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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2011-02-10 15:58:08 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2011-02-10 15:58:08 -0500
commit711d70bd4c2a69c5176759f8bcd2ab0b3e1d1715 (patch)
tree488e783c98321b8d3eb7e4c5ec7ca28f0cd5ea02 /indra/newview
parent49b8f8af026a627db47c9592fc92eccda790401e (diff)
parente3ed1565f8c6eeff5d87f862465038aa98576fa9 (diff)
merge
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl2
-rw-r--r--indra/newview/featuretable.txt6
-rw-r--r--indra/newview/featuretable_xp.txt1117
-rw-r--r--indra/newview/llchathistory.cpp19
-rw-r--r--indra/newview/llcolorswatch.cpp4
-rw-r--r--indra/newview/lldrawpool.h8
-rw-r--r--indra/newview/llfeaturemanager.cpp4
-rw-r--r--indra/newview/llfilepicker.cpp4
-rw-r--r--indra/newview/llfloaterpreference.cpp25
-rw-r--r--indra/newview/llfloaterpreference.h4
-rw-r--r--indra/newview/llfloaterregiondebugconsole.cpp36
-rw-r--r--indra/newview/llfloatertools.cpp166
-rw-r--r--indra/newview/llfloatertools.h1
-rw-r--r--indra/newview/llimview.cpp9
-rw-r--r--indra/newview/llinventorybridge.cpp5
-rw-r--r--indra/newview/llmaniprotate.cpp36
-rwxr-xr-xindra/newview/llmeshrepository.cpp49
-rw-r--r--indra/newview/llpanelmaininventory.cpp93
-rw-r--r--indra/newview/llpreviewgesture.cpp2
-rw-r--r--indra/newview/llselectmgr.cpp98
-rw-r--r--indra/newview/llselectmgr.h1
-rw-r--r--indra/newview/llsimplestat.h36
-rw-r--r--indra/newview/llspatialpartition.cpp49
-rw-r--r--indra/newview/lltoastnotifypanel.cpp10
-rw-r--r--indra/newview/lltranslate.cpp42
-rw-r--r--indra/newview/lltranslate.h42
-rw-r--r--indra/newview/llviewerassetstats.cpp36
-rw-r--r--indra/newview/llviewerassetstats.h36
-rw-r--r--indra/newview/llviewermedia.cpp5
-rw-r--r--indra/newview/llviewerobject.cpp15
-rw-r--r--indra/newview/llviewerobjectlist.cpp21
-rw-r--r--indra/newview/llviewerobjectlist.h1
-rw-r--r--indra/newview/llvoavatar.cpp32
-rw-r--r--indra/newview/llvosky.cpp35
-rw-r--r--indra/newview/llvosky.h44
-rw-r--r--indra/newview/llvovolume.cpp260
-rw-r--r--indra/newview/llvovolume.h7
-rw-r--r--indra/newview/llworld.cpp456
-rwxr-xr-xindra/newview/pipeline.cpp1
-rw-r--r--indra/newview/skins/default/xui/da/floater_web_content.xml14
-rw-r--r--indra/newview/skins/default/xui/da/menu_login.xml3
-rw-r--r--indra/newview/skins/default/xui/da/menu_mini_map.xml1
-rw-r--r--indra/newview/skins/default/xui/da/menu_viewer.xml7
-rw-r--r--indra/newview/skins/default/xui/da/notifications.xml82
-rw-r--r--indra/newview/skins/default/xui/da/panel_avatar_list_item.xml2
-rw-r--r--indra/newview/skins/default/xui/da/panel_edit_alpha.xml16
-rw-r--r--indra/newview/skins/default/xui/da/panel_login.xml5
-rw-r--r--indra/newview/skins/default/xui/da/panel_my_profile.xml29
-rw-r--r--indra/newview/skins/default/xui/da/panel_notify_textbox.xml5
-rw-r--r--indra/newview/skins/default/xui/da/panel_preferences_colors.xml6
-rw-r--r--indra/newview/skins/default/xui/da/panel_preferences_privacy.xml2
-rw-r--r--indra/newview/skins/default/xui/da/panel_preferences_setup.xml8
-rw-r--r--indra/newview/skins/default/xui/da/panel_preferences_sound.xml2
-rw-r--r--indra/newview/skins/default/xui/da/panel_status_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/da/strings.xml20
-rw-r--r--indra/newview/skins/default/xui/de/panel_preferences_sound.xml2
-rw-r--r--indra/newview/skins/default/xui/de/strings.xml20
-rw-r--r--indra/newview/skins/default/xui/en/floater_about_land.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml29
-rw-r--r--indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml11
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_sound.xml12
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml140
-rw-r--r--indra/newview/skins/default/xui/es/panel_preferences_sound.xml2
-rw-r--r--indra/newview/skins/default/xui/es/strings.xml20
-rw-r--r--indra/newview/skins/default/xui/fr/floater_preview_gesture.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/menu_hide_navbar.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/panel_preferences_sound.xml4
-rw-r--r--indra/newview/skins/default/xui/fr/strings.xml20
-rw-r--r--indra/newview/skins/default/xui/it/panel_preferences_sound.xml2
-rw-r--r--indra/newview/skins/default/xui/it/strings.xml20
-rw-r--r--indra/newview/skins/default/xui/ja/panel_preferences_sound.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/strings.xml20
-rw-r--r--indra/newview/skins/default/xui/nl/strings.xml20
-rw-r--r--indra/newview/skins/default/xui/pl/panel_preferences_sound.xml2
-rw-r--r--indra/newview/skins/default/xui/pl/strings.xml20
-rw-r--r--indra/newview/skins/default/xui/pt/panel_preferences_sound.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/strings.xml20
-rw-r--r--indra/newview/tests/llsimplestat_test.cpp36
-rw-r--r--indra/newview/tests/llviewerassetstats_test.cpp36
79 files changed, 1700 insertions, 1769 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
index eef6556fba..ef823c28b1 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
@@ -9,7 +9,7 @@
attribute vec4 object_weight;
-uniform mat4 matrixPalette[64];
+uniform mat4 matrixPalette[32];
mat4 getObjectSkinnedTransform()
{
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index 729132b638..afc268d7a5 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -1,4 +1,4 @@
-version 25
+version 26
// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
// Should be combined into one table
@@ -275,6 +275,9 @@ RenderObjectBump 0 0
list OpenGLPre15
RenderVBOEnable 1 0
+list OpenGLPre30
+RenderDeferred 0 0
+
list Intel
RenderAnisotropic 1 0
@@ -561,3 +564,4 @@ list NVIDIA_GeForce_Go_7800
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7900
RenderShaderLightingMaxLevel 1 2
+
diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt
index 755910f54a..d87c3db111 100644
--- a/indra/newview/featuretable_xp.txt
+++ b/indra/newview/featuretable_xp.txt
@@ -1,557 +1,560 @@
-version 25
-
-// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
-// Should be combined into one table
-
-//
-// Generates lists of feature mask that can be applied on top of each other.
-//
-// // Begin comments
-// list <name>
-// Starts a feature list named <name>
-// <name> <available> <recommended>
-// <name> is the name of a feature
-// <available> is 0 or 1, whether the feature is available
-// <recommended> is an F32 which is the recommended value
-//
-// For now, the first list read sets up all of the default values
-//
-
-
-//
-// All contains everything at their default settings for high end machines
-// NOTE: All settings are set to the MIN of applied values, including 'all'!
-//
-list all
-RenderAnisotropic 1 1
-RenderAvatarCloth 1 1
-RenderAvatarLODFactor 1 1.0
-RenderAvatarMaxVisible 1 12
-RenderAvatarVP 1 1
-RenderCubeMap 1 1
-RenderDelayVBUpdate 1 0
-RenderFarClip 1 256
-RenderFlexTimeFactor 1 1.0
-RenderFogRatio 1 4.0
-RenderGamma 1 0
-RenderGlowResolutionPow 1 9
-RenderGround 1 1
-RenderMaxPartCount 1 8192
-RenderNightBrightness 1 1.0
-RenderObjectBump 1 1
-RenderReflectionDetail 1 4
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 1.0
-RenderUseImpostors 1 1
-RenderVBOEnable 1 1
-RenderVolumeLODFactor 1 2.0
-UseStartScreen 1 1
-UseOcclusion 1 1
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 128
-Disregard128DefaultDrawDistance 1 1
-Disregard96DefaultDrawDistance 1 1
-RenderTextureMemoryMultiple 1 1.0
-RenderShaderLightingMaxLevel 1 3
-SkyUseClassicClouds 1 1
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-WatchdogDisabled 1 1
-RenderUseStreamVBO 1 1
-
-//
-// Low Graphics Settings
-//
-list Low
-RenderAnisotropic 1 0
-RenderAvatarCloth 1 0
-RenderAvatarLODFactor 1 0
-RenderAvatarMaxVisible 1 3
-RenderAvatarVP 1 0
-RenderFarClip 1 64
-RenderFlexTimeFactor 1 0
-RenderGlowResolutionPow 1 8
-RenderMaxPartCount 1 0
-RenderObjectBump 1 0
-RenderReflectionDetail 1 0
-RenderTerrainDetail 1 0
-RenderTerrainLODFactor 1 1
-RenderTransparentWater 1 0
-RenderTreeLODFactor 1 0
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 0.5
-VertexShaderEnable 1 0
-WindLightUseAtmosShaders 1 0
-WLSkyDetail 1 48
-SkyUseClassicClouds 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
-//
-// Mid Graphics Settings
-//
-list Mid
-RenderAnisotropic 1 0
-RenderAvatarCloth 1 0
-RenderAvatarLODFactor 1 0.5
-RenderAvatarVP 1 1
-RenderFarClip 1 96
-RenderFlexTimeFactor 1 1.0
-RenderGlowResolutionPow 1 8
-RenderMaxPartCount 1 2048
-RenderObjectBump 1 1
-RenderReflectionDetail 1 0
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 1.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 1.125
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 0
-WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
-//
-// High Graphics Settings (purty)
-//
-list High
-RenderAnisotropic 1 1
-RenderAvatarCloth 1 0
-RenderAvatarLODFactor 1 1.0
-RenderAvatarVP 1 1
-RenderFarClip 1 128
-RenderFlexTimeFactor 1 1.0
-RenderGlowResolutionPow 1 9
-RenderMaxPartCount 1 4096
-RenderObjectBump 1 1
-RenderReflectionDetail 1 0
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 1.125
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
-//
-// Ultra graphics (REALLY PURTY!)
-//
-list Ultra
-RenderAnisotropic 1 1
-RenderAvatarCloth 1 1
-RenderAvatarLODFactor 1 1.0
-RenderAvatarVP 1 1
-RenderFarClip 1 256
-RenderFlexTimeFactor 1 1.0
-RenderGlowResolutionPow 1 9
-RenderMaxPartCount 1 8192
-RenderObjectBump 1 1
-RenderReflectionDetail 1 4
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 1.0
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 2.0
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 128
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
-//
-// Class Unknown Hardware (unknown)
-//
-list Unknown
-RenderVBOEnable 1 0
-
-//
-// Class 0 Hardware (just old)
-//
-list Class0
-RenderVBOEnable 1 1
-
-//
-// Class 1 Hardware
-//
-list Class1
-RenderVBOEnable 1 1
-
-//
-// Class 2 Hardware (make it purty)
-//
-list Class2
-RenderVBOEnable 1 1
-
-//
-// Class 3 Hardware (make it purty)
-//
-list Class3
-RenderVBOEnable 1 1
-
-//
-// No Pixel Shaders available
-//
-list NoPixelShaders
-RenderAvatarVP 0 0
-RenderAvatarCloth 0 0
-RenderReflectionDetail 0 0
-VertexShaderEnable 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
-//
-// No Vertex Shaders available
-//
-list NoVertexShaders
-RenderAvatarVP 0 0
-RenderAvatarCloth 0 0
-RenderReflectionDetail 0 0
-VertexShaderEnable 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
-//
-// "Default" setups for safe, low, medium, high
-//
-list safe
-RenderAnisotropic 1 0
-RenderAvatarCloth 0 0
-RenderAvatarVP 0 0
-RenderObjectBump 0 0
-RenderMaxPartCount 1 1024
-RenderTerrainDetail 1 0
-RenderUseImpostors 0 0
-RenderVBOEnable 1 0
-RenderReflectionDetail 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
-//
-// CPU based feature masks
-//
-
-// 1Ghz or less (equiv)
-list CPUSlow
-RenderMaxPartCount 1 1024
-
-//
-// RAM based feature masks
-//
-list RAM256MB
-RenderObjectBump 0 0
-
-//
-// Graphics card based feature masks
-//
-list OpenGLPre15
-RenderVBOEnable 1 0
-
-list Intel
-RenderAnisotropic 1 0
-
-list GeForce2
-RenderAnisotropic 1 0
-RenderMaxPartCount 1 2048
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 1
-
-list SiS
-UseOcclusion 0 0
-
-
-list Intel_830M
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_845G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_855GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_865G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_900
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_915GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_915G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_945GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_945G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_950
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_965
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 1 0
-UseOcclusion 0 0
-
-list Intel_G33
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_G45
-WindLightUseAtmosShaders 0 0
-
-list Intel_Bear_Lake
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Broadwater
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Brookdale
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Eaglelake
-WindLightUseAtmosShaders 0 0
-
-list Intel_Montara
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Springdale
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-
-list ATI_FireGL_5200
-RenderVBOEnable 1 0
-WindLightUseAtmosShaders 0 0
-
-
-list ATI_Mobility_Radeon_7xxx
-RenderVBOEnable 0 0
-
-list ATI_Radeon_7xxx
-RenderVBOEnable 0 0
-
-list ATI_All-in-Wonder_Radeon
-RenderVBOEnable 0 0
-
-list ATI_All-in-Wonder_7500
-RenderVBOEnable 0 0
-
-list ATI_Mobility_Radeon_9600
-Disregard96DefaultDrawDistance 1 0
-
-
-/// tweaked ATI to 96 Draw distance
-
-list ATI_Radeon_9000
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9200
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9500
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9600
-Disregard96DefaultDrawDistance 1 0
-
-/// tweaked ATI to 128 draw distance
-
-list ATI_Radeon_X300
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X400
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X500
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X600
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X700
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X1300
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-UseStartScreen 0 0
-list ATI_Radeon_X1400
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X1500
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-UseStartScreen 0 0
-list ATI_Radeon_X1600
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X1700
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Mobility_Radeon_X1xxx
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-
-list ATI_Radeon_HD_2300
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_HD_2400
-Disregard128DefaultDrawDistance 1 0
-list ATI_ASUS_AH24xx
-Disregard128DefaultDrawDistance 1 0
-
-
-// Avatar hardware skinning causes invisible avatars
-// on various ATI chipsets on drivers before 8.2
-
-list ATIOldDriver
-RenderAvatarVP 0 0
-RenderAvatarCloth 0 0
-
-// ATI cards generally perform better when not using VBOs for streaming data
-
-list ATI
-RenderUseStreamVBO 1 0
-RenderAvatarVP 1 0
-
-/// Tweaked NVIDIA
-
-list NVIDIA_GeForce_FX_5100
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5200
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5500
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5600
-Disregard96DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_FX_Go5100
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5200
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5300
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5500
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5600
-Disregard96DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_6100
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6200
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6500
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6600
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_G73
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_Go_6100
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6200
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6500
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6600
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6700
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6800
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_7000
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7100
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7200
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7300
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7400
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7500
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7600
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7700
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7800
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7900
-RenderShaderLightingMaxLevel 1 2
-
-list NVIDIA_GeForce_Go_7200
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7300
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7300_LE
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7400
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7600
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7700
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7800
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7900
-RenderShaderLightingMaxLevel 1 2
-
+version 26
+
+// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
+// Should be combined into one table
+
+//
+// Generates lists of feature mask that can be applied on top of each other.
+//
+// // Begin comments
+// list <name>
+// Starts a feature list named <name>
+// <name> <available> <recommended>
+// <name> is the name of a feature
+// <available> is 0 or 1, whether the feature is available
+// <recommended> is an F32 which is the recommended value
+//
+// For now, the first list read sets up all of the default values
+//
+
+
+//
+// All contains everything at their default settings for high end machines
+// NOTE: All settings are set to the MIN of applied values, including 'all'!
+//
+list all
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 1
+RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxVisible 1 12
+RenderAvatarVP 1 1
+RenderCubeMap 1 1
+RenderDelayVBUpdate 1 0
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderFogRatio 1 4.0
+RenderGamma 1 0
+RenderGlowResolutionPow 1 9
+RenderGround 1 1
+RenderMaxPartCount 1 8192
+RenderNightBrightness 1 1.0
+RenderObjectBump 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 1.0
+RenderUseImpostors 1 1
+RenderVBOEnable 1 1
+RenderVolumeLODFactor 1 2.0
+UseStartScreen 1 1
+UseOcclusion 1 1
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
+Disregard128DefaultDrawDistance 1 1
+Disregard96DefaultDrawDistance 1 1
+RenderTextureMemoryMultiple 1 1.0
+RenderShaderLightingMaxLevel 1 3
+SkyUseClassicClouds 1 1
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WatchdogDisabled 1 1
+RenderUseStreamVBO 1 1
+
+//
+// Low Graphics Settings
+//
+list Low
+RenderAnisotropic 1 0
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 0
+RenderAvatarMaxVisible 1 3
+RenderAvatarVP 1 0
+RenderFarClip 1 64
+RenderFlexTimeFactor 1 0
+RenderGlowResolutionPow 1 8
+RenderMaxPartCount 1 0
+RenderObjectBump 1 0
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 0
+RenderTerrainLODFactor 1 1
+RenderTransparentWater 1 0
+RenderTreeLODFactor 1 0
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 0.5
+VertexShaderEnable 1 0
+WindLightUseAtmosShaders 1 0
+WLSkyDetail 1 48
+SkyUseClassicClouds 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// Mid Graphics Settings
+//
+list Mid
+RenderAnisotropic 1 0
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 0.5
+RenderAvatarVP 1 1
+RenderFarClip 1 96
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 8
+RenderMaxPartCount 1 2048
+RenderObjectBump 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 1.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 0
+WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// High Graphics Settings (purty)
+//
+list High
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// Ultra graphics (REALLY PURTY!)
