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2022-01-14SL-16606: Add profiler category MEDIAPtolemy
2022-01-14SL-16606: Add profiler category MATERIALPtolemy
2022-01-14SL-16606: Add profiler category FACEPtolemy
2022-01-14SL-16606: Add profiler category ENVIRONMENTPtolemy
2022-01-14SL-16606: Add profiler category DRAWPOOLPtolemy
2022-01-14SL-16606: Add profiler category DRAWABLEPtolemy
2022-01-14SL-16606: Add profiler category DISPLAYPtolemy
2022-01-14SL-16606: Add profiler category AVATARPtolemy
2022-01-14SL-16606: Add profiler category APPPtolemy
2022-01-13SL-16544 Fix for rigged mesh bounding boxesDave Parks
2022-01-12Merge branch 'master' v6.5.3 into DRTVWR-546 (leaving VIEWER_VERSION @ 6.6.0)Dave Houlton
2022-01-12Increment viewer version to 6.5.3Nat Goodspeed
following promotion of DRTVWR-554
2022-01-11SL-11875 Verbose logAndrey Lihatskiy
2022-01-11SL-16565 Added com.apple.security.device.audio-input to the hardened runtime ↵Andrey Lihatskiy
entitlements
2022-01-11SL-16626 Performance Viewer, bump minor version number to 6.6Andrey Kleshchev
2021-12-18SL-16517 Dragging a physic object #2Andrey Kleshchev
mLastMouseX/Y might need to be assigned from gViewerWindow->getCurrentMouseX();
2021-12-17SL-16492: Fix for HAS_ALPHA_MASK permutation not being set for ↵Ptolemy
fullbrightF.glsl when rigged mesh has alpha mask.
2021-12-17SL-16517 Dragging a physic object momentarily moves it to an incorrect location.Andrey Kleshchev
2021-12-17Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Runitai Linden
DRTVWR-546
2021-12-17SL-16478 Fix for octree and render batch debug display not working with ↵Runitai Linden
rigged meshes.
2021-12-16DRTVWR-546 fix sUseFBO merge errorsDave Houlton
2021-12-16DRTVWR-546 fix dead setting merge errorDave Houlton
2021-12-16DRTVWR-546 remove dead fxn that breaks Mac buildDave Houlton
2021-12-15Merged in SL-16493 (pull request #812)Michael Pohoreski
SL-16493: Fix non-fullbright partial alpha objects not being lit by sun broken in 511de439a3 Approved-by: Euclid Linden Approved-by: Dave Parks
2021-12-15Merged DRTVWR-546 into SL-16493Michael Pohoreski
2021-12-15SL-16493: Add comment about using deferred shaders even though we are in a ↵Ptolemy
post deferred state (forward pass rendering for transparency)
2021-12-15Merge updated branch 'DRTVWR-546' into DV546-merge-6.5.2Dave Houlton
2021-12-15SL-16487 Build fix (whoops)Runitai Linden
2021-12-15SL-16489 Fix for rigged attachment glow showing up near origin.Runitai Linden
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-12-15Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Runitai Linden
DRTVWR-546
2021-12-15SL-16487 Fix for rigged attachment bounding boxes being too tight.Runitai Linden
2021-12-15SL-16493: Fix non-fullbright partial alpha objects not being lit by sun ↵Ptolemy
broken in 511de439a3
2021-12-15Increment viewer version to 6.5.2Nat Goodspeed
following promotion of DRTVWR-552
2021-12-15SL-16495 FIXED Crash when unchecking "Animated Mesh" settingMnikolenko Productengine
2021-12-15SL-16485 Crash at memcpyNonAliased16Andrey Kleshchev
2021-12-13SL-16487 Fix for broken bounding boxes on rigged meshes (still broken, but ↵Runitai Linden
not more broken than release).
2021-12-09SL-16479 'sloppy' precision in automated mode.Andrey Kleshchev
2021-12-09SL-16461 disable occlusion-based reflection updateDave Houlton
2021-12-09SL-16471 Removed unneeded MeshOpt generation methodAndrey Kleshchev
2021-12-08SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh ↵Runitai Linden
support to highlight transparent).
2021-12-08SL-16469 Fix for reflection/refraction passes breaking occlusion queries.Runitai Linden
2021-12-07SL-16462 Fix for broken water clip plane during water reflection/refraction ↵Runitai Linden
map render.
2021-12-07SL-16454 FIXED Performance viewer login screen is black after a Release ↵Mnikolenko Productengine
viewer session.
2021-12-06SL-16451 Fix for rigged meshes disappearing when rendered as static.Runitai Linden
2021-12-06SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ↵Dave Parks
(decruftify settings, compatibility pass).
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey ↵Dave Parks
textures
2021-12-02SL-16405 Remove “pass == <magic number>” anti-pattern from various ↵Dave Parks
drawpools.
2021-12-02SL-14403 Remove unused shader bindsAndrey Kleshchev
remains from glod
2021-12-02SL-16420 Upload's physics LODs are broken in preview #2Andrey Kleshchev