2b4a433626b /indra/newview | |
parent | ef423bfb81283a657207274b20d0ab012962656a (diff) | |
parent | 5986bf4826d04027a17a098d1b80064aabde5a7b (diff) |
Merged in lindenlab/viewer-release
Diffstat (limited to 'indra/newview')
39 files changed, 2808 insertions, 649 deletions
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index a6534bb333..dc0208aba8 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -6.2.5 +6.3.1 diff --git a/indra/newview/character/aux_base.tga b/indra/newview/character/aux_base.tga Binary files differnew file mode 100644 index 0000000000..dbcaaaf2b1 --- /dev/null +++ b/indra/newview/character/aux_base.tga diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index df30f46002..2cdd86267e 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -8947,6 +8947,66 @@ <texture local_texture="hair_alpha" /> </layer> + <layer + name="hair_tattoo"> + <texture + local_texture="hair_tattoo" /> + <param + id="1211" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_hair_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="1212" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_hair_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + + <param + id="1213" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_hair_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> + </layer_set> <!-- =========================================================== --> @@ -10024,7 +10084,65 @@ render_pass="bump"> </param> </layer> + <layer + name="head_universal_tattoo"> + <texture + local_texture="head_universal_tattoo" /> + <param + id="1229" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_head_universal_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="1230" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_head_universal_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + <param + id="1231" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_head_universal_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> </layer_set> @@ -10201,7 +10319,65 @@ render_pass="bump"> </param> </layer> + <layer + name="upper_universal_tattoo"> + <texture + local_texture="upper_universal_tattoo" /> + <param + id="1232" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_upper_universal_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="1233" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_upper_universal_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + + <param + id="1234" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_upper_universal_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> <layer name="upper_undershirt bump" @@ -11453,7 +11629,65 @@ render_pass="bump"> </param> </layer> + <layer + name="lower_universal_tattoo"> + <texture + local_texture="lower_universal_tattoo" /> + <param + id="1235" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_lower_universal_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="1236" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_lower_universal_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + + <param + id="1237" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_lower_universal_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> <layer name="lower_underpants bump" render_pass="bump" @@ -12235,6 +12469,66 @@ render_pass="bump"> <texture local_texture="eyes_alpha" /> </layer> + <layer + name="eyes_tattoo"> + <texture + local_texture="eyes_tattoo" /> + <param + id="924" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_eyes_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="925" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_eyes_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + + <param + id="926" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_eyes_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> + </layer_set> @@ -12415,6 +12709,447 @@ render_pass="bump"> domain="0" /> </param> </layer> + <layer + name="skirt_tattoo"> + <texture + local_texture="skirt_tattoo" /> + <param + id="1208" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_skirt_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="1209" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_skirt_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + + <param + id="1210" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_skirt_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> + + </layer_set> + + <!-- =========================================================== --> + <layer_set + body_region="leftarm" + width="512" + height="512" + clear_alpha="false"> + <layer + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> + <texture + tga_file="aux_base.tga" /> + </layer> + + <layer + name="leftarm_tattoo"> + <texture + local_texture="leftarm_tattoo" /> + <param + id="1214" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_leftarm_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="1215" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_leftarm_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + + <param + id="1216" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_leftarm_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> + + </layer_set> + + <!-- =========================================================== --> + <layer_set + body_region="leftleg" + width="512" + height="512" + clear_alpha="false"> + <layer + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> + <texture + tga_file="aux_base.tga" /> + </layer> + <layer + name="leftleg_tattoo"> + <texture + local_texture="leftleg_tattoo" /> + <param + id="1217" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_leftleg_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="1218" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_leftleg_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + + <param + id="1219" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_leftleg_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> + + </layer_set> + + <!-- =========================================================== --> + <layer_set + body_region="aux1" + width="512" + height="512" + clear_alpha="false"> + + <layer + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> + <texture + tga_file="aux_base.tga" /> + </layer> + + <layer + name="aux1_tattoo"> + <texture + local_texture="aux1_tattoo" /> + <param + id="1220" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_aux1_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="1221" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_aux1_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + + <param + id="1222" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_aux1_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> + + </layer_set> + + <!-- =========================================================== --> + <layer_set + body_region="aux2" + width="512" + height="512" + clear_alpha="false"> + + <layer + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> + <texture + tga_file="aux_base.tga" /> + </layer> + + <layer + name="aux2_tattoo"> + <texture + local_texture="aux2_tattoo" /> + <param + id="1223" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_aux2_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="1224" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_aux2_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + + <param + id="1225" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_aux2_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> + + </layer_set> + + <!-- =========================================================== --> + <layer_set + body_region="aux3" + width="512" + height="512" + clear_alpha="false"> + + <layer + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> + <texture + tga_file="aux_base.tga" /> + </layer> + + <layer + name="aux3_tattoo"> + <texture + local_texture="aux3_tattoo" /> + <param + id="1226" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_aux3_red" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="255, 0, 0, 255" /> + </param_color> + </param> + + <param + id="1227" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_aux3_green" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 255, 0, 255" /> + </param_color> + </param> + + <param + id="1228" + group="1" + edit_group="colorpicker_driven" + wearable="universal" + name="tattoo_aux3_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_color> + <value + color="0, 0, 0, 255" /> + + <value + color="0, 0, 255, 255" /> + </param_color> + </param> + + </layer> </layer_set> @@ -15934,7 +16669,277 @@ render_pass="bump"> </param_driver> </param> + <param + id="1238" + group="2" + wearable="universal" + edit_group="colorpicker" + name="tattoo_universal_red" + value_min="0" + value_max="1" + value_default="1"> + <param_driver> + <driven + id="1229" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1232" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1235" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1208" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1211" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="924" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1214" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1217" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1220" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1223" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1226" + min1="0" + max1="1" + max2="1" + min2="1" /> + + </param_driver> + </param> + + <param + id="1239" + group="2" + wearable="universal" + edit_group="colorpicker" + name="tattoo_universal_green" + value_min="0" + value_max="1" + value_default="1"> + <param_driver> + <driven + id="1230" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1233" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1236" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1209" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1212" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="925" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1215" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1218" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1221" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1224" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1227" + min1="0" + max1="1" + max2="1" + min2="1" /> + + </param_driver> + </param> + + <param + id="1240" + group="2" + wearable="universal" + edit_group="colorpicker" + name="tattoo_universal_blue" + value_min="0" + value_max="1" + value_default="1"> + <param_driver> + <driven + id="1231" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1234" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1237" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1210" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1213" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="926" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1216" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1219" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1222" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1225" + min1="0" + max1="1" + max2="1" + min2="1" /> + + <driven + id="1228" + min1="0" + max1="1" + max2="1" + min2="1" /> + + </param_driver> + </param> <!-- ==PHYSICS PARAMETERS======================================= --> + <param id="1100" diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 4bd3ca9157..8b2d591da5 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -24,6 +24,7 @@ * $/LicenseInfo$ */ + #include "llviewerprecompiledheaders.h" #include "llagent.h" diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 170e4063a1..15e4de8f69 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -1538,6 +1538,12 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con { if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return; + if (type == LLWearableType::WT_UNIVERSAL && !gAgent.getRegion()->bakesOnMeshEnabled()) + { + LL_WARNS("Inventory") << "Can't create WT_UNIVERSAL type " << LL_ENDL; + return; + } + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp); LLAssetType::EType asset_type = wearable->getAssetType(); LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index fa9a0712fa..8ef0dd2865 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -125,7 +125,7 @@ BOOL LLViewerDynamicTexture::render() //----------------------------------------------------------------------------- void LLViewerDynamicTexture::preRender(BOOL clear_depth) { - //only images up to 512x512 are supported + //only images up to 1024*1024 are supported llassert(mFullHeight <= 512); llassert(mFullWidth <= 512); diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp index d0df1c94d5..ee6e3dd384 100644 --- a/indra/newview/llinventoryicon.cpp +++ b/indra/newview/llinventoryicon.cpp @@ -83,6 +83,7 @@ LLIconDictionary::LLIconDictionary() addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNIVERSAL, new IconEntry("Inv_Universal")); addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index 760325b652..0243e2183e 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -381,6 +381,7 @@ void LLLocalBitmap::replaceIDs(LLUUID old_id, LLUUID new_id) updateUserLayers(old_id, new_id, LLWearableType::WT_SKIRT); updateUserLayers(old_id, new_id, LLWearableType::WT_SOCKS); updateUserLayers(old_id, new_id, LLWearableType::WT_TATTOO); + updateUserLayers(old_id, new_id, LLWearableType::WT_UNIVERSAL); updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERPANTS); updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERSHIRT); } @@ -512,7 +513,7 @@ void LLLocalBitmap::updateUserVolumes(LLUUID old_id, LLUUID new_id, U32 channel) { LLVOVolume* volobjp = (*old_texture->getVolumeList(channel))[volume_iter]; switch (channel) - { + { case LLRender::LIGHT_TEX: { if (volobjp->getLightTextureID() == old_id) @@ -526,19 +527,19 @@ void LLLocalBitmap::updateUserVolumes(LLUUID old_id, LLUUID new_id, U32 channel) LLViewerObject* object = (LLViewerObject*)volobjp; if (object) - { - if (object->isSculpted() && object->getVolume() && - object->getVolume()->getParams().getSculptID() == old_id) - { - LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT); - LLSculptParams new_params(*old_params); - new_params.setSculptTexture(new_id, (*old_params).getSculptType()); - object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, TRUE); - } - } + { + if (object->isSculpted() && object->getVolume() && + object->getVolume()->getParams().getSculptID() == old_id) + { + LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT); + LLSculptParams