+//
+list Ultra
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 1
+RenderAvatarLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 8192
+RenderObjectBump 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 1.0
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 2.0
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// Class Unknown Hardware (unknown)
+//
+list Unknown
+RenderVBOEnable 1 0
+
+//
+// Class 0 Hardware (just old)
+//
+list Class0
+RenderVBOEnable 1 1
+
+//
+// Class 1 Hardware
+//
+list Class1
+RenderVBOEnable 1 1
+
+//
+// Class 2 Hardware (make it purty)
+//
+list Class2
+RenderVBOEnable 1 1
+
+//
+// Class 3 Hardware (make it purty)
+//
+list Class3
+RenderVBOEnable 1 1
+
+//
+// No Pixel Shaders available
+//
+list NoPixelShaders
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+RenderReflectionDetail 0 0
+VertexShaderEnable 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+//
+// No Vertex Shaders available
+//
+list NoVertexShaders
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+RenderReflectionDetail 0 0
+VertexShaderEnable 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+//
+// "Default" setups for safe, low, medium, high
+//
+list safe
+RenderAnisotropic 1 0
+RenderAvatarCloth 0 0
+RenderAvatarVP 0 0
+RenderObjectBump 0 0
+RenderMaxPartCount 1 1024
+RenderTerrainDetail 1 0
+RenderUseImpostors 0 0
+RenderVBOEnable 1 0
+RenderReflectionDetail 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+//
+// CPU based feature masks
+//
+
+// 1Ghz or less (equiv)
+list CPUSlow
+RenderMaxPartCount 1 1024
+
+//
+// RAM based feature masks
+//
+list RAM256MB
+RenderObjectBump 0 0
+
+//
+// Graphics card based feature masks
+//
+list OpenGLPre15
+RenderVBOEnable 1 0
+
+list OpenGLPre30
+RenderDeferred 0 0
+
+list Intel
+RenderAnisotropic 1 0
+
+list GeForce2
+RenderAnisotropic 1 0
+RenderMaxPartCount 1 2048
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 1
+
+list SiS
+UseOcclusion 0 0
+
+
+list Intel_830M
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_845G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_855GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_865G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_900
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_915GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_915G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_945GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_945G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_950
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_965
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 1 0
+UseOcclusion 0 0
+
+list Intel_G33
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_G45
+WindLightUseAtmosShaders 0 0
+
+list Intel_Bear_Lake
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Broadwater
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Brookdale
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Eaglelake
+WindLightUseAtmosShaders 0 0
+
+list Intel_Montara
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Springdale
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+
+list ATI_FireGL_5200
+RenderVBOEnable 1 0
+WindLightUseAtmosShaders 0 0
+
+
+list ATI_Mobility_Radeon_7xxx
+RenderVBOEnable 0 0
+
+list ATI_Radeon_7xxx
+RenderVBOEnable 0 0
+
+list ATI_All-in-Wonder_Radeon
+RenderVBOEnable 0 0
+
+list ATI_All-in-Wonder_7500
+RenderVBOEnable 0 0
+
+list ATI_Mobility_Radeon_9600
+Disregard96DefaultDrawDistance 1 0
+
+
+/// tweaked ATI to 96 Draw distance
+
+list ATI_Radeon_9000
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9200
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9500
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9600
+Disregard96DefaultDrawDistance 1 0
+
+/// tweaked ATI to 128 draw distance
+
+list ATI_Radeon_X300
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X400
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X500
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X600
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X700
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1300
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+UseStartScreen 0 0
+list ATI_Radeon_X1400
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1500
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+UseStartScreen 0 0
+list ATI_Radeon_X1600
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1700
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Mobility_Radeon_X1xxx
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+
+list ATI_Radeon_HD_2300
+Disregard128DefaultDrawDistance 1 0
+list ATI_Radeon_HD_2400
+Disregard128DefaultDrawDistance 1 0
+list ATI_ASUS_AH24xx
+Disregard128DefaultDrawDistance 1 0
+
+
+// Avatar hardware skinning causes invisible avatars
+// on various ATI chipsets on drivers before 8.2
+
+list ATIOldDriver
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+
+// ATI cards generally perform better when not using VBOs for streaming data
+
+list ATI
+RenderUseStreamVBO 1 0
+RenderAvatarVP 1 0
+
+/// Tweaked NVIDIA
+
+list NVIDIA_GeForce_FX_5100
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5200
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5500
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5600
+Disregard96DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_FX_Go5100
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5200
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5300
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5500
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5600
+Disregard96DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_6100
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6200
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6500
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6600
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_G73
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_Go_6100
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6200
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6500
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6600
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6700
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6800
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_7000
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7100
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7200
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7300
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7400
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7500
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7900
+RenderShaderLightingMaxLevel 1 2
+
+list NVIDIA_GeForce_Go_7200
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300_LE
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7400
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7900
+RenderShaderLightingMaxLevel 1 2
+
diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp
index c98bcbda45..5ff22f89ab 100644
--- a/indra/newview/llchathistory.cpp
+++ b/indra/newview/llchathistory.cpp
@@ -899,31 +899,14 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
}
}
- LLTextEditor* text_editor = notify_box->getChild<LLTextEditor>("text_editor_box", TRUE);
- S32 text_heigth = 0;
- if(text_editor != NULL)
- {
- text_heigth = text_editor->getTextBoundingRect().getHeight();
- }
-
//Prepare the rect for the view
LLRect target_rect = mEditor->getDocumentView()->getRect();
// squeeze down the widget by subtracting padding off left and right
target_rect.mLeft += mLeftWidgetPad + mEditor->getHPad();
target_rect.mRight -= mRightWidgetPad;
- notify_box->reshape(target_rect.getWidth(),
- notify_box->getRect().getHeight());
+ notify_box->reshape(target_rect.getWidth(), notify_box->getRect().getHeight());
notify_box->setOrigin(target_rect.mLeft, notify_box->getRect().mBottom);
- if (text_editor != NULL)
- {
- S32 text_heigth_delta =
- text_editor->getTextBoundingRect().getHeight()
- - text_heigth;
- notify_box->reshape(target_rect.getWidth(),
- notify_box->getRect().getHeight() + text_heigth_delta);
- }
-
LLInlineViewSegment::Params params;
params.view = notify_box;
params.left_pad = mLeftWidgetPad;
diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp
index 6f02192d0a..d77ebc5367 100644
--- a/indra/newview/llcolorswatch.cpp
+++ b/indra/newview/llcolorswatch.cpp
@@ -185,6 +185,10 @@ BOOL LLColorSwatchCtrl::handleMouseUp(S32 x, S32 y, MASK mask)
llassert(getEnabled());
llassert(getVisible());
+ // Focus the widget now in order to return the focus
+ // after the color picker is closed.
+ setFocus(TRUE);
+
showPicker(FALSE);
}
}
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index 9d944ee213..d3fd9ead0d 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -47,14 +47,14 @@ public:
{
// Correspond to LLPipeline render type
POOL_SIMPLE = 1,
+ POOL_GROUND,
+ POOL_FULLBRIGHT,
+ POOL_BUMP,
POOL_TERRAIN,
- POOL_TREE,
POOL_SKY,
POOL_WL_SKY,
- POOL_GROUND,
+ POOL_TREE,
POOL_GRASS,
- POOL_FULLBRIGHT,
- POOL_BUMP,
POOL_INVISIBLE, // see below *
POOL_AVATAR,
POOL_VOIDWATER,
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index 4e16cc4217..edfc4538a1 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -745,6 +745,10 @@ void LLFeatureManager::applyBaseMasks()
{
maskFeatures("OpenGLPre15");
}
+ if (gGLManager.mGLVersion < 3.f)
+ {
+ maskFeatures("OpenGLPre30");
+ }
// now mask by gpu string
// Replaces ' ' with '_' in mGPUString to deal with inability for parser to handle spaces
diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp
index f209950cfa..8c0ed29855 100644
--- a/indra/newview/llfilepicker.cpp
+++ b/indra/newview/llfilepicker.cpp
@@ -420,9 +420,9 @@ BOOL LLFilePicker::getSaveFile(ESaveFilter filter, const std::string& filename)
{
wcsncpy( mFilesW,L"untitled.jpeg", FILENAME_BUFFER_SIZE); /*Flawfinder: ignore*/
}
- mOFN.lpstrDefExt = L"jpeg";
+ mOFN.lpstrDefExt = L"jpg";
mOFN.lpstrFilter =
- L"JPEG Images (*.jpeg)\0*.jpeg\0" \
+ L"JPEG Images (*.jpg *.jpeg)\0*.jpg;*.jpeg\0" \
L"\0";
break;
case FFSAVE_AVI:
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 952643326a..3673a28163 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1043,8 +1043,10 @@ void LLFloaterPreference::refreshEnabledState()
//Deferred/SSAO/Shadows
LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders");
- if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
- shaders)
+
+ if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
+ shaders &&
+ gGLManager.mHasFramebufferObject)
{
BOOL enabled = (ctrl_wind_light->get()) ? TRUE : FALSE;
@@ -1127,7 +1129,8 @@ void LLFloaterPreference::disableUnavailableSettings()
}
// disabled deferred
- if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred"))
+ if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") ||
+ !gGLManager.mHasFramebufferObject)
{
ctrl_shadows->setEnabled(FALSE);
ctrl_shadows->setValue(0);
@@ -1545,6 +1548,7 @@ LLPanelPreference::LLPanelPreference()
: LLPanel()
{
mCommitCallbackRegistrar.add("Pref.setControlFalse", boost::bind(&LLPanelPreference::setControlFalse,this, _2));
+ mCommitCallbackRegistrar.add("Pref.updateMediaAutoPlayCheckbox", boost::bind(&LLPanelPreference::updateMediaAutoPlayCheckbox, this, _1));
}
//virtual
@@ -1706,6 +1710,21 @@ void LLPanelPreference::setControlFalse(const LLSD& user_data)
control->set(LLSD(FALSE));
}
+void LLPanelPreference::updateMediaAutoPlayCheckbox(LLUICtrl* ctrl)
+{
+ std::string name = ctrl->getName();
+
+ // Disable "Allow Media to auto play" only when both
+ // "Streaming Music" and "Media" are unchecked. STORM-513.
+ if ((name == "enable_music") || (name == "enable_media"))
+ {
+ bool music_enabled = getChild<LLCheckBoxCtrl>("enable_music")->get();
+ bool media_enabled = getChild<LLCheckBoxCtrl>("enable_media")->get();
+
+ getChild<LLCheckBoxCtrl>("media_auto_play_btn")->setEnabled(music_enabled || media_enabled);
+ }
+}
+
static LLRegisterPanelClassWrapper<LLPanelPreferenceGraphics> t_pref_graph("panel_preference_graphics");
BOOL LLPanelPreferenceGraphics::postBuild()
diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h
index 784033ae95..46014804ec 100644
--- a/indra/newview/llfloaterpreference.h
+++ b/indra/newview/llfloaterpreference.h
@@ -189,6 +189,10 @@ public:
void setControlFalse(const LLSD& user_data);
virtual void setHardwareDefaults(){};
+ // Disables "Allow Media to auto play" check box only when both
+ // "Streaming Music" and "Media" are unchecked. Otherwise enables it.
+ void updateMediaAutoPlayCheckbox(LLUICtrl* ctrl);
+
// This function squirrels away the current values of the controls so that
// cancel() can restore them.
virtual void saveSettings();
diff --git a/indra/newview/llfloaterregiondebugconsole.cpp b/indra/newview/llfloaterregiondebugconsole.cpp
index b3b7645dd4..ada0dcf569 100644
--- a/indra/newview/llfloaterregiondebugconsole.cpp
+++ b/indra/newview/llfloaterregiondebugconsole.cpp
@@ -3,31 +3,25 @@
* @author Brad Kittenbrink <brad@lindenlab.com>
* @brief Quick and dirty console for region debug settings
*
- * $LicenseInfo:firstyear=2010&license=viewergpl$
- *
- * Copyright (c) 2010-2010, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp
index c9b99d83ff..bef830a93e 100644
--- a/indra/newview/llfloatertools.cpp
+++ b/indra/newview/llfloatertools.cpp
@@ -414,63 +414,82 @@ void LLFloaterTools::refresh()
// Refresh object and prim count labels
LLLocale locale(LLLocale::USER_LOCALE);
- // Get the number of objects selected
- std::string root_object_count_string;
- std::string object_count_string;
-
- LLResMgr::getInstance()->getIntegerString(
- root_object_count_string,
- LLSelectMgr::getInstance()->getSelection()->getRootObjectCount());
- LLResMgr::getInstance()->getIntegerString(
- object_count_string,
- LLSelectMgr::getInstance()->getSelection()->getObjectCount());
-
- F32 obj_cost =
- LLSelectMgr::getInstance()->getSelection()->getSelectedObjectCost();
- F32 link_cost =
- LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetCost();
- F32 obj_physics_cost =
- LLSelectMgr::getInstance()->getSelection()->getSelectedPhysicsCost();
- F32 link_physics_cost =
- LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetPhysicsCost();
-
- // Update the text for the counts
- childSetTextArg(
- "linked_set_count",
- "[COUNT]",
- root_object_count_string);
- childSetTextArg("object_count", "[COUNT]", object_count_string);
-
- // Update the text for the resource costs
- childSetTextArg("linked_set_cost","[COST]",llformat("%.1f", link_cost));
- childSetTextArg("object_cost", "[COST]", llformat("%.1f", obj_cost));
- childSetTextArg("linked_set_cost","[PHYSICS]",llformat("%.1f", link_physics_cost));
- childSetTextArg("object_cost", "[PHYSICS]", llformat("%.1f", obj_physics_cost));
-
- // Display rendering cost if needed
- if (sShowObjectCost)
- {
- std::string prim_cost_string;
- S32 cost = LLSelectMgr::getInstance()->getSelection()->getSelectedObjectRenderCost();
- LLResMgr::getInstance()->getIntegerString(prim_cost_string, cost);
- getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string);
+ if ((gAgent.getRegion() && gAgent.getRegion()->getCapability("GetMesh").empty()) || !gSavedSettings.getBOOL("MeshEnabled"))
+ {
+ std::string obj_count_string;
+ LLResMgr::getInstance()->getIntegerString(obj_count_string, LLSelectMgr::getInstance()->getSelection()->getRootObjectCount());
+ getChild<LLUICtrl>("obj_count")->setTextArg("[COUNT]", obj_count_string);
+ std::string prim_count_string;
+ LLResMgr::getInstance()->getIntegerString(prim_count_string, LLSelectMgr::getInstance()->getSelection()->getObjectCount());
+ getChild<LLUICtrl>("prim_count")->setTextArg("[COUNT]", prim_count_string);
+
+ // calculate selection rendering cost
+ if (sShowObjectCost)
+ {
+ std::string prim_cost_string;
+ LLResMgr::getInstance()->getIntegerString(prim_cost_string, calcRenderCost());
+ getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string);
+ }
+
+ // disable the object and prim counts if nothing selected
+ bool have_selection = ! LLSelectMgr::getInstance()->getSelection()->isEmpty();
+ getChildView("obj_count")->setEnabled(have_selection);
+ getChildView("prim_count")->setEnabled(have_selection);
+ getChildView("RenderingCost")->setEnabled(have_selection && sShowObjectCost);
}
+ else
+ {
+ // Get the number of objects selected
+ std::string root_object_count_string;
+ std::string object_count_string;
+
+ LLResMgr::getInstance()->getIntegerString(
+ root_object_count_string,
+ LLSelectMgr::getInstance()->getSelection()->getRootObjectCount());
+ LLResMgr::getInstance()->getIntegerString(
+ object_count_string,
+ LLSelectMgr::getInstance()->getSelection()->getObjectCount());
+
+ F32 obj_cost =
+ LLSelectMgr::getInstance()->getSelection()->getSelectedObjectCost();
+ F32 link_cost =
+ LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetCost();
+ F32 obj_physics_cost =
+ LLSelectMgr::getInstance()->getSelection()->getSelectedPhysicsCost();
+ F32 link_physics_cost =
+ LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetPhysicsCost();
+
+ // Update the text for the counts
+ childSetTextArg(
+ "linked_set_count",
+ "[COUNT]",
+ root_object_count_string);
+ childSetTextArg("object_count", "[COUNT]", object_count_string);
+
+ // Update the text for the resource costs
+ childSetTextArg("linked_set_cost","[COST]",llformat("%.1f", link_cost));
+ childSetTextArg("object_cost", "[COST]", llformat("%.1f", obj_cost));
+ childSetTextArg("linked_set_cost","[PHYSICS]",llformat("%.1f", link_physics_cost));
+ childSetTextArg("object_cost", "[PHYSICS]", llformat("%.1f", obj_physics_cost));
+
+ // Display rendering cost if needed
+ if (sShowObjectCost)
+ {
+ std::string prim_cost_string;
+ LLResMgr::getInstance()->getIntegerString(prim_cost_string, calcRenderCost());
+ getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string);
+ }
- // disable the object and prim counts if nothing selected
- bool have_selection = ! LLSelectMgr::getInstance()->getSelection()->isEmpty();
- childSetEnabled("linked_set_count", have_selection);
- childSetEnabled("object_count", have_selection);
- childSetEnabled("linked_set_cost", have_selection);
- childSetEnabled("object_cost", have_selection);
-
- bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") &&
- !gAgent.getRegion()->getCapability("GetMesh").empty();
+ // disable the object and prim counts if nothing selected
+ bool have_selection = ! LLSelectMgr::getInstance()->getSelection()->isEmpty();
+ childSetEnabled("linked_set_count", have_selection);
+ childSetEnabled("object_count", have_selection);
+ childSetEnabled("linked_set_cost", have_selection);
+ childSetEnabled("object_cost", have_selection);
+ getChildView("RenderingCost")->setEnabled(have_selection && sShowObjectCost);
+ }
- getChildView("linked_set_count")->setVisible(enable_mesh);
- getChildView("linked_set_cost")->setVisible(enable_mesh);
- getChildView("object_count")->setVisible(enable_mesh);
- getChildView("object_cost")->setVisible(enable_mesh);
// Refresh child tabs
mPanelPermissions->refresh();
@@ -754,8 +773,16 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask)
getChildView("Strength:")->setVisible( land_visible);
}
- getChildView("obj_count")->setVisible( !land_visible);
- getChildView("prim_count")->setVisible( !land_visible);
+ bool show_mesh_cost = !gAgent.getRegion()->getCapability("GetMesh").empty() && gSavedSettings.getBOOL("MeshEnabled");
+
+ getChildView("obj_count")->setVisible( !land_visible && !show_mesh_cost);
+ getChildView("prim_count")->setVisible( !land_visible && !show_mesh_cost);
+ getChildView("linked_set_count")->setVisible( !land_visible && show_mesh_cost);
+ getChildView("linked_set_cost")->setVisible( !land_visible && show_mesh_cost);
+ getChildView("object_count")->setVisible( !land_visible && show_mesh_cost);
+ getChildView("object_cost")->setVisible( !land_visible && show_mesh_cost);
+ getChildView("RenderingCost")->setVisible( !land_visible && sShowObjectCost);
+
mTab->setVisible(!land_visible);
mPanelLandInfo->setVisible(land_visible);
}
@@ -1010,6 +1037,35 @@ void LLFloaterTools::onClickGridOptions()
//floaterp->addDependentFloater(LLFloaterBuildOptions::getInstance(), FALSE);
}
+S32 LLFloaterTools::calcRenderCost()
+{
+ S32 cost = 0;
+ std::set<LLUUID> textures;
+
+ for (LLObjectSelection::iterator selection_iter = LLSelectMgr::getInstance()->getSelection()->begin();
+ selection_iter != LLSelectMgr::getInstance()->getSelection()->end();
+ ++selection_iter)
+ {
+ LLSelectNode *select_node = *selection_iter;
+ if (select_node)
+ {
+ LLViewerObject *vobj = select_node->getObject();
+ if (vobj->getVolume())
+ {
+ LLVOVolume* volume = (LLVOVolume*) vobj;
+
+ cost += volume->getRenderCost(textures);
+ cost += textures.size() * LLVOVolume::ARC_TEXTURE_COST;
+ textures.clear();
+ }
+ }
+ }
+
+
+ return cost;
+}
+
+
// static
void LLFloaterTools::setEditTool(void* tool_pointer)
{
diff --git a/indra/newview/llfloatertools.h b/indra/newview/llfloatertools.h
index d5595445e0..87c3d2ab47 100644
--- a/indra/newview/llfloatertools.h
+++ b/indra/newview/llfloatertools.h
@@ -114,6 +114,7 @@ private:
static bool multipleFacesSelectedConfirm(const LLSD& notification, const LLSD& response);
static void setObjectType( LLPCode pcode );
void onClickGridOptions();
+ S32 calcRenderCost();
public:
LLButton *mBtnFocus;
diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp
index 9623554200..0ef502b81b 100644
--- a/indra/newview/llimview.cpp
+++ b/indra/newview/llimview.cpp
@@ -2719,6 +2719,15 @@ void LLIMMgr::inviteToSession(
{
LLFloaterReg::showInstance("incoming_call", payload, FALSE);
}
+
+ // Add the caller to the Recent List here (at this point
+ // "incoming_call" floater is shown and the recipient can
+ // reject the call), because even if a recipient will reject
+ // the call, the caller should be added to the recent list
+ // anyway. STORM-507.
