diff options
author | Dave Parks <davep@lindenlab.com> | 2023-02-09 17:00:36 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2023-02-09 17:00:36 -0600 |
commit | 577f6a46f02ecfa4efabc0b379e44e4f53a0b391 (patch) | |
tree | 6c55da64e3276ae5cfb3ea78e54b906d90234993 /indra/newview | |
parent | 95de63eaa3bab44dc435d1448d0732d6ffe13544 (diff) |
SL-19181 Modulate "glow" by PBR emissive.
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl | 67 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/pbrglowV.glsl | 70 | ||||
-rw-r--r-- | indra/newview/lldrawpool.h | 2 | ||||
-rw-r--r-- | indra/newview/lldrawpoolalpha.cpp | 97 | ||||
-rw-r--r-- | indra/newview/lldrawpoolalpha.h | 9 | ||||
-rw-r--r-- | indra/newview/lldrawpoolpbropaque.cpp | 25 | ||||
-rw-r--r-- | indra/newview/llfetchedgltfmaterial.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 22 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.h | 1 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 14 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 2 | ||||
-rw-r--r-- | indra/newview/pipeline.h | 2 |
12 files changed, 290 insertions, 25 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl new file mode 100644 index 0000000000..8dc9e02f7a --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrglowF.glsl @@ -0,0 +1,67 @@ +/** + * @file pbrglowF.glsl + * + * $LicenseInfo:firstyear=2023&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2023, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +/*[EXTRA_CODE_HERE]*/ + +// forward fullbright implementation for HUDs + +uniform sampler2D diffuseMap; //always in sRGB space + +uniform vec3 emissiveColor; +uniform sampler2D emissiveMap; + +out vec4 frag_color; + +in vec3 vary_position; +in vec4 vertex_emissive; + +in vec2 basecolor_texcoord; +in vec2 emissive_texcoord; + +uniform float minimum_alpha; // PBR alphaMode: MASK, See: mAlphaCutoff, setAlphaCutoff() + +vec3 linear_to_srgb(vec3 c); +vec3 srgb_to_linear(vec3 c); + +void main() +{ + vec4 basecolor = texture2D(diffuseMap, basecolor_texcoord.xy).rgba; + + if (basecolor.a < minimum_alpha) + { + discard; + } + + vec3 emissive = emissiveColor; + emissive *= srgb_to_linear(texture2D(emissiveMap, emissive_texcoord.xy).rgb); + + float lum = max(max(emissive.r, emissive.g), emissive.b); + lum *= vertex_emissive.a; + + // HUDs are rendered after gamma correction, output in sRGB space + frag_color.rgb = vec3(0); + frag_color.a = lum; +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrglowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrglowV.glsl new file mode 100644 index 0000000000..75b24336c5 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrglowV.glsl @@ -0,0 +1,70 @@ +/** + * @file pbgglowV.glsl + * + * $LicenseInfo:firstyear=2023&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2023, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifdef HAS_SKIN +uniform mat4 modelview_matrix; +uniform mat4 projection_matrix; +mat4 getObjectSkinnedTransform(); +#else +uniform mat4 modelview_projection_matrix; +#endif + +uniform mat4 texture_matrix0; + +uniform mat3 texture_basecolor_matrix; +uniform mat3 texture_emissive_matrix; + +in vec3 position; +in vec4 emissive; + +in vec2 texcoord0; + +out vec2 basecolor_texcoord; +out vec2 emissive_texcoord; + +out vec4 vertex_emissive; + +void main() +{ +#ifdef HAS_SKIN + mat4 mat = getObjectSkinnedTransform(); + + mat = modelview_matrix * mat; + + vec3 pos = (mat*vec4(position.xyz,1.0)).xyz; + + gl_Position = projection_matrix*vec4(pos,1.0); +#else + //transform vertex + gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); +#endif + + basecolor_texcoord = (texture_matrix0 * vec4(texture_basecolor_matrix * vec3(texcoord0,1), 1)).xy; + emissive_texcoord = (texture_matrix0 * vec4(texture_emissive_matrix * vec3(texcoord0,1), 1)).xy; + + vertex_emissive = emissive; +} + diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index a60d09c154..2c5e31f579 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -184,6 +184,8 @@ public: PASS_NORMSPEC_EMISSIVE_RIGGED, PASS_GLOW, PASS_GLOW_RIGGED, + PASS_GLTF_GLOW, + PASS_GLTF_GLOW_RIGGED, PASS_ALPHA, PASS_ALPHA_RIGGED, PASS_ALPHA_MASK, diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 3dda24595e..f4b426c5ab 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -175,9 +175,12 @@ void LLDrawPoolAlpha::renderPostDeferred(S32 pass) llassert(LLPipeline::sRenderDeferred); emissive_shader = &gDeferredEmissiveProgram; - prepare_alpha_shader(emissive_shader, true, false, water_sign); + pbr_emissive_shader = &gPBRGlowProgram; + prepare_alpha_shader(pbr_emissive_shader, true, false, water_sign); + + fullbright_shader = (LLPipeline::sImpostorRender) ? &gDeferredFullbrightAlphaMaskProgram : (LLPipeline::sUnderWaterRender) ? &gDeferredFullbrightWaterAlphaProgram : @@ -482,7 +485,7 @@ void LLDrawPoolAlpha::RestoreTexSetup(bool tex_setup) } } -void LLDrawPoolAlpha::drawEmissive(U32 mask, LLDrawInfo* draw) +void LLDrawPoolAlpha::drawEmissive(LLDrawInfo* draw) { LLGLSLShader::sCurBoundShaderPtr->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, 1.f); draw->mVertexBuffer->setBuffer(); @@ -490,7 +493,7 @@ void LLDrawPoolAlpha::drawEmissive(U32 mask, LLDrawInfo* draw) } -void LLDrawPoolAlpha::renderEmissives(U32 mask, std::vector<LLDrawInfo*>& emissives) +void LLDrawPoolAlpha::renderEmissives(std::vector<LLDrawInfo*>& emissives) { emissive_shader->bind(); emissive_shader->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, 1.f); @@ -498,12 +501,25 @@ void LLDrawPoolAlpha::renderEmissives(U32 mask, std::vector<LLDrawInfo*>& emissi for (LLDrawInfo* draw : emissives) { bool tex_setup = TexSetup(draw, false); - drawEmissive(mask, draw); + drawEmissive(draw); RestoreTexSetup(tex_setup); } } -void LLDrawPoolAlpha::renderRiggedEmissives(U32 mask, std::vector<LLDrawInfo*>& emissives) +void LLDrawPoolAlpha::renderPbrEmissives(std::vector<LLDrawInfo*>& emissives) +{ + pbr_emissive_shader->bind(); + + for (LLDrawInfo* draw : emissives) + { + llassert(draw->mGLTFMaterial); + draw->mGLTFMaterial->bind(draw->mTexture); + draw->mVertexBuffer->setBuffer(); + draw->mVertexBuffer->drawRange(LLRender::TRIANGLES, draw->mStart, draw->mEnd, draw->mCount, draw->mOffset); + } +} + +void LLDrawPoolAlpha::renderRiggedEmissives(std::vector<LLDrawInfo*>& emissives) { LLGLDepthTest depth(GL_TRUE, GL_FALSE); //disable depth writes since "emissive" is additive so sorting doesn't matter LLGLSLShader* shader = emissive_shader->mRiggedVariant; @@ -513,8 +529,6 @@ void LLDrawPoolAlpha::renderRiggedEmissives(U32 mask, std::vector<LLDrawInfo*>& LLVOAvatar* lastAvatar = nullptr; U64 lastMeshId = 0; - mask |= LLVertexBuffer::MAP_WEIGHT4; - for (LLDrawInfo* draw : emissives) { bool tex_setup = TexSetup(draw, false); @@ -527,11 +541,37 @@ void