new_params(*old_params); + new_params.setSculptTexture(new_id, (*old_params).getSculptType()); + object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, TRUE); } } } + } + } } void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type) @@ -746,7 +747,7 @@ LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_TATTOO: { - switch(baked_texind) + switch (baked_texind) { case LLAvatarAppearanceDefines::BAKED_HEAD: { @@ -764,6 +765,75 @@ LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex( result = LLAvatarAppearanceDefines::TEX_UPPER_TATTOO; break; } + default: + { + break; + } + } + break; + + } + case LLWearableType::WT_UNIVERSAL: + { + switch (baked_texind) + { + + case LLAvatarAppearanceDefines::BAKED_SKIRT: + { + result = LLAvatarAppearanceDefines::TEX_SKIRT_TATTOO; + break; + } + case LLAvatarAppearanceDefines::BAKED_EYES: + { + result = LLAvatarAppearanceDefines::TEX_EYES_TATTOO; + break; + } + case LLAvatarAppearanceDefines::BAKED_HAIR: + { + result = LLAvatarAppearanceDefines::TEX_HAIR_TATTOO; + break; + } + case LLAvatarAppearanceDefines::BAKED_LEFT_ARM: + { + result = LLAvatarAppearanceDefines::TEX_LEFT_ARM_TATTOO; + break; + } + case LLAvatarAppearanceDefines::BAKED_LEFT_LEG: + { + result = LLAvatarAppearanceDefines::TEX_LEFT_LEG_TATTOO; + break; + } + case LLAvatarAppearanceDefines::BAKED_AUX1: + { + result = LLAvatarAppearanceDefines::TEX_AUX1_TATTOO; + break; + } + case LLAvatarAppearanceDefines::BAKED_AUX2: + { + result = LLAvatarAppearanceDefines::TEX_AUX2_TATTOO; + break; + } + case LLAvatarAppearanceDefines::BAKED_AUX3: + { + result = LLAvatarAppearanceDefines::TEX_AUX3_TATTOO; + break; + } + case LLAvatarAppearanceDefines::BAKED_UPPER: + { + result = LLAvatarAppearanceDefines::TEX_UPPER_UNIVERSAL_TATTOO; + break; + } + case LLAvatarAppearanceDefines::BAKED_LOWER: + { + result = LLAvatarAppearanceDefines::TEX_LOWER_UNIVERSAL_TATTOO; + break; + } + case LLAvatarAppearanceDefines::BAKED_HEAD: + { + result = LLAvatarAppearanceDefines::TEX_HEAD_UNIVERSAL_TATTOO; + break; + } + default: { diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index 3a8378f8df..6573be0aaf 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -97,6 +97,7 @@ enum ESubpart { SUBPART_SKIRT, SUBPART_ALPHA, SUBPART_TATTOO, + SUBPART_UNIVERSAL, SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BREASTS_LEFTRIGHT, @@ -241,7 +242,8 @@ LLEditWearableDictionary::Wearables::Wearables() addEntry(LLWearableType::WT_SKIRT, new WearableEntry(LLWearableType::WT_SKIRT,"edit_skirt_title","skirt_desc_text", texture_vec_t{TEX_SKIRT}, texture_vec_t{TEX_SKIRT}, subpart_vec_t{SUBPART_SKIRT})); addEntry(LLWearableType::WT_ALPHA, new WearableEntry(LLWearableType::WT_ALPHA,"edit_alpha_title","alpha_desc_text", texture_vec_t(), texture_vec_t{TEX_LOWER_ALPHA, TEX_UPPER_ALPHA, TEX_HEAD_ALPHA, TEX_EYES_ALPHA, TEX_HAIR_ALPHA}, subpart_vec_t{SUBPART_ALPHA})); addEntry(LLWearableType::WT_TATTOO, new WearableEntry(LLWearableType::WT_TATTOO,"edit_tattoo_title","tattoo_desc_text", texture_vec_t{TEX_HEAD_TATTOO}, texture_vec_t{TEX_LOWER_TATTOO, TEX_UPPER_TATTOO, TEX_HEAD_TATTOO}, subpart_vec_t{SUBPART_TATTOO})); - addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(LLWearableType::WT_PHYSICS,"edit_physics_title","physics_desc_text", texture_vec_t(), texture_vec_t(), subpart_vec_t{SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BREASTS_LEFTRIGHT, SUBPART_PHYSICS_BELLY_UPDOWN, SUBPART_PHYSICS_BUTT_UPDOWN, SUBPART_PHYSICS_BUTT_LEFTRIGHT, SUBPART_PHYSICS_ADVANCED})); + addEntry(LLWearableType::WT_UNIVERSAL, new WearableEntry(LLWearableType::WT_UNIVERSAL, "edit_universal_title", "universal_desc_text", texture_vec_t{ TEX_HEAD_UNIVERSAL_TATTOO }, texture_vec_t{ TEX_HEAD_UNIVERSAL_TATTOO, TEX_UPPER_UNIVERSAL_TATTOO, TEX_LOWER_UNIVERSAL_TATTOO, TEX_SKIRT_TATTOO, TEX_HAIR_TATTOO, TEX_EYES_TATTOO, TEX_LEFT_ARM_TATTOO, TEX_LEFT_LEG_TATTOO, TEX_AUX1_TATTOO, TEX_AUX2_TATTOO, TEX_AUX3_TATTOO }, subpart_vec_t{ SUBPART_UNIVERSAL })); + addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(LLWearableType::WT_PHYSICS,"edit_physics_title","physics_desc_text", texture_vec_t(), texture_vec_t(), subpart_vec_t{SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BREASTS_LEFTRIGHT, SUBPART_PHYSICS_BELLY_UPDOWN, SUBPART_PHYSICS_BUTT_UPDOWN, SUBPART_PHYSICS_BUTT_LEFTRIGHT, SUBPART_PHYSICS_ADVANCED})); } LLEditWearableDictionary::WearableEntry::WearableEntry(LLWearableType::EType type, @@ -294,7 +296,9 @@ LLEditWearableDictionary::Subparts::Subparts() addEntry(SUBPART_UNDERPANTS, new SubpartEntry(SUBPART_UNDERPANTS, "mPelvis", "underpants", "underpants_main_param_list", "underpants_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); addEntry(SUBPART_ALPHA, new SubpartEntry(SUBPART_ALPHA, "mPelvis", "alpha", "alpha_main_param_list", "alpha_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); addEntry(SUBPART_TATTOO, new SubpartEntry(SUBPART_TATTOO, "mPelvis", "tattoo", "tattoo_main_param_list", "tattoo_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); - addEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, "mTorso", "physics_breasts_updown", "physics_breasts_updown_param_list", "physics_breasts_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); + addEntry(SUBPART_UNIVERSAL, new SubpartEntry(SUBPART_UNIVERSAL, "mPelvis", "universal", "universal_main_param_list", "universal_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f), SEX_BOTH)); + + addEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, "mTorso", "physics_breasts_updown", "physics_breasts_updown_param_list", "physics_breasts_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); addEntry(SUBPART_PHYSICS_BREASTS_INOUT, new SubpartEntry(SUBPART_PHYSICS_BREASTS_INOUT, "mTorso", "physics_breasts_inout", "physics_breasts_inout_param_list", "physics_breasts_inout_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); addEntry(SUBPART_PHYSICS_BREASTS_LEFTRIGHT, new SubpartEntry(SUBPART_PHYSICS_BREASTS_LEFTRIGHT, "mTorso", "physics_breasts_leftright", "physics_breasts_leftright_param_list", "physics_breasts_leftright_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); addEntry(SUBPART_PHYSICS_BELLY_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BELLY_UPDOWN, "mTorso", "physics_belly_updown", "physics_belly_updown_param_list", "physics_belly_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); @@ -335,6 +339,7 @@ LLEditWearableDictionary::ColorSwatchCtrls::ColorSwatchCtrls() addEntry ( TEX_UPPER_UNDERSHIRT, new PickerControlEntry (TEX_UPPER_UNDERSHIRT, "Color/Tint" )); addEntry ( TEX_LOWER_UNDERPANTS, new PickerControlEntry (TEX_LOWER_UNDERPANTS, "Color/Tint" )); addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry(TEX_HEAD_TATTOO, "Color/Tint" )); + addEntry (TEX_HEAD_UNIVERSAL_TATTOO, new PickerControlEntry(TEX_HEAD_UNIVERSAL_TATTOO, "Color/Tint")); } LLEditWearableDictionary::TextureCtrls::TextureCtrls() @@ -362,6 +367,17 @@ LLEditWearableDictionary::TextureCtrls::TextureCtrls() addEntry ( TEX_LOWER_TATTOO, new PickerControlEntry (TEX_LOWER_TATTOO, "Lower Tattoo", LLUUID::null, TRUE )); addEntry ( TEX_UPPER_TATTOO, new PickerControlEntry (TEX_UPPER_TATTOO, "Upper Tattoo", LLUUID::null, TRUE )); addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry (TEX_HEAD_TATTOO, "Head Tattoo", LLUUID::null, TRUE )); + addEntry ( TEX_LOWER_UNIVERSAL_TATTOO, new PickerControlEntry( TEX_LOWER_UNIVERSAL_TATTOO, "Lower Universal Tattoo", LLUUID::null, TRUE)); + addEntry ( TEX_UPPER_UNIVERSAL_TATTOO, new PickerControlEntry( TEX_UPPER_UNIVERSAL_TATTOO, "Upper Universal Tattoo", LLUUID::null, TRUE)); + addEntry ( TEX_HEAD_UNIVERSAL_TATTOO, new PickerControlEntry( TEX_HEAD_UNIVERSAL_TATTOO, "Head Universal Tattoo", LLUUID::null, TRUE)); + addEntry ( TEX_SKIRT_TATTOO, new PickerControlEntry(TEX_SKIRT_TATTOO, "Skirt Tattoo", LLUUID::null, TRUE)); + addEntry ( TEX_HAIR_TATTOO, new PickerControlEntry(TEX_HAIR_TATTOO, "Hair Tattoo", LLUUID::null, TRUE)); + addEntry ( TEX_EYES_TATTOO, new PickerControlEntry(TEX_EYES_TATTOO, "Eyes Tattoo", LLUUID::null, TRUE)); + addEntry (TEX_LEFT_ARM_TATTOO, new PickerControlEntry(TEX_LEFT_ARM_TATTOO, "Left Arm Tattoo", LLUUID::null, TRUE)); + addEntry (TEX_LEFT_LEG_TATTOO, new PickerControlEntry(TEX_LEFT_LEG_TATTOO, "Left Leg Tattoo", LLUUID::null, TRUE)); + addEntry (TEX_AUX1_TATTOO, new PickerControlEntry(TEX_AUX1_TATTOO, "Aux1 Tattoo", LLUUID::null, TRUE)); + addEntry (TEX_AUX2_TATTOO, new PickerControlEntry(TEX_AUX2_TATTOO, "Aux2 Tattoo", LLUUID::null, TRUE)); + addEntry (TEX_AUX3_TATTOO, new PickerControlEntry(TEX_AUX3_TATTOO, "Aux3 Tattoo", LLUUID::null, TRUE)); } LLEditWearableDictionary::PickerControlEntry::PickerControlEntry(ETextureIndex tex_index, @@ -739,6 +755,7 @@ BOOL LLPanelEditWearable::postBuild() mPanelSkirt = getChild<LLPanel>("edit_skirt_panel"); mPanelAlpha = getChild<LLPanel>("edit_alpha_panel"); mPanelTattoo = getChild<LLPanel>("edit_tattoo_panel"); + mPanelUniversal = getChild<LLPanel>("edit_universal_panel"); mPanelPhysics = getChild<LLPanel>("edit_physics_panel"); mTxtAvatarHeight = mPanelShape->getChild<LLTextBox>("avatar_height"); @@ -1442,6 +1459,10 @@ LLPanel* LLPanelEditWearable::getPanel(LLWearableType::EType type) case LLWearableType::WT_TATTOO: return mPanelTattoo; break; + + case LLWearableType::WT_UNIVERSAL: + return mPanelUniversal; + break; case LLWearableType::WT_PHYSICS: return mPanelPhysics; diff --git a/indra/newview/llpaneleditwearable.h b/indra/newview/llpaneleditwearable.h index 81acc31863..43d6a3595f 100644 --- a/indra/newview/llpaneleditwearable.h +++ b/indra/newview/llpaneleditwearable.h @@ -167,6 +167,7 @@ private: LLPanel *mPanelSkirt; LLPanel *mPanelAlpha; LLPanel *mPanelTattoo; + LLPanel *mPanelUniversal; LLPanel *mPanelPhysics; typedef std::map<std::string, LLAvatarAppearanceDefines::ETextureIndex> string_texture_index_map_t; diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 8b31c5aa90..c686aab821 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -1014,43 +1014,77 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) } updateAlphaControls(); - - if(texture_ctrl) + + if (texture_ctrl) { if (identical_diffuse) { - texture_ctrl->setTentative( FALSE ); - texture_ctrl->setEnabled( editable ); - texture_ctrl->setImageAssetID( id ); + texture_ctrl->setTentative(FALSE); + texture_ctrl->setEnabled(editable); + texture_ctrl->setImageAssetID(id); getChildView("combobox alphamode")->setEnabled(editable && mIsAlpha && transparency <= 0.f); getChildView("label alphamode")->setEnabled(editable && mIsAlpha); getChildView("maskcutoff")->setEnabled(editable && mIsAlpha); getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha); + + bool allAttachments = true; + for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin(); + iter != LLSelectMgr::getInstance()->getSelection()->end();iter++) + { + LLSelectNode* node = *iter; + LLViewerObject* object = node->getObject(); + if (!object->isAttachment()) + { + allAttachments = false; + break; + } + } + + texture_ctrl->setBakeTextureEnabled(allAttachments); + } else if (id.isNull()) { // None selected - texture_ctrl->setTentative( FALSE ); - texture_ctrl->setEnabled( FALSE ); - texture_ctrl->setImageAssetID( LLUUID::null ); - getChildView("combobox alphamode")->setEnabled( FALSE ); - getChildView("label alphamode")->setEnabled( FALSE ); - getChildView("maskcutoff")->setEnabled( FALSE); - getChildView("label maskcutoff")->setEnabled( FALSE ); + texture_ctrl->setTentative(FALSE); + texture_ctrl->setEnabled(FALSE); + texture_ctrl->setImageAssetID(LLUUID::null); + getChildView("combobox alphamode")->setEnabled(FALSE); + getChildView("label alphamode")->setEnabled(FALSE); + getChildView("maskcutoff")->setEnabled(FALSE); + getChildView("label maskcutoff")->setEnabled(FALSE); + + texture_ctrl->setBakeTextureEnabled(false); } else { // Tentative: multiple selected with different textures - texture_ctrl->setTentative( TRUE ); - texture_ctrl->setEnabled( editable ); - texture_ctrl->setImageAssetID( id ); + texture_ctrl->setTentative(TRUE); + texture_ctrl->setEnabled(editable); + texture_ctrl->setImageAssetID(id); getChildView("combobox alphamode")->setEnabled(editable && mIsAlpha && transparency <= 0.f); getChildView("label alphamode")->setEnabled(editable && mIsAlpha); getChildView("maskcutoff")->setEnabled(editable && mIsAlpha); getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha); + + bool allAttachments = true; + for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin(); + iter != LLSelectMgr::getInstance()->getSelection()->end();iter++) + { + LLSelectNode* node = *iter; + LLViewerObject* object = node->getObject(); + if (!object->isAttachment()) + { + allAttachments = false; + break; } } + texture_ctrl->setBakeTextureEnabled(allAttachments); + } + + } + if (shinytexture_ctrl) { shinytexture_ctrl->setTentative( !identical_spec ); @@ -2640,6 +2674,16 @@ void LLPanelFace::LLSelectedTE::getTexId(LLUUID& id, bool& identical) { LLUUID get(LLViewerObject* object, S32 te_index) { + LLTextureEntry *te = object->getTE(te_index); + if (te) + { + if ((te->getID() == IMG_USE_BAKED_EYES) || (te->getID() == IMG_USE_BAKED_HAIR) || (te->getID() == IMG_USE_BAKED_HEAD) || (te->getID() == IMG_USE_BAKED_LOWER) || (te->getID() == IMG_USE_BAKED_SKIRT) || (te->getID() == IMG_USE_BAKED_UPPER) + || (te->getID() == IMG_USE_BAKED_LEFTARM) || (te->getID() == IMG_USE_BAKED_LEFTLEG) || (te->getID() == IMG_USE_BAKED_AUX1) || (te->getID() == IMG_USE_BAKED_AUX2) || (te->getID() == IMG_USE_BAKED_AUX3)) + { + return te->getID(); + } + } + LLUUID id; LLViewerTexture* image = object->getTEImage(te_index); if (image) @@ -2649,7 +2693,6 @@ void LLPanelFace::LLSelectedTE::getTexId(LLUUID& id, bool& identical) if (!id.isNull() && LLViewerMedia::textureHasMedia(id)) { - LLTextureEntry *te = object->getTE(te_index); if (te) { LLViewerTexture* tex = te->getID().notNull() ? gTextureList.findImage(te->getID(), TEX_LIST_STANDARD) : NULL; diff --git a/indra/newview/llpaneloutfitedit.cpp b/indra/newview/llpaneloutfitedit.cpp index c5bae9c52e..1d87aa6f5d 100644 --- a/indra/newview/llpaneloutfitedit.cpp +++ b/indra/newview/llpaneloutfitedit.cpp @@ -467,6 +467,7 @@ BOOL LLPanelOutfitEdit::postBuild() mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("alpha"), new LLFindActualWearablesOfType(LLWearableType::WT_ALPHA))); mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("tattoo"), new LLFindActualWearablesOfType(LLWearableType::WT_TATTOO))); mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("physics"), new