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2010-12-03Automated merge up from viewer-developmentLoren Shih
2010-12-03STORM-579 FIXED SLURLs color for residents and objects names in plain text ↵Seth ProductEngine
chat match the user setting for "URLs" in the Color tab in Prefs. Avatar names SLURLs now use the user color setting for "URLs" everywhere across the viewer.
2010-12-03Fix for SH-479prep linden
2010-12-03Automated merge up from viewer-developmentLoren Shih
2010-12-03merge change to default transparencyOz Linden
2010-12-03pull latest fixes back from viewer-betaOz Linden
2010-12-03Tiny change to panel_login.xml so Start Location preferences work under all ↵Jonathan Yap
circumstances
2010-12-03merge up to new beta 1 candidateOz Linden
2010-12-03STORM-544 ADDITIONAL FIX Set default transparency for inactive floaters to 65%.Vadim ProductEngine
2010-12-03DoF tweaks -- halo hiding, etc.Dave Parks
2010-12-03Automated merge with https://hg.secondlife.com/mesh-developmentDave Parks
2010-12-03Fix a complaint from gcc about inaccessible base.Dave Parks
2010-12-03mergeDave Parks
2010-12-03Add CameraCoCRatio to make DoF depending on screen resolution.Dave Parks
2010-12-03Apparently the new standard is to NOT suffix ARB extension function pointers ↵Dave Parks
with ARB.
2010-12-03Remove RenderUseFBO from featuretables.Dave Parks
2010-12-02MergeDave Parks
2010-12-02SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ↵Dave Parks
Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_...
2010-12-02ESC-211 Metrics data sink - fix delivery by viewerMonty Brandenberg
The TextureFetch thread was still stalling out due to a different path that determines whether there is work or not in the thread (uses getPending()) and that had to be harmonized with the changes to runCondition(). I'm not happy with this solution but a refactor of the LLThread tree isn't in the cards right now.
2010-12-02mergeMonroe Linden
2010-12-02merge fix for STORM-584Oz Linden
2010-12-02merge fix for STORM-673Oz Linden
2010-12-02merge fix for STORM-718Oz Linden
2010-12-02merge up to latest betaOz Linden
2010-12-02merge fixes for various transparency issuesOz Linden
2010-12-02merge fixes for STORM-432Oz Linden
2010-12-02CHOP-240 Fix for incorrect use of std:multimap iterators. Rev. by Alain.Mark Palange (Mani)
2010-12-02merge fix for STORM-596Oz Linden
2010-12-02merge fix for STORM-557Oz Linden
2010-12-02Automated mergeLoren Shih
2010-12-02STORM-718 FIXED Typo in Preferences -> Color.Vadim ProductEngine
Besides, removed redundant space before colon.
2010-12-02STORM-432 ADDITIONAL FIX Disabled manual resizing of the bottom panel in ↵Vadim ProductEngine
the Places SP.
2010-12-02SH-437 Fix for crash when setting RenderGlow to FALSE when deferred ↵Dave Parks
rendering is on.
2010-12-01CHOP-238 Fix to bug introduced by ↵Mark Palange (Mani)
http://hg.secondlife.com/viewer-beta/changeset/4072bd5389b2 Reviewed by Brad
2010-12-01Fixes for viewer-development merge into viewer-mesh.Loren Shih
Manually merged llappviewer and viewer_manifest.py.
2010-12-01SH-391 Do some bounds checking on texture entry indices when aligning planar ↵Dave Parks
faces.
2010-12-01Add GTX 580 to GPU table.Dave Parks
2010-12-01Manual fixes for merge-up errors from viewer-development.Loren Shih
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-12-01STORM-687 FIXED Applied floater transparency to snapshot preview texture ↵Vadim ProductEngine
(unless the floater is focused, see STORM-676 to know why).
2010-12-01STORM-432 ADDITIONAL FIX Disabled manual resizing of the bottom panel in ↵Vadim ProductEngine
the inventory SP.
2010-12-01STORM-676 ADDITIONAL_FIX Force color swatch to be 100% opaque while it's in ↵Vadim ProductEngine
a focused floater.
2010-12-01STORM-677 ADDITIONAL_FIX Force textures inside texture picker to be 100% ↵Vadim ProductEngine
opaque while the control is in a focused floater. Besides, made LLFloater handle opacity more like other controls do.
2010-11-30STORM-667 FIXED Backed out changeset: 67c66befd75c. Restored white color for ↵Seth ProductEngine
name tag text.
2010-11-30STORM-584 FIXED Chat font colors for "Me" and "Others" used for the bubble ↵Seth ProductEngine
chat text. Bubble chat color picker now sets the background color for the name tag and bubble chat. Label for the color picker changed to "Bubble chat background" Removed unused "BackgroundChatColor" setting, using "NameTagBackground" instead.
2010-11-30Automated merge from viewer-developmentLoren Shih
2010-11-30SH-435 FIXED Crash on login from infinite loop in LLVOAvatarSelfLoren Shih
Added additional check to prevent infinite loop. Blind fix since we have no repro.
2010-11-30STORM-696 FIXED Event Details floater doesn't follow opacity settingsPaul Guslisty
- Deleted unnecessary draw() method that didn't call base LLFloater::draw() method.
2010-11-30STORM-697 FIXED Nearby Chat window is semitransparent even if inactive ↵Paul Guslisty
opacity is 1 - Deleted custom images of floater to use default
2010-11-30STORM-673 FIXED Renamed block list label in privacy panel to avoid name ↵Andrew Productengine
duplication.