LLDrawPoolAlpha::renderRiggedEmissives(U32 mask, std::vector<LLDrawInfo*>& lastAvatar = draw->mAvatar; lastMeshId = draw->mSkinInfo->mHash; } - drawEmissive(mask, draw); + drawEmissive(draw); RestoreTexSetup(tex_setup); } } +void LLDrawPoolAlpha::renderRiggedPbrEmissives(std::vector<LLDrawInfo*>& emissives) +{ + LLGLDepthTest depth(GL_TRUE, GL_FALSE); //disable depth writes since "emissive" is additive so sorting doesn't matter + pbr_emissive_shader->bind(true); + + LLVOAvatar* lastAvatar = nullptr; + U64 lastMeshId = 0; + + for (LLDrawInfo* draw : emissives) + { + if (lastAvatar != draw->mAvatar || lastMeshId != draw->mSkinInfo->mHash) + { + if (!uploadMatrixPalette(*draw)) + { // failed to upload matrix palette, skip rendering + continue; + } + lastAvatar = draw->mAvatar; + lastMeshId = draw->mSkinInfo->mHash; + } + + draw->mGLTFMaterial->bind(draw->mTexture); + draw->mVertexBuffer->setBuffer(); + draw->mVertexBuffer->drawRange(LLRender::TRIANGLES, draw->mStart, draw->mEnd, draw->mCount, draw->mOffset); + } +} + void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged) { LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL; @@ -600,8 +640,13 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged) static std::vector<LLDrawInfo*> emissives; static std::vector<LLDrawInfo*> rigged_emissives; + static std::vector<LLDrawInfo*> pbr_emissives; + static std::vector<LLDrawInfo*> pbr_rigged_emissives; + emissives.resize(0); rigged_emissives.resize(0); + pbr_emissives.resize(0); + pbr_rigged_emissives.resize(0); bool is_particle_or_hud_particle = group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_PARTICLE || group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE; @@ -787,11 +832,25 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged) { if (params.mAvatar != nullptr) { - rigged_emissives.push_back(¶ms); + if (params.mGLTFMaterial.isNull()) + { + rigged_emissives.push_back(¶ms); + } + else + { + pbr_rigged_emissives.push_back(¶ms); + } } else { - emissives.push_back(¶ms); + if (params.mGLTFMaterial.isNull()) + { + emissives.push_back(¶ms); + } + else + { + pbr_emissives.push_back(¶ms); + } } } @@ -818,14 +877,28 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged) if (!emissives.empty()) { light_enabled = true; - renderEmissives(mask, emissives); + renderEmissives(emissives); + rebind = true; + } + + if (!pbr_emissives.empty()) + { + light_enabled = true; + renderPbrEmissives(pbr_emissives); rebind = true; } if (!rigged_emissives.empty()) { light_enabled = true; - renderRiggedEmissives(mask, rigged_emissives); + renderRiggedEmissives(rigged_emissives); + rebind = true; + } + + if (!pbr_rigged_emissives.empty()) + { + light_enabled = true; + renderRiggedPbrEmissives(pbr_rigged_emissives); rebind = true; } diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h index 1e10bb5566..f2f802d85e 100644 --- a/indra/newview/lldrawpoolalpha.h +++ b/indra/newview/lldrawpoolalpha.h @@ -77,11 +77,14 @@ private: LLGLSLShader* simple_shader = nullptr; LLGLSLShader* fullbright_shader = nullptr; LLGLSLShader* emissive_shader = nullptr; + LLGLSLShader* pbr_emissive_shader = nullptr; LLGLSLShader* pbr_shader = nullptr; - void drawEmissive(U32 mask, LLDrawInfo* draw); - void renderEmissives(U32 mask, std::vector<LLDrawInfo*>& emissives); - void renderRiggedEmissives(U32 mask, std::vector<LLDrawInfo*>& emissives); + void drawEmissive(LLDrawInfo* draw); + void