LLFindActualWearablesOfType(LLWearableType::WT_PHYSICS))); + mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("universal"), new LLFindActualWearablesOfType(LLWearableType::WT_UNIVERSAL))); mCurrentOutfitName = getChild<LLTextBox>("curr_outfit_name"); mStatus = getChild<LLTextBox>("status"); diff --git a/indra/newview/llpaneloutfitedit.h b/indra/newview/llpaneloutfitedit.h index 2cc8b65001..3c6efac0e7 100644 --- a/indra/newview/llpaneloutfitedit.h +++ b/indra/newview/llpaneloutfitedit.h @@ -98,6 +98,7 @@ public: LVIT_ALPHA, LVIT_TATTOO, LVIT_PHYSICS, + LVIT_UNIVERSAL, NUM_LIST_VIEW_ITEM_TYPES } EListViewItemType; diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 96dd309fa4..735eaa423d 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -383,6 +383,29 @@ void LLPanelVolume::getState( ) } } getChildView("Animated Mesh Checkbox Ctrl")->setEnabled(enabled_animated_object_box); + + //refresh any bakes + if (root_volobjp) + { + root_volobjp->refreshBakeTexture(); + + LLViewerObject::const_child_list_t& child_list = root_volobjp->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* objectp = *iter; + if (objectp) + { + objectp->refreshBakeTexture(); + } + } + + if (gAgentAvatarp) + { + gAgentAvatarp->updateMeshVisibility(); + } + } + // Flexible properties BOOL is_flexible = volobjp && volobjp->isFlexible(); @@ -953,6 +976,28 @@ void LLPanelVolume::onCommitAnimatedMeshCheckbox(LLUICtrl *, void*) { volobjp->setExtendedMeshFlags(new_flags); } + + //refresh any bakes + if (volobjp) + { + volobjp->refreshBakeTexture(); + + LLViewerObject::const_child_list_t& child_list = volobjp->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* objectp = *iter; + if (objectp) + { + objectp->refreshBakeTexture(); + } + } + + if (gAgentAvatarp) + { + gAgentAvatarp->updateMeshVisibility(); + } + } } void LLPanelVolume::onCommitIsFlexible(LLUICtrl *, void*) diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 715559d886..90f8f84ea4 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -96,6 +96,7 @@ #include "llviewershadermgr.h" #include "llpanelface.h" #include "llglheaders.h" +#include "llinventoryobserver.h" LLViewerObject* getSelectedParentObject(LLViewerObject *object) ; // @@ -1656,6 +1657,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid) // * Can just apply the texture and be done with it. objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } + return true; } }; @@ -1855,6 +1857,7 @@ BOOL LLSelectMgr::selectionRevertTextures() else { object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + } } } diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 1396a8546d..8a2fc881a9 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -32,6 +32,7 @@ #include "llrender.h" #include "llagent.h" #include "llviewertexturelist.h" +#include "llselectmgr.h" #include "llcheckboxctrl.h" #include "llcombobox.h" #include "llbutton.h" @@ -70,6 +71,8 @@ #include "lllocalbitmaps.h" #include "llerror.h" +#include "llavatarappearancedefines.h" + static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f; static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f; static const F32 CONTEXT_FADE_TIME = 0.08f; @@ -118,7 +121,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mOnFloaterCommitCallback(NULL), mOnFloaterCloseCallback(NULL), mSetImageAssetIDCallback(NULL), - mOnUpdateImageStatsCallback(NULL) + mOnUpdateImageStatsCallback(NULL), + mBakeTextureEnabled(FALSE) { buildFromFile("floater_texture_ctrl.xml"); mCanApplyImmediately = can_apply_immediately; @@ -136,26 +140,47 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti mNoCopyTextureSelected = FALSE; mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? mImageAssetID = image_id; - LLUUID item_id = findItemID(mImageAssetID, FALSE); - if (item_id.isNull()) + + if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) { - mInventoryPanel->getRootFolder()->clearSelection(); + if ( mBakeTextureEnabled && mModeSelector->getSelectedIndex() != 2) + { + mModeSelector->setSelectedIndex(2, 0); + onModeSelect(0,this); + } } else { - LLInventoryItem* itemp = gInventory.getItem(image_id); - if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) + if (mModeSelector->getSelectedIndex() == 2) { - // no copy texture - getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE); - mNoCopyTextureSelected = TRUE; + mModeSelector->setSelectedIndex(0, 0); + onModeSelect(0,this); + } + + LLUUID item_id = findItemID(mImageAssetID, FALSE); + if (item_id.isNull()) + { + mInventoryPanel->getRootFolder()->clearSelection(); + } + else + { + LLInventoryItem* itemp = gInventory.getItem(image_id); + if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) + { + // no copy texture + getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE); + mNoCopyTextureSelected = TRUE; + } } - } - if (set_selection) - { - mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO); + if (set_selection) + { + mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO); + } } + + + } } @@ -341,6 +366,10 @@ BOOL LLFloaterTexturePicker::postBuild() mInventoryPanel = getChild<LLInventoryPanel>("inventory panel"); + mModeSelector = getChild<LLRadioGroup>("mode_selection"); + mModeSelector->setCommitCallback(onModeSelect, this); + mModeSelector->setSelectedIndex(0, 0); + if(mInventoryPanel) { U32 filter_types = 0x0; @@ -366,16 +395,15 @@ BOOL LLFloaterTexturePicker::postBuild() // don't put keyboard focus on selected item, because the selection callback // will assume that this was user input - if(!mImageAssetID.isNull()) + + + + if (!mImageAssetID.isNull()) { mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO); } } - mModeSelector = getChild<LLRadioGroup>("mode_selection"); - mModeSelector->setCommitCallback(onModeSelect, this); - mModeSelector->setSelectedIndex(0, 0); - childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this); childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this); childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this); @@ -404,6 +432,10 @@ BOOL LLFloaterTexturePicker::postBuild() LLToolPipette::getInstance()->setToolSelectCallback(boost::bind(&LLFloaterTexturePicker::onTextureSelect, this, _1)); + getChild<LLComboBox>("l_bake_use_texture_combo_box")->setCommitCallback(onBakeTextureSelect, this); + getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setCommitCallback(onHideBaseMeshRegionCheck, this); + + setBakeTextureEnabled(FALSE); return TRUE; } @@ -478,7 +510,24 @@ void LLFloaterTexturePicker::draw() mTexturep = NULL; if(mImageAssetID.notNull()) { - mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID); + LLPointer<LLViewerFetchedTexture> texture = NULL; + + if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) + { + LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + if (obj) + { + LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID); + texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL; + } + } + + if (texture.isNull()) + { + texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID); + } + + mTexturep = texture; mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW); } @@ -697,6 +746,7 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata) local_id = LLLocalBitmapMgr::getWorldID(temp_id); } } + if (self->mOnFloaterCommitCallback) { self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_SELECT, local_id); @@ -760,22 +810,81 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - bool mode = (self->mModeSelector->getSelectedIndex() == 0); + int mode = self->mModeSelector->getSelectedIndex(); - self->getChild<LLButton>("Default")->setVisible(mode); - self->getChild<LLButton>("Blank")->setVisible(mode); - self->getChild<LLButton>("None")->setVisible(mode); - self->getChild<LLButton>("Pipette")->setVisible(mode); - self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode); - self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode); + self->getChild<LLButton>("Default")->setVisible(mode == 0); + self->getChild<LLButton>("Blank")->setVisible(mode == 0); + self->getChild<LLButton>("None")->setVisible(mode == 0); + self->getChild<LLButton>("Pipette")->setVisible(mode == 0); + self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode == 0); + self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode == 0); /*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode); no idea under which conditions the above is even shown, needs testing. */ - self->getChild<LLButton>("l_add_btn")->setVisible(!mode); - self->getChild<LLButton>("l_rem_btn")->setVisible(!mode); - self->getChild<LLButton>("l_upl_btn")->setVisible(!mode); - self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(!mode); + self->getChild<LLButton>("l_add_btn")->setVisible(mode == 1); + self->getChild<LLButton>("l_rem_btn")->setVisible(mode == 1); + self->getChild<LLButton>("l_upl_btn")->setVisible(mode == 1); + self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(mode == 1); + + self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(mode == 2); + self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(false);// mode == 2); + + if (mode == 2) + { + self->stopUsingPipette(); + + S8 val = -1; + + LLUUID imageID = self->mImageAssetID; + if (imageID == IMG_USE_BAKED_HEAD) + { + val = 0; + } + else if (imageID == IMG_USE_BAKED_UPPER) + { + val = 1; + } + else if (imageID == IMG_USE_BAKED_LOWER) + { + val = 2; + } + else if (imageID == IMG_USE_BAKED_EYES) + { + val = 3; + } + else if (imageID == IMG_USE_BAKED_SKIRT) + { + val = 4; + } + else if (imageID == IMG_USE_BAKED_HAIR) + { + val = 5; + } + else if (imageID == IMG_USE_BAKED_LEFTARM) + { + val = 6; + } + else if (imageID == IMG_USE_BAKED_LEFTLEG) + { + val = 7; + } + else if (imageID == IMG_USE_BAKED_AUX1) + { + val = 8; + } + else if (imageID == IMG_USE_BAKED_AUX2) + { + val = 9; + } + else if (imageID == IMG_USE_BAKED_AUX3) + { + val = 10; + } + + + self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setSelectedByValue(val, TRUE); + } } // static @@ -896,6 +1005,86 @@ void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_da picker->commitIfImmediateSet(); } +//static +void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)user_data; + LLComboBox* combo_box = (LLComboBox*)ctrl; + + S8 type = combo_box->getValue().asInteger(); + + LLUUID imageID = self->mDefaultImageAssetID; + if (type == 0) + { + imageID = IMG_USE_BAKED_HEAD; + } + else if (type == 1) + { + imageID = IMG_USE_BAKED_UPPER; + } + else if (type == 2) + { + imageID = IMG_USE_BAKED_LOWER; + } + else if (type == 3) + { + imageID = IMG_USE_BAKED_EYES; + } + else if (type == 4) + { + imageID = IMG_USE_BAKED_SKIRT; + } + else if (type == 5) + { + imageID = IMG_USE_BAKED_HAIR; + } + else if (type == 6) + { + imageID = IMG_USE_BAKED_LEFTARM; + } + else if (type == 7) + { + imageID = IMG_USE_BAKED_LEFTLEG; + } + else if (type == 8) + { + imageID = IMG_USE_BAKED_AUX1; + } + else if (type == 9) + { + imageID = IMG_USE_BAKED_AUX2; + } + else if (type == 10) + { + imageID = IMG_USE_BAKED_AUX3; + } + + self->setImageID(imageID); + self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? + + if (!self->mPreviewSettingChanged) + { + self->mCanPreview = gSavedSettings.getBOOL("TextureLivePreview"); + } + else + { + self->mPreviewSettingChanged = false; + } + + if (self->mCanPreview) + { + // only commit intentional selections, not implicit ones + self->commitIfImmediateSet(); + } +} + +//static +void LLFloaterTexturePicker::onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void *user_data) +{ + //LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; + //LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; +} + void LLFloaterTexturePicker::updateFilterPermMask() { //mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss. @@ -951,6 +1140,28 @@ void LLFloaterTexturePicker::setLocalTextureEnabled(BOOL enabled) mModeSelector->setIndexEnabled(1,enabled); } +void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled) +{ + BOOL changed = (enabled != mBakeTextureEnabled); + + mBakeTextureEnabled = enabled; + mModeSelector->setIndexEnabled(2, enabled); + + if (!mBakeTextureEnabled && (mModeSelector->getSelectedIndex() == 2)) + { + mModeSelector->setSelectedIndex(0, 0); + } + + if (changed && mBakeTextureEnabled && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) + { + if (mModeSelector->getSelectedIndex() != 2) + { + mModeSelector->setSelectedIndex(2, 0); + } + } + onModeSelect(0, this); +} + void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) { LLUUID inventory_item_id = findItemID(te.getID(), TRUE); @@ -1000,7 +1211,8 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p) mImageAssetID(p.image_id), mDefaultImageAssetID(p.default_image_id), mDefaultImageName(p.default_image_name), - mFallbackImage(p.fallback_image) + mFallbackImage(p.fallback_image), + mBakeTextureEnabled(FALSE) { // Default of defaults is white image for diff tex @@ -1191,6 +1403,10 @@ void LLTextureCtrl::showPicker(BOOL take_focus) { texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1)); } + if (texture_floaterp) + { + texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled); + } LLFloater* root_floater = gFloaterView->getParentFloater(this); if (root_floater) @@ -1366,6 +1582,16 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id ) } } +void LLTextureCtrl::setBakeTextureEnabled(BOOL enabled) +{ + mBakeTextureEnabled = enabled; + LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); + if (floaterp) + { + floaterp->setBakeTextureEnabled(enabled); + } +} + BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, @@ -1420,7 +1646,23 @@ void LLTextureCtrl::draw() } else if (!mImageAssetID.isNull()) { - LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLPointer<LLViewerFetchedTexture> texture = NULL; + + if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) + { + LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + if (obj) + { + LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID); + texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL; + } + + } + + if (texture.isNull()) + { + texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW); texture->forceToSaveRawImage(0) ; diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h index 6bcf9c3a75..b2a34a37c4 100644 --- a/indra/newview/lltexturectrl.h +++ b/indra/newview/lltexturectrl.h @@ -201,6 +201,8 @@ public: LLViewerFetchedTexture* getTexture() { return mTexturep; } + void setBakeTextureEnabled(BOOL enabled); + private: BOOL allowDrop(LLInventoryItem* item); BOOL doDrop(LLInventoryItem* item); @@ -237,6 +239,7 @@ private: BOOL mShowLoadingPlaceholder; std::string mLoadingPlaceholderString; S32 mLabelWidth; + BOOL mBakeTextureEnabled; }; ////////////////////////////////////////////////////////////////////////////////////////// @@ -326,7 +329,11 @@ public: static void onBtnUpload(void* userdata); static void onLocalScrollCommit(LLUICtrl* ctrl, void* userdata); + static void onBakeTextureSelect(LLUICtrl* ctrl, void *userdata); + static void onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void *userdata); + void setLocalTextureEnabled(BOOL enabled); + void setBakeTextureEnabled(BOOL enabled); protected: LLPointer<LLViewerTexture> mTexturep; @@ -368,11 +375,14 @@ private: bool mCanPreview; bool mPreviewSettingChanged; + texture_selected_callback mTextureSelectedCallback; floater_close_callback mOnFloaterCloseCallback; floater_commit_callback mOnFloaterCommitCallback; set_image_asset_id_callback mSetImageAssetIDCallback; set_on_update_image_stats_callback mOnUpdateImageStatsCallback; + + BOOL mBakeTextureEnabled; }; #endif // LL_LLTEXTURECTRL_H diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index 1ab7ec0156..61857d6fb1 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -138,6 +138,7 @@ LLLocalizedInventoryItemsDictionary::LLLocalizedInventoryItemsDictionary() mInventoryItemsDict["New Skirt"] = LLTrans::getString("New Skirt"); mInventoryItemsDict["New Alpha"] = LLTrans::getString("New Alpha"); mInventoryItemsDict["New Tattoo"] = LLTrans::getString("New Tattoo"); + mInventoryItemsDict["New Universal"] = LLTrans::getString("New Universal"); mInventoryItemsDict["New Physics"] = LLTrans::getString("New Physics"); mInventoryItemsDict["Invalid Wearable"] = LLTrans::getString("Invalid Wearable"); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index ec1095813b..1353a27982 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -4707,13 +4707,76 @@ void LLViewerObject::sendTEUpdate() const msg->sendReliable( regionp->getHost() ); } +LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id) +{ + if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) + { + return NULL; + } + + LLViewerObject *root = getRootEdit(); + if (root && root->isAnimatedObject()) + { + return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } + + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + LLAvatarAppearanceDefines::EBakedTextureIndex texIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(id); + LLViewerTexture* bakedTexture = avatar->getBakedTexture(texIndex); + if (bakedTexture == NULL || bakedTexture->isMissingAsset()) + { + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } + else + { + return bakedTexture; + } + } + else + { + return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + } + +} + +void LLViewerObject::updateAvatarMeshVisibility(const LLUUID& id, const LLUUID& old_id) +{ + if (id == old_id) + { + return; + } + + if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(old_id) && !LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id)) + { + return; + } + + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + avatar->updateMeshVisibility(); + } +} + void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry) { + LLUUID old_image_id; + if (getTE(te)) + { + old_image_id = getTE(te)->getID(); + } + LLPrimitive::setTE(te, texture_entry); const LLUUID& image_id = getTE(te)->getID(); - mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); + mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + + updateAvatarMeshVisibility(image_id,old_image_id); + if (getTE(te)->getMaterialParams().notNull()) { const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID(); @@ -4724,12 +4787,31 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry) } } +void LLViewerObject::refreshBakeTexture() +{ + for (int face_index = 0; face_index < getNumTEs(); face_index++) + { + LLTextureEntry* tex_entry = getTE(face_index); + if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID())) + { + const LLUUID& image_id = tex_entry->getID(); + LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id); + changeTEImage(face_index, bakedTexture); + } + } +} + void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep) { if (mTEImages[te] != imagep) { - mTEImages[te] = imagep; + LLUUID old_image_id = getTE(te) ? getTE(te)->getID() : LLUUID::null; + LLPrimitive::setTETexture(te, imagep->getID()); + + LLViewerTexture* baked_texture = getBakedTextureForMagicId(imagep->getID()); + mTEImages[te] = baked_texture ? baked_texture : imagep; + updateAvatarMeshVisibility(imagep->getID(), old_image_id); setChanged(TEXTURE); if (mDrawable.notNull()) { @@ -4740,13 +4822,16 @@ void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep) S32 LLViewerObject::setTETextureCore(const U8 te, LLViewerTexture *image) { + LLUUID old_image_id = getTE(te)->getID(); const LLUUID& uuid = image->getID(); S32 retval = 0; if (uuid != getTE(te)->getID() || uuid == LLUUID::null) { retval = LLPrimitive::setTETexture(te, uuid); - mTEImages[te] = image; + LLViewerTexture* baked_texture = getBakedTextureForMagicId(uuid); + mTEImages[te] = baked_texture ? baked_texture : image; + updateAvatarMeshVisibility(uuid,old_image_id); setChanged(TEXTURE); if (mDrawable.notNull()) { @@ -4837,7 +4922,7 @@ S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid) // Invalid host == get from the agent's sim LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture( uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost()); - return setTETextureCore(te,image); + return setTETextureCore(te, image); } S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid) diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 8b1535851e..873b300489 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -588,6 +588,10 @@ public: friend class LLViewerMediaList; public: + LLViewerTexture* getBakedTextureForMagicId(const LLUUID& id); + void updateAvatarMeshVisibility(const LLUUID& id, const LLUUID& old_id); + void refreshBakeTexture(); +public: static void unpackVector3(LLDataPackerBinaryBuffer* dp, LLVector3& value, std::string name); static void unpackUUID(LLDataPackerBinaryBuffer* dp, LLUUID& value, std::string name); static void unpackU32(LLDataPackerBinaryBuffer* dp, U32& value, std::string name); diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 90b6510c1f..5b227c641b 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -3234,6 +3234,12 @@ bool LLViewerRegion::meshUploadEnabled() const mSimulatorFeatures["MeshUploadEnabled"].asBoolean()); } +bool LLViewerRegion::bakesOnMeshEnabled() const +{ + return (mSimulatorFeatures.has("BakesOnMeshEnabled") && + mSimulatorFeatures["BakesOnMeshEnabled"].asBoolean()); +} + bool LLViewerRegion::meshRezEnabled() const { return (mSimulatorFeatures.has("MeshRezEnabled") && diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index d5266ec873..2548ff1423 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -304,6 +304,8 @@ public: bool meshRezEnabled() const; bool meshUploadEnabled() const; + bool bakesOnMeshEnabled() const; + // has region received its simulator features list? Requires an additional query after caps received. void requestSimulatorFeatures(); void setSimulatorFeaturesReceived(bool); diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index 66e5742911..7f7d190b92 100644 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -58,6 +58,8 @@ LLViewerTexLayerSetBuffer::LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, mNeedsUpdate(TRUE), mNumLowresUpdates(0) { + mGLTexturep->setNeedsAlphaAndPickMask(FALSE); + LLViewerTexLayerSetBuffer::sGLByteCount += getSize(); mNeedsUpdateTimer.start(); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 20fa327790..5584efeb7b 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -751,8 +751,8 @@ std::string LLVOAvatar::avString() const } else { - std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); - return " Avatar '" + getFullname() + "' " + viz_string + " "; + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + return " Avatar '" + getFullname() + "' " + viz_string + " "; } } @@ -829,7 +829,8 @@ BOOL LLVOAvatar::isFullyBaked() for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { if (!isTextureDefined(mBakedTextureDatas[i].mTextureIndex) - && ( (i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ) ) + && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT)) + && (i != BAKED_LEFT_ARM) && (i != BAKED_LEFT_LEG) && (i != BAKED_AUX1) && (i != BAKED_AUX2) && (i != BAKED_AUX3)) { return FALSE; } @@ -1322,7 +1323,7 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) if (dist_vec(zero_pos, mPelvisp->getWorldPosition())<0.001) { // Don't use pelvis until av initialized - pos.load3(getRenderPosition().mV); + pos.load3(getRenderPosition().mV); } else { @@ -1336,16 +1337,16 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) //displayed, can give inaccurate boxes due to joints stuck at (0,0,0). if ((box_detail>=1) && !isControlAvatar()) { - for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i) - { - LLPolyMesh* mesh = i->second; - for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.size(); joint_num++) - { - LLVector4a trans; - trans.load3( mesh->mJointRenderData[joint_num]->mWorldMatrix->getTranslation().mV); - update_min_max(newMin, newMax, trans); - } - } + for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i) + { + LLPolyMesh* mesh = i->second; + for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.size(); joint_num++) + { + LLVector4a trans; + trans.load3( mesh->mJointRenderData[joint_num]->mWorldMatrix->getTranslation().mV); + update_min_max(newMin, newMax, trans); + } + } } @@ -1362,22 +1363,22 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) { float max_attachment_span = get_default_max_prim_scale() * 5.0f; - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; - if (attachment->getValid()) - { - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { + if (attachment->getValid()) + { + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { // Don't we need to look at children of attached_object as well? - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) - { + const LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && !attached_object->isHUDAttachment()) + { const LLVOVolume *vol = dynamic_cast<const LLVOVolume*>(attached_object); if (vol && vol->isAnimatedObject()) { @@ -1399,33 +1400,33 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) { continue; } - LLDrawable* drawable = attached_object->mDrawable; - if (drawable && !drawable->isState(LLDrawable::RIGGED)) - { - LLSpatialBridge* bridge = drawable->getSpatialBridge(); - if (bridge) - { - const LLVector4a* ext = bridge->getSpatialExtents(); - LLVector4a distance; - distance.setSub(ext[1], ext[0]); - LLVector4a max_span(max_attachment_span); + LLDrawable* drawable = attached_object->mDrawable; + if (drawable && !drawable->isState(LLDrawable::RIGGED)) + { + LLSpatialBridge* bridge = drawable->getSpatialBridge(); + if (bridge) + { + const LLVector4a* ext = bridge->getSpatialExtents(); + LLVector4a distance; + distance.setSub(ext[1], ext[0]); + LLVector4a max_span(max_attachment_span); - S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7; + S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7; - // Only add the prim to spatial extents calculations if it isn't a megaprim. - // max_attachment_span calculated at the start of the function - // (currently 5 times our max prim size) - if (lt == 0x7) - { - update_min_max(newMin,newMax,ext[0]); - update_min_max(newMin,newMax,ext[1]); - } - } - } - } - } - } - } + // Only add the prim to spatial extents calculations if it isn't a megaprim. + // max_attachment_span calculated at the start of the function + // (currently 5 times our max prim size) + if (lt == 0x7) + { + update_min_max(newMin,newMax,ext[0]); + update_min_max(newMin,newMax,ext[1]); + } + } + } + } + } + } + } } // Stretch bounding box by rigged mesh joint boxes @@ -1949,7 +1950,7 @@ void LLVOAvatar::buildCharacter() // Currently disabled for control avatars (animated objects), enabled for all others. if (mEnableDefaultMotions) { - startDefaultMotions(); + startDefaultMotions(); } //------------------------------------------------------------------------- @@ -2066,8 +2067,8 @@ void LLVOAvatar::resetSkeleton(bool reset_animations) // Reset tweakable params to preserved state if (mLastProcessedAppearance) { - bool slam_params = true; - applyParsedAppearanceMessage(*mLastProcessedAppearance, slam_params); + bool slam_params = true; + applyParsedAppearanceMessage(*mLastProcessedAppearance, slam_params); } updateVisualParams(); @@ -2119,15 +2120,15 @@ void LLVOAvatar::releaseMeshData() LLFace* facep = mDrawable->getFace(0); if (facep) { - facep->setSize(0, 0); - for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) - { - facep = mDrawable->getFace(i); + facep->setSize(0, 0); + for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) + { + facep = mDrawable->getFace(i); if (facep) { - facep->setSize(0, 0); - } - } + facep->setSize(0, 0); + } + } } } @@ -2385,6 +2386,7 @@ LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUU { result->setIsMissingAsset(false); } + } return result; } @@ -2770,13 +2772,13 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) if (mDrawable.notNull()) { - mDrawable->movePartition(); - - //force a move if sitting on an active object - if (getParent() && ((LLViewerObject*) getParent())->mDrawable->isActive()) - { - gPipeline.markMoved(mDrawable, TRUE); - } + mDrawable->movePartition(); + + //force a move if sitting on an active object + if (getParent() && ((LLViewerObject*) getParent())->mDrawable->isActive()) + { + gPipeline.markMoved(mDrawable, TRUE); + } } } @@ -3539,66 +3541,67 @@ bool LLVOAvatar::isInMuteList() void LLVOAvatar::updateAppearanceMessageDebugText() { - S32 central_bake_version = -1; - if (getRegion()) - { - central_bake_version = getRegion()->getCentralBakeVersion(); - } - bool all_baked_downloaded = allBakedTexturesCompletelyDownloaded(); - bool all_local_downloaded = allLocalTexturesCompletelyDownloaded(); - std::string debug_line = llformat("%s%s - mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d", - isSelf() ? (all_local_downloaded ? "L" : "l") : "-", - all_baked_downloaded ? "B" : "b", - mUseLocalAppearance, mIsEditingAppearance, - 1, central_bake_version); - std::string origin_string = bakedTextureOriginInfo(); - debug_line += " [" + origin_string + "]"; - S32 curr_cof_version = LLAppearanceMgr::instance().getCOFVersion(); - S32 