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2019-11-13SL-12186 WIP Get rid of excessive offset settings as we moved to store data ↵maxim_productengine
in xml
2019-11-13SL-12186 WIP Use appropriate offset names when saving presetsmaxim_productengine
2019-11-12SL-12186 WIP Added ability to reset default presets and updated item list in ↵maxim_productengine
'My camera presets' floater
2019-11-08SL-12186 WIP Add new 'My camera presets' floatermaxim_productengine
2019-11-08SL-12186 WIP Minor updates for 'Camera controls' and 'Save preset' floatersmaxim_productengine
2019-11-08SL-12186 WIP Add new iconsmaxim_productengine
2019-11-08SL-12186 WIP Revert Preferences changesmaxim_productengine
2019-11-04SL-12186 WIP Updating UI for camera controls, including presetsMnikolenko Productengine
2019-10-31Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-10-29increment viewer version to 6.3.4Nat Goodspeed
2019-10-29Fix crash on startup and restore missing settingsMnikolenko Productengine
2019-10-16merge 6.3.2-releaseOz Linden
2019-10-15increment viewer version to 6.3.3Nat Goodspeed
2019-10-04rename SLVoice log file and rotate the way we do for SecondLife.logOz Linden
2019-09-14Backed out changeset: 8e228364f324AndreyL ProductEngine
2019-09-14Backed out changeset: a6398f90389aAndreyL ProductEngine
2019-09-13correct Mac SLVoice executable nameOz Linden
2019-09-10Downstream merge from lindenlab/viewer-lynxAndreyL ProductEngine
2019-09-10Merge viewer-release 6.3.2Graham Linden
2019-09-10increment viewer version to 6.3.2Nat Goodspeed
2019-09-06handle slvoice executable separately from the vivox libraries, and update ↵Oz Linden
mac slvoice package
2019-09-05Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2019-09-03SL-11856 Backed out SL-11012AndreyL ProductEngine
changeset: 0d43d9754b79
2019-08-26Merge viewer-release 6.3.1Graham Linden
2019-08-26Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-08-26increment viewer version to 6.3.1Nat Goodspeed
2019-08-15SL-11662 - apparently a race condition between image loading and material ↵Brad Payne (Vir Linden)
property setting
2019-08-14Merge viewer-release 6.2.5Graham Linden
2019-08-13mergeBrad Payne (Vir Linden)
2019-08-13Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2019-08-13Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-08-13increment viewer version to 6.2.5Nat Goodspeed
2019-07-25SL-11649 FIXED [Love Me Render] Mesh links in HUDs do not have highlights ↵maxim_productengine
when selected.
2019-07-24no-op change to force build and build number updateBrad Payne (Vir Linden)
2019-07-24SL-10993 Use the Malgun font for Korean on WindowsAndreyL ProductEngine
2019-07-30SL-10639 Line endings fixAndreyL ProductEngine
2019-07-22FIX SL-10639 minor typo in Germaneli
2019-07-16update Vivox for VOICE-56Oz Linden
2019-09-20remove obsolete llcommon dylib for MacOz Linden
2019-09-18more Mac manifest cleanupOz Linden
2019-09-18SL-11598: Remove from viewer_manifest.py pointless Windows wildcards.Nat Goodspeed
By "pointless" we mean filenames or patterns in the Windows platform specification that always match 0 files. Add logic to llmanifest.py to collect and report all missing files, instead of stopping at the first.
2019-09-16SL-11598: viewer_manifest.py should fail if a viewer file is missingOz Linden
2019-07-16SL-11597 Fix crash on dead objectandreykproductengine
2019-07-15SL-11528 FIXED Object Profile > Details does not show magenta highlight for ↵maxim_productengine
mesh objects
2019-07-15SL-10908 Safeguards and potential crash fixandreykproductengine
2019-07-12Merge viewe-release 6.2Graham Linden
2019-07-12Merged in ruslantproductengine/viewer-cougar-4cr-5 (pull request #59)Ruslan Teliuk
SL-11435 When ALM is enabled, Depth mode shots are broken when snapshot size is set to anything above current window size Approved-by: Simon Linden <simon@lindenlab.com> Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
2019-07-11SL-11435 When ALM is enabled, Depth mode shots are broken when snapshot size ↵ruslantproductengine
is set to anything above current window size - fixed bug described in the ticket - fixed bug with UI (when user change the layer type (color/depth))
2019-07-10[SL-11548] - checked in the commented code by mistakeAnchor
2019-07-10[SL-11548] - don't treat the local avatar bakes as alpha masksAnchor