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AgeCommit message (Collapse)Author
2011-03-10SH-874 Properly detect available video memory on ATI cards and disable ↵Dave Parks
vertex buffer objects when available vram is under 256MB.
2011-02-22mergeDave Parks
2011-02-22SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion ↵Dave Parks
queries if GL is set to not use VBOs for stream draw.
2011-02-22mergeDave Parks
2011-02-22SH-438 Use node name instead of mesh name for object names when importing ↵Dave Parks
meshes.
2011-02-18Code cleanup and removed hacky code support for some old legacy rig typesprep linden
2011-02-18mergeDave Parks
2011-02-18SH-948 don't occlusion cull everything when deferred rendering is enabledDave Parks
2011-02-18Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-17mergeDave Parks
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵Dave Parks
data from gDEBugger. Reviewed by Nyx.
2011-02-17mergeDave Parks
2011-02-17SH-547 Use appropriate texture channel for rendering avatars into their ↵Dave Parks
impostor map.
2011-02-17merge changes for storm-937Oz Linden
2011-02-17Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-02-17SH-959 FIX crash in llflexibleobject.cppNyx (Neal Orman)
Crash was a result of one of two possibilities: 1) trying to update geometry when it wasn't visible 2) mSimulateRes was non-zero when mInitialized was 0 Put code to handle both cases - initialize if mSimulateRes is 0 OR mInitialized is 0 But only do so if the object is visible. If the object is not visible, early out. Code reviewed by davep
2011-02-17mergeprep
2011-02-17Another part of the pelvis fix. Sh-634prep
2011-02-17Mesh-development work in progressLoren Shih
2011-02-16Mergeleyla_linden
2011-02-16SH-512 [REGRESSION] Linden trees scale up to 200m on Mesh regionsleyla_linden
SH-943 10 meters maximum Prim/Mesh size in latest Mesh Viewers
2011-02-16Fix for problem with pelvis offsetprep
2011-02-16SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows ↵leyla_linden
options in preferences but does not turn off shadows inworld
2011-02-16Fix for SH-816prep
2011-02-15SH-845 FIX - wording changeBrad Payne (Vir Linden)
2011-02-15SH-845 FIX - installer checks for SSE2 support and offers option to quit if ↵Brad Payne (Vir Linden)
not found (note the needed API is not present on win2k, so the check will not run there)
2011-02-14mergeDave Parks
2011-02-14Fix for crash when enabling Debug GL (stack underflow)Dave Parks
2011-02-14Mergeleyla_linden
2011-02-14SH-956 Turning off Basic Shaders in Preferences > Graphics does not grey out ↵leyla_linden
expected Shadows options in Mesh Viewer SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options in preferences but does not turn off shadows inworld
2011-02-14SH-547 Fix for rigged attachments being invisible in impostors and fix for ↵Dave Parks
impostors not working with lighting and shadows enabled.
2011-02-14debug_console is now resizableAndrew Meadows
Reviewed with Callum Linden.
2011-02-14Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-11STORM-975 : pull into viewer-developmentMerov Linden
2011-02-11STORM-833 : pull into viewer-developmentMerov Linden
2011-02-11SH-912 Fix for avatar impostors glitching out at weird angles.Dave Parks
2011-02-11mergeDave Parks
2011-02-11SH-510 Fix for some mesh selection outlines appearing one region away.Dave Parks
2011-02-11mergeBrad Payne (Vir Linden)
2011-02-11SH-915 WIP - removed coupling between autopilot flycam and joystick flycamBrad Payne (Vir Linden)
2011-02-11Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-10Mergeleyla_linden
2011-02-10Backed out changeset 4fd25c7614e0leyla_linden
2011-02-10mergeDave Parks
2011-02-10SH-958 Fix for entire scene being in shadow when shadows + SSAO disabled but ↵Dave Parks
"Lighting and Shadows" enabled.
2011-02-10backing out sh-512 changesleyla_linden
2011-02-10SH-942 Deferred rendering options in preferences should be visible even if ↵leyla_linden
MeshEnabled is false.
2011-02-10mergeBrad Payne (Vir Linden)
2011-02-10SH-915 WIP - LLAgentPilot class cleanup, added interpolation for camera motionBrad Payne (Vir Linden)
2011-02-10STORM-986 : Fix for Linux buildMerov Linden