last_request_cof_version = mLastUpdateRequestCOFVersion; - S32 last_received_cof_version = mLastUpdateReceivedCOFVersion; - if (isSelf()) - { - debug_line += llformat(" - cof: %d req: %d rcv:%d", - curr_cof_version, last_request_cof_version, last_received_cof_version); - if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + S32 central_bake_version = -1; + if (getRegion()) + { + central_bake_version = getRegion()->getCentralBakeVersion(); + } + bool all_baked_downloaded = allBakedTexturesCompletelyDownloaded(); + bool all_local_downloaded = allLocalTexturesCompletelyDownloaded(); + std::string debug_line = llformat("%s%s - mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d", + isSelf() ? (all_local_downloaded ? "L" : "l") : "-", + all_baked_downloaded ? "B" : "b", + mUseLocalAppearance, mIsEditingAppearance, + 1, central_bake_version); + std::string origin_string = bakedTextureOriginInfo(); + debug_line += " [" + origin_string + "]"; + S32 curr_cof_version = LLAppearanceMgr::instance().getCOFVersion(); + S32 last_request_cof_version = mLastUpdateRequestCOFVersion; + S32 last_received_cof_version = mLastUpdateReceivedCOFVersion; + if (isSelf()) + { + debug_line += llformat(" - cof: %d req: %d rcv:%d", + curr_cof_version, last_request_cof_version, last_received_cof_version); + if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + { + debug_line += " FORCING ERRS"; + } + } + else + { + debug_line += llformat(" - cof rcv:%d", last_received_cof_version); + } + debug_line += llformat(" bsz-z: %.3f", mBodySize[2]); + if (mAvatarOffset[2] != 0.0f) { - debug_line += " FORCING ERRS"; + debug_line += llformat("avofs-z: %.3f", mAvatarOffset[2]); } - } - else - { - debug_line += llformat(" - cof rcv:%d", last_received_cof_version); - } - debug_line += llformat(" bsz-z: %.3f", mBodySize[2]); - if (mAvatarOffset[2] != 0.0f) - { - debug_line += llformat("avofs-z: %.3f", mAvatarOffset[2]); - } - bool hover_enabled = getRegion() && getRegion()->avatarHoverHeightEnabled(); - debug_line += hover_enabled ? " H" : " h"; - const LLVector3& hover_offset = getHoverOffset(); - if (hover_offset[2] != 0.0) - { - debug_line += llformat(" hov_z: %.3f", hover_offset[2]); + bool hover_enabled = getRegion() && getRegion()->avatarHoverHeightEnabled(); + debug_line += hover_enabled ? " H" : " h"; + const LLVector3& hover_offset = getHoverOffset(); + if (hover_offset[2] != 0.0) + { + debug_line += llformat(" hov_z: %.3f", hover_offset[2]); debug_line += llformat(" %s", (isSitting() ? "S" : "T")); - debug_line += llformat("%s", (isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED) ? "G" : "-")); - } - LLVector3 ankle_right_pos_agent = mFootRightp->getWorldPosition(); - LLVector3 normal; - LLVector3 ankle_right_ground_agent = ankle_right_pos_agent; - resolveHeightAgent(ankle_right_pos_agent, ankle_right_ground_agent, normal); - F32 rightElev = llmax(-0.2f, ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]); - debug_line += llformat(" relev %.3f", rightElev); + debug_line += llformat("%s", (isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED) ? "G" : "-")); + } + + LLVector3 ankle_right_pos_agent = mFootRightp->getWorldPosition(); + LLVector3 normal; + LLVector3 ankle_right_ground_agent = ankle_right_pos_agent; + resolveHeightAgent(ankle_right_pos_agent, ankle_right_ground_agent, normal); + F32 rightElev = llmax(-0.2f, ankle_right_pos_agent.mV[VZ] - ankle_right_ground_agent.mV[VZ]); + debug_line += llformat(" relev %.3f", rightElev); - LLVector3 root_pos = mRoot->getPosition(); - LLVector3 pelvis_pos = mPelvisp->getPosition(); - debug_line += llformat(" rp %.3f pp %.3f", root_pos[2], pelvis_pos[2]); + LLVector3 root_pos = mRoot->getPosition(); + LLVector3 pelvis_pos = mPelvisp->getPosition(); + debug_line += llformat(" rp %.3f pp %.3f", root_pos[2], pelvis_pos[2]); S32 is_visible = (S32) isVisible(); S32 is_m_visible = (S32) mVisible; debug_line += llformat(" v %d/%d", is_visible, is_m_visible); - addDebugText(debug_line); + addDebugText(debug_line); } LLViewerInventoryItem* getObjectInventoryItem(LLViewerObject *vobj, LLUUID asset_id) @@ -3610,7 +3613,7 @@ LLViewerInventoryItem* getObjectInventoryItem(LLViewerObject *vobj, LLUUID asset if (vobj->getInventorySerial()<=0) { vobj->requestInventory(); - } + } item = vobj->getInventoryItemByAsset(asset_id); } return item; @@ -3628,23 +3631,23 @@ LLViewerInventoryItem* recursiveGetObjectInventoryItem(LLViewerObject *vobj, LLU LLViewerObject *childp = *it; item = getObjectInventoryItem(childp, asset_id); if (item) - { + { break; } } - } + } return item; } void LLVOAvatar::updateAnimationDebugText() { - for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin(); - iter != mMotionController.getActiveMotions().end(); ++iter) - { - LLMotion* motionp = *iter; - if (motionp->getMinPixelArea() < getPixelArea()) - { - std::string output; + for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin(); + iter != mMotionController.getActiveMotions().end(); ++iter) + { + LLMotion* motionp = *iter; + if (motionp->getMinPixelArea() < getPixelArea()) + { + std::string output; std::string motion_name = motionp->getName(); if (motion_name.empty()) { @@ -3661,73 +3664,73 @@ void LLVOAvatar::updateAnimationDebugText() } } if (motion_name.empty()) - { - std::string name; - if (gAgent.isGodlikeWithoutAdminMenuFakery() || isSelf()) - { - name = motionp->getID().asString(); - LLVOAvatar::AnimSourceIterator anim_it = mAnimationSources.begin(); - for (; anim_it != mAnimationSources.end(); ++anim_it) - { - if (anim_it->second == motionp->getID()) - { - LLViewerObject* object = gObjectList.findObject(anim_it->first); - if (!object) - { - break; - } - if (object->isAvatar()) - { - if (mMotionController.mIsSelf) - { - // Searching inventory by asset id is really long - // so just mark as inventory - // Also item is likely to be named by LLPreviewAnim - name += "(inventory)"; - } - } - else - { - LLViewerInventoryItem* item = NULL; - if (!object->isInventoryDirty()) - { - item = object->getInventoryItemByAsset(motionp->getID()); - } - if (item) - { - name = item->getName(); - } - else if (object->isAttachment()) - { - name += "(" + getAttachmentItemName() + ")"; - } - else - { - // in-world object, name or content unknown - name += "(in-world)"; - } - } - break; - } - } - } - else - { - name = LLUUID::null.asString(); - } - output = llformat("%s - %d", - name.c_str(), - (U32)motionp->getPriority()); - } - else - { - output = llformat("%s - %d", + { + std::string name; + if (gAgent.isGodlikeWithoutAdminMenuFakery() || isSelf()) + { + name = motionp->getID().asString(); + LLVOAvatar::AnimSourceIterator anim_it = mAnimationSources.begin(); + for (; anim_it != mAnimationSources.end(); ++anim_it) + { + if (anim_it->second == motionp->getID()) + { + LLViewerObject* object = gObjectList.findObject(anim_it->first); + if (!object) + { + break; + } + if (object->isAvatar()) + { + if (mMotionController.mIsSelf) + { + // Searching inventory by asset id is really long + // so just mark as inventory + // Also item is likely to be named by LLPreviewAnim + name += "(inventory)"; + } + } + else + { + LLViewerInventoryItem* item = NULL; + if (!object->isInventoryDirty()) + { + item = object->getInventoryItemByAsset(motionp->getID()); + } + if (item) + { + name = item->getName(); + } + else if (object->isAttachment()) + { + name += "(" + getAttachmentItemName() + ")"; + } + else + { + // in-world object, name or content unknown + name += "(in-world)"; + } + } + break; + } + } + } + else + { + name = LLUUID::null.asString(); + } + output = llformat("%s - %d", + name.c_str(), + (U32)motionp->getPriority()); + } + else + { + output = llformat("%s - %d", motion_name.c_str(), - (U32)motionp->getPriority()); - } - addDebugText(output); - } - } + (U32)motionp->getPriority()); + } + addDebugText(output); + } + } } void LLVOAvatar::updateDebugText() @@ -3760,7 +3763,7 @@ void LLVOAvatar::updateDebugText() { setDebugText(mDebugText); } - mDebugText.clear(); + mDebugText.clear(); } //------------------------------------------------------------------------ @@ -3774,7 +3777,7 @@ void LLVOAvatar::updateFootstepSounds() { return; } - + //------------------------------------------------------------------------- // Find the ground under each foot, these are used for a variety // of things that follow @@ -3799,7 +3802,7 @@ void LLVOAvatar::updateFootstepSounds() if (!mInAir) { if ((leftElev < 0.0f) || (rightElev < 0.0f)) - { + { ankle_left_pos_agent = mFootLeftp->getWorldPosition(); ankle_right_pos_agent = mFootRightp->getWorldPosition(); leftElev = ankle_left_pos_agent.mV[VZ] - ankle_left_ground_agent.mV[VZ]; @@ -3828,10 +3831,10 @@ void LLVOAvatar::updateFootstepSounds() // did right foot hit the ground? if ( onGroundRight && !mWasOnGroundRight ) - { + { foot_pos_agent = ankle_right_pos_agent; playSound = TRUE; - } + } mWasOnGroundLeft = onGroundLeft; mWasOnGroundRight = onGroundRight; @@ -3920,153 +3923,153 @@ void LLVOAvatar::computeUpdatePeriod() //------------------------------------------------------------------------ void LLVOAvatar::updateOrientation(LLAgent& agent, F32 speed, F32 delta_time) { - LLQuaternion iQ; - LLVector3 upDir( 0.0f, 0.0f, 1.0f ); + LLQuaternion iQ; + LLVector3 upDir( 0.0f, 0.0f, 1.0f ); - // Compute a forward direction vector derived from the primitive rotation - // and the velocity vector. When walking or jumping, don't let body deviate - // more than 90 from the view, if necessary, flip the velocity vector. + // Compute a forward direction vector derived from the primitive rotation + // and the velocity vector. When walking or jumping, don't let body deviate + // more than 90 from the view, if necessary, flip the velocity vector. - LLVector3 primDir; - if (isSelf()) - { - primDir = agent.getAtAxis() - projected_vec(agent.getAtAxis(), agent.getReferenceUpVector()); - primDir.normalize(); - } - else - { - primDir = getRotation().getMatrix3().getFwdRow(); - } - LLVector3 velDir = getVelocity(); - velDir.normalize(); - if ( mSignaledAnimations.find(ANIM_AGENT_WALK) != mSignaledAnimations.end()) - { - F32 vpD = velDir * primDir; - if (vpD < -0.5f) - { - velDir *= -1.0f; - } - } - LLVector3 fwdDir = lerp(primDir, velDir, clamp_rescale(speed, 0.5f, 2.0f, 0.0f, 1.0f)); - if (isSelf() && gAgentCamera.cameraMouselook()) - { - // make sure fwdDir stays in same general direction as primdir - if (gAgent.getFlying()) - { - fwdDir = LLViewerCamera::getInstance()->getAtAxis(); - } - else - { - LLVector3 at_axis = LLViewerCamera::getInstance()->getAtAxis(); - LLVector3 up_vector = gAgent.getReferenceUpVector(); - at_axis -= up_vector * (at_axis * up_vector); - at_axis.normalize(); + LLVector3 primDir; + if (isSelf()) + { + primDir = agent.getAtAxis() - projected_vec(agent.getAtAxis(), agent.getReferenceUpVector()); + primDir.normalize(); + } + else + { + primDir = getRotation().getMatrix3().getFwdRow(); + } + LLVector3 velDir = getVelocity(); + velDir.normalize(); + if ( mSignaledAnimations.find(ANIM_AGENT_WALK) != mSignaledAnimations.end()) + { + F32 vpD = velDir * primDir; + if (vpD < -0.5f) + { + velDir *= -1.0f; + } + } + LLVector3 fwdDir = lerp(primDir, velDir, clamp_rescale(speed, 0.5f, 2.0f, 0.0f, 1.0f)); + if (isSelf() && gAgentCamera.cameraMouselook()) + { + // make sure fwdDir stays in same general direction as primdir + if (gAgent.getFlying()) + { + fwdDir = LLViewerCamera::getInstance()->getAtAxis(); + } + else + { + LLVector3 at_axis = LLViewerCamera::getInstance()->getAtAxis(); + LLVector3 up_vector = gAgent.getReferenceUpVector(); + at_axis -= up_vector * (at_axis * up_vector); + at_axis.normalize(); - F32 dot = fwdDir * at_axis; - if (dot < 0.f) - { - fwdDir -= 2.f * at_axis * dot; - fwdDir.normalize(); - } - } - } + F32 dot = fwdDir * at_axis; + if (dot < 0.f) + { + fwdDir -= 2.f * at_axis * dot; + fwdDir.normalize(); + } + } + } - LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); - F32 root_roll, root_pitch, root_yaw; - root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); + LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); + F32 root_roll, root_pitch, root_yaw; + root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); - // When moving very slow, the pelvis is allowed to deviate from the + // When moving very slow, the pelvis is allowed to deviate from the // forward direction to allow it to hold its position while the torso - // and head turn. Once in motion, it must conform however. - BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); + // and head turn. Once in motion, it must conform however. + BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); - LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); + LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); - static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow", 60.0); - static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast", 2.0); + static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow", 60.0); + static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast", 2.0); - F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast); + F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast); - if (self_in_mouselook) - { - pelvis_rot_threshold *= MOUSELOOK_PELVIS_FOLLOW_FACTOR; - } - pelvis_rot_threshold *= DEG_TO_RAD; + if (self_in_mouselook) + { + pelvis_rot_threshold *= MOUSELOOK_PELVIS_FOLLOW_FACTOR; + } + pelvis_rot_threshold *= DEG_TO_RAD; - F32 angle = angle_between( pelvisDir, fwdDir ); + F32 angle = angle_between( pelvisDir, fwdDir ); - // The avatar's root is allowed to have a yaw that deviates widely - // from the forward direction, but if roll or pitch are off even - // a little bit we need to correct the rotation. - if(root_roll < 1.f * DEG_TO_RAD - && root_pitch < 5.f * DEG_TO_RAD) - { - // smaller correction vector means pelvis follows prim direction more closely - if (!mTurning && angle > pelvis_rot_threshold*0.75f) - { - mTurning = TRUE; - } + // The avatar's root is allowed to have a yaw that deviates widely + // from the forward direction, but if roll or pitch are off even + // a little bit we need to correct the rotation. + if(root_roll < 1.f * DEG_TO_RAD + && root_pitch < 5.f * DEG_TO_RAD) + { + // smaller correction vector means pelvis follows prim direction more closely + if (!mTurning && angle > pelvis_rot_threshold*0.75f) + { + mTurning = TRUE; + } - // use tighter threshold when turning - if (mTurning) - { - pelvis_rot_threshold *= 0.4f; - } + // use tighter