+ if(type == IM_SESSION_P2P_INVITE)
+ LLRecentPeople::instance().add(caller_id);
+
mPendingInvitations[session_id.asString()] = LLSD();
}
}
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index c50afb0e9d..21b1cc77ad 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -3246,7 +3246,10 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
}
else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
{
- accept = TRUE;
+ // Don't allow placing an original item from a notecard to Current Outfit or an outfit folder
+ // because they must contain only links to wearable items.
+ accept = !(move_is_into_current_outfit || move_is_into_outfit);
+
if(drop)
{
copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(),
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index 43a16f8ed8..f1c7e952d1 100644
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -901,32 +901,32 @@ void LLManipRotate::renderSnapGuides()
{
if (i == 0)
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Forward") : LLTrans::getString("East"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Forward") : LLTrans::getString("Direction_East"), LLColor4::white);
}
else if (i == 16)
{
if (constraint_axis.mV[VZ] > 0.f)
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Left") : LLTrans::getString("North"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Left") : LLTrans::getString("Direction_North"), LLColor4::white);
}
else
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Right") : LLTrans::getString("South"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Right") : LLTrans::getString("Direction_South"), LLColor4::white);
}
}
else if (i == 32)
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Back") : LLTrans::getString("West"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Back") : LLTrans::getString("Direction_West"), LLColor4::white);
}
else
{
if (constraint_axis.mV[VZ] > 0.f)
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Right") : LLTrans::getString("South"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Right") : LLTrans::getString("Direction_South"), LLColor4::white);
}
else
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Left") : LLTrans::getString("North"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Left") : LLTrans::getString("Direction_North"), LLColor4::white);
}
}
}
@@ -934,32 +934,32 @@ void LLManipRotate::renderSnapGuides()
{
if (i == 0)
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Left") : LLTrans::getString("North"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Left") : LLTrans::getString("Direction_North"), LLColor4::white);
}
else if (i == 16)
{
if (constraint_axis.mV[VX] > 0.f)
{
- renderTickText(text_point, LLTrans::getString("Up"), LLColor4::white);
+ renderTickText(text_point, LLTrans::getString("Direction_Up"), LLColor4::white);
}
else
{
- renderTickText(text_point, LLTrans::getString("Down"), LLColor4::white);
+ renderTickText(text_point, LLTrans::getString("Direction_Down"), LLColor4::white);
}
}
else if (i == 32)
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Right") : LLTrans::getString("South"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Right") : LLTrans::getString("Direction_South"), LLColor4::white);
}
else
{
if (constraint_axis.mV[VX] > 0.f)
{
- renderTickText(text_point, LLTrans::getString("Down"), LLColor4::white);
+ renderTickText(text_point, LLTrans::getString("Direction_Down"), LLColor4::white);
}
else
{
- renderTickText(text_point, LLTrans::getString("Up"), LLColor4::white);
+ renderTickText(text_point, LLTrans::getString("Direction_Up"), LLColor4::white);
}
}
}
@@ -967,32 +967,32 @@ void LLManipRotate::renderSnapGuides()
{
if (i == 0)
{
- renderTickText(text_point, LLTrans::getString("Up"), LLColor4::white);
+ renderTickText(text_point, LLTrans::getString("Direction_Up"), LLColor4::white);
}
else if (i == 16)
{
if (constraint_axis.mV[VY] > 0.f)
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Forward") : LLTrans::getString("East"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Forward") : LLTrans::getString("Direction_East"), LLColor4::white);
}
else
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Back") : LLTrans::getString("West"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Back") : LLTrans::getString("Direction_West"), LLColor4::white);
}
}
else if (i == 32)
{
- renderTickText(text_point, LLTrans::getString("Down"), LLColor4::white);
+ renderTickText(text_point, LLTrans::getString("Direction_Down"), LLColor4::white);
}
else
{
if (constraint_axis.mV[VY] > 0.f)
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Back") : LLTrans::getString("West"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Back") : LLTrans::getString("Direction_West"), LLColor4::white);
}
else
{
- renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Forward") : LLTrans::getString("East"), LLColor4::white);
+ renderTickText(text_point, mObjectSelection->isAttachment() ? LLTrans::getString("Direction_Forward") : LLTrans::getString("Direction_East"), LLColor4::white);
}
}
}
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index edcf249a21..a2b0ac09af 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -470,7 +470,12 @@ LLMeshRepoThread::LLMeshRepoThread()
LLMeshRepoThread::~LLMeshRepoThread()
{
-
+ delete mMutex;
+ mMutex = NULL;
+ delete mHeaderMutex;
+ mHeaderMutex = NULL;
+ delete mSignal;
+ mSignal = NULL;
}
void LLMeshRepoThread::run()
@@ -573,6 +578,11 @@ void LLMeshRepoThread::run()
}
}
+ if (mSignal->isLocked())
+ { //make sure to let go of the mutex associated with the given signal before shutting down
+ mSignal->unlock();
+ }
+
res = LLConvexDecomposition::quitThread();
if (res != LLCD_OK)
{
@@ -580,7 +590,7 @@ void LLMeshRepoThread::run()
}
delete mCurlRequest;
- delete mMutex;
+ mCurlRequest = NULL;
}
void LLMeshRepoThread::loadMeshSkinInfo(const LLUUID& mesh_id)
@@ -2115,13 +2125,24 @@ void LLMeshRepository::init()
void LLMeshRepository::shutdown()
{
- mThread->mSignal->signal();
+ llinfos << "Shutting down mesh repository." << llendl;
+ mThread->mSignal->signal();
+
+ while (!mThread->isStopped())
+ {
+ apr_sleep(10);
+ }
delete mThread;
mThread = NULL;
for (U32 i = 0; i < mUploads.size(); ++i)
{
+ llinfos << "Waiting for pending mesh upload " << i << "/" << mUploads.size() << llendl;
+ while (!mUploads[i]->isStopped())
+ {
+ apr_sleep(10);
+ }
delete mUploads[i];
}
@@ -2130,9 +2151,11 @@ void LLMeshRepository::shutdown()
delete mMeshMutex;
mMeshMutex = NULL;
+ llinfos << "Shutting down decomposition system." << llendl;
+
if (mDecompThread)
{
- mDecompThread->shutdown();
+ mDecompThread->shutdown();
delete mDecompThread;
mDecompThread = NULL;
}
@@ -3130,6 +3153,11 @@ LLPhysicsDecomp::LLPhysicsDecomp()
LLPhysicsDecomp::~LLPhysicsDecomp()
{
shutdown();
+
+ delete mSignal;
+ mSignal = NULL;
+ delete mMutex;
+ mMutex = NULL;
}
void LLPhysicsDecomp::shutdown()
@@ -3139,9 +3167,9 @@ void LLPhysicsDecomp::shutdown()
mQuitting = true;
mSignal->signal();
- while (!mDone)
+ while (!isStopped())
{
- apr_sleep(100);
+ apr_sleep(10);
}
}
}
@@ -3519,10 +3547,11 @@ void LLPhysicsDecomp::run()
decomp->quitThread();
- //delete mSignal;
- delete mMutex;
- mSignal = NULL;
- mMutex = NULL;
+ if (mSignal->isLocked())
+ { //let go of mSignal's associated mutex
+ mSignal->unlock();
+ }
+
mDone = true;
}
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp
index a3aa3dbdff..d85ddcaa60 100644
--- a/indra/newview/llpanelmaininventory.cpp
+++ b/indra/newview/llpanelmaininventory.cpp
@@ -118,18 +118,6 @@ LLPanelMainInventory::LLPanelMainInventory()
mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLPanelMainInventory::setSortBy, this, _2));
mCommitCallbackRegistrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars));
- // Controls
- // *TODO: Just use persistant settings for each of these
- U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER);
- BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE );
- BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME );
- BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP );
-
- gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE);
- gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE);
- gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE);
- gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE);
-
mSavedFolderState = new LLSaveFolderState();
mSavedFolderState->setApply(FALSE);
}
@@ -325,67 +313,41 @@ void LLPanelMainInventory::resetFilters()
void LLPanelMainInventory::setSortBy(const LLSD& userdata)
{
- std::string sort_field = userdata.asString();
- if (sort_field == "name")
+ U32 sort_order_mask = getActivePanel()->getSortOrder();
+ std::string sort_type = userdata.asString();
+ if (sort_type == "name")
{
- U32 order = getActivePanel()->getSortOrder();
- order &= ~LLInventoryFilter::SO_DATE;
-
- getActivePanel()->setSortOrder( order );
-
- gSavedSettings.setU32("InventorySortOrder", order);
-
- gSavedSettings.setBOOL("Inventory.SortByName", TRUE );
- gSavedSettings.setBOOL("Inventory.SortByDate", FALSE );
+ sort_order_mask &= ~LLInventoryFilter::SO_DATE;
}
- else if (sort_field == "date")
+ else if (sort_type == "date")
{
- U32 order = getActivePanel()->getSortOrder();
- order |= LLInventoryFilter::SO_DATE;
-
- getActivePanel()->setSortOrder( order );
-
- gSavedSettings.setU32("InventorySortOrder", order);
-
- gSavedSettings.setBOOL("Inventory.SortByName", FALSE );
- gSavedSettings.setBOOL("Inventory.SortByDate", TRUE );
+ sort_order_mask |= LLInventoryFilter::SO_DATE;
}
- else if (sort_field == "foldersalwaysbyname")
+ else if (sort_type == "foldersalwaysbyname")
{
- U32 order = getActivePanel()->getSortOrder();
- if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME )
+ if ( sort_order_mask & LLInventoryFilter::SO_FOLDERS_BY_NAME )
{
- order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME;
-
- gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE );
+ sort_order_mask &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME;
}
else
{
- order |= LLInventoryFilter::SO_FOLDERS_BY_NAME;
-
- gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE );
+ sort_order_mask |= LLInventoryFilter::SO_FOLDERS_BY_NAME;
}
- getActivePanel()->setSortOrder( order );
}
- else if (sort_field == "systemfolderstotop")
+ else if (sort_type == "systemfolderstotop")
{
- U32 order = getActivePanel()->getSortOrder();
- if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP )
+ if ( sort_order_mask & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP )
{
- order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
-
- gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE );
+ sort_order_mask &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
}
else
{
- order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
-
- gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE );
+ sort_order_mask |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
}
- getActivePanel()->setSortOrder( order );
-
- gSavedSettings.setU32("InventorySortOrder", order);
}
+
+ getActivePanel()->setSortOrder(sort_order_mask);
+ gSavedSettings.setU32("InventorySortOrder", sort_order_mask);
}
// static
@@ -1022,6 +984,11 @@ void LLPanelMainInventory::onCustomAction(const LLSD& userdata)
const LLSD arg = "date";
setSortBy(arg);
}
+ if (command_name == "sort_folders_by_name")
+ {
+ const LLSD arg = "foldersalwaysbyname";
+ setSortBy(arg);
+ }
if (command_name == "sort_system_folders_to_top")
{
const LLSD arg = "systemfolderstotop";
@@ -1202,24 +1169,26 @@ BOOL LLPanelMainInventory::isActionEnabled(const LLSD& userdata)
BOOL LLPanelMainInventory::isActionChecked(const LLSD& userdata)
{
+ U32 sort_order_mask = getActivePanel()->getSortOrder();
const std::string command_name = userdata.asString();
-
if (command_name == "sort_by_name")
{
- U32 order = getActivePanel()->getSortOrder();
- return ~order & LLInventoryFilter::SO_DATE;
+ return ~sort_order_mask & LLInventoryFilter::SO_DATE;
}
if (command_name == "sort_by_recent")
{
- U32 order = getActivePanel()->getSortOrder();
- return order & LLInventoryFilter::SO_DATE;
+ return sort_order_mask & LLInventoryFilter::SO_DATE;
+ }
+
+ if (command_name == "sort_folders_by_name")
+ {
+ return sort_order_mask & LLInventoryFilter::SO_FOLDERS_BY_NAME;
}
if (command_name == "sort_system_folders_to_top")
{
- U32 order = getActivePanel()->getSortOrder();
- return order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
+ return sort_order_mask & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
}
return FALSE;
diff --git a/indra/newview/llpreviewgesture.cpp b/indra/newview/llpreviewgesture.cpp
index 16284d1a7e..8e5beb33ce 100644
--- a/indra/newview/llpreviewgesture.cpp
+++ b/indra/newview/llpreviewgesture.cpp
@@ -1597,7 +1597,7 @@ std::string LLPreviewGesture::getLabel(std::vector<std::string> labels)
if(v_labels[0]=="Chat")
{
- result=LLTrans::getString("Chat");
+ result=LLTrans::getString("Chat Message");
}
else if(v_labels[0]=="Sound")
{
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 8ffbd5510d..746ba274ed 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -5204,7 +5204,6 @@ LLSelectNode::LLSelectNode(const LLSelectNode& nodep)
mSilhouetteVertices = nodep.mSilhouetteVertices;
mSilhouetteNormals = nodep.mSilhouetteNormals;
- mSilhouetteSegments = nodep.mSilhouetteSegments;
mSilhouetteExists = nodep.mSilhouetteExists;
mObject = nodep.mObject;
@@ -5628,17 +5627,15 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
gGL.begin(LLRender::LINES);
{
- S32 i = 0;
- for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++)
+ for(S32 i = 0; i < mSilhouetteVertices.size(); i += 2)
{
- for(; i < mSilhouetteSegments[seg_num]; i++)
- {
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
-
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
- }
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
+ gGL.texCoord2f( u_coord, v_coord );
+ gGL.vertex3fv( mSilhouetteVertices[i].mV);
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ gGL.texCoord2f( u_coord, v_coord );
+ gGL.vertex3fv(mSilhouetteVertices[i+1].mV);
}
}
gGL.end();
@@ -5649,51 +5646,50 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.begin(LLRender::TRIANGLES);
{
- S32 i = 0;
- for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++)
+ for(S32 i = 0; i < mSilhouetteVertices.size(); i+=2)
{
- S32 first_i = i;
- LLVector3 v;
- LLVector2 t;
+ if (!mSilhouetteNormals[i].isFinite() ||
+ !mSilhouetteNormals[i+1].isFinite())
+ { //skip skewed segments
+ continue;
+ }
- for(; i < mSilhouetteSegments[seg_num]; i++)
- {
+ LLVector3 v[4];
+ LLVector2 tc[4];
+ v[0] = mSilhouetteVertices[i] + (mSilhouetteNormals[i] * silhouette_thickness);
+ tc[0].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale);
- if (i == first_i) {
- LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness;
- vert += mSilhouetteVertices[i];
+ v[1] = mSilhouetteVertices[i];
+ tc[1].set(u_coord, v_coord);
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
- gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale );
- gGL.vertex3fv( vert.mV );
-
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
+ u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
- gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
+ v[2] = mSilhouetteVertices[i+1] + (mSilhouetteNormals[i+1] * silhouette_thickness);
+ tc[2].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale);
+
+ v[3] = mSilhouetteVertices[i+1];
+ tc[3].set(u_coord,v_coord);
- v = mSilhouetteVertices[i];
- t = LLVector2(u_coord, v_coord);
- }
- else {
- LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness;
- vert += mSilhouetteVertices[i];
-
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
- gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale );
- gGL.vertex3fv( vert.mV );
- gGL.vertex3fv( vert.mV );
-
- gGL.texCoord2fv(t.mV);
- u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
- gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
- gGL.vertex3fv(v.mV);
- gGL.texCoord2f( u_coord, v_coord );
- gGL.vertex3fv( mSilhouetteVertices[i].mV );
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
+ gGL.texCoord2fv(tc[0].mV);
+ gGL.vertex3fv( v[0].mV );
+
+ gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
+ gGL.texCoord2fv( tc[1].mV );
+ gGL.vertex3fv( v[1].mV );
- }
- }
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
+ gGL.texCoord2fv( tc[2].mV );
+ gGL.vertex3fv( v[2].mV );
+
+ gGL.vertex3fv( v[2].mV );
+
+ gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
+ gGL.texCoord2fv( tc[1].mV );
+ gGL.vertex3fv( v[1].mV );
+
+ gGL.texCoord2fv( tc[3].mV );
+ gGL.vertex3fv( v[3].mV );
}
}
gGL.end();
@@ -6395,7 +6391,7 @@ U32 LLObjectSelection::getSelectedObjectTriangleCount()
return count;
}
-S32 LLObjectSelection::getSelectedObjectRenderCost()
+/*S32 LLObjectSelection::getSelectedObjectRenderCost()
{
S32 cost = 0;
LLVOVolume::texture_cost_t textures;
@@ -6419,7 +6415,7 @@ S32 LLObjectSelection::getSelectedObjectRenderCost()
return cost;
-}
+}*/
//-----------------------------------------------------------------------------
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 85d8d3212d..1b354f983a 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -182,7 +182,6 @@ public:
std::vector<LLVector3> mTextureScaleRatios;
std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object
std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object
- std::vector<S32> mSilhouetteSegments; // array of normals to render silhouette of object
BOOL mSilhouetteExists; // need to generate silhouette?
