| Age | Commit message (Collapse) | Author | 
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|  | # Conflicts:
#	indra/newview/app_settings/shaders/class1/objects/previewV.glsl
#	indra/newview/lldynamictexture.cpp
#	indra/newview/llfloatermodelpreview.cpp | 
|  | following promotion of DRTVWR-440 | 
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|  | The way legacy_header_height works is just wrong... | 
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|  | water Fresnel | 
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|  | Fix light falloff being corrupted when editing value via build floater spinner
Approved-by: Dave Houlton | 
|  | Fix editing light color corrupting intensity and color values
Approved-by: Dave Houlton | 
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|  | SL-12902 Better fix for light color values in color swatch not matching light color values inworld. | 
|  | light color values inworld. | 
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|  | WRT light color values. | 
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|  | davep/DRTVWR-440 | 
|  | materialF and fullbrightShinyF | 
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|  | SL-11589
Approved-by: Dave Houlton <euclid@lindenlab.com> | 
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|  | following promotion of DRTVWR-481 | 
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|  | SL-12574: Tweak sky cubemap to not be as dark to better match Windlight
Approved-by: Dave Houlton <euclid@lindenlab.com> | 
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