threshold when turning + if (mTurning) + { + pelvis_rot_threshold *= 0.4f; + } - // am I done turning? - if (angle < pelvis_rot_threshold) - { - mTurning = FALSE; - } + // am I done turning? + if (angle < pelvis_rot_threshold) + { + mTurning = FALSE; + } - LLVector3 correction_vector = (pelvisDir - fwdDir) * clamp_rescale(angle, pelvis_rot_threshold*0.75f, pelvis_rot_threshold, 1.0f, 0.0f); - fwdDir += correction_vector; - } - else - { - mTurning = FALSE; - } + LLVector3 correction_vector = (pelvisDir - fwdDir) * clamp_rescale(angle, pelvis_rot_threshold*0.75f, pelvis_rot_threshold, 1.0f, 0.0f); + fwdDir += correction_vector; + } + else + { + mTurning = FALSE; + } - // Now compute the full world space rotation for the whole body (wQv) - LLVector3 leftDir = upDir % fwdDir; - leftDir.normalize(); - fwdDir = leftDir % upDir; - LLQuaternion wQv( fwdDir, leftDir, upDir ); + // Now compute the full world space rotation for the whole body (wQv) + LLVector3 leftDir = upDir % fwdDir; + leftDir.normalize(); + fwdDir = leftDir % upDir; + LLQuaternion wQv( fwdDir, leftDir, upDir ); - if (isSelf() && mTurning) - { - if ((fwdDir % pelvisDir) * upDir > 0.f) - { - gAgent.setControlFlags(AGENT_CONTROL_TURN_RIGHT); - } - else - { - gAgent.setControlFlags(AGENT_CONTROL_TURN_LEFT); - } - } + if (isSelf() && mTurning) + { + if ((fwdDir % pelvisDir) * upDir > 0.f) + { + gAgent.setControlFlags(AGENT_CONTROL_TURN_RIGHT); + } + else + { + gAgent.setControlFlags(AGENT_CONTROL_TURN_LEFT); + } + } - // Set the root rotation, but do so incrementally so that it - // lags in time by some fixed amount. - //F32 u = LLSmoothInterpolation::getInterpolant(PELVIS_LAG); - F32 pelvis_lag_time = 0.f; - if (self_in_mouselook) - { - pelvis_lag_time = PELVIS_LAG_MOUSELOOK; - } - else if (mInAir) - { - pelvis_lag_time = PELVIS_LAG_FLYING; - // increase pelvis lag time when moving slowly - pelvis_lag_time *= clamp_rescale(mSpeedAccum, 0.f, 15.f, 3.f, 1.f); - } - else - { - pelvis_lag_time = PELVIS_LAG_WALKING; - } + // Set the root rotation, but do so incrementally so that it + // lags in time by some fixed amount. + //F32 u = LLSmoothInterpolation::getInterpolant(PELVIS_LAG); + F32 pelvis_lag_time = 0.f; + if (self_in_mouselook) + { + pelvis_lag_time = PELVIS_LAG_MOUSELOOK; + } + else if (mInAir) + { + pelvis_lag_time = PELVIS_LAG_FLYING; + // increase pelvis lag time when moving slowly + pelvis_lag_time *= clamp_rescale(mSpeedAccum, 0.f, 15.f, 3.f, 1.f); + } + else + { + pelvis_lag_time = PELVIS_LAG_WALKING; + } F32 u = llclamp((delta_time / pelvis_lag_time), 0.0f, 1.0f); - mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); + mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); } //------------------------------------------------------------------------ @@ -4128,7 +4131,7 @@ void LLVOAvatar::updateRootPositionAndRotation(LLAgent& agent, F32 speed, bool w mRoot->setWorldPosition( getPositionAgent() ); // first frame mRoot->setWorldRotation( getRotation() ); } - + //-------------------------------------------------------------------- // dont' let dT get larger than 1/5th of a second //-------------------------------------------------------------------- @@ -4366,7 +4369,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) mRoot->updateWorldMatrixChildren(); // System avatar mesh vertices need to be reskinned. - mNeedsSkin = TRUE; + mNeedsSkin = TRUE; return TRUE; } @@ -4880,14 +4883,14 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) first_pass = FALSE; } if (isTextureVisible(TEX_HAIR_BAKED)) - { - LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); - if (hair_mesh) - { - num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); - } - first_pass = FALSE; - } + { + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + if (hair_mesh) + { + num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } + first_pass = FALSE; + } if (LLPipeline::sImpostorRender) { gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); @@ -4995,22 +4998,22 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) gGL.flush(); } { - LLGLEnable test(GL_ALPHA_TEST); - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f); + LLGLEnable test(GL_ALPHA_TEST); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f); - gGL.color4ubv(color.mV); - gGL.getTexUnit(diffuse_channel)->bind(&mImpostor); - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0,0); - gGL.vertex3fv((pos+left-up).mV); - gGL.texCoord2f(1,0); - gGL.vertex3fv((pos-left-up).mV); - gGL.texCoord2f(1,1); - gGL.vertex3fv((pos-left+up).mV); - gGL.texCoord2f(0,1); - gGL.vertex3fv((pos+left+up).mV); - gGL.end(); - gGL.flush(); + gGL.color4ubv(color.mV); + gGL.getTexUnit(diffuse_channel)->bind(&mImpostor); + gGL.begin(LLRender::QUADS); + gGL.texCoord2f(0,0); + gGL.vertex3fv((pos+left-up).mV); + gGL.texCoord2f(1,0); + gGL.vertex3fv((pos-left-up).mV); + gGL.texCoord2f(1,1); + gGL.vertex3fv((pos-left+up).mV); + gGL.texCoord2f(0,1); + gGL.vertex3fv((pos+left+up).mV); + gGL.end(); + gGL.flush(); } return 6; @@ -5510,8 +5513,8 @@ void LLVOAvatar::processAnimationStateChanges() stopMotion(ANIM_AGENT_WALK_ADJUST); if (mEnableDefaultMotions) { - startMotion(ANIM_AGENT_FLY_ADJUST); - } + startMotion(ANIM_AGENT_FLY_ADJUST); + } } else { @@ -5523,7 +5526,7 @@ void LLVOAvatar::processAnimationStateChanges() { if (mEnableDefaultMotions) { - startMotion(ANIM_AGENT_TARGET); + startMotion(ANIM_AGENT_TARGET); } stopMotion(ANIM_AGENT_BODY_NOISE); } @@ -5532,8 +5535,8 @@ void LLVOAvatar::processAnimationStateChanges() stopMotion(ANIM_AGENT_TARGET); if (mEnableDefaultMotions) { - startMotion(ANIM_AGENT_BODY_NOISE); - } + startMotion(ANIM_AGENT_BODY_NOISE); + } } // clear all current animations @@ -5901,10 +5904,10 @@ bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id) if (pSkinData && pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig && pSkinData->mAlternateBindMatrix.size() > 0 ) - { - mesh_id = pSkinData->mMeshID; - return true; - } + { + mesh_id = pSkinData->mMeshID; + return true; + } } } return false; @@ -5913,14 +5916,14 @@ bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id) bool LLVOAvatar::jointIsRiggedTo(const LLJoint *joint) const { if (joint) - { + { const LLJointRiggingInfoTab& tab = mJointRiggingInfoTab; S32 joint_num = joint->getJointNum(); if (joint_num < tab.size() && tab[joint_num].isRiggedTo()) - { - return true; + { + return true; + } } - } return false; } @@ -5929,25 +5932,25 @@ void LLVOAvatar::clearAttachmentOverrides() LLScopedContextString str("clearAttachmentOverrides " + getFullname()); for (S32 i=0; i<LL_CHARACTER_MAX_ANIMATED_JOINTS; i++) - { + { LLJoint *pJoint = getJoint(i); if (pJoint) { pJoint->clearAttachmentPosOverrides(); pJoint->clearAttachmentScaleOverrides(); } - } + } if (mPelvisFixups.count()>0) { mPelvisFixups.clear(); LLJoint* pJointPelvis = getJoint("mPelvis"); if (pJointPelvis) - { + { pJointPelvis->setPosition( LLVector3( 0.0f, 0.0f, 0.0f) ); } postPelvisSetRecalc(); - } + } mActiveOverrideMeshes.clear(); onActiveOverrideMeshesChanged(); @@ -5968,7 +5971,7 @@ void LLVOAvatar::rebuildAttachmentOverrides() // Handle the case that we're resetting the skeleton of an animated object. LLControlAvatar *control_av = dynamic_cast<LLControlAvatar*>(this); if (control_av) - { + { LLVOVolume *volp = control_av->mRootVolp; if (volp) { @@ -6105,9 +6108,9 @@ void LLVOAvatar::updateAttachmentOverrides() if (scale_overrides_by_joint[joint_num] != joint->m_attachmentScaleOverrides) { mismatched = true; - } } } + } if (pelvis_fixups != mPelvisFixups) { mismatched = true; @@ -6126,10 +6129,10 @@ void LLVOAvatar::updateAttachmentOverrides() void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo, std::set<LLUUID>* meshes_seen, bool recursive) { if (vo->getAvatar() != this && vo->getAvatarAncestor() != this) - { + { LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL; return; - } + } LLScopedContextString str("addAttachmentOverridesForObject " + getFullname()); @@ -6139,14 +6142,14 @@ void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo, std::set<LL // Process all children if (recursive) { - LLViewerObject::const_child_list_t& children = vo->getChildren(); - for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); - it != children.end(); ++it) - { - LLViewerObject *childp = *it; + LLViewerObject::const_child_list_t& children = vo->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); + it != children.end(); ++it) + { + LLViewerObject *childp = *it; addAttachmentOverridesForObject(childp, meshes_seen, true); } - } + } LLVOVolume *vobj = dynamic_cast<LLVOVolume*>(vo); bool pelvisGotSet = false; @@ -6407,7 +6410,7 @@ void LLVOAvatar::removeAttachmentOverridesForObject(const LLUUID& mesh_id) LLJoint* pJointPelvis = getJoint("mPelvis"); const std::string av_string = avString(); for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++) - { + { LLJoint *pJoint = getJoint(joint_num); if ( pJoint ) { @@ -7017,6 +7020,22 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o LLSelectMgr::getInstance()->updatePointAt(); } + viewer_object->refreshBakeTexture(); + + + LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* objectp = *iter; + if (objectp) + { + objectp->refreshBakeTexture(); + } + } + + updateMeshVisibility(); + return attachment; } @@ -7220,7 +7239,6 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) //----------------------------------------------------------------------------- BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) { - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -7231,12 +7249,28 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) { updateVisualComplexity(); bool is_animated_object = viewer_object->isAnimatedObject(); - cleanupAttachedMesh( viewer_object ); + cleanupAttachedMesh(viewer_object); + attachment->removeObject(viewer_object); if (!is_animated_object) { updateAttachmentOverrides(); } + viewer_object->refreshBakeTexture(); + + LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter1 = child_list.begin(); + iter1 != child_list.end(); ++iter1) + { + LLViewerObject* objectp = *iter1; + if (objectp) + { + objectp->refreshBakeTexture(); + } + } + + updateMeshVisibility(); + LL_DEBUGS() << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << LL_ENDL; return TRUE; } @@ -7372,7 +7406,7 @@ void LLVOAvatar::getOffObject() if (mEnableDefaultMotions) { - startMotion(ANIM_AGENT_BODY_NOISE); + startMotion(ANIM_AGENT_BODY_NOISE); } if (isSelf()) @@ -7838,8 +7872,8 @@ bool LLVOAvatar::isTooComplex() const // yes, this leaves them vulnerable to griefing objects... their choice too_complex = ( max_render_cost > 0 && (mVisualComplexity > max_render_cost - || (max_attachment_area > 0.0f && mAttachmentSurfaceArea > max_attachment_area) - )); + || (max_attachment_area > 0.0f && mAttachmentSurfaceArea > max_attachment_area) + )); } return too_complex; @@ -7872,6 +7906,115 @@ void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color) } } + +//----------------------------------------------------------------------------- +// updateMeshVisibility() +// Hide the mesh joints if attachments are using baked textures +//----------------------------------------------------------------------------- +void LLVOAvatar::updateMeshVisibility() +{ + bool bake_flag[BAKED_NUM_INDICES]; + memset(bake_flag, 0, BAKED_NUM_INDICES*sizeof(bool)); + + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (attachment) + { + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject *objectp = (*attachment_iter); + if (objectp) + { + for (int face_index = 0; face_index < objectp->getNumTEs(); face_index++) + { + LLTextureEntry* tex_entry = objectp->getTE(face_index); + bake_flag[BAKED_HEAD] |= (tex_entry->getID() == IMG_USE_BAKED_HEAD); + bake_flag[BAKED_EYES] |= (tex_entry->getID() == IMG_USE_BAKED_EYES); + bake_flag[BAKED_HAIR] |= (tex_entry->getID() == IMG_USE_BAKED_HAIR); + bake_flag[BAKED_LOWER] |= (tex_entry->getID() == IMG_USE_BAKED_LOWER); + bake_flag[BAKED_UPPER] |= (tex_entry->getID() == IMG_USE_BAKED_UPPER); + bake_flag[BAKED_SKIRT] |= (tex_entry->getID() == IMG_USE_BAKED_SKIRT); + bake_flag[BAKED_LEFT_ARM] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTARM); + bake_flag[BAKED_LEFT_LEG] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTLEG); + bake_flag[BAKED_AUX1] |= (tex_entry->getID() == IMG_USE_BAKED_AUX1); + bake_flag[BAKED_AUX2] |= (tex_entry->getID() == IMG_USE_BAKED_AUX2); + bake_flag[BAKED_AUX3] |= (tex_entry->getID() == IMG_USE_BAKED_AUX3); + } + } + + LLViewerObject::const_child_list_t& child_list = objectp->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter1 = child_list.begin(); + iter1 != child_list.end(); ++iter1) + { + LLViewerObject* objectchild = *iter1; + if (objectchild) + { + for (int face_index = 0; face_index < objectchild->getNumTEs(); face_index++) + { + LLTextureEntry* tex_entry = objectchild->getTE(face_index); + bake_flag[BAKED_HEAD] |= (tex_entry->getID() == IMG_USE_BAKED_HEAD); + bake_flag[BAKED_EYES] |= (tex_entry->getID() == IMG_USE_BAKED_EYES); + bake_flag[BAKED_HAIR] |= (tex_entry->getID() == IMG_USE_BAKED_HAIR); + bake_flag[BAKED_LOWER] |= (tex_entry->getID() == IMG_USE_BAKED_LOWER); + bake_flag[BAKED_UPPER] |= (tex_entry->getID() == IMG_USE_BAKED_UPPER); + bake_flag[BAKED_SKIRT] |= (tex_entry->getID() == IMG_USE_BAKED_SKIRT); + bake_flag[BAKED_LEFT_ARM] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTARM); + bake_flag[BAKED_LEFT_LEG] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTLEG); + bake_flag[BAKED_AUX1] |= (tex_entry->getID() == IMG_USE_BAKED_AUX1); + bake_flag[BAKED_AUX2] |= (tex_entry->getID() == IMG_USE_BAKED_AUX2); + bake_flag[BAKED_AUX3] |= (tex_entry->getID() == IMG_USE_BAKED_AUX3); + } + } + } + } + } + } + + //LL_INFOS() << "head " << bake_flag[BAKED_HEAD] << "eyes " << bake_flag[BAKED_EYES] << "hair " << bake_flag[BAKED_HAIR] << "lower " << bake_flag[BAKED_LOWER] << "upper " << bake_flag[BAKED_UPPER] << "skirt " << bake_flag[BAKED_SKIRT] << LL_ENDL; + + for (S32 i = 0; i < mMeshLOD.size(); i++) + { + LLAvatarJoint* joint = mMeshLOD[i]; + if (i == MESH_ID_HAIR) + { + joint->setVisible(!bake_flag[BAKED_HAIR], TRUE); + } + else if (i == MESH_ID_HEAD) + { + joint->setVisible(!bake_flag[BAKED_HEAD], TRUE); + } + else if (i == MESH_ID_SKIRT) + { + joint->setVisible(!bake_flag[BAKED_SKIRT], TRUE); + } + else if (i == MESH_ID_UPPER_BODY) + { + joint->setVisible(!bake_flag[BAKED_UPPER], TRUE); + } + else if (i == MESH_ID_LOWER_BODY) + { + joint->setVisible(!bake_flag[BAKED_LOWER], TRUE); + } + else