protected:
diff --git a/indra/newview/llsimplestat.h b/indra/newview/llsimplestat.h
index a90e503adb..9d7780c4f9 100644
--- a/indra/newview/llsimplestat.h
+++ b/indra/newview/llsimplestat.h
@@ -2,31 +2,25 @@
* @file llsimplestat.h
* @brief Runtime statistics accumulation.
*
- * $LicenseInfo:firstyear=2010&license=viewergpl$
- *
- * Copyright (c) 2010, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index a4c9b66e38..5dd1b5ba7e 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -273,12 +273,6 @@ void LLSpatialGroup::buildOcclusion()
LLVector4a r;
r.setAdd(mBounds[1], fudge);
- LLVector4a r2;
- r2.splat(0.25f);
- r2.add(mBounds[1]);
-
- r.setMin(r, r2);
-
LLStrider<LLVector3> pos;
mOcclusionVerts->getVertexStrider(pos);
@@ -1627,8 +1621,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
if (mSpatialPartition->isOcclusionEnabled() && LLPipeline::sUseOcclusion > 1)
{
// Don't cull hole/edge water, unless we have the GL_ARB_depth_clamp extension
- if ((mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER && !gGLManager.mHasDepthClamp) ||
- earlyFail(camera, this))
+ if (earlyFail(camera, this))
{
setOcclusionState(LLSpatialGroup::DISCARD_QUERY);
assert_states_valid(this);
@@ -1656,12 +1649,11 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
// behind the far clip plane, and in the case of edge water to avoid
// it being culled while still visible.
bool const use_depth_clamp = gGLManager.mHasDepthClamp &&
- (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER ||
+ (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER ||
mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER);
- if (use_depth_clamp)
- {
- glEnable(GL_DEPTH_CLAMP);
- }
+
+ LLGLEnable clamp(use_depth_clamp ? GL_DEPTH_CLAMP : 0);
+
#if !LL_DARWIN
U32 mode = gGLManager.mHasOcclusionQuery2 ? GL_ANY_SAMPLES_PASSED : GL_SAMPLES_PASSED_ARB;
#else
@@ -1676,22 +1668,33 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX);
- if (camera->getOrigin().isExactlyZero())
- { //origin is invalid, draw entire box
- mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0);
- mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8);
+ if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER)
+ {
+ LLGLSquashToFarClip squash(glh_get_current_projection(), 1);
+ if (camera->getOrigin().isExactlyZero())
+ { //origin is invalid, draw entire box
+ mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0);
+ mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8);
+ }
+ else
+ {
+ mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0]));
+ }
}
else
{
- mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0]));
+ if (camera->getOrigin().isExactlyZero())
+ { //origin is invalid, draw entire box
+ mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0);
+ mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8);
+ }
+ else
+ {
+ mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0]));
+ }
}
glEndQueryARB(mode);
-
- if (use_depth_clamp)
- {
- glDisable(GL_DEPTH_CLAMP);
- }
}
setOcclusionState(LLSpatialGroup::QUERY_PENDING);
diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp
index 3f7dc24ade..fa91f129b8 100644
--- a/indra/newview/lltoastnotifypanel.cpp
+++ b/indra/newview/lltoastnotifypanel.cpp
@@ -563,7 +563,17 @@ void LLIMToastNotifyPanel::reshape(S32 width, S32 height, BOOL called_from_paren
height = rc.getHeight();
width = rc.getWidth();
+ bool is_width_changed = width != getRect().getWidth();
+
LLToastPanel::reshape(width, height, called_from_parent);
+
+ // Notification height required to display the text message depends on
+ // the width of the text box thus if panel width is changed the text box
+ // width is also changed then reshape() is called to adjust proper height.
+ if (is_width_changed)
+ {
+ reshape(width, height, called_from_parent);
+ }
}
// EOF
diff --git a/indra/newview/lltranslate.cpp b/indra/newview/lltranslate.cpp
index f7159ae324..011aa47e31 100644
--- a/indra/newview/lltranslate.cpp
+++ b/indra/newview/lltranslate.cpp
@@ -2,27 +2,27 @@
* @file lltranslate.cpp
* @brief Functions for translating text via Google Translate.
*
-* $LicenseInfo:firstyear=2009&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2010, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
#include "llviewerprecompiledheaders.h"
diff --git a/indra/newview/lltranslate.h b/indra/newview/lltranslate.h
index 2426bb71b6..e85a42e878 100644
--- a/indra/newview/lltranslate.h
+++ b/indra/newview/lltranslate.h
@@ -2,27 +2,27 @@
* @file lltranslate.h
* @brief Human language translation class and JSON response receiver.
*
-* $LicenseInfo:firstyear=2009&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2010, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
#ifndef LL_LLTRANSLATE_H
#define LL_LLTRANSLATE_H
diff --git a/indra/newview/llviewerassetstats.cpp b/indra/newview/llviewerassetstats.cpp
index 9d98302210..e621cf647e 100644
--- a/indra/newview/llviewerassetstats.cpp
+++ b/indra/newview/llviewerassetstats.cpp
@@ -2,31 +2,25 @@
* @file llviewerassetstats.cpp
* @brief
*
- * $LicenseInfo:firstyear=2010&license=viewergpl$
- *
- * Copyright (c) 2010, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
diff --git a/indra/newview/llviewerassetstats.h b/indra/newview/llviewerassetstats.h
index 905ceefad5..73ec5974b2 100644
--- a/indra/newview/llviewerassetstats.h
+++ b/indra/newview/llviewerassetstats.h
@@ -2,31 +2,25 @@
* @file llviewerassetstats.h
* @brief Client-side collection of asset request statistics
*
- * $LicenseInfo:firstyear=2010&license=viewergpl$
- *
- * Copyright (c) 2010, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index b36b5aa9ee..fcd9141269 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -53,7 +53,7 @@
#include "llwebsharing.h" // For LLWebSharing::setOpenIDCookie(), *TODO: find a better way to do this!
#include "llfilepicker.h"
#include "llnotifications.h"
-
+#include "lldir_win32.h"
#include "llevent.h" // LLSimpleListener
#include "llnotificationsutil.h"
#include "lluuid.h"
@@ -1766,7 +1766,8 @@ LLPluginClassMedia* LLViewerMediaImpl::newSourceFromMediaType(std::string media_
media_source->setTarget(target);
- if (media_source->init(launcher_name, plugin_name, gSavedSettings.getBOOL("PluginAttachDebuggerToPlugins")))
+ const std::string plugin_dir = gDirUtilp->getLLPluginDir();
+ if (media_source->init(launcher_name, plugin_dir, plugin_name, gSavedSettings.getBOOL("PluginAttachDebuggerToPlugins")))
{
return media_source;
}
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index d723fc0a8e..bcdc774c5e 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -487,7 +487,6 @@ void LLViewerObject::initVOClasses()
llinfos << "Viewer Object size: " << sizeof(LLViewerObject) << llendl;
LLVOGrass::initClass();
LLVOWater::initClass();
- LLVOSky::initClass();
LLVOVolume::initClass();
}
@@ -3033,6 +3032,8 @@ void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped)
{
if (!mOnMap)
{
+ llassert_always(LLWorld::getInstance()->getRegionFromHandle(getRegion()->getHandle()));
+
gObjectList.addToMap(this);
mOnMap = TRUE;
}
@@ -3674,8 +3675,8 @@ void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, BOOL damped)
// Set position relative to parent, if no parent, relative to region
if (!isRoot())
{
- LLViewerObject::setPosition(pos_parent);
- updateDrawable(damped);
+ LLViewerObject::setPosition(pos_parent, damped);
+ //updateDrawable(damped);
}
else
{
@@ -3716,6 +3717,7 @@ void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, BOOL damped)
LLVector3 position_offset = getPosition() * getParent()->getRotation();
((LLViewerObject *)getParent())->setPositionEdit(pos_edit - position_offset);
+ updateDrawable(damped);
}
else if (isJointChild())
{
@@ -3724,15 +3726,14 @@ void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, BOOL damped)
LLQuaternion inv_parent_rot = parent->getRotation();
inv_parent_rot.transQuat();
LLVector3 pos_parent = (pos_edit - parent->getPositionRegion()) * inv_parent_rot;
- LLViewerObject::setPosition(pos_parent);
+ LLViewerObject::setPosition(pos_parent, damped);
}
else
{
- LLViewerObject::setPosition(pos_edit);
+ LLViewerObject::setPosition(pos_edit, damped);
mPositionRegion = pos_edit;
mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
- }
- updateDrawable(damped);
+ }
}
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 8c3bf5bf12..4f71f8ea87 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -1490,6 +1490,22 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset)
LLWorld::getInstance()->shiftRegions(offset);
}
+//debug code
+bool LLViewerObjectList::hasMapObjectInRegion(LLViewerRegion* regionp)
+{
+ for (vobj_list_t::iterator iter = mMapObjects.begin(); iter != mMapObjects.end(); ++iter)
+ {
+ LLViewerObject* objectp = *iter;
+
+ if(objectp->isDead() || objectp->getRegion() == regionp)
+ {
+ return true ;
+ }
+ }
+
+ return false ;
+}
+
void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap)
{
LLColor4 above_water_color = LLUIColorTable::instance().getColor( "NetMapOtherOwnAboveWater" );
@@ -1508,6 +1524,9 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap)
for (vobj_list_t::iterator iter = mMapObjects.begin(); iter != mMapObjects.end(); ++iter)
{
LLViewerObject* objectp = *iter;
+
+ llassert_always(!objectp->isDead());
+
if (!objectp->getRegion() || objectp->isOrphaned() || objectp->isAttachment())
{
continue;
@@ -1795,7 +1814,7 @@ LLViewerObject *LLViewerObjectList::replaceObject(const LLUUID &id, const LLPCod
LLViewerObject *old_instance = findObject(id);
if (old_instance)
{
- cleanupReferences(old_instance);
+ //cleanupReferences(old_instance);
old_instance->markDead();
return createObject(pcode, regionp, id, old_instance->getLocalID(), LLHost());
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index 7d0653b3b4..4830f5912b 100644
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -103,6 +103,7 @@ public:
void shiftObjects(const LLVector3 &offset);
+ bool hasMapObjectInRegion(LLViewerRegion* regionp) ;
void renderObjectsForMap(LLNetMap &netmap);
void renderObjectBounds(const LLVector3 &center);
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index dd6f7011a1..a257703b24 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -602,16 +602,16 @@ F32 LLVOAvatar::sRenderDistance = 256.f;
S32 LLVOAvatar::sNumVisibleAvatars = 0;
S32 LLVOAvatar::sNumLODChangesThisFrame = 0;
-const LLUUID LLVOAvatar::sStepSoundOnLand = LLUUID("e8af4a28-aa83-4310-a7c4-c047e15ea0df");
+const LLUUID LLVOAvatar::sStepSoundOnLand("e8af4a28-aa83-4310-a7c4-c047e15ea0df");
const LLUUID LLVOAvatar::sStepSounds[LL_MCODE_END] =
{
- LLUUID(SND_STONE_RUBBER),
- LLUUID(SND_METAL_RUBBER),
- LLUUID(SND_GLASS_RUBBER),
- LLUUID(SND_WOOD_RUBBER),
- LLUUID(SND_FLESH_RUBBER),
- LLUUID(SND_RUBBER_PLASTIC),
- LLUUID(SND_RUBBER_RUBBER)
+ SND_STONE_RUBBER,
+ SND_METAL_RUBBER,
+ SND_GLASS_RUBBER,
+ SND_WOOD_RUBBER,
+ SND_FLESH_RUBBER,
+ SND_RUBBER_PLASTIC,
+ SND_RUBBER_RUBBER
};
S32 LLVOAvatar::sRenderName = RENDER_NAME_ALWAYS;
@@ -8241,7 +8241,7 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d
void LLVOAvatar::idleUpdateRenderCost()
{
- static const U32 ARC_BODY_PART_COST = 200;
+ static const U32 ARC_BODY_PART_COST = 20;
static const U32 ARC_LIMIT = 2048;
static std::set<LLUUID> all_textures;
@@ -8252,7 +8252,7 @@ void LLVOAvatar::idleUpdateRenderCost()
}
U32 cost = 0;
- LLVOVolume::texture_cost_t textures;
+ std::set<LLUUID> textures;
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
@@ -8293,21 +8293,15 @@ void LLVOAvatar::idleUpdateRenderCost()
}
- for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter)
- {
- // add the cost of each individual texture in the linkset
- cost += iter->second;
- }
-
// Diagnostic output to identify all avatar-related textures.
// Does not affect rendering cost calculation.
// Could be wrapped in a debug option if output becomes problematic.
if (isSelf())
{
// print any attachment textures we didn't already know about.
- for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
+ for (std::set<LLUUID>::iterator it = textures.begin(); it != textures.end(); ++it)
{
- LLUUID image_id = it->first;
+ LLUUID image_id = *it;
if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
continue;
if (all_textures.find(image_id) == all_textures.end())
@@ -8339,6 +8333,8 @@ void LLVOAvatar::idleUpdateRenderCost()
}
}
+ cost += textures.size() * LLVOVolume::ARC_TEXTURE_COST;
+
setDebugText(llformat("%d", cost));
F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f);
F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f);
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 7ae8c2c07d..80f43e51d2 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -77,9 +77,6 @@ static const LLVector2 TEX11 = LLVector2(1.f, 1.f);
LLUUID gSunTextureID = IMG_SUN;
LLUUID gMoonTextureID = IMG_MOON;
-//static
-LLColor3 LLHaze::sAirScaSeaLevel;
-
class LLFastLn
{
public:
@@ -182,6 +179,23 @@ inline void color_gamma_correct(LLColor3 &col)
}
}
+static LLColor3 calc_air_sca_sea_level()
+{
+ static LLColor3 WAVE_LEN(675, 520, 445);
+ static LLColor3 refr_ind = refr_ind_calc(WAVE_LEN);
+ static LLColor3 n21 = refr_ind * refr_ind - LLColor3(1, 1, 1);
+ static LLColor3 n4 = n21 * n21;
+ static LLColor3 wl2 = WAVE_LEN * WAVE_LEN * 1e-6f;
+ static LLColor3 wl4 = wl2 * wl2;
+ static LLColor3 mult_const = fsigma * 2.0f/ 3.0f * 1e24f * (F_PI * F_PI) * n4;
+ static F32 dens_div_N = F32( ATM_SEA_LEVEL_NDENS / Ndens2);
+ return dens_div_N * color_div ( mult_const, wl4 );
+}
+
+// static constants.
