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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2023-02-22
DRTVWR-559 Fix for mac build.
Dave Parks
2023-02-22
DRTVWR-559 Fix for stall in probe occlusion culling and fix for culled neighb...
Dave Parks
2023-02-21
DRTVWR-559 Fix SSR on transparent PBR surfaces.
Dave Parks
2023-02-21
DRTVWR-559 WIP -- Kill debug text on probes (whoops)
Dave Parks
2023-02-21
DRTVWR-559 WIP -- occlusion culling for reflection probes -- has a defect for...
Dave Parks
2023-02-21
SL-19239 Day after three day quality pass - add ACES tone mapping to address ...
Dave Parks
2023-02-17
SL-19239 Redo integration of Sascha's radiance map filter.
Dave Parks
2023-02-17
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-17
SL-19128 Soften the transition between manual and automatic sphere probes.
Dave Parks
2023-02-16
SL-17640 Fix 'Apply now' being enabled when importing
Andrey Kleshchev
2023-02-15
Fixup mac compatibility for SL-18762 shadowUtil.glsl changes
Brad Linden
2023-02-15
SL-18927 Warn *before* destroying content, not after. Followup from last com...
Dave Parks
2023-02-15
SL-19220 Have manual sphere probes live-track their associated LLViewerObjects
Dave Parks
2023-02-15
SL-19219 Fix for reflection probe display rendering during HUD render (also s...
Dave Parks
2023-02-15
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-15
SL-18568 Fix for only one projector casting shadows.
Dave Parks
2023-02-14
Merge pull request #85 from secondlife/SL-19002
cosmic-linden
2023-02-14
SL-19002: Stop sending material IDs from client via material params and just ...
Cosmic Linden
2023-02-14
Merge pull request #73 from secondlife/SL-19080
cosmic-linden
2023-02-14
SL-18983 and SL-18680 Disable automatic alpha masking on HUDs.
Dave Parks
2023-02-14
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-14
SL-18762 Fix for broken local lights on alpha when wearing a HUD attachment. ...
Dave Parks
2023-02-14
SL-19183 PBR mapping scale values start on zero
Andrey Kleshchev
2023-02-13
SL-18664 Fix for "transparent water" off causing broken horizon line.
Dave Parks
2023-02-10
SL-18671 Adjust fog density to more closely match sRGB space results.
Dave Parks
2023-02-10
SL-19187 Fix for occlusion and shadow frusta debug displays not working as ex...
Dave Parks
2023-02-10
SL-19195 Fix for world map tiles not rendering if empty.
Dave Parks
2023-02-10
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-10
SL-18122 Fix for HUD text disappearing.
Dave Parks
2023-02-10
SL-19200 No-copy materials cannot be moved on objects using drag and drop
Andrey Kleshchev
2023-02-09
SL-19080: Update GLTF Material asset upload to v1.1, with stricter GLTF compl...
Cosmic Linden
2023-02-09
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-09
SL-19181 Modulate "glow" by PBR emissive.
Dave Parks
2023-02-09
Fix SL-19191 mac crash on startup for apple silicon machines.
Brad Linden
2023-02-08
DRTVWR-559 Remove some 32-bit color paranoia checks (potential fix for runnin...
Dave Parks
2023-02-08
DRTVWR-559 Quick fix for radiance map filter using wrong resolution parameter.
Dave Parks
2023-02-08
SL-18229 Mac build fix.
Dave Parks
2023-02-07
SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.
Dave Parks
2023-02-07
SL-18630 Nudge underground automatic reflection probes to 2m above ground.
Dave Parks
2023-02-07
SL-18780 Turn down contribution of cloud shadow to reflection probe ambiance ...
Dave Parks
2023-02-07
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-07
SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...
Dave Parks
2023-02-06
DRTVWR-559 removing dead code now that RenderHoverGlowEnable is gone.
Brad Linden
2023-02-06
SL-19148 Decruft followthrough -- fix for crash when running from installer. ...
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- one more dead shader
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- kill more unused shader files
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...
Dave Parks
2023-02-03
SL-19148 Fix for mac build
Dave Parks
2023-02-03
SL-19148 Fix for mac build
Dave Parks
2023-02-03
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...
Dave Parks
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