if (i == MESH_ID_EYEBALL_LEFT) + { + joint->setVisible(!bake_flag[BAKED_EYES], TRUE); + } + else if (i == MESH_ID_EYEBALL_RIGHT) + { + joint->setVisible(!bake_flag[BAKED_EYES], TRUE); + } + else if (i == MESH_ID_EYELASH) + { + joint->setVisible(!bake_flag[BAKED_HEAD], TRUE); + } + } +} + //----------------------------------------------------------------------------- // updateMeshTextures() // Uses the current TE values to set the meshes' and layersets' textures. @@ -8089,6 +8232,39 @@ void LLVOAvatar::updateMeshTextures() removeMissingBakedTextures(); // May call back into this function if anything is removed call_remove_missing = true; } + + //refresh bakes on any attached objects + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && !attached_object->isDead()) + { + attached_object->refreshBakeTexture(); + + LLViewerObject::const_child_list_t& child_list = attached_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* objectp = *iter; + if (objectp && !objectp->isDead()) + { + objectp->refreshBakeTexture(); + } + } + } + } + } + + + } // virtual @@ -8732,7 +8908,7 @@ void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& conte { if (!isTextureDefined(mBakedTextureDatas[baked_index].mTextureIndex) && mBakedTextureDatas[baked_index].mLastTextureID != IMG_DEFAULT - && baked_index != BAKED_SKIRT) + && baked_index != BAKED_SKIRT && baked_index != BAKED_LEFT_ARM && baked_index != BAKED_LEFT_LEG && baked_index != BAKED_AUX1 && baked_index != BAKED_AUX2 && baked_index != BAKED_AUX3) { LL_DEBUGS("Avatar") << avString() << " baked_index " << (S32) baked_index << " using mLastTextureID " << mBakedTextureDatas[baked_index].mLastTextureID << LL_ENDL; setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, @@ -8865,6 +9041,39 @@ void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& conte } updateMeshTextures(); + updateMeshVisibility(); + +} + +LLViewerTexture* LLVOAvatar::getBakedTexture(const U8 te) +{ + if (te < 0 || te >= BAKED_NUM_INDICES) + { + return NULL; + } + + BOOL is_layer_baked = isTextureDefined(mBakedTextureDatas[te].mTextureIndex); + + LLViewerTexLayerSet* layerset = NULL; + layerset = getTexLayerSet(te); + + + if (!isEditingAppearance() && is_layer_baked) + { + LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage(mBakedTextureDatas[te].mTextureIndex, 0), TRUE); + return baked_img; + } + else if (layerset && isEditingAppearance()) + { + layerset->createComposite(); + layerset->setUpdatesEnabled(TRUE); + + return layerset->getViewerComposite(); + } + + return NULL; + + } // static @@ -9100,6 +9309,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) } } } + dirtyMesh(); } @@ -9972,122 +10182,122 @@ void LLVOAvatar::accountRenderComplexityForObject( hud_complexity_list_t& hud_complexity_list) { if (attached_object && !attached_object->isHUDAttachment()) - { + { mAttachmentVisibleTriangleCount += attached_object->recursiveGetTriangleCount(); mAttachmentEstTriangleCount += attached_object->recursiveGetEstTrianglesMax(); mAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea(); - textures.clear(); - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) - { - const LLVOVolume* volume = drawable->getVOVolume(); - if (volume) - { - F32 attachment_total_cost = 0; - F32 attachment_volume_cost = 0; - F32 attachment_texture_cost = 0; - F32 attachment_children_cost = 0; + textures.clear(); + const LLDrawable* drawable = attached_object->mDrawable; + if (drawable) + { + const LLVOVolume* volume = drawable->getVOVolume(); + if (volume) + { + F32 attachment_total_cost = 0; + F32 attachment_volume_cost = 0; + F32 attachment_texture_cost = 0; + F32 attachment_children_cost = 0; const F32 animated_object_attachment_surcharge = 1000; if (attached_object->isAnimatedObject()) { attachment_volume_cost += animated_object_attachment_surcharge; } - attachment_volume_cost += volume->getRenderCost(textures); + attachment_volume_cost += volume->getRenderCost(textures); - const_child_list_t children = volume->getChildren(); - for (const_child_list_t::const_iterator child_iter = children.begin(); - child_iter != children.end(); - ++child_iter) - { - LLViewerObject* child_obj = *child_iter; - LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); - if (child) - { - attachment_children_cost += child->getRenderCost(textures); - } - } + const_child_list_t children = volume->getChildren(); + for (const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) + { + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); + if (child) + { + attachment_children_cost += child->getRenderCost(textures); + } + } - for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); - volume_texture != textures.end(); - ++volume_texture) + for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); + volume_texture != textures.end(); + ++volume_texture) + { + // add the cost of each individual texture in the linkset + attachment_texture_cost += volume_texture->second; + } + attachment_total_cost = attachment_volume_cost + attachment_texture_cost + attachment_children_cost; + LL_DEBUGS("ARCdetail") << "Attachment costs " << attached_object->getAttachmentItemID() + << " total: " << attachment_total_cost + << ", volume: " << attachment_volume_cost + << ", textures: " << attachment_texture_cost + << ", " << volume->numChildren() + << " children: " << attachment_children_cost + << LL_ENDL; + // Limit attachment complexity to avoid signed integer flipping of the wearer's ACI + cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, max_attachment_complexity); + } + } + } + if (isSelf() + && attached_object + && attached_object->isHUDAttachment() + && !attached_object->isTempAttachment() + && attached_object->mDrawable) { - // add the cost of each individual texture in the linkset - attachment_texture_cost += volume_texture->second; - } - attachment_total_cost = attachment_volume_cost + attachment_texture_cost + attachment_children_cost; - LL_DEBUGS("ARCdetail") << "Attachment costs " << attached_object->getAttachmentItemID() - << " total: " << attachment_total_cost - << ", volume: " << attachment_volume_cost - << ", textures: " << attachment_texture_cost - << ", " << volume->numChildren() - << " children: " << attachment_children_cost - << LL_ENDL; - // Limit attachment complexity to avoid signed integer flipping of the wearer's ACI - cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, max_attachment_complexity); - } - } - } - if (isSelf() - && attached_object - && attached_object->isHUDAttachment() - && !attached_object->isTempAttachment() - && attached_object->mDrawable) - { - textures.clear(); + textures.clear(); mAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea(); - const LLVOVolume* volume = attached_object->mDrawable->getVOVolume(); - if (volume) - { - LLHUDComplexity hud_object_complexity; - hud_object_complexity.objectName = attached_object->getAttachmentItemName(); - hud_object_complexity.objectId = attached_object->getAttachmentItemID(); - std::string joint_name; - gAgentAvatarp->getAttachedPointName(attached_object->getAttachmentItemID(), joint_name); - hud_object_complexity.jointName = joint_name; - // get cost and individual textures - hud_object_complexity.objectsCost += volume->getRenderCost(textures); - hud_object_complexity.objectsCount++; - - LLViewerObject::const_child_list_t& child_list = attached_object->getChildren(); - for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); - iter != child_list.end(); ++iter) - { - LLViewerObject* childp = *iter; - const LLVOVolume* chld_volume = dynamic_cast<LLVOVolume*>(childp); - if (chld_volume) - { - // get cost and individual textures - hud_object_complexity.objectsCost += chld_volume->getRenderCost(textures); - hud_object_complexity.objectsCount++; - } - } + const LLVOVolume* volume = attached_object->mDrawable->getVOVolume(); + if (volume) + { + LLHUDComplexity hud_object_complexity; + hud_object_complexity.objectName = attached_object->getAttachmentItemName(); + hud_object_complexity.objectId = attached_object->getAttachmentItemID(); + std::string joint_name; + gAgentAvatarp->getAttachedPointName(attached_object->getAttachmentItemID(), joint_name); + hud_object_complexity.jointName = joint_name; + // get cost and individual textures + hud_object_complexity.objectsCost += volume->getRenderCost(textures); + hud_object_complexity.objectsCount++; + + LLViewerObject::const_child_list_t& child_list = attached_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); ++iter) + { + LLViewerObject* childp = *iter; + const LLVOVolume* chld_volume = dynamic_cast<LLVOVolume*>(childp); + if (chld_volume) + { + // get cost and individual textures + hud_object_complexity.objectsCost += chld_volume->getRenderCost(textures); + hud_object_complexity.objectsCount++; + } + } - hud_object_complexity.texturesCount += textures.size(); + hud_object_complexity.texturesCount += textures.size(); - for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); - volume_texture != textures.end(); - ++volume_texture) - { - // add the cost of each individual texture (ignores duplicates) - hud_object_complexity.texturesCost += volume_texture->second; - LLViewerFetchedTexture *tex = LLViewerTextureManager::getFetchedTexture(volume_texture->first); - if (tex) - { - // Note: Texture memory might be incorect since texture might be still loading. - hud_object_complexity.texturesMemoryTotal += tex->getTextureMemory(); - if (tex->getOriginalHeight() * tex->getOriginalWidth() >= HUD_OVERSIZED_TEXTURE_DATA_SIZE) - { - hud_object_complexity.largeTexturesCount++; + for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin(); + volume_texture != textures.end(); + ++volume_texture) + { + // add the cost of each individual texture (ignores duplicates) + hud_object_complexity.texturesCost += volume_texture->second; + LLViewerFetchedTexture *tex = LLViewerTextureManager::getFetchedTexture(volume_texture->first); + if (tex) + { + // Note: Texture memory might be incorect since texture might be still loading. + hud_object_complexity.texturesMemoryTotal += tex->getTextureMemory(); + if (tex->getOriginalHeight() * tex->getOriginalWidth() >= HUD_OVERSIZED_TEXTURE_DATA_SIZE) + { + hud_object_complexity.largeTexturesCount++; + } + } + } + hud_complexity_list.push_back(hud_object_complexity); } } - } - hud_complexity_list.push_back(hud_object_complexity); - } - } } // Calculations for mVisualComplexity value diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index b603381e6d..00dccc5d12 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -617,6 +617,7 @@ public: public: /*virtual*/ LLTexLayerSet* createTexLayerSet(); // Return LLViewerTexLayerSet void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY ! + protected: static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); static void onInitialBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); @@ -701,6 +702,9 @@ public: void updateSexDependentLayerSets(); virtual void dirtyMesh(); // Dirty the avatar mesh void updateMeshData(); + void updateMeshVisibility(); + LLViewerTexture* getBakedTexture(const U8 te); + protected: void releaseMeshData(); virtual void restoreMeshData(); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 73d2aa6a5c..33a9c771ea 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -85,6 +85,7 @@ #include "llviewerinventory.h" #include "llcallstack.h" #include "llsculptidsize.h" +#include "llavatarappearancedefines.h" const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; const F32 FORCE_CULL_AREA = 8.f; @@ -2445,7 +2446,13 @@ S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialPa case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE: case LLMaterial::DIFFUSE_ALPHA_MODE_MASK: { //all of them modes available only for 32 bit textures - if(GL_RGBA != img_diffuse->getPrimaryFormat()) + LLTextureEntry* tex_entry = getTE(te); + bool bIsBakedImageId = false; + if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID())) + { + bIsBakedImageId = true; + } + if (GL_RGBA != img_diffuse->getPrimaryFormat() && !bIsBakedImageId) { bSetDiffuseNone = true; } diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index ee2270c323..e7bbee5efd 100644 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -455,6 +455,7 @@ clothing_to_string_map_t init_clothing_string_map() w_map.insert(std::make_pair(LLWearableType::WT_SKIRT, "skirt_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_ALPHA, "alpha_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_TATTOO, "tattoo_not_worn")); + w_map.insert(std::make_pair(LLWearableType::WT_UNIVERSAL, "universal_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_PHYSICS, "physics_not_worn")); return w_map; } diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp index cd7a32abdd..a6fef718a2 100644 --- a/indra/newview/llwlparamset.cpp +++ b/indra/newview/llwlparamset.cpp @@ -342,14 +342,19 @@ void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight) setStarBrightness((1 - weight) * (F32) src.getStarBrightness() + weight * (F32) dest.getStarBrightness()); - llassert(src.getSunAngle() >= - F_PI && - src.getSunAngle() <= 3 * F_PI); - llassert(dest.getSunAngle() >= - F_PI && - dest.getSunAngle() <= 3 * F_PI); - llassert(src.getEastAngle() >= 0 && - src.getEastAngle() <= 4 * F_PI); - llassert(dest.getEastAngle() >= 0 && - dest.getEastAngle() <= 4 * F_PI); + // FIXME: we have established that this assert fails + // frequently. Someone who understands the code needs to figure + // out if it matters. In the meantime, disabling the checks so we + // can stop interfering with other development. + + //llassert(src.getSunAngle() >= - F_PI && + // src.getSunAngle() <= 3 * F_PI); + //llassert(dest.getSunAngle() >= - F_PI && + // dest.getSunAngle() <= 3 * F_PI); + //llassert(src.getEastAngle() >= 0 && + // src.getEastAngle() <= 4 * F_PI); + //llassert(dest.getEastAngle() >= 0 && + // dest.getEastAngle() <= 4 * F_PI); // sun angle and east angle require some handling to make sure // they go in circles. Yes quaternions would work better. diff --git a/indra/newview/skins/default/textures/icons/Inv_Universal.png b/indra/newview/skins/default/textures/icons/Inv_Universal.png Binary files differnew file mode 100644 index 0000000000..470febb9b5 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Inv_Universal.png diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index d45df0d630..5aba0546f3 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -313,6 +313,7 @@ with the same filename but different name <texture name="Inv_SysClosed" file_name="icons/Inv_SysClosed.png" preload="false" /> <texture name="Inv_SysOpen" file_name="icons/Inv_SysOpen.png" preload="false" /> <texture name="Inv_Tattoo" file_name="icons/Inv_Tattoo.png" preload="false" /> + <texture name="Inv_Universal" file_name="icons/Inv_Universal.png" preload="false" /> <texture name="Inv_Physics" file_name="icons/Inv_Physics.png" preload="false" /> <texture name="Inv_Texture" file_name="icons/Inv_Texture.png" preload="false" /> <texture name="Inv_TrashClosed" file_name="icons/Inv_TrashClosed.png" preload="false" /> diff --git a/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml index 53618b684b..d122d7491c 100644 --- a/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml @@ -52,7 +52,7 @@ control_name="mode_selection" height="20" layout="topleft" - left="18" + left="0" top_pad="80" name="mode_selection" follows="left|top"> @@ -64,7 +64,7 @@ height="16" left="0" value="0" - width="80" /> + width="70" /> <radio_item label="Local" left_pad="0" @@ -73,7 +73,16 @@ height="16" name="local" value="1" - width="75" /> + width="50" /> + <radio_item + label="Bake" + left_pad="0" + layout="topleft" + top_delta="0" + height="16" + name="bake" + value="2" + width="50" /> </radio_group> <!