+LLColor3 const LLHaze::sAirScaSeaLevel = calc_air_sca_sea_level();
+F32 const LLHaze::sAirScaIntense = color_intens(LLHaze::sAirScaSeaLevel);
+F32 const LLHaze::sAirScaAvg = LLHaze::sAirScaIntense / 3.f;
/***************************************
@@ -394,12 +408,6 @@ LLVOSky::~LLVOSky()
mCubeMap = NULL;
}
-void LLVOSky::initClass()
-{
- LLHaze::initClass();
-}
-
-
void LLVOSky::init()
{
const F32 haze_int = color_intens(mHaze.calcSigSca(0));
@@ -2147,17 +2155,8 @@ void LLVOSky::updateFog(const F32 distance)
stop_glerror();
}
-// static
-void LLHaze::initClass()
-{
- sAirScaSeaLevel = LLHaze::calcAirScaSeaLevel();
-}
-
-
// Functions used a lot.
-
-
F32 color_norm_pow(LLColor3& col, F32 e, BOOL postmultiply)
{
F32 mv = color_max(col);
diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h
index 6b3e7873a1..d3a42583ea 100644
--- a/indra/newview/llvosky.h
+++ b/indra/newview/llvosky.h
@@ -292,23 +292,6 @@ LL_FORCE_INLINE LLColor3 refr_ind_calc(const LLColor3 &wave_length)
}
-LL_FORCE_INLINE LLColor3 calc_air_sca_sea_level()
-{
- const static LLColor3 WAVE_LEN(675, 520, 445);
- const static LLColor3 refr_ind = refr_ind_calc(WAVE_LEN);
- const static LLColor3 n21 = refr_ind * refr_ind - LLColor3(1, 1, 1);
- const static LLColor3 n4 = n21 * n21;
- const static LLColor3 wl2 = WAVE_LEN * WAVE_LEN * 1e-6f;
- const static LLColor3 wl4 = wl2 * wl2;
- const static LLColor3 mult_const = fsigma * 2.0f/ 3.0f * 1e24f * (F_PI * F_PI) * n4;
- const static F32 dens_div_N = F32( ATM_SEA_LEVEL_NDENS / Ndens2);
- return dens_div_N * color_div ( mult_const, wl4 );
-}
-
-const LLColor3 gAirScaSeaLevel = calc_air_sca_sea_level();
-const F32 AIR_SCA_INTENS = color_intens(gAirScaSeaLevel);
-const F32 AIR_SCA_AVG = AIR_SCA_INTENS / 3.f;
-
class LLHaze
{
public:
@@ -316,18 +299,15 @@ public:
LLHaze(const F32 g, const LLColor3& sca, const F32 fo = 2.f) :
mG(g), mSigSca(0.25f/F_PI * sca), mFalloff(fo), mAbsCoef(0.f)
{
- mAbsCoef = color_intens(mSigSca) / AIR_SCA_INTENS;
+ mAbsCoef = color_intens(mSigSca) / sAirScaIntense;
}
LLHaze(const F32 g, const F32 sca, const F32 fo = 2.f) : mG(g),
mSigSca(0.25f/F_PI * LLColor3(sca, sca, sca)), mFalloff(fo)
{
- mAbsCoef = 0.01f * sca / AIR_SCA_AVG;
+ mAbsCoef = 0.01f * sca / sAirScaAvg;
}
- static void initClass();
-
-
F32 getG() const { return mG; }
void setG(const F32 g)
@@ -343,12 +323,12 @@ public:
void setSigSca(const LLColor3& s)
{
mSigSca = s;
- mAbsCoef = 0.01f * color_intens(mSigSca) / AIR_SCA_INTENS;
+ mAbsCoef = 0.01f * color_intens(mSigSca) / sAirScaIntense;
}
void setSigSca(const F32 s0, const F32 s1, const F32 s2)
{
- mSigSca = AIR_SCA_AVG * LLColor3 (s0, s1, s2);
+ mSigSca = sAirScaAvg * LLColor3 (s0, s1, s2);
mAbsCoef = 0.01f * (s0 + s1 + s2) / 3;
}
@@ -392,10 +372,11 @@ public:
static inline LLColor3 calcAirSca(const F32 h);
static inline void calcAirSca(const F32 h, LLColor3 &result);
- static LLColor3 calcAirScaSeaLevel() { return gAirScaSeaLevel; }
- static const LLColor3 &getAirScaSeaLevel() { return sAirScaSeaLevel; }
-public:
- static LLColor3 sAirScaSeaLevel;
+
+private:
+ static LLColor3 const sAirScaSeaLevel;
+ static F32 const sAirScaIntense;
+ static F32 const sAirScaAvg;
protected:
F32 mG;
@@ -473,7 +454,6 @@ public:
LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
// Initialize/delete data that's only inited once per class.
- static void initClass();
void init();
void initCubeMap();
void initEmpty();
@@ -654,14 +634,12 @@ F32 color_norm_pow(LLColor3& col, F32 e, BOOL postmultiply = FALSE);
inline LLColor3 LLHaze::calcAirSca(const F32 h)
{
- static const LLColor3 air_sca_sea_level = calcAirScaSeaLevel();
- return calcFalloff(h) * air_sca_sea_level;
+ return calcFalloff(h) * sAirScaSeaLevel;
}
inline void LLHaze::calcAirSca(const F32 h, LLColor3 &result)
{
- static const LLColor3 air_sca_sea_level = calcAirScaSeaLevel();
- result = air_sca_sea_level;
+ result = sAirScaSeaLevel;
result *= calcFalloff(h);
}
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 55e68d61f9..be987a2310 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -2874,7 +2874,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p
trans_mat.translate(getRegion()->getOriginAgent());
}
- volume->generateSilhouetteVertices(nodep->mSilhouetteVertices, nodep->mSilhouetteNormals, nodep->mSilhouetteSegments, view_vector, trans_mat, mRelativeXformInvTrans, nodep->getTESelectMask());
+ volume->generateSilhouetteVertices(nodep->mSilhouetteVertices, nodep->mSilhouetteNormals, view_vector, trans_mat, mRelativeXformInvTrans, nodep->getTESelectMask());
nodep->mSilhouetteExists = TRUE;
}
@@ -2931,39 +2931,17 @@ const LLMatrix4 LLVOVolume::getRenderMatrix() const
// total cost is returned value + 5 * size of the resulting set.
// Cannot include cost of textures, as they may be re-used in linked
// children, and cost should only be increased for unique textures -Nyx
-U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
+U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
{
// base cost of each prim should be 10 points
static const U32 ARC_PRIM_COST = 10;
-
- // Get access to params we'll need at various points.
- // Skip if this is object doesn't have a volume (e.g. is an avatar).
- const BOOL has_volume = (getVolume() != NULL);
- LLVolumeParams volume_params;
- LLPathParams path_params;
- LLProfileParams profile_params;
-
- if (has_volume)
- {
- volume_params = getVolume()->getParams();
- path_params = volume_params.getPathParams();
- profile_params = volume_params.getProfileParams();
- }
-
// per-prim costs
static const U32 ARC_INVISI_COST = 1;
- static const U32 ARC_PARTICLE_COST = 100;
- static const U32 ARC_CUT_COST = 1;
- static const U32 ARC_TEXTURE_COST = 5;
-
- // per-prim multipliers
- static const U32 ARC_HOLLOW_MULT = 2;
- static const U32 ARC_CIRC_PROF_MULT = 2;
- static const U32 ARC_CIRC_PATH_MULT = 2;
- static const U32 ARC_GLOW_MULT = 2;
- static const U32 ARC_BUMP_MULT = 2;
- static const U32 ARC_FLEXI_MULT = 4;
- static const U32 ARC_SHINY_MULT = 2;
+ static const U32 ARC_SHINY_COST = 1;
+ static const U32 ARC_GLOW_COST = 1;
+ static const U32 ARC_FLEXI_COST = 8;
+ static const U32 ARC_PARTICLE_COST = 16;
+ static const U32 ARC_BUMP_COST = 4;
// per-face costs
static const U32 ARC_PLANAR_COST = 1;
@@ -2979,68 +2957,9 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
U32 flexi = 0;
U32 animtex = 0;
U32 particles = 0;
+ U32 scale = 0;
U32 bump = 0;
U32 planar = 0;
- U32 cuts = 0;
- U32 hollow = 0;
- U32 circular_profile = 0;
- U32 circular_path = 0;
-
- // these multipliers are variable and can be floating point
- F32 scale = 0.f;
- F32 twist = 0.f;
- F32 revolutions = 0.f;
-
-
- const LLDrawable* drawablep = mDrawable;
-
- if (isSculpted())
- {
- if (isMesh())
- {
- // base cost is dependent on mesh complexity
- // note that 3 is the highest LOD as of the time of this coding.
- S32 size = gMeshRepo.getMeshSize(volume_params.getSculptID(),3);
- if ( size > 0)
- {
- if (gMeshRepo.getSkinInfo(volume_params.getSculptID()))
- {
- // weighted attachment - 1 point for every 3 bytes
- shame = (U32)(size / 3.f);
- }
- else
- {
- // non-weighted attachment - 1 point for every 4 bytes
- shame = (U32)(size / 4.f);
- }
-
- if (shame == 0)
- {
- // someone made a really tiny mesh.
- shame = 1;
- }
- }
- else
- {
- // something went wrong - user should know their content isn't render-free
- return 0;
- }
- }
- else
- {
- const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
- LLUUID sculpt_id = sculpt_params->getSculptTexture();
- if (textures.find(sculpt_id) == textures.end())
- {
- LLViewerFetchedTexture *texture = LLViewerTextureManager::getFetchedTexture(sculpt_id);
- if (texture)
- {
- S32 texture_cost = (S32)(ARC_TEXTURE_COST * (texture->getFullHeight() / 128.f + texture->getFullWidth() / 128.f + 1));
- textures.insert(texture_cost_t::value_type(sculpt_id, texture_cost));
- }
- }
- }
- }
if (isFlexible())
{
@@ -3052,67 +2971,15 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
}
const LLVector3& sc = getScale();
- scale += sc.mV[0] + sc.mV[1] + sc.mV[2];
- if (scale > 4.f)
- {
- // scale is a multiplier, cap it at 4.
- scale = 4.f;
- }
-
- // add points for cut prims
- if (path_params.getBegin() != 0.f || path_params.getEnd() != 1.f)
- {
- ++cuts;
- }
-
- if (profile_params.getBegin() != 0.f || profile_params.getEnd() != 1.f)
- {
- ++cuts;
- }
-
- // double cost for hollow prims / sculpties
- if (volume_params.getHollow() != 0.f)
- {
- hollow = 1;
- }
-
- F32 twist_mag = path_params.getTwistBegin() - path_params.getTwistEnd();
- if (twist_mag < 0)
- {
- twist_mag *= -1.f;
- }
-
- // note magnitude of twist is [-1.f, 1.f]. which translates to [-180, 180] degrees.
- // scale to degrees / 90 by multiplying by 2.
- twist = twist_mag * 2.f;
-
- // multiply by the number of revolutions in the prim. cap at 4.
- revolutions = path_params.getRevolutions();
- if (revolutions > 4.f)
- {
- revolutions = 4.f;
- }
+ scale += (U32) sc.mV[0] + (U32) sc.mV[1] + (U32) sc.mV[2];
- // double cost for circular profiles / sculpties
- if (profile_params.getCurveType() == LL_PCODE_PROFILE_CIRCLE ||
- profile_params.getCurveType() == LL_PCODE_PROFILE_CIRCLE_HALF)
- {
- circular_profile = 1;
- }
-
- // double cost for circular paths / sculpties
- if (path_params.getCurveType() == LL_PCODE_PATH_CIRCLE ||
- path_params.getCurveType() == LL_PCODE_PATH_CIRCLE2)
- {
- circular_path = 1;
- }
+ const LLDrawable* drawablep = mDrawable;
- // treat sculpties as hollow prims with circular paths & profiles
- if (isSculpted() && !isMesh())
+ if (isSculpted())
{
- hollow = 1;
- circular_profile = 1;
- circular_path = 1;
+ const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLUUID sculpt_id = sculpt_params->getSculptTexture();
+ textures.insert(sculpt_id);
}
for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
@@ -3123,11 +2990,7 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
if (img)
{
- if (textures.find(img->getID()) == textures.end())
- {
- S32 texture_cost = (S32)(ARC_TEXTURE_COST * (img->getFullHeight() / 128.f + img->getFullWidth() / 128.f + 1));
- textures.insert(texture_cost_t::value_type(img->getID(), texture_cost));
- }
+ textures.insert(img->getID());
}
if (face->getPoolType() == LLDrawPool::POOL_ALPHA)
@@ -3136,24 +2999,21 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
}
else if (img && img->getPrimaryFormat() == GL_ALPHA)
{
- invisi++;
+ invisi = 1;
}
if (te)
{
if (te->getBumpmap())
{
- // bump is a multiplier, don't add per-face
bump = 1;
}
if (te->getShiny())
{
- // shiny is a multiplier, don't add per-face
shiny = 1;
}
if (te->getGlow() > 0.f)
{
- // glow is a multiplier, don't add per-face
glow = 1;
}
if (face->mTextureMatrix != NULL)
@@ -3167,70 +3027,37 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
}
}
- // shame currently has the "base" cost of 10 for normal prims, variable for mesh
- // add modifier settings
- shame += cuts * ARC_CUT_COST;
- shame += planar * ARC_PLANAR_COST;
- shame += animtex * ARC_ANIM_TEX_COST;
- shame += alpha * ARC_ALPHA_COST;
shame += invisi * ARC_INVISI_COST;
+ shame += shiny * ARC_SHINY_COST;
+ shame += glow * ARC_GLOW_COST;
+ shame += alpha * ARC_ALPHA_COST;
+ shame += flexi * ARC_FLEXI_COST;
+ shame += animtex * ARC_ANIM_TEX_COST;
+ shame += particles * ARC_PARTICLE_COST;
+ shame += bump * ARC_BUMP_COST;
+ shame += planar * ARC_PLANAR_COST;
+ shame += scale;
- // multiply shame by multipliers
- if (hollow)
- {
- shame *= hollow * ARC_HOLLOW_MULT;
- }
-
- if (circular_profile)
- {
- shame *= circular_profile * ARC_CIRC_PROF_MULT;
- }
-
- if (circular_path)
- {
- shame *= circular_path * ARC_CIRC_PATH_MULT;
- }
-
- if (glow)
- {
- shame *= glow * ARC_GLOW_MULT;
- }
-
- if (bump)
- {
- shame *= bump * ARC_BUMP_MULT;
- }
-
- if (flexi)
- {
- shame *= flexi * ARC_FLEXI_MULT;
- }
-
- if (shiny)
- {
- shame *= shiny * ARC_SHINY_MULT;
- }
-
- if (twist > 1.f)
- {
- shame = (U32)(shame * twist);
- }
-
- if (scale > 1.f)
- {
- shame = (U32)(shame *scale);
- }
-
- if (revolutions > 1.f)
+ LLViewerObject::const_child_list_t& child_list = getChildren();
+ for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end();
+ ++iter)
{
- shame = (U32)(shame * revolutions);
+ const LLViewerObject* child_objectp = *iter;
+ const LLDrawable* child_drawablep = child_objectp->mDrawable;
+ if (child_drawablep)
+ {
+ const LLVOVolume* child_volumep = child_drawablep->getVOVolume();
+ if (child_volumep)
+ {
+ shame += child_volumep->getRenderCost(textures);
+ }
+ }
}
- // add additional costs
- shame += particles * ARC_PARTICLE_COST;
-
return shame;
+
}
F32 LLVOVolume::getStreamingCost()
@@ -3247,16 +3074,13 @@ F32 LLVOVolume::getStreamingCost()
return 0.f;
}
-U32 LLVOVolume::getTriangleCount()
+U32 LLVOVolume::getTriangleCount() const
{
U32 count = 0;
LLVolume* volume = getVolume();
if (volume)
{
- for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
- {
- count += volume->getVolumeFace(i).mNumIndices/3;
- }
+ count = volume->getNumTriangles();
}
return count;
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 5af88c6cbd..0c12f14832 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -129,10 +129,9 @@ public:
const LLMatrix4& getRelativeXform() const { return mRelativeXform; }
const LLMatrix3& getRelativeXformInvTrans() const { return mRelativeXformInvTrans; }
/*virtual*/ const LLMatrix4 getRenderMatrix() const;
- typedef std::map<LLUUID, S32> texture_cost_t;
- U32 getRenderCost(texture_cost_t &textures) const;
+ U32 getRenderCost(std::set<LLUUID> &textures) const;
/*virtual*/ F32 getStreamingCost();
- /*virtual*/ U32 getTriangleCount();
+ /*virtual*/ U32 getTriangleCount() const;
/*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
BOOL pick_transparent = FALSE,
@@ -359,6 +358,8 @@ public:
static LLPointer<LLObjectMediaDataClient> sObjectMediaClient;
static LLPointer<LLObjectMediaNavigateClient> sObjectMediaNavigateClient;
+ static const U32 ARC_TEXTURE_COST = 5;
+
protected:
static S32 sNumLODChanges;
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index fa9b9d5bc3..85871f21d6 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -281,6 +281,8 @@ void LLWorld::removeRegion(const LLHost &host)
delete regionp;
updateWaterObjects();
+
+ llassert_always(!gObjectList.hasMapObjectInRegion(regionp)) ;
}
@@ -870,320 +872,148 @@ void LLWorld::waterHeightRegionInfo(std::string const& sim_name, F32 water_heigh
}
}
-// There are three types of water objects:
-// Region water objects: the water in a region.
