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2023-11-30SL-20611 Incorporate water haze into new post effect atmospherics goodnessRunitaiLinden
2023-11-30Merge branch 'DRTVWR-594-maint-Y' into marchcat/594-y-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorygallery.cpp # indra/newview/skins/default/xui/en/notifications.xml
2023-11-30SL-20655 FIXED Texture permissions not enforced in Material floatersMaxim Nikolenko
2023-11-30Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml
2023-11-30SL-20649 Revert "SL-20140 Setting shape hand size to 36 won't save"Andrey Kleshchev
This reverts commit b07a9cfec36cdcad604b8aa775ed282793116a4d to fix SL-20649 "Seeing tiny hands on other avatars"
2023-11-30Merge branch 'main' into DRTVWR-587-maint-VAndrey Lihatskiy
2023-11-29Merge tag 'Second_Life_Release#53e958a' into DRTVWR-596Andrey Kleshchev
2023-11-29increment viewer version after DRTVWR-559 releaseBrad Linden
2023-11-29increment viewer version after DRTVWR-559 releaseBrad Linden
2023-11-29SL-20647 don't allow dragging 'no mod' material into the picker of an ↵Maxim Nikolenko
attached object
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-11-28SL-20651 DragnDrop from library in gallery mode doesn't workAndrey Kleshchev
2023-11-28SL-20645 don't show the warning when 'Select Reflection Probes' is enabledMaxim Nikolenko
2023-11-28Mac build fixAlexander Gavriliuk
2023-11-27SL-20639 increase floater width to accommodate adding new optionMaxim Nikolenko
2023-11-24SL-17076 MacOS crash on clearing ChicletNotificationChannelAndrey Kleshchev
Crash appears to happens inside mItems.clear() of the LLNotificationChannelBase, but there is no apparent reson for it and stack jumped some steps, so I'm doing cleanup more explicitly to see if it's indeed there and not a corruption somewhere earlier.
2023-11-24Suggestions for fixing problems in xui/en XML files (#534)Yuzuru Jewell
Co-authored-by: Yuzuru Kato <pascal.imac@gmail.com> Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
2023-11-23SL-17434 Crash clearing LLEventPumpsAndrey Kleshchev
We actively use event pumps's connections in threads, make sure nothing modifies list of connections during reset. And in case this doesn't fix the issue list affected pump before it crashes to have a better idea of what is going on.
2023-11-22SL-20327 FIXED friend location on the map is not shown after right click>MapMaxim Nikolenko
2023-11-22SL-20603 Crash on CoInitializeAndrey Kleshchev
Don't mix CoInitialize and CoInitializeEx, one is global, other is threaded. CoInitialize(0) is equal to CoInitializeEx(0, COINIT_APARTMENTTHREADED) and MULTITHREADED is not compatible with APARTMENTTHREADED.
2023-11-22SL-20610 Crash when unticking animesh on an attachmentAndrey Kleshchev
2023-11-21SL-20411 Fix texture preview images not always loadingAndrey Kleshchev
Likely happened because some textures had 0 height width initially, but this is for UI/preview so request maximum either way.
2023-11-21SL-20411 Don't load all thumnails at once for large folders #2Andrey Kleshchev
2023-11-21SL-20411 Thumbnail textures should have less of an impact on performance #1Andrey Kleshchev
scale thumbnail textures down to 256 when needed. As we do to chat icons. # Conflicts: # indra/newview/llviewertexture.cpp
2023-11-21SL-20563 Add 'No Post' option to Snapshot floaterAlexander Gavriliuk
2023-11-20SL-20564 reset camera when teleporting Home, so avatar points to the ↵Mnikolenko Productengine
expected direction
2023-11-20SL-20550 Infinite loop test crashes intantly on MacOS.Andrey Kleshchev
2023-11-17SL-20553: Fix crash in ~PBRPickerAgentListenerCosmic Linden
2023-11-17SL-20611 followup -- remove now unused glsl files. Fix transparent water.RunitaiLinden
2023-11-17SL-20607 Version folder was not created when copying folders to marketplaceAndrey Kleshchev
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ↵RunitaiLinden
own passes and unify sky and water haze in forward rendering shaders.
2023-11-16SL-20563 Add 'No Post' option to Snapshot floaterAlexander Gavriliuk
2023-11-15Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into DRTVWR-596RunitaiLinden
2023-11-14SL-18343: Simple interim GLTF material preview - base color only (#511)cosmic-linden
2023-11-13Drtvwr 596 11/8/2023 (#501)RunitaiLinden
* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials. * SL-20582 Fix for overriding to alpha mode blend not working. Incidental decruft of dead code (thanks, Rye!)
2023-11-10SL-20416 Choose emoji floater puts emoji in the chat window that opened itAlexander Gavriliuk
2023-11-10SL-20521 Focus does not move to the Nearby Chat fieldAlexander Gavriliuk
2023-11-09SL-20553: Fix new material item still sometimes not updating in UICosmic Linden
2023-11-09SL-20553: Fix assertCosmic Linden
2023-11-09SL-20553: Fix inventory item not updating with correct permission label in UICosmic Linden
2023-11-09SL-20553: Permissions touch-upCosmic Linden
2023-11-09SL-20553: Clean up dead codeCosmic Linden
2023-11-09SL-20553: Fix save material to inventory not working with new agent-based ↵Cosmic Linden
permissions
2023-11-09SL-20553: Save material button in build floater now depends on agent ↵Cosmic Linden
inventory rather than object inventory
2023-11-09Fix BUG-225288: Detaching stops unrelated animationsSalad Dais
This is to do with misunderstandings related to how .find() works with multimaps. .find() will, in fact, return an iterator to the first iterator it finds, and will iterate through all elements in the multimap when incremented, not just items with the same key. Change code working with animation sources to be aware of this fact, so unrelated animation sources do not have their animations stopped.
2023-11-09SL-20438 Emoji picker will dock with edge of screen if the Conversations ↵Alexander Gavriliuk
floater is dragged there
2023-11-09SL-20228 When a reflection probe is unchecked in a link set, it should stop ↵Andrey Kleshchev
being phantom
2023-11-08SL-20569 Notify user when reflection probe can't be selected #2Andrey Kleshchev
2023-11-08SL-20569 Notify user when reflection probe can't be selectedAndrey Kleshchev
2023-11-08SL-20518 EmojiPicker - The 'More' button is overlapped the recently used ↵Alexander Gavriliuk
emojis row after narrowing back the 'Conversations' floater