summaryrefslogtreecommitdiff
path: root/indra/newview
AgeCommit message (Collapse)Author
2011-06-28merge changes for storm-1334Oz Linden
2011-06-28STORM-1452 Debug settings -- TRUE/FALSE name (not label) translated in ↵Tankmaster Finesmith
foreign languages with help from Jonathan Yap
2011-06-27FIX VWR-25681eli_linden
2011-06-27FIX VWR-25943 en_xui_changeeli_linden
2011-06-27FIX VWR-25881eli_linden
2011-06-27FIX VWR-25880eli_linden
2011-06-27FIX VWR-25879eli_linden
2011-06-27FIX VWR-25660eli_linden
2011-06-27mergeBrad Payne (Vir Linden)
2011-06-27SH-1899 Check mesh asset version before attempting to parse.Dave Parks
2011-06-27storm-1444: Disable mesh loadingNyx (Neal Orman)
2011-06-27mergeDave Parks
2011-06-27SH-680 Apply a 128-byte discount per LoD block to cover the cost of metadata.Dave Parks
2011-06-27STORM-457 There is no space char after [AGENT_NAME] in ↵Jonathan Yap
'conference-title-incoming' for Japanese language
2011-06-26STORM-1406 [ENG LAYOUT] Viewer - Overlapping text in Input/Output devices ↵Alexandrea Fride
preference with help from Jonathan Yap
2011-06-26STORM-1103 sets a minimum size for map in nearby people and makes the map ↵Twisted_Laws
resizable
2011-06-26STORM-1327 MULTIPLE LANGS (Spanish/German) [FORMATTING] Overlapped text in ↵Alexandrea Fride
About Land Window when the land is for sell: "Los objetos se incluyen en la venta" With help from Jonathan Yap
2011-06-26merge changes for latest viewer-developmentOz Linden
2011-06-26merge changes for storm-1443Oz Linden
2011-06-25STORM-1292 [UNTRANSLATABLE XUI ATTRIBUTE] "Mi apariencia" tab in side menu ↵Jonathan Yap
bar > "MIS VESTUARIOS". You don't have any outfits yet. Try Search. (ALL LANGS)
2011-06-25STORM-1302 (all langs) [TRANSLATED BUT IN ENG] (Spanish) Side Menu > Gente ↵Jonathan Yap
tab > MIS AMIGOS tab > buttons "Call", "Share" and "Teleport" and their tooltips
2011-06-25STORM-1326 [ALL LANGS] (Spanish) [HARDCODED] Selling land, advice with ↵Jonathan Yap
"Anyone" in English.
2011-06-24fix for SH-1904: Medallion .dae makes viewer crash during uploadXiaohong Bao
2011-06-24Automated merge with http://hg.secondlife.com/mesh-developmentXiaohong Bao
2011-06-24fix for SH-1878: Viewer hang in GLOD_Group::adaptTriangleBudget during ↵Xiaohong Bao
LLModelPreview::genLODs; SH-1891: viewer crashes while previewing "RYOMA 3D XML File.dae"; SH-1890: Crash loading palm tree
2011-06-24SH-1903 Fix for silly shader compiler error.Dave Parks
2011-06-24Bug fixes for SH-1791prep linden
2011-06-24automated mergeRoxie Linden
2011-06-24sync with viewer-developmenteli_linden
2011-06-23SH-1903 Don't use indexed texture rendering when GL version is < 3.1 (fixes ↵Dave Parks
bad performance on cards with old drivers)
2011-06-23FIX VWR-25660 en_xui_changeeli_linden
2011-06-23FIX VWR-25408eli_linden
2011-06-23FIX VWR-25400eli_linden
2011-06-23FIX VWR-25381eli_linden
2011-06-23FIX VWR-25125eli_linden
2011-06-23merge viewer-development to mesh-developmentBrad Payne (Vir Linden)
2011-06-23automated mergeRoxie Linden
2011-06-23Fix for VOICE-3 [crashhunters] LLVoiceVoiceClient::stateMachineRoxie Linden
Race condition with parcel changing while shutting down. If a parcel changes, we went into code that requests the cap for the new parcel voice channel info. This happened in any state, not the two states where it is really appropriate. stateRunning or stateNoSession. When shutting down, we may be in stateTerminate, stateLeavingSession, or so on, and we don't want to muck with getting caps and such during that time.
2011-06-23merge changes for storm-899Oz Linden
2011-06-23merge changes for storm-1437Oz Linden
2011-06-22mergeDave Parks
2011-06-22SH-1848 Integrate changeset to fix typo in shader name preventing shadows ↵Dave Parks
being enabled while anti-aliasing is on on platforms where filenames are case sensitive.
2011-06-22SH-1815 Fix for crash when using old version slmDave Parks
2011-06-22merge another batch of changes from windlight integration repoOz Linden
2011-06-22mergeprep
2011-06-22WIP SH-1791 - constructAndAddReturnable() now accepts target regionprep
2011-06-22SH-989 FIX - only reject LOD if vertex total is too high, rather than ↵Brad Payne (Vir Linden)
checking mesh-by-mesh. This should make rejections much less common.
2011-06-22mergeBrad Payne (Vir Linden)
2011-06-22STORM-1305 WIP UI changes in the Edit Water Preset floater.Vadim ProductEngine
- Made the floater smaller. - Removed the "Control Help" label. - Removed the view border, added a horizontal separator. - Fixed the color swatch to only handle mouse within the color box.
2011-06-22STORM-1305 WIP Fixed texture control to not display hand cursor outside of ↵Vadim ProductEngine
the texture. Also click outside of the texture will not show the picker anymore.