-// Hole water objects: water in the void but within current draw distance.
-// Edge water objects: the water outside the draw distance, up till the horizon.
-//
-// For example:
-//
-// -----------------------horizon-------------------------
-// | | | |
-// | Edge Water | | |
-// | | | |
-// | | | |
-// | | | |
-// | | | |
-// | | rwidth | |
-// | | <-----> | |
-// -------------------------------------------------------
-// | |Hole |other| | |
-// | |Water|reg. | | |
-// | |-----------------| |
-// | |other|cur. |<--> | |
-// | |reg. | reg.| \__|_ draw distance |
-// | |-----------------| |
-// | | | |<--->| |
-// | | | | \__|_ range |
-// -------------------------------------------------------
-// | |<----width------>|<--horizon ext.->|
-// | | | |
-// | | | |
-// | | | |
-// | | | |
-// | | | |
-// | | | |
-// | | | |
-// -------------------------------------------------------
-//
-void LLWorld::updateWaterObjects()
-{
- if (!gAgent.getRegion())
- {
- return;
- }
- if (mRegionList.empty())
- {
- llwarns << "No regions!" << llendl;
- return;
- }
+void LLWorld::updateWaterObjects()
+{
+ if (!gAgent.getRegion())
+ {
+ return;
+ }
+ if (mRegionList.empty())
+ {
+ llwarns << "No regions!" << llendl;
+ return;
+ }
+
+ // First, determine the min and max "box" of water objects
+ S32 min_x = 0;
+ S32 min_y = 0;
+ S32 max_x = 0;
+ S32 max_y = 0;
+ U32 region_x, region_y;
+
+ S32 rwidth = 256;
+
+ // We only want to fill in water for stuff that's near us, say, within 256 or 512m
+ S32 range = LLViewerCamera::getInstance()->getFar() > 256.f ? 512 : 256;
+
+ LLViewerRegion* regionp = gAgent.getRegion();
+ from_region_handle(regionp->getHandle(), &region_x, &region_y);
+
+ min_x = (S32)region_x - range;
+ min_y = (S32)region_y - range;
+ max_x = (S32)region_x + range;
+ max_y = (S32)region_y + range;
+
+ F32 height = 0.f;
+
+ for (region_list_t::iterator iter = mRegionList.begin();
+ iter != mRegionList.end(); ++iter)
+ {
+ LLViewerRegion* regionp = *iter;
+ LLVOWater* waterp = regionp->getLand().getWaterObj();
+ height += regionp->getWaterHeight();
+ if (waterp)
+ {
+ gObjectList.updateActive(waterp);
+ }
+ }
+
+ for (std::list<LLVOWater*>::iterator iter = mHoleWaterObjects.begin();
+ iter != mHoleWaterObjects.end(); ++ iter)
+ {
+ LLVOWater* waterp = *iter;
+ gObjectList.killObject(waterp);
+ }
+ mHoleWaterObjects.clear();
+
+ // Now, get a list of the holes
+ S32 x, y;
+ for (x = min_x; x <= max_x; x += rwidth)
+ {
+ for (y = min_y; y <= max_y; y += rwidth)
+ {
+ U64 region_handle = to_region_handle(x, y);
+ if (!getRegionFromHandle(region_handle))
+ {
+ LLVOWater* waterp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, gAgent.getRegion());
+ waterp->setUseTexture(FALSE);
+ waterp->setPositionGlobal(LLVector3d(x + rwidth/2,
+ y + rwidth/2,
+ 256.f+DEFAULT_WATER_HEIGHT));
+ waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f));
+ gPipeline.createObject(waterp);
+ mHoleWaterObjects.push_back(waterp);
+ }
+ }
+ }
+
+ // Update edge water objects
+ S32 wx, wy;
+ S32 center_x, center_y;
+ wx = (max_x - min_x) + rwidth;
+ wy = (max_y - min_y) + rwidth;
+ center_x = min_x + (wx >> 1);
+ center_y = min_y + (wy >> 1);
+
+ S32 add_boundary[4] = {
+ 512 - (max_x - region_x),
+ 512 - (max_y - region_y),
+ 512 - (region_x - min_x),
+ 512 - (region_y - min_y) };
+
+ S32 dir;
+ for (dir = 0; dir < 8; dir++)
+ {
+ S32 dim[2] = { 0 };
+ switch (gDirAxes[dir][0])
+ {
+ case -1: dim[0] = add_boundary[2]; break;
+ case 0: dim[0] = wx; break;
+ default: dim[0] = add_boundary[0]; break;
+ }
+ switch (gDirAxes[dir][1])
+ {
+ case -1: dim[1] = add_boundary[3]; break;
+ case 0: dim[1] = wy; break;
+ default: dim[1] = add_boundary[1]; break;
+ }
+
+ // Resize and reshape the water objects
+ const S32 water_center_x = center_x + llround((wx + dim[0]) * 0.5f * gDirAxes[dir][0]);
+ const S32 water_center_y = center_y + llround((wy + dim[1]) * 0.5f * gDirAxes[dir][1]);
+
+ LLVOWater* waterp = mEdgeWaterObjects[dir];
+ if (!waterp || waterp->isDead())
+ {
+ // The edge water objects can be dead because they're attached to the region that the
+ // agent was in when they were originally created.
+ mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_VOID_WATER,
+ gAgent.getRegion());
+ waterp = mEdgeWaterObjects[dir];
+ waterp->setUseTexture(FALSE);
+ waterp->setIsEdgePatch(TRUE);
+ gPipeline.createObject(waterp);
+ }
+
+ waterp->setRegion(gAgent.getRegion());
+ LLVector3d water_pos(water_center_x, water_center_y,
+ DEFAULT_WATER_HEIGHT+256.f);
+ LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f);
+
+ //stretch out to horizon
+ water_scale.mV[0] += fabsf(2048.f * gDirAxes[dir][0]);
+ water_scale.mV[1] += fabsf(2048.f * gDirAxes[dir][1]);
+
+ water_pos.mdV[0] += 1024.f * gDirAxes[dir][0];
+ water_pos.mdV[1] += 1024.f * gDirAxes[dir][1];
+
+ waterp->setPositionGlobal(water_pos);
+ waterp->setScale(water_scale);
+
+ gObjectList.updateActive(waterp);
+ }
+}
- // Region width in meters.
- S32 const rwidth = (S32)REGION_WIDTH_U32;
-
- // The distance we might see into the void
- // when standing on the edge of a region, in meters.
- S32 const draw_distance = llceil(mLandFarClip);
-
- // We can only have "holes" in the water (where there no region) if we
- // can have existing regions around it. Taking into account that this
- // code is only executed when we enter a region, and not when we walk
- // around in it, we (only) need to take into account regions that fall
- // within the draw_distance.
- //
- // Set 'range' to draw_distance, rounded up to the nearest multiple of rwidth.
- S32 const nsims = (draw_distance + rwidth - 1) / rwidth;
- S32 const range = nsims * rwidth;
-
- // Get South-West corner of current region.
- LLViewerRegion const* regionp = gAgent.getRegion();
- U32 region_x, region_y;
- from_region_handle(regionp->getHandle(), &region_x, &region_y);
-
- // The min. and max. coordinates of the South-West corners of the Hole water objects.
- S32 const min_x = (S32)region_x - range;
- S32 const min_y = (S32)region_y - range;
- S32 const max_x = (S32)region_x + range;
- S32 const max_y = (S32)region_y + range;
-
- // Attempt to determine a sensible water height for all the
- // Hole Water objects.
- //
- // It make little sense to try to guess what the best water
- // height should be when that isn't completely obvious: if it's
- // impossible to satisfy every region's water height without
- // getting a jump in the water height.
- //
- // In order to keep the reasoning simple, we assume something
- // logical as a group of connected regions, where the coastline
- // is at the outer edge. Anything more complex that would "break"
- // under such an assumption would probably break anyway (would
- // depend on terrain editing and existing mega prims, say, if
- // anything would make sense at all).
- //
- // So, what we do is find all connected regions within the
- // draw distance that border void, and then pick the lowest
- // water height of those (coast) regions.
- S32 const n = 2 * nsims + 1;
- S32 const origin = nsims + nsims * n;
- std::vector<F32> water_heights(n * n);
- std::vector<U8> checked(n * n, 0); // index = nx + ny * n + origin;
- U8 const region_bit = 1;
- U8 const hole_bit = 2;
- U8 const bordering_hole_bit = 4;
- U8 const bordering_edge_bit = 8;
- // Use the legacy waterheight for the Edge water in the case
- // that we don't find any Hole water at all.
- F32 water_height = DEFAULT_WATER_HEIGHT;
- int max_count = 0;
- LL_DEBUGS("WaterHeight") << "Current region: " << regionp->getName() << "; water height: " << regionp->getWaterHeight() << " m." << LL_ENDL;
- std::map<S32, int> water_height_counts;
- typedef std::queue<std::pair<S32, S32>, std::deque<std::pair<S32, S32> > > nxny_pairs_type;
- nxny_pairs_type nxny_pairs;
- nxny_pairs.push(nxny_pairs_type::value_type(0, 0));
- water_heights[origin] = regionp->getWaterHeight();
- checked[origin] = region_bit;
- // For debugging purposes.
- int number_of_connected_regions = 1;
- int uninitialized_regions = 0;
- int bordering_hole = 0;
- int bordering_edge = 0;
- while(!nxny_pairs.empty())
- {
- S32 const nx = nxny_pairs.front().first;
- S32 const ny = nxny_pairs.front().second;
- LL_DEBUGS("WaterHeight") << "nx,ny = " << nx << "," << ny << LL_ENDL;
- S32 const index = nx + ny * n + origin;
- nxny_pairs.pop();
- for (S32 dir = 0; dir < 4; ++dir)
- {
- S32 const cnx = nx + gDirAxes[dir][0];
- S32 const cny = ny + gDirAxes[dir][1];
- LL_DEBUGS("WaterHeight") << "dir = " << dir << "; cnx,cny = " << cnx << "," << cny << LL_ENDL;
- S32 const cindex = cnx + cny * n + origin;
- bool is_hole = false;
- bool is_edge = false;
- LLViewerRegion* new_region_found = NULL;
- if (cnx < -nsims || cnx > nsims ||
- cny < -nsims || cny > nsims)
- {
- LL_DEBUGS("WaterHeight") << " Edge Water!" << LL_ENDL;
- // Bumped into Edge water object.
- is_edge = true;
- }
- else if (checked[cindex])
- {
- LL_DEBUGS("WaterHeight") << " Already checked before!" << LL_ENDL;
- // Already checked.
- is_hole = (checked[cindex] & hole_bit);
- }
- else
- {
- S32 x = (S32)region_x + cnx * rwidth;
- S32 y = (S32)region_y + cny * rwidth;
- U64 region_handle = to_region_handle(x, y);
- new_region_found = getRegionFromHandle(region_handle);
- is_hole = !new_region_found;
- checked[cindex] = is_hole ? hole_bit : region_bit;
- }
- if (is_hole)
- {
- // This was a region that borders at least one 'hole'.
- // Count the found coastline.
- F32 new_water_height = water_heights[index];
- LL_DEBUGS("WaterHeight") << " This is void; counting coastline with water height of " << new_water_height << LL_ENDL;
- S32 new_water_height_cm = llround(new_water_height * 100);
- int count = (water_height_counts[new_water_height_cm] += 1);
- // Just use the lowest water height: this is mainly about the horizon water,
- // and whatever we do, we don't want it to be possible to look under the water
- // when looking in the distance: it is better to make a step downwards in water
- // height when going away from the avie than a step upwards. However, since
- // everyone is used to DEFAULT_WATER_HEIGHT, don't allow a single region
- // to drag the water level below DEFAULT_WATER_HEIGHT on it's own.
- if (bordering_hole == 0 || // First time we get here.
- (new_water_height >= DEFAULT_WATER_HEIGHT &&
- new_water_height < water_height) ||
- (new_water_height < DEFAULT_WATER_HEIGHT &&
- count > max_count)
- )
- {
- water_height = new_water_height;
- }
- if (count > max_count)
- {
- max_count = count;
- }
- if (!(checked[index] & bordering_hole_bit))
- {
- checked[index] |= bordering_hole_bit;
- ++bordering_hole;
- }
- }
- else if (is_edge && !(checked[index] & bordering_edge_bit))
- {
- checked[index] |= bordering_edge_bit;
- ++bordering_edge;
- }
- if (!new_region_found)
- {
- // Dead end, there is no region here.
- continue;
- }
- // Found a new connected region.
- ++number_of_connected_regions;
- if (new_region_found->getName().empty())
- {
- // Uninitialized LLViewerRegion, don't use it's water height.
- LL_DEBUGS("WaterHeight") << " Uninitialized region." << LL_ENDL;
- ++uninitialized_regions;
- continue;
- }
- nxny_pairs.push(nxny_pairs_type::value_type(cnx, cny));
- water_heights[cindex] = new_region_found->getWaterHeight();
- LL_DEBUGS("WaterHeight") << " Found a new region (name: " << new_region_found->getName() << "; water height: " << water_heights[cindex] << " m)!" << LL_ENDL;
- }
- }
- llinfos << "Number of connected regions: " << number_of_connected_regions << " (" << uninitialized_regions <<
- " uninitialized); number of regions bordering Hole water: " << bordering_hole <<
- "; number of regions bordering Edge water: " << bordering_edge << llendl;
- llinfos << "Coastline count (height, count): ";
- bool first = true;
- for (std::map<S32, int>::iterator iter = water_height_counts.begin(); iter != water_height_counts.end(); ++iter)
- {
- if (!first) llcont << ", ";
- llcont << "(" << (iter->first / 100.f) << ", " << iter->second << ")";
- first = false;
- }
- llcont << llendl;
- llinfos << "Water height used for Hole and Edge water objects: " << water_height << llendl;
-
- // Update all Region water objects.
- for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter)
- {
- LLViewerRegion* regionp = *iter;
- LLVOWater* waterp = regionp->getLand().getWaterObj();
- if (waterp)
- {
- gObjectList.updateActive(waterp);
- }
- }
-
- // Clean up all existing Hole water objects.
- for (std::list<LLVOWater*>::iterator iter = mHoleWaterObjects.begin();
- iter != mHoleWaterObjects.end(); ++iter)
- {
- LLVOWater* waterp = *iter;
- gObjectList.killObject(waterp);
- }
- mHoleWaterObjects.clear();
-
- // Let the Edge and Hole water boxes be 1024 meter high so that they
- // are never too small to be drawn (A LL_VO_*_WATER box has water
- // rendered on it's bottom surface only), and put their bottom at
- // the current regions water height.
- F32 const box_height = 1024;
- F32 const water_center_z = water_height + box_height / 2;
-
- // Create new Hole water objects within 'range' where there is no region.
- for (S32 x = min_x; x <= max_x; x += rwidth)
- {
- for (S32 y = min_y; y <= max_y; y += rwidth)
- {
- U64 region_handle = to_region_handle(x, y);
- if (!getRegionFromHandle(region_handle))
- {
- LLVOWater* waterp = (LLVOWater*)gObjectList.createObjectViewer(LLViewerObject::LL_VO_VOID_WATER, gAgent.getRegion());
- waterp->setUseTexture(FALSE);
- waterp->setPositionGlobal(LLVector3d(x + rwidth / 2, y + rwidth / 2, water_center_z));
- waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, box_height));
- gPipeline.createObject(waterp);
- mHoleWaterObjects.push_back(waterp);
- }
- }
- }
-
- // Center of the region.
- S32 const center_x = region_x + rwidth / 2;
- S32 const center_y = region_y + rwidth / 2;
- // Width of the area with Hole water objects.
- S32 const width = rwidth + 2 * range;
- S32 const horizon_extend = 2048 + 512 - range; // Legacy value.
- // The overlap is needed to get rid of sky pixels being visible between the
- // Edge and Hole water object at greater distances (due to floating point
- // round off errors).
- S32 const edge_hole_overlap = 1; // Twice the actual overlap.
-
- for (S32 dir = 0; dir < 8; ++dir)
- {
- // Size of the Edge water objects.
- S32 const dim_x = (gDirAxes[dir][0] == 0) ? width : (horizon_extend + edge_hole_overlap);
- S32 const dim_y = (gDirAxes[dir][1] == 0) ? width : (horizon_extend + edge_hole_overlap);
- // And their position.
- S32 const water_center_x = center_x + (width + horizon_extend) / 2 * gDirAxes[dir][0];
- S32 const water_center_y = center_y + (width + horizon_extend) / 2 * gDirAxes[dir][1];
-
- LLVOWater* waterp = mEdgeWaterObjects[dir];
- if (!waterp || waterp->isDead())
- {
- // The edge water objects can be dead because they're attached to the region that the
- // agent was in when they were originally created.
- mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_VOID_WATER, gAgent.getRegion());
- waterp = mEdgeWaterObjects[dir];
- waterp->setUseTexture(FALSE);
- waterp->setIsEdgePatch(TRUE); // Mark that this is edge water and not hole water.
