Age | Commit message (Collapse) | Author |
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base cost is now geometry-based, for both meshes and prims
Some of the previous weights have been recalibrated based on testing.
Code reviewed by davep. Deferring QA for now until the other parts of the algorithm
are updated, as re-generating the test takes time each time the algorithm
changes.
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limit the number of object cache files
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is unavailable.
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ability to take hi-rez snapshots if UI or HUD attachments are in the snapshot, and go back to old tile compositing method instead of using huge framebuffer objects.
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fixes crash on test machine
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memory leaking for SH-723/SH-847: memoy leaking
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