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authorDave Parks <davep@lindenlab.com>2011-06-24 15:30:48 -0500
committerDave Parks <davep@lindenlab.com>2011-06-24 15:30:48 -0500
commitad4b559f9fb7c39a090898207c46d4c77d3560bf (patch)
tree486f1067b15d6bbd4422804c3c470aca196093c2 /indra/newview
parent253642ccff9b08da5e62449ff62b23e986dcb77d (diff)
SH-1903 Fix for silly shader compiler error.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llviewershadermgr.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 0e3a0ef507..592923ee07 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -722,6 +722,11 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
shaders.reserve(13);
S32 ch = gGLManager.mNumTextureImageUnits-1;
+ if (gGLManager.mGLVersion < 3.1f)
+ { //force to 1 texture index channel for old drivers
+ ch = 1;
+ }
+
std::vector<S32> index_channels;
index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/atmosphericsVarsF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) );
index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/gammaF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT]) );