- gPipeline.createObject(waterp);
- }
-
- waterp->setRegion(gAgent.getRegion());
- LLVector3d water_pos(water_center_x, water_center_y, water_center_z);
- LLVector3 water_scale((F32) dim_x, (F32) dim_y, box_height);
-
- waterp->setPositionGlobal(water_pos);
- waterp->setScale(water_scale);
-
- gObjectList.updateActive(waterp);
- }
-}
void LLWorld::shiftRegions(const LLVector3& offset)
{
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index ca58d8275b..69173d26f4 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1021,7 +1021,6 @@ S32 LLPipeline::getMaxLightingDetail() const
S32 LLPipeline::setLightingDetail(S32 level)
{
LLMemType mt_ld(LLMemType::MTYPE_PIPELINE_LIGHTING_DETAIL);
- assertInitialized();
if (level < 0)
{
diff --git a/indra/newview/skins/default/xui/da/floater_web_content.xml b/indra/newview/skins/default/xui/da/floater_web_content.xml
new file mode 100644
index 0000000000..74092e88ec
--- /dev/null
+++ b/indra/newview/skins/default/xui/da/floater_web_content.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_web_content" title="">
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button name="back" tool_tip="Navigér tilbage"/>
+ <button name="forward" tool_tip="Navigér frem"/>
+ <button name="stop" tool_tip="Stop navigering"/>
+ <button name="reload" tool_tip="Genindlæs side"/>
+ <combo_box name="address" tool_tip="Indtast URL her"/>
+ <icon name="media_secure_lock_flag" tool_tip="Sikker browsing"/>
+ <button name="popexternal" tool_tip="Åben denne URL i din normale browser"/>
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/default/xui/da/menu_login.xml b/indra/newview/skins/default/xui/da/menu_login.xml
index 1231c4c08d..0b7a5040ae 100644
--- a/indra/newview/skins/default/xui/da/menu_login.xml
+++ b/indra/newview/skins/default/xui/da/menu_login.xml
@@ -16,7 +16,8 @@
<menu_item_call label="Sæt vinduesstørrelse" name="Set Window Size..."/>
<menu_item_call label="Vis betingelser" name="TOS"/>
<menu_item_call label="Vis vigtig besked" name="Critical"/>
- <menu_item_call label="Test i web browser" name="Web Browser Test"/>
+ <menu_item_call label="Media Browser Test" name="Web Browser Test"/>
+ <menu_item_call label="Web Content Floater Test" name="Web Content Floater Test"/>
<menu_item_check label="Vis gitter vælger" name="Show Grid Picker"/>
<menu_item_call label="Vis notifikationskonsol" name="Show Notifications Console"/>
</menu>
diff --git a/indra/newview/skins/default/xui/da/menu_mini_map.xml b/indra/newview/skins/default/xui/da/menu_mini_map.xml
index 9dcce49708..186dbd476a 100644
--- a/indra/newview/skins/default/xui/da/menu_mini_map.xml
+++ b/indra/newview/skins/default/xui/da/menu_mini_map.xml
@@ -3,6 +3,7 @@
<menu_item_call label="Zoom tæt" name="Zoom Close"/>
<menu_item_call label="Zoom mellem" name="Zoom Medium"/>
<menu_item_call label="Zoom langt" name="Zoom Far"/>
+ <menu_item_call label="Zoom standard" name="Zoom Default"/>
<menu_item_check label="Rotér kort" name="Rotate Map"/>
<menu_item_check label="Auto centrér" name="Auto Center"/>
<menu_item_call label="Fjern ref." name="Stop Tracking"/>
diff --git a/indra/newview/skins/default/xui/da/menu_viewer.xml b/indra/newview/skins/default/xui/da/menu_viewer.xml
index a3dcfdf4cc..fc32be9dc9 100644
--- a/indra/newview/skins/default/xui/da/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/da/menu_viewer.xml
@@ -119,13 +119,15 @@
<menu_item_call label="Animation (L$[COST])..." name="Upload Animation"/>
<menu_item_call label="Mange (L$[COST] pr. fil)..." name="Bulk Upload"/>
</menu>
+ <menu_item_call label="Fortyd" name="Undo"/>
+ <menu_item_call label="Gendan" name="Redo"/>
</menu>
<menu label="Hjælp" name="Help">
<menu_item_call label="[SECOND_LIFE] Help" name="Second Life Help"/>
+ <menu_item_check label="Aktiver tips" name="Enable Hints"/>
<menu_item_call label="Rapporter misbrug" name="Report Abuse"/>
<menu_item_call label="Rapportér fejl" name="Report Bug"/>
<menu_item_call label="Om [APP_NAME]" name="About Second Life"/>
- <menu_item_check label="Aktiver tips" name="Enable Hints"/>
</menu>
<menu label="Avanceret" name="Advanced">
<menu_item_call label="Gendan teksturer" name="Rebake Texture"/>
@@ -266,7 +268,8 @@
<menu_item_call label="Dump Region Object Cache" name="Dump Region Object Cache"/>
</menu>
<menu label="UI (brugerflade)" name="UI">
- <menu_item_call label="Test web browser" name="Web Browser Test"/>
+ <menu_item_call label="Media browser test" name="Web Browser Test"/>
+ <menu_item_call label="Browser med webindhold" name="Web Content Browser"/>
<menu_item_call label="Print info om valgt objekt" name="Print Selected Object Info"/>
<menu_item_call label="Hukommelse statistik" name="Memory Stats"/>
<menu_item_check label="Debug konsol for region" name="Region Debug Console"/>
diff --git a/indra/newview/skins/default/xui/da/notifications.xml b/indra/newview/skins/default/xui/da/notifications.xml
index 27024f4eaa..a3c4897ee1 100644
--- a/indra/newview/skins/default/xui/da/notifications.xml
+++ b/indra/newview/skins/default/xui/da/notifications.xml
@@ -109,6 +109,10 @@ Vælg kun en genstand, og prøv igen.
&apos;Ikke-venner&apos; vil ikke vide, at du har valgt at ignorere deres opkald og personlige beskeder (IM)
<usetemplate name="okbutton" yestext="OK"/>
</notification>
+ <notification name="FavoritesOnLogin">
+ Bemærk: Når du aktiverer dette valg, kan enhver der bruger denne computer se dine favorit lokationer.
+ <usetemplate name="okbutton" yestext="OK"/>
+ </notification>
<notification name="GrantModifyRights">
Tildeling af ændre-rettigheder til andre beboere, tillader dem at ændre, slette eller tage ETHVERT objekt du måtte have. Vær MEGET forsigtig ved tildeling af denne rettighed.
Ønsker du at give ændre-rettgheder til [NAME]?
@@ -416,7 +420,7 @@ Tilbyd venskab til [NAME]?
<input name="message">
[DESC] (ny)
</input>
- <button name="Offer" text="OK"/>
+ <button name="OK" text="OK"/>
<button name="Cancel" text="Annullér"/>
</form>
</notification>
@@ -426,7 +430,7 @@ Tilbyd venskab til [NAME]?
<input name="message">
[DESC] (ny)
</input>
- <button name="Offer" text="OK"/>
+ <button name="OK" text="OK"/>
<button name="Cancel" text="Annullér"/>
</form>
</notification>
@@ -436,7 +440,7 @@ Tilbyd venskab til [NAME]?
<input name="new_name">
[NAME]
</input>
- <button name="Offer" text="OK"/>
+ <button name="OK" text="OK"/>
<button name="Cancel" text="Annullér"/>
</form>
</notification>
@@ -598,9 +602,41 @@ Hent og installér venligst den nyeste version fra
http://secondlife.com/download.
<usetemplate name="okbutton" yestext="OK"/>
</notification>
- <notification name="DownloadBackground">
- En opdateret version af [APP_NAME] er hentet.
-Den vil blive anvendt næste gang du genstarter [APP_NAME]
+ <notification name="FailedRequiredUpdateInstall">
+ Vi kunne ikke installere en påkrævet opdatering.
+Du kan ikke logge på før [APP_NAME] er blevet opdateret.
+
+Hent og installer venligst den nyeste klien fra
+http://secondlife.com/download.
+ <usetemplate name="okbutton" yestext="Afslut"/>
+ </notification>
+ <notification name="UpdaterServiceNotRunning">
+ Dette er en påkrævet opdatering af din Second Life installation.
+
+Du kan downloade opdateringen fra http://www.secondlife.com/downloads
+eller du kan installere den nu.
+ <usetemplate name="okcancelbuttons" notext="Afslut Second Life" yestext="Hent og installér nu"/>
+ </notification>
+ <notification name="DownloadBackgroundTip">
+ Vi har hentet en opdatering til din [APP_NAME] installation.
+Version [VERSION] [[RELEASE_NOTES_FULL_URL] Information about this update]
+ <usetemplate name="okcancelbuttons" notext="Senere..." yestext="Installér nu og genstart [APP_NAME]"/>
+ </notification>
+ <notification name="DownloadBackgroundDialog">
+ Vi har hentet en opdatering til din [APP_NAME] installation.
+Version [VERSION] [[RELEASE_NOTES_FULL_URL] Information about this update]
+ <usetemplate name="okcancelbuttons" notext="Senere..." yestext="Installér nu og genstart [APP_NAME]"/>
+ </notification>
+ <notification name="RequiredUpdateDownloadedVerboseDialog">
+ Vi har hentet en påkrævet opdatering.
+Version [VERSION]
+
+Du skal genstarte [APP_NAME] for at installere denne opdatering.
+ <usetemplate name="okbutton" yestext="OK"/>
+ </notification>
+ <notification name="RequiredUpdateDownloadedDialog">
+ Du skal genstarte [APP_NAME] for at installere opdateringen.
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="DeedObjectToGroup">
<usetemplate ignoretext="Bekræft før jeg dedikerer et objekt til en gruppe" name="okcancelignore" notext="Cancel" yestext="Deed"/>
@@ -1123,14 +1159,6 @@ Prøv at vælge mindre stykker land.
<notification name="NoContentToSearch">
Vælg venligst mindst en indholdstype for at søge (PG, Mature, or Adult).
</notification>
- <notification name="GroupVote">
- [NAME] har forslået at stemme for:
-[MESSAGE]
- <form name="form">
- <button name="VoteNow" text="Stem nu"/>
- <button name="Later" text="Senere"/>
- </form>
- </notification>
<notification name="SystemMessage">
[MESSAGE]
</notification>
@@ -1682,9 +1710,7 @@ Avatar &apos;[NAME]&apos; har forladt udseende modus.
<notification name="NoConnect">
Vi har problemer med at oprette forbindelse via [PROTOCOL] [HOSTID].
Check venligst din netværks- og firewallsetup.
- <form name="form">
- <button name="OK" text="OK"/>
- </form>
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="NoVoiceConnect">
Vi har problemer med at oprette forbindelse til din stemme server:
@@ -1693,9 +1719,7 @@ Check venligst din netværks- og firewallsetup.
Stemme kommunikation vil ikke være tilgængelig.
Check venligst din netværks- og firewall setup.
- <form name="form">
- <button name="OK" text="OK"/>
- </form>
+ <usetemplate name="okbutton" yestext="OK"/>
</notification>
<notification name="AvatarRezLeftNotification">
( [EXISTENCE] sekunder i live )
@@ -1731,6 +1755,9 @@ Sluk for alles lyd?
<notification label="Undersøg verden" name="HintDestinationGuide">
Destinationsguiden indeholder tusinder af nye steder der kan opleves. Vælg venligst et sted og vælg Teleport for at komme derhen.
</notification>
+ <notification label="Ændre dit udseende" name="HintAvatarPicker">
+ Kunne du tænke dig at prøve et nyt udseende? Klik på knappen nedenfor for at se flere avatarer.
+ </notification>
<notification label="Side panel" name="HintSidePanel">
Få hurtig tilgang til din beholdning, sæt, profiler og andet i dette side panel.
</notification>
@@ -1740,6 +1767,12 @@ Sluk for alles lyd?
<notification label="Visningsnavn" name="HintDisplayName">
Angiv dit konfigurérbare visningsnavn her. Dette er i tillæg til dit unikke brugernavn, som ikke kan ændres. Du kan ændre hvordan du ser andre beboeres navne i dine indstillinger.
</notification>
+ <notification label="Flyt" name="HintMoveArrows">
+ For at gå, brug piletasterne på tastaturet. Du kan løbe ved at trykke to gange på Pil-Op
+ </notification>
+ <notification label="Se" name="HintView">
+ For at ændre dit kamera-view, benyt kredsløbs og panoreringskontrollerne. Nulstil view ved at trykke Esc eller ved at gå.
+ </notification>
<notification label="Beholdning" name="HintInventory">
Undersøg din beholdning for at finde ting. Nyeste genstand findes lettes under fanen &quot;Nye ting&quot;
</notification>
@@ -1753,6 +1786,15 @@ Sluk for alles lyd?
<button name="open" text="Åben pop-up vindue"/>
</form>
</notification>
+ <notification name="AuthRequest">
+ Hjemmesiden på &apos;&lt;nolink&gt;[HOST_NAME]&lt;/nolink&gt;&apos; in realm &apos;[REALM]&apos; kræver et brugernavn og password.
+ <form name="form">
+ <input name="username" text="Brugernavn"/>
+ <input name="password" text="Password"/>
+ <button name="ok" text="Send"/>
+ <button name="cancel" text="Annullér"/>
+ </form>
+ </notification>
<global name="UnsupportedGLRequirements">
Det ser ikke ud til at din hardware opfylder minimumskravene til [APP_NAME]. [APP_NAME] kræver et OpenGL grafikkort som understøter &apos;multitexture&apos;. Check eventuelt om du har de nyeste drivere for grafikkortet, og de nyeste service-packs og patches til dit operativsystem.
