Age | Commit message (Expand) | Author |
2021-12-09 | SL-16471 Removed unneeded MeshOpt generation method | Andrey Kleshchev |
2021-12-08 | SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh s... | Runitai Linden |
2021-12-08 | SL-16469 Fix for reflection/refraction passes breaking occlusion queries. | Runitai Linden |
2021-12-07 | SL-16462 Fix for broken water clip plane during water reflection/refraction m... | Runitai Linden |
2021-12-07 | SL-16454 FIXED Performance viewer login screen is black after a Release viewe... | Mnikolenko Productengine |
2021-12-06 | SL-16451 Fix for rigged meshes disappearing when rendered as static. | Runitai Linden |
2021-12-06 | SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ... | Dave Parks |
2021-12-03 | SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te... | Dave Parks |
2021-12-02 | SL-16405 Remove “pass == <magic number>” anti-pattern from various drawpo... | Dave Parks |
2021-12-02 | SL-14403 Remove unused shader binds | Andrey Kleshchev |
2021-12-02 | SL-16420 Upload's physics LODs are broken in preview #2 | Andrey Kleshchev |
2021-12-01 | SL-16420 Upload's physics LODs are broken in preview | Andrey Kleshchev |
2021-12-01 | SL-16386 skip void return | Dave Houlton |
2021-11-30 | SL-16386 consolidate all VertexShader capability checks to a single LLPipelin... | Dave Houlton |
2021-11-30 | SL-16386 remove references to (const true) LLPipeline::mVertexShadersEnabled | Dave Houlton |
2021-11-30 | SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush() | Dave Houlton |
2021-11-30 | SL-16386 purge write-only state member LLCubeMap::mTextureCoordStage | Dave Houlton |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureAlphaBlend() | Dave Houlton |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureColorBlend() | Dave Houlton |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType() | Dave Houlton |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton |
2021-11-30 | SL-16421: Destroy the "General" ThreadPool as soon as cleanup starts. | Nat Goodspeed |
2021-11-30 | SL-16421: Unify LLAppViewer::cleanup() indentation. | Nat Goodspeed |
2021-11-30 | SL-16421: Unify LLAppViewer class declaration alignment. | Nat Goodspeed |
2021-11-30 | SL-16369 Remove Hardware Skinning setting | Mnikolenko Productengine |
2021-11-29 | DRTVWR-542 merge, purge GLOD copyrights from xml | Dave Houlton |
2021-11-29 | Merge branch 'DRTVWR-542-meshopt' into DRTVWR-546 | Andrey Kleshchev |
2021-11-29 | SL-16094: Merge branch 'DRTVWR-546' into glthread | Nat Goodspeed |
2021-11-29 | SL-16408 fixed regression - crash on exit | Mnikolenko Productengine |
2021-11-25 | SL-16408 Fix for crashing on disconnect | Mnikolenko Productengine |
2021-11-24 | SL-16094: Clean up a bit more merge cruft. | Nat Goodspeed |
2021-11-24 | DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert. | Nat Goodspeed |
2021-11-23 | SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread | Nat Goodspeed |
2021-11-23 | SL-16400: Address a couple shutdown crashes. | Nat Goodspeed |
2021-11-23 | SL-9436 Fix for glow disappearing when 100% transparent. | Dave Parks |
2021-11-23 | SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewer | Mnikolenko Productengine |
2021-11-23 | SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati... | Dave Parks |
2021-11-23 | SL-16401 Fix for rendering above water things into the water refraction rende... | Dave Parks |
2021-11-22 | SL-13565 restore the trampled tracy zones | Dave Houlton |
2021-11-22 | SL-13565 refactor (consolidate getters) water drawing | Dave Houlton |
2021-11-22 | SL-13565 disable reflection render pass when all non-void water is occluded | Dave Houlton |
2021-11-22 | mac build fix | Mnikolenko ProductEngine |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks |
2021-11-19 | SL-16202: Instantiate LLSimpleton::sInstance generically | Nat Goodspeed |
2021-11-19 | SL-16094: Service mainloop WorkQueue every LLAppViewer::idle() call | Nat Goodspeed |
2021-11-19 | SL-11678 Avatar is reflecting on the under side of water surface | Andrey Kleshchev |
2021-11-19 | SL-15993 Disabling transparent water should not disable advanced lighting | Andrey Kleshchev |
2021-11-19 | SL-16056 Improve 'avatar cloud' behavior | Andrey Kleshchev |
2021-11-19 | SL-13561 When ALM is enabled, disabling water rendering breaks the sky | Andrey Kleshchev |
2021-11-19 | SL-16355 - spammy message removed | Brad Payne (Vir Linden) |