diff options
author | prep linden <prep@lindenlab.com> | 2011-02-01 14:59:05 -0500 |
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committer | prep linden <prep@lindenlab.com> | 2011-02-01 14:59:05 -0500 |
commit | 7662e5d4acb37ee28a8a22173bcf5c853c8a71b8 (patch) | |
tree | be157c6c19b6aef437c297cb74ccd5e4fe31d757 /indra/newview | |
parent | c7d0fab7b9279c5f6a57ee3de103b8fb142fb747 (diff) |
SH-512: Inworld scale weights use previous maximum (10)
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llmanipscale.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 67ab7ab462..d16c4c3bd0 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -960,9 +960,9 @@ void LLManipScale::dragCorner( S32 x, S32 y ) { mInSnapRegime = FALSE; } - - F32 max_scale_factor = get_default_max_prim_scale() / MIN_PRIM_SCALE; - F32 min_scale_factor = MIN_PRIM_SCALE / get_default_max_prim_scale(); + + F32 max_scale_factor = DEFAULT_MAX_PRIM_SCALE_NO_MESH / MIN_PRIM_SCALE; + F32 min_scale_factor = MIN_PRIM_SCALE / DEFAULT_MAX_PRIM_SCALE_NO_MESH; // find max and min scale factors that will make biggest object hit max absolute scale and smallest object hit min absolute scale for (LLObjectSelection::iterator iter = mObjectSelection->begin(); @@ -974,7 +974,7 @@ void LLManipScale::dragCorner( S32 x, S32 y ) { const LLVector3& scale = selectNode->mSavedScale; - F32 cur_max_scale_factor = llmin( get_default_max_prim_scale() / scale.mV[VX], get_default_max_prim_scale() / scale.mV[VY], get_default_max_prim_scale() / scale.mV[VZ] ); + F32 cur_max_scale_factor = llmin( DEFAULT_MAX_PRIM_SCALE_NO_MESH / scale.mV[VX], DEFAULT_MAX_PRIM_SCALE_NO_MESH / scale.mV[VY], DEFAULT_MAX_PRIM_SCALE_NO_MESH / scale.mV[VZ] ); max_scale_factor = llmin( max_scale_factor, cur_max_scale_factor ); F32 cur_min_scale_factor = llmax( MIN_PRIM_SCALE / scale.mV[VX], MIN_PRIM_SCALE / scale.mV[VY], MIN_PRIM_SCALE / scale.mV[VZ] ); @@ -1271,7 +1271,7 @@ void LLManipScale::stretchFace( const LLVector3& drag_start_agent, const LLVecto F32 denom = axis * dir_local; F32 desired_delta_size = is_approx_zero(denom) ? 0.f : (delta_local_mag / denom); // in meters - F32 desired_scale = llclamp(selectNode->mSavedScale.mV[axis_index] + desired_delta_size, MIN_PRIM_SCALE, get_default_max_prim_scale()); + F32 desired_scale = llclamp(selectNode->mSavedScale.mV[axis_index] + desired_delta_size, MIN_PRIM_SCALE, DEFAULT_MAX_PRIM_SCALE_NO_MESH); // propagate scale constraint back to position offset desired_delta_size = desired_scale - selectNode->mSavedScale.mV[axis_index]; // propagate constraint back to position @@ -1971,7 +1971,7 @@ F32 LLManipScale::partToMaxScale( S32 part, const LLBBox &bbox ) const max_extent = bbox_extents.mV[i]; } } - max_scale_factor = bbox_extents.magVec() * get_default_max_prim_scale() / max_extent; + max_scale_factor = bbox_extents.magVec() * DEFAULT_MAX_PRIM_SCALE_NO_MESH / max_extent; if (getUniform()) { @@ -1986,7 +1986,7 @@ F32 LLManipScale::partToMinScale( S32 part, const LLBBox &bbox ) const { LLVector3 bbox_extents = unitVectorToLocalBBoxExtent( partToUnitVector( part ), bbox ); bbox_extents.abs(); - F32 min_extent = get_default_max_prim_scale(); + F32 min_extent = DEFAULT_MAX_PRIM_SCALE_NO_MESH; for (U32 i = VX; i <= VZ; i++) { if (bbox_extents.mV[i] > 0.f && bbox_extents.mV[i] < min_extent) |