renderEmissives(std::vector<LLDrawInfo*>& emissives); + void renderRiggedEmissives(std::vector<LLDrawInfo*>& emissives); + void renderPbrEmissives(std::vector<LLDrawInfo*>& emissives); + void renderRiggedPbrEmissives(std::vector<LLDrawInfo*>& emissives); bool TexSetup(LLDrawInfo* draw, bool use_material); void RestoreTexSetup(bool tex_setup); diff --git a/indra/newview/lldrawpoolpbropaque.cpp b/indra/newview/lldrawpoolpbropaque.cpp index c5413a068a..d30fc22393 100644 --- a/indra/newview/lldrawpoolpbropaque.cpp +++ b/indra/newview/lldrawpoolpbropaque.cpp @@ -59,18 +59,29 @@ void LLDrawPoolGLTFPBR::renderDeferred(S32 pass) S32 LLDrawPoolGLTFPBR::getNumPostDeferredPasses() { - return LLPipeline::sRenderingHUDs ? 1 : 0; + return 1; } void LLDrawPoolGLTFPBR::renderPostDeferred(S32 pass) { - // only HUD rendering should execute this pass - llassert(LLPipeline::sRenderingHUDs); - - gHUDPBROpaqueProgram.bind(); - for (U32 type : gltf_render_types) + if (LLPipeline::sRenderingHUDs) { - pushGLTFBatches(type); + gHUDPBROpaqueProgram.bind(); + for (U32 type : gltf_render_types) + { + pushGLTFBatches(type); + } + } + else + { + gGL.setColorMask(false, true); + gPBRGlowProgram.bind(); + pushGLTFBatches(LLRenderPass::PASS_GLTF_GLOW); + + gPBRGlowProgram.bind(true); + pushRiggedGLTFBatches(LLRenderPass::PASS_GLTF_GLOW_RIGGED); + + gGL.setColorMask(true, false); } } diff --git a/indra/newview/llfetchedgltfmaterial.cpp b/indra/newview/llfetchedgltfmaterial.cpp index 003b373e50..f3583daa0a 100644 --- a/indra/newview/llfetchedgltfmaterial.cpp +++ b/indra/newview/llfetchedgltfmaterial.cpp @@ -60,7 +60,9 @@ void LLFetchedGLTFMaterial::bind(LLViewerTexture* media_tex) if (mAlphaMode == LLGLTFMaterial::ALPHA_MODE_MASK) { - min_alpha = mAlphaCutoff; + // dividing the alpha cutoff by transparency here allows the shader to compare against + // the alpha value of the texture without needing the transparency value + min_alpha = mAlphaCutoff/mBaseColor.mV[3]; } shader->uniform1f(LLShaderMgr::MINIMUM_ALPHA, min_alpha); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index ccb2a86128..2775a98869 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -206,6 +206,8 @@ LLGLSLShader gDeferredGenBrdfLutProgram; LLGLSLShader gDeferredMaterialProgram[LLMaterial::SHADER_COUNT*2]; LLGLSLShader gDeferredMaterialWaterProgram[LLMaterial::SHADER_COUNT*2]; LLGLSLShader gHUDPBROpaqueProgram; +LLGLSLShader gPBRGlowProgram; +LLGLSLShader gPBRGlowSkinnedProgram; LLGLSLShader gDeferredPBROpaqueProgram; LLGLSLShader gDeferredSkinnedPBROpaqueProgram; LLGLSLShader gHUDPBRAlphaProgram; @@ -1016,6 +1018,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() } gHUDPBROpaqueProgram.unload(); + gPBRGlowProgram.unload(); gDeferredPBROpaqueProgram.unload(); gDeferredSkinnedPBROpaqueProgram.unload(); gDeferredPBRAlphaProgram.unload(); @@ -1327,6 +1330,23 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + gPBRGlowProgram.mName = " PBR Glow Shader"; + gPBRGlowProgram.mFeatures.hasSrgb = true; + gPBRGlowProgram.mShaderFiles.clear(); + gPBRGlowProgram.mShaderFiles.push_back(make_pair("deferred/pbrglowV.glsl", GL_VERTEX_SHADER)); + gPBRGlowProgram.mShaderFiles.push_back(make_pair("deferred/pbrglowF.glsl", GL_FRAGMENT_SHADER)); + gPBRGlowProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED]; + + success = make_rigged_variant(gPBRGlowProgram, gPBRGlowSkinnedProgram); + if (success) + { + success = gPBRGlowProgram.createShader(NULL, NULL); + } + llassert(success); + } + + if (success) + { gHUDPBROpaqueProgram.mName = "HUD PBR Opaque Shader"; gHUDPBROpaqueProgram.mFeatures.hasSrgb = true; gHUDPBROpaqueProgram.mShaderFiles.clear(); @@ -1341,6 +1361,8 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() llassert(success); } + + if (success) { LLGLSLShader* shader = &gDeferredPBRAlphaProgram; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 027dea6f8d..9bd01dbdf5 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -268,6 +268,7 @@ extern LLGLSLShader gDeferredMaterialProgram[LLMaterial::SHADER_COUNT*2]; extern LLGLSLShader gDeferredMaterialWaterProgram[LLMaterial::SHADER_COUNT*2]; extern LLGLSLShader gHUDPBROpaqueProgram; +extern LLGLSLShader gPBRGlowProgram; extern LLGLSLShader gDeferredPBROpaqueProgram; extern LLGLSLShader gDeferredPBRAlphaProgram; extern LLGLSLShader gHUDPBRAlphaProgram; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 0c5aac4d0f..9f51509f96 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -5201,8 +5201,11 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, (type == LLRenderPass::PASS_ALPHA && facep->isState(LLFace::FULLBRIGHT)) || (facep->getTextureEntry()->getFullbright()); - if (!fullbright && type != LLRenderPass::PASS_GLOW && !facep->getVertexBuffer()->hasDataType(LLVertexBuffer::TYPE_NORMAL)) + if (!fullbright && + type != LLRenderPass::PASS_GLOW && + !facep->getVertexBuffer()->hasDataType(LLVertexBuffer::TYPE_NORMAL)) { + llassert(false); LL_WARNS() << "Non fullbright face has no normals!" << LL_ENDL; return; } @@ -6798,7 +6801,14 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace if (!is_alpha && LLPipeline::sRenderGlow && te->getGlow() > 0.f) { - registerFace(group, facep, LLRenderPass::PASS_GLOW); + if (gltf_mat) + { + registerFace(group, facep, LLRenderPass::PASS_GLTF_GLOW); + } + else + { + registerFace(group, facep, LLRenderPass::PASS_GLOW); + } } ++face_iter; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 039ad9cf8f..65d9d4e060 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8443,6 +8443,7 @@ void LLPipeline::renderDeferredLighting() LLPipeline::RENDER_TYPE_VOLUME, LLPipeline::RENDER_TYPE_GLOW, LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_GLTF_PBR, LLPipeline::RENDER_TYPE_PASS_SIMPLE, LLPipeline::RENDER_TYPE_PASS_ALPHA, LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, @@ -8452,6 +8453,7 @@ void LLPipeline::renderDeferredLighting() LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, LLPipeline::RENDER_TYPE_PASS_GLOW, + LLPipeline::RENDER_TYPE_PASS_GLTF_GLOW, LLPipeline::RENDER_TYPE_PASS_GRASS, LLPipeline::RENDER_TYPE_PASS_SHINY, LLPipeline::RENDER_TYPE_PASS_INVISIBLE, diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 37d5dbd9c6..282f28e736 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -492,6 +492,8 @@ public: RENDER_TYPE_PASS_POST_BUMP_RIGGED = LLRenderPass::PASS_POST_BUMP_RIGGED, RENDER_TYPE_PASS_GLOW = LLRenderPass::PASS_GLOW, RENDER_TYPE_PASS_GLOW_RIGGED = LLRenderPass::PASS_GLOW_RIGGED, + RENDER_TYPE_PASS_GLTF_GLOW = LLRenderPass::PASS_GLTF_GLOW, + RENDER_TYPE_PASS_GLTF_GLOW_RIGGED = LLRenderPass::PASS_GLTF_GLOW_RIGGED, RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA, RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK, RENDER_TYPE_PASS_ALPHA_MASK_RIGGED = LLRenderPass::PASS_ALPHA_MASK_RIGGED, |