-- --> @@ -83,7 +92,7 @@ follows="left|top" height="14" layout="topleft" - left_delta="-12" + left_delta="12" name="unknown" top_pad="4"> Size: [DIMENSIONS] @@ -225,7 +234,80 @@ <column name="unit_name" label="Name" dynamicwidth="true" /> <column name="unit_id_HIDDEN" label="ID" width="0" /> </scroll_list> - + +<!-- middle: bake mode --> + <combo_box + left="180" + top="30" + height="19" + top_delta="15" + layout="topleft" + follows="left|top" + name="l_bake_use_texture_combo_box" + tool_tip="Choose the bake texture" + width="118" + visible="false"> + <combo_box.item + label="None" + name="None" + value="-1" /> + <combo_box.item + label="BAKED_HEAD" + name="BAKED_HEAD" + value="0" /> + <combo_box.item + label="BAKED_UPPER" + name="BAKED_UPPER" + value="1" /> + <combo_box.item + label="BAKED_LOWER" + name="BAKED_LOWER" + value="2" /> + <combo_box.item + label="BAKED_EYES" + name="BAKED_EYES" + value="3" /> + <combo_box.item + label="BAKED_SKIRT" + name="BAKED_SKIRT" + value="4" /> + <combo_box.item + label="BAKED_HAIR" + name="BAKED_HAIR" + value="5" /> + <combo_box.item + label="BAKED_LEFTARM" + name="BAKED_LEFTARM" + value="6" /> + <combo_box.item + label="BAKED_LEFTLEG" + name="BAKED_LEFTLEG" + value="7" /> + <combo_box.item + label="BAKED_AUX1" + name="BAKED_AUX1" + value="8" /> + <combo_box.item + label="BAKED_AUX2" + name="BAKED_AUX2" + value="9" /> + <combo_box.item + label="BAKED_AUX3" + name="BAKED_AUX3" + value="10" /> + </combo_box> + <check_box + follows="left|top" + height="20" + initial_value="false" + label="Hide Base Mesh Region" + layout="topleft" + name="hide_base_mesh_region" + left_delta="0" + top_pad="10" + top_delta="0" + width="120" + visible="false"/> <!-- bottom static --> <button follows="bottom" diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml index 3ea9e77a03..3bdbbb04d7 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory.xml @@ -268,6 +268,14 @@ parameter="tattoo" /> </menu_item_call> <menu_item_call + label="New Universal" + layout="topleft" + name="New Universal"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="universal" /> + </menu_item_call> + <menu_item_call label="New Physics" layout="topleft" name="New Physics"> diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml index afeb1bf226..29724b0270 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml @@ -194,6 +194,14 @@ function="Inventory.DoCreate" parameter="tattoo" /> </menu_item_call> + <menu_item_call + label="New Universal" + layout="topleft" + name="New Universal"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="universal" /> + </menu_item_call> <menu_item_call label="New Physics" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/menu_outfit_gear.xml b/indra/newview/skins/default/xui/en/menu_outfit_gear.xml index 7faa4f3d71..61cb74f230 100644 --- a/indra/newview/skins/default/xui/en/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/en/menu_outfit_gear.xml @@ -175,6 +175,14 @@ function="Gear.Create" parameter="tattoo" /> </menu_item_call> + <menu_item_call + label="New Universal" + layout="topleft" + name="New Universal"> + <menu_item_call.on_click + function="Gear.Create" + parameter="universal" /> + </menu_item_call> </menu> <menu height="85" diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 87a0bb7d70..7bb7b5d62c 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1499,8 +1499,7 @@ </menu_item_call> <menu_item_call label="Set UI Size to Default" - name="Set UI Size to Default" - shortcut="control|alt|shift|R"> + name="Set UI Size to Default" shortcut="control|alt|shift|R"> <menu_item_call.on_click function="View.DefaultUISize" /> </menu_item_call> @@ -4005,6 +4004,16 @@ parameter="tattoo" /> </menu_item_call> <menu_item_call + label="Universal" + name="Universal"> + <menu_item_call.on_click + function="Edit.TakeOff" + parameter="tattoo" /> + <menu_item_call.on_enable + function="Edit.EnableTakeOff" + parameter="universal" /> + </menu_item_call> + <menu_item_call label="Physics" name="Physics"> <menu_item_call.on_click diff --git a/indra/newview/skins/default/xui/en/panel_edit_tattoo.xml b/indra/newview/skins/default/xui/en/panel_edit_tattoo.xml index 97f1a1a658..8fa85dce5f 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_tattoo.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_tattoo.xml @@ -1,85 +1,98 @@ <?xml version="1.0" encoding="utf-8" standalone="yes" ?> - <panel - background_visible="true" - follows="all" - height="400" - layout="topleft" - left="0" - name="edit_tattoo_panel" - top_pad="10" - width="333" > - <panel - border="false" - bg_alpha_color="DkGray2" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - follows="all" - height="400" - left="10" - layout="topleft" - name="avatar_tattoo_color_panel" - top="0" - width="313" > - <texture_picker - can_apply_immediately="true" - default_image_name="Default" - follows="left|top" - height="115" - label="Head Tattoo" - layout="topleft" - left="20" - name="Head Tattoo" - tool_tip="Click to choose a picture" - top="10" - width="115" > - <texture_picker.commit_callback - function="TexturePicker.Commit" /> - </texture_picker> - <texture_picker - can_apply_immediately="true" - default_image_name="Default" - follows="left|top" - height="115" - label="Upper Tattoo" - layout="topleft" - left_pad="30" - name="Upper Tattoo" - tool_tip="Click to choose a picture" - top="10" - width="115" > - <texture_picker.commit_callback - function="TexturePicker.Commit" /> - </texture_picker> - <texture_picker - can_apply_immediately="true" - default_image_name="Default" - follows="left|top" - height="115" - label="Lower Tattoo" - layout="topleft" - left="20" - name="Lower Tattoo" - tool_tip="Click to choose a picture" - top_pad="10" - width="115" > - <texture_picker.commit_callback - function="TexturePicker.Commit" /> - </texture_picker> - <color_swatch - can_apply_immediately="true" - follows="left|top" - height="115" - label="Color/Tint" - layout="topleft" - left_pad="30" - name="Color/Tint" - tool_tip="Click to open color picker" - top_delta="0" - width="115" > - <color_swatch.commit_callback - function="ColorSwatch.Commit" /> - </color_swatch> - </panel> +<panel + background_visible="true" + follows="all" + height="400" + layout="topleft" + left="0" + name="edit_tattoo_panel" + top_pad="10" + width="333" > + <scroll_container + color="DkGray2" + follows="all" + height="400" + layout="topleft" + left="9" + name="avatar_tattoo_scroll" + opaque="true" + top_pad="10" + width="314"> + <panel + border="false" + bg_alpha_color="DkGray2" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + follows="all" + height="800" + left="10" + layout="topleft" + name="avatar_tattoo_color_panel" + top="0" + width="313" > + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Head Tattoo" + layout="topleft" + left="20" + name="Head Tattoo" + tool_tip="Click to choose a picture" + top="10" + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Upper Tattoo" + layout="topleft" + left_pad="30" + name="Upper Tattoo" + tool_tip="Click to choose a picture" + top="10" + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Lower Tattoo" + layout="topleft" + left="20" + name="Lower Tattoo" + tool_tip="Click to choose a picture" + top_pad="10" + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + + + <color_swatch + can_apply_immediately="true" + follows="left|top" + height="115" + label="Color/Tint" + layout="topleft" + left_pad="30" + name="Color/Tint" + tool_tip="Click to open color picker" + top_delta="0" + width="115" > + <color_swatch.commit_callback + function="ColorSwatch.Commit" /> + </color_swatch> + </panel> + </scroll_container> </panel> diff --git a/indra/newview/skins/default/xui/en/panel_edit_universal.xml b/indra/newview/skins/default/xui/en/panel_edit_universal.xml new file mode 100644 index 0000000000..11cabdfe6e --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_edit_universal.xml @@ -0,0 +1,231 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel + background_visible="true" + follows="all" + height="400" + layout="topleft" + left="0" + name="edit_universal_panel" + top_pad="10" + width="333" > + <scroll_container + color="DkGray2" + follows="all" + height="380" + layout="topleft" + left="9" + name="avatar_universal_scroll" + opaque="true" + top_pad="10" + width="323"> + <panel + border="false" + bg_alpha_color="DkGray2" + bg_opaque_color="DkGray2" + background_visible="true" + background_opaque="true" + follows="all" + height="800" + left="10" + layout="topleft" + name="avatar_universal_color_panel" + top="0" + width="313" > + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Head Tattoo" + layout="topleft" + left="20" + top_pad="10" + name="Head Universal Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Upper Tattoo" + layout="topleft" + left_pad="30" + top_delta="0" + name="Upper Universal Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Lower Tattoo" + layout="topleft" + left="20" + top_pad="10" + name="Lower Universal Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Skirt Tattoo" + layout="topleft" + left_pad="30" + top_delta="0" + name="Skirt Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Hair Tattoo" + layout="topleft" + left="20" + top_pad="10" + name="Hair Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Eyes Tattoo" + layout="topleft" + left_pad="30" + top_delta="0" + name="Eyes Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Left Arm Tattoo" + layout="topleft" + left="20" + top_pad="10" + name="Left Arm Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Left Leg Tattoo" + layout="topleft" + left_pad="30" + top_delta="0" + name="Left Leg Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Aux1 Tattoo" + layout="topleft" + left="20" + top_pad="10" + name="Aux1 Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Aux2 Tattoo" + layout="topleft" + left_pad="30" + top_delta="0" + name="Aux2 Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + <texture_picker + can_apply_immediately="true" + default_image_name="Default" + follows="left|top" + height="115" + label="Aux3 Tattoo" + layout="topleft" + left="20" + top_pad="10" + name="Aux3 Tattoo" + tool_tip="Click to choose a picture" + + width="115" > + <texture_picker.commit_callback + function="TexturePicker.Commit" /> + </texture_picker> + + <color_swatch + can_apply_immediately="true" + follows="left|top" + height="115" + label="Color/Tint" + layout="topleft" + left_pad="30" + top_delta="0" + name="Color/Tint" + tool_tip="Click to open color picker" + + width="115" > + <color_swatch.commit_callback + function="ColorSwatch.Commit" /> + </color_swatch> + </panel> + </scroll_container> +</panel> + diff --git a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml index f34b913218..dc1553e6a3 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml @@ -71,6 +71,10 @@ name="edit_tattoo_title"> Editing Tattoo </string> + <string + name="edit_universal_title"> + Editing Universal + </string> <string name="edit_physics_title"> Editing Physics @@ -135,6 +139,10 @@ name="tattoo_desc_text"> Tattoo: </string> + <string + name="universal_desc_text"> + Universal: + </string> <string name="physics_desc_text"> Physics: @@ -418,6 +426,16 @@ top="8" visible="false" width="333" /> + <panel + filename="panel_edit_universal.xml" + follows="all" + height="425" + layout="topleft" + left="0" + name="edit_universal_panel" + top="8" + visible="false" + width="333" /> <panel filename="panel_edit_physics.xml" follows="all" diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 8fa339a946..c386cb9457 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2206,6 +2206,7 @@ For AI Character: Get the closest navigable point to the point provided. <string name="skirt">Skirt</string> <string name="alpha">Alpha</string> <string name="tattoo">Tattoo</string> + <string name="universal">Universal</string> <string name="physics">Physics</string> <string name="invalid">invalid</string> <string name="none">none</string> @@ -2222,6 +2223,7 @@ For AI Character: Get the closest navigable point to the point provided. <string name="skirt_not_worn">Skirt not worn</string> <string name="alpha_not_worn">Alpha not worn</string> <string name="tattoo_not_worn">Tattoo not worn</string> + <string name="universal_not_worn">Universal not worn</string> <string name="physics_not_worn">Physics not worn</string> <string name="invalid_not_worn">invalid</string> @@ -2241,6 +2243,7 @@ For AI Character: Get the closest navigable point to the point provided. <string name="create_new_skirt">Create new skirt</string> <string name="create_new_alpha">Create new alpha</string> <string name="create_new_tattoo">Create new tattoo</string> + <string name="create_new_universal">Create new universal</string> <string name="create_new_physics">Create new physics</string> <string name="create_new_invalid">invalid</string> @@ -3806,6 +3809,7 @@ Abuse Report</string> <string name="New Skirt">New Skirt</string> <string name="New Alpha">New Alpha</string> <string name="New Tattoo">New Tattoo</string> + <string name="New Universal">New Universal</string> <string name="New Physics">New Physics</string> <string name="Invalid Wearable">Invalid Wearable</string> <string name="New Gesture">New Gesture</string> |