diff --git a/indra/newview/skins/default/xui/da/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/da/panel_avatar_list_item.xml
index df1173a0a0..890f4a2f0a 100644
--- a/indra/newview/skins/default/xui/da/panel_avatar_list_item.xml
+++ b/indra/newview/skins/default/xui/da/panel_avatar_list_item.xml
@@ -21,7 +21,7 @@
<string name="FormatYears">
[COUNT]å
</string>
- <text name="avatar_name" value="Ukendt"/>
+ <text name="avatar_name" value="(henter)"/>
<icon name="permission_edit_theirs_icon" tool_tip="Du kan redigere denne vens objekter"/>
<icon name="permission_edit_mine_icon" tool_tip="Denne ven kan redigere, slette eller tage dine objekter"/>
<icon name="permission_map_icon" tool_tip="Denne ven kan finde dig på kortet"/>
diff --git a/indra/newview/skins/default/xui/da/panel_edit_alpha.xml b/indra/newview/skins/default/xui/da/panel_edit_alpha.xml
index 3826e8a228..0f60a6df51 100644
--- a/indra/newview/skins/default/xui/da/panel_edit_alpha.xml
+++ b/indra/newview/skins/default/xui/da/panel_edit_alpha.xml
@@ -1,10 +1,12 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="edit_alpha_panel">
- <panel name="avatar_alpha_color_panel">
- <texture_picker label="Alpha - nedre" name="Lower Alpha" tool_tip="Klik for at vælge et billede"/>
- <texture_picker label="Alpha - øvre" name="Upper Alpha" tool_tip="Klik for at vælge et billede"/>
- <texture_picker label="Alpha - hoved" name="Head Alpha" tool_tip="Klik for at vælge et billede"/>
- <texture_picker label="Alpha - øje" name="Eye Alpha" tool_tip="Klik for at vælge et billede"/>
- <texture_picker label="Alpha - hår" name="Hair Alpha" tool_tip="Klik for at vælge et billede"/>
- </panel>
+ <scroll_container name="avatar_alpha_color_panel_scroll">
+ <panel name="avatar_alpha_color_panel">
+ <texture_picker label="Nedre alpha" name="Lower Alpha" tool_tip="Klik for at vælge et billede"/>
+ <texture_picker label="Øverste alpha" name="Upper Alpha" tool_tip="Klik for at vælge et billede"/>
+ <texture_picker label="Hovede alpha" name="Head Alpha" tool_tip="Klik for at vælge et billede"/>
+ <texture_picker label="Øje alpha" name="Eye Alpha" tool_tip="Klik for at vælge et billede"/>
+ <texture_picker label="Hår alpha" name="Hair Alpha" tool_tip="Klik for at vælge et billede"/>
+ </panel>
+ </scroll_container>
</panel>
diff --git a/indra/newview/skins/default/xui/da/panel_login.xml b/indra/newview/skins/default/xui/da/panel_login.xml
index 268f138185..dc8d9bc432 100644
--- a/indra/newview/skins/default/xui/da/panel_login.xml
+++ b/indra/newview/skins/default/xui/da/panel_login.xml
@@ -3,9 +3,6 @@
<panel.string name="create_account_url">
http://join.secondlife.com/
</panel.string>
- <panel.string name="real_url">
- http://secondlife.com/app/login/
- </panel.string>
<panel.string name="forgot_password_url">
http://secondlife.com/account/request.php
</panel.string>
@@ -14,7 +11,7 @@
<text name="username_text">
Brugernavn:
</text>
- <line_editor label="bobsmith12 eller Steller Sunshine" name="username_edit" tool_tip="Det brugernavn du valgte da du registrerede, som f.eks. bobsmith12 eller Steller Sunshine"/>
+ <combo_box name="username_combo" tool_tip="Brugernavnet du valgte da du registrerde dig, som f.eks. bobsmith12 or Steller Sunshine"/>
<text name="password_text">
Password:
</text>
diff --git a/indra/newview/skins/default/xui/da/panel_my_profile.xml b/indra/newview/skins/default/xui/da/panel_my_profile.xml
index 2db4b278d7..94da58389f 100644
--- a/indra/newview/skins/default/xui/da/panel_my_profile.xml
+++ b/indra/newview/skins/default/xui/da/panel_my_profile.xml
@@ -5,30 +5,27 @@
<string name="RegisterDateFormat">
[REG_DATE] ([AGE])
</string>
+ <string name="name_text_args">
+ [NAME]
+ </string>
+ <string name="display_name_text_args">
+ [DISPLAY_NAME]
+ </string>
<layout_stack name="layout">
<layout_panel name="profile_stack">
<scroll_container name="profile_scroll">
<panel name="scroll_content_panel">
<panel name="second_life_image_panel">
- <icon label="" name="2nd_life_edit_icon" tool_tip="Klik på Redigér profil knappen forneden for at ændre billede"/>
- <text name="title_sl_descr_text" value="[SECOND_LIFE]:"/>
- </panel>
- <panel name="first_life_image_panel">
- <icon label="" name="real_world_edit_icon" tool_tip="Klik på Redigér profil knappen forneden for at ændre billede"/>
- <text name="title_rw_descr_text" value="Real World:"/>
- </panel>
- <text name="title_member_text" value="Beboer siden:"/>
- <text name="title_acc_status_text" value="Konto status:"/>
- <text name="title_partner_text" value="Partner:"/>
- <panel name="partner_data_panel">
- <name_box initial_value="(henter)" name="partner_text"/>
+ <text name="display_name_descr_text">
+ Brugernavn
+ </text>
+ <text name="name_descr_text">
+ Visningsnavn
+ </text>
+ <button label="Profil" name="see_profile_btn" tool_tip="Se profil for denne avatar"/>
</panel>
- <text name="title_groups_text" value="Grupper:"/>
</panel>
</scroll_container>
</layout_panel>
</layout_stack>
- <panel name="profile_me_buttons_panel">
- <button label="Redigér profil" name="edit_profile_btn" tool_tip="Redigér din personlige information"/>
- </panel>
</panel>
diff --git a/indra/newview/skins/default/xui/da/panel_notify_textbox.xml b/indra/newview/skins/default/xui/da/panel_notify_textbox.xml
index 949ff1a058..30ad4ff9f6 100644
--- a/indra/newview/skins/default/xui/da/panel_notify_textbox.xml
+++ b/indra/newview/skins/default/xui/da/panel_notify_textbox.xml
@@ -3,8 +3,9 @@
<string name="message_max_lines_count" value="7"/>
<panel label="info_panel" name="info_panel">
<text_editor name="message" value="besked"/>
- parse_urls=&quot;false&quot;
+ </panel>
+ <panel label="control_panel" name="control_panel">
<button label="Send" name="btn_submit"/>
+ <button label="Ignorér" name="ignore_btn"/>
</panel>
- <panel label="control_panel" name="control_panel"/>
</panel>
diff --git a/indra/newview/skins/default/xui/da/panel_preferences_colors.xml b/indra/newview/skins/default/xui/da/panel_preferences_colors.xml
index 604a00e0b4..b2b00db769 100644
--- a/indra/newview/skins/default/xui/da/panel_preferences_colors.xml
+++ b/indra/newview/skins/default/xui/da/panel_preferences_colors.xml
@@ -29,10 +29,10 @@
URL&apos;er
</text>
<text name="bubble_chat">
- Chat-boble baggrund:
+ Baggrundsfarve til navne-skilt (berører også Bubble Chat):
</text>
- <color_swatch name="background" tool_tip="Vælg farve til chat-boble"/>
- <slider label="Uigennemsigtighed:" name="bubble_chat_opacity"/>
+ <color_swatch name="background" tool_tip="Vælg farve til navne-skilt"/>
+ <slider label="Uigennemsigtighed:" name="bubble_chat_opacity" tool_tip="Vælg gennemsigtighed for navneskilt"/>
<text name="floater_opacity">
Vindue uigennemsigtighed:
</text>
diff --git a/indra/newview/skins/default/xui/da/panel_preferences_privacy.xml b/indra/newview/skins/default/xui/da/panel_preferences_privacy.xml
index 2843f0d339..0df330b016 100644
--- a/indra/newview/skins/default/xui/da/panel_preferences_privacy.xml
+++ b/indra/newview/skins/default/xui/da/panel_preferences_privacy.xml
@@ -7,9 +7,11 @@
<text name="cache_size_label_l">
(Lokationer, billeder, web, søge historik)
</text>
+ <check_box label="Vis dig selv i søgeresultater" name="online_searchresults"/>
<check_box label="Kun venner og grupper ved jeg er online" name="online_visibility"/>
<check_box label="Kun venner og grupper kan sende besked til mig" name="voice_call_friends_only_check"/>
<check_box label="Slå mikrofon fra når opkald slutter" name="auto_disengage_mic_check"/>
+ <check_box label="Vis mine favorit landemærker ved login (via &quot;Start ved&quot; menuen)" name="favorites_on_login_check"/>
<text name="Logs:">
Chat Logs:
</text>
diff --git a/indra/newview/skins/default/xui/da/panel_preferences_setup.xml b/indra/newview/skins/default/xui/da/panel_preferences_setup.xml
index 332b5ed1c4..479e98817e 100644
--- a/indra/newview/skins/default/xui/da/panel_preferences_setup.xml
+++ b/indra/newview/skins/default/xui/da/panel_preferences_setup.xml
@@ -39,5 +39,11 @@
</text>
<line_editor name="web_proxy_editor" tool_tip="Angiv navn eller IP addresse på den proxy du ønsker at anvende"/>
<spinner label="Port nummer:" name="web_proxy_port"/>
- <check_box initial_value="sand" label="Hent og installer automatisk [APP_NAME] opdateringer" name="updater_service_active"/>
+ <text name="Software updates:">
+ Software opdateringer:
+ </text>
+ <combo_box name="updater_service_combobox">
+ <combo_box.item label="Installér automatisk" name="Install_automatically"/>
+ <combo_box.item label="Hent og installér opdateringer manuelt" name="Install_manual"/>
+ </combo_box>
</panel>
diff --git a/indra/newview/skins/default/xui/da/panel_preferences_sound.xml b/indra/newview/skins/default/xui/da/panel_preferences_sound.xml
index 75600a93f6..5810cc21e7 100644
--- a/indra/newview/skins/default/xui/da/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/da/panel_preferences_sound.xml
@@ -9,7 +9,7 @@
<slider label="Omgivelser" name="Wind Volume"/>
<slider label="Lyd effekter" name="SFX Volume"/>
<slider label="Musik" name="Music Volume"/>
- <check_box label="Aktiveret" name="music_enabled"/>
+ <check_box label="Aktiveret" name="enable_music"/>
<slider label="Media" name="Media Volume"/>
<check_box label="Aktiveret" name="enable_media"/>
<slider label="Stemme chat" name="Voice Volume"/>
diff --git a/indra/newview/skins/default/xui/da/panel_status_bar.xml b/indra/newview/skins/default/xui/da/panel_status_bar.xml
index 8633f12d24..6e7bdfc188 100644
--- a/indra/newview/skins/default/xui/da/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/da/panel_status_bar.xml
@@ -22,7 +22,7 @@
L$ [AMT]
</panel.string>
<panel name="balance_bg">
- <text name="balance" tool_tip="Min status" value="L$20"/>
+ <text name="balance" tool_tip="Klik for at opdaterer din L$ balance" value="L$20"/>
<button label="KØB L$" name="buyL" tool_tip="Klik for at købe flere L$"/>
</panel>
<text name="TimeText" tool_tip="Nuværende tid (Pacific)">
diff --git a/indra/newview/skins/default/xui/da/strings.xml b/indra/newview/skins/default/xui/da/strings.xml
index 6f891b8d1b..aa02fc14e5 100644
--- a/indra/newview/skins/default/xui/da/strings.xml
+++ b/indra/newview/skins/default/xui/da/strings.xml
@@ -1843,34 +1843,34 @@ Forventet .wav, .tga, .bmp, .jpg, .jpeg, or .bvh
<string name="PDT">
PDT
</string>
- <string name="Forward">
+ <string name="Direction_Forward">
Fremad
</string>
- <string name="Left">
+ <string name="Direction_Left">
Venstre
</string>
- <string name="Right">
+ <string name="Direction_Right">
Højre
</string>
- <string name="Back">
+ <string name="Direction_Back">
Bagud
</string>
- <string name="North">
+ <string name="Direction_North">
Nord
</string>
- <string name="South">
+ <string name="Direction_South">
Syd
</string>
- <string name="West">
+ <string name="Direction_West">
Vest
</string>
- <string name="East">
+ <string name="Direction_East">
Øst
</string>
- <string name="Up">
+ <string name="Direction_Up">
Op
</string>
- <string name="Down">
+ <string name="Direction_Down">
Ned
</string>
<string name="Any Category">
diff --git a/indra/newview/skins/default/xui/de/panel_preferences_sound.xml b/indra/newview/skins/default/xui/de/panel_preferences_sound.xml
index 26674ea594..0f029d8664 100644
--- a/indra/newview/skins/default/xui/de/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/de/panel_preferences_sound.xml
@@ -9,7 +9,7 @@
<slider label="Umgebung" name="Wind Volume"/>
<slider label="Soundeffekte" name="SFX Volume"/>
<slider label="Musik wird gestreamt" name="Music Volume"/>
- <check_box label="Aktiviert" name="music_enabled"/>
+ <check_box label="Aktiviert" name="enable_music"/>
<slider label="Medien" name="Media Volume"/>
<check_box label="Aktiviert" name="enable_media"/>
<slider label="Voice-Chat" name="Voice Volume"/>
diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml
index e4676194aa..7284e40be2 100644
--- a/indra/newview/skins/default/xui/de/strings.xml
+++ b/indra/newview/skins/default/xui/de/strings.xml
@@ -1888,34 +1888,34 @@ Gültige Formate: .wav, .tga, .bmp, .jpg, .jpeg oder .bvh
<string name="PDT">
PDT
</string>
- <string name="Forward">
+ <string name="Direction_Forward">
Vorwärts
</string>
- <string name="Left">
+ <string name="Direction_Left">
Links
</string>
- <string name="Right">
+ <string name="Direction_Right">
Rechts
</string>
- <string name="Back">
+ <string name="Direction_Back">
Hinten
</string>
- <string name="North">
+ <string name="Direction_North">
Norden
</string>
- <string name="South">
+ <string name="Direction_South">
Süden
</string>
- <string name="West">
+ <string name="Direction_West">
Westen
</string>
- <string name="East">
+ <string name="Direction_East">
Osten
</string>
- <string name="Up">
+ <string name="Direction_Up">
Nach oben
</string>
- <string name="Down">
+ <string name="Direction_Down">
Nach unten
</string>
<string name="Any Category">
diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml
index 3dd6c60095..937a97797d 100644
--- a/indra/newview/skins/default/xui/en/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/en/floater_about_land.xml
@@ -1905,7 +1905,7 @@ Only large parcels can be listed in search.
</panel.string>
<panel.string
name="allow_public_access">
- Allow Public Access ([MATURITY])
+ Allow Public Access ([MATURITY]) (Note: Unchecking this will create ban lines)
</panel.string>
<panel.string
name="estate_override">
@@ -1932,7 +1932,7 @@ Only large parcels can be listed in search.
name="public_access"
top_pad="5"
label_text.valign="center"
- label_text.v_pad="-7"
+ label_text.v_pad="-2"
width="278" />
<text
type="string"
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index cce833b1ea..53cc808e70 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -722,6 +722,33 @@
<button.commit_callback
function="BuildTool.applyToSelection"/>
</button>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ right="-10"
+ name="obj_count"
+ top_pad="5"
+ width="143">
+ Objects: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ right="-10"
+ name="prim_count"
+ width="143">
+ Prims: [COUNT]
+ </text>
<text
text_color="LtGray_50"
type="string"
@@ -732,7 +759,7 @@
layout="topleft"
right="-100"
name="linked_set_count"
- top_pad="5"
+ top="144"
width="80">
Linked Sets: [COUNT]
</text>
diff --git a/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml
index 7fa4cd840a..d2519a5aa4 100644
--- a/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml
+++ b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml
@@ -39,6 +39,17 @@
parameter="sort_by_recent" />
</menu_item_check>
<menu_item_check
+ label="Sort Folders Always by Name"
+ layout="topleft"
+ name="sort_folders_by_name">
+ <on_click
+ function="Inventory.GearDefault.Custom.Action"
+ parameter="sort_folders_by_name" />
+ <on_check
+ function="Inventory.GearDefault.Check"
+ parameter="sort_folders_by_name" />
+ </menu_item_check>
+ <menu_item_check
label="Sort System Folders to Top"
layout="topleft"
name="sort_system_folders_to_top">
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
index f0ce8b849a..26af8dc29d 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
@@ -198,9 +198,12 @@
label="Enabled"
layout="topleft"
left_pad="5"
- name="music_enabled"
+ name="enable_music"
top_delta="2"
- width="350"/>
+ width="350">
+ <check_box.commit_callback
+ function="Pref.updateMediaAutoPlayCheckbox"/>
+ </check_box>
<slider
control_name="AudioLevelMedia"
disabled_control="MuteAudio"
@@ -245,7 +248,10 @@
top_delta="2"
left_pad="5"
name="enable_media"
- width="110"/>
+ width="110">
+ <check_box.commit_callback
+ function="Pref.updateMediaAutoPlayCheckbox"/>
+ </check_box>
<slider
control_name="AudioLevelVoice"
disabled_control="MuteAudio"
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 1b2571a0d6..4b871343e2 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -1949,7 +1949,7 @@ Requests name of an avatar. When data is available the dataserver event will be
<!-- Gestures labels -->
<!-- use value="" because they have preceding spaces -->
- <string name="Chat" value=" Chat : " />
+ <string name="Chat Message" value=" Chat : " />
<string name="Sound" value=" Sound : " />
<string name="Wait" value=" --- Wait : " />
<string name="AnimFlagStop" value=" Stop Animation : " />
@@ -2323,9 +2323,6 @@ Expected .wav, .tga, .bmp, .jpg, .jpeg, or .bvh
<string name="accel-win-alt">Alt+</string>
<string name="accel-win-shift">Shift+</string>
- <string name="Esc">Esc</string>
- <string name="Home">Home</string>
-
<!-- Previews -->
<string name="FileSaved">File Saved</string>
<string name="Receiving">Receiving</string>
@@ -2337,16 +2334,16 @@ Expected .wav, .tga, .bmp, .jpg, .jpeg, or .bvh
<string name="PDT">PDT</string>
<!-- Directions, HUD -->
- <string name="Forward">Forward</string>
- <string name="Left">Left</string>
- <string name="Right">Right</string>
- <string name="Back">Back</string>
- <string name="North">North</string>
- <string name="South">South</string>
- <string name="West">West</string>
- <string name="East">East</string>
- <string name="Up">Up</string>
- <string name="Down">Down</string>
+ <string name="Direction_Forward">Forward</string>
+ <string name="Direction_Left">Left</string>
+ <string name="Direction_Right">Right</string>
+ <string name="Direction_Back">Back</string>
+ <string name="Direction_North">North</string>
+ <string name="Direction_South">South</string>
+ <string name="Direction_West">West</string>
+ <string name="Direction_East">East</string>
+ <string name="Direction_Up">Up</string>
+ <string name="Direction_Down">Down</string>
<!-- Search Category Strings -->
<string name="Any Category">Any Category</string>
@@ -3315,4 +3312,119 @@ Abuse Report</string>
<string name="EmptyOutfitText">There are no items in this outfit</string>
+ <!-- Key names begin -->
+ <string name="Esc">Esc</string>
+ <string name="Space">Space</string>
+ <string name="Enter">Enter</string>
+ <string name="Tab">Tab</string>
+ <string name="Ins">Ins</string>
+ <string name="Del">Del</string>
+ <string name="Backsp">Backsp</string>
+ <string name="Shift">Shift</string>
+ <string name="Ctrl">Ctrl</string>
+ <string name="Alt">Alt</string>
+ <string name="CapsLock">CapsLock</string>
+ <string name="Left">Left</string>
+ <string name="Right">Right</string>
+ <string name="Up">Up</string>
+ <string name="Down">Down</string>
+ <string name="Home">Home</string>
+ <string name="End">End</string>
+ <string name="PgUp">PgUp</string>
+ <string name="PgDn">PgDn</string>
+
+ <string name="F1">F1</string>
+ <string name="F2">F2</string>
+ <string name="F3">F3</string>
+ <string name="F4">F4</string>
+ <string name="F5">F5</string>
+ <string name="F6">F6</string>
+ <string name="F7">F7</string>
+ <string name="F8">F8</string>
+ <string name="F9">F9</string>
+ <string name="F10">F10</string>
+ <string name="F11">F11</string>
+ <string name="F12">F12</string>
+
+ <string name="Add">Add</string>
+ <string name="Subtract">Subtract</string>
+ <string name="Multiply">Multiply</string>
+ <string name="Divide">Divide</string>
+ <string name="PAD_DIVIDE">PAD_DIVIDE</string>
+ <string name="PAD_LEFT">PAD_LEFT</string>
+ <string name="PAD_RIGHT">PAD_RIGHT</string>
+ <string name="PAD_DOWN">PAD_DOWN</string>
+ <string name="PAD_UP">PAD_UP</string>
+ <string name="PAD_HOME">PAD_HOME</string>
+ <string name="PAD_END">PAD_END</string>
+ <string name="PAD_PGUP">PAD_PGUP</string>
+ <string name="PAD_PGDN">PAD_PGDN</string>
+ <string name="PAD_CENTER">PAD_CENTER</string>
+ <string name="PAD_INS">PAD_INS</string>
+ <string name="PAD_DEL">PAD_DEL</string>
+ <string name="PAD_Enter">PAD_Enter</string>
+ <string name="PAD_BUTTON0">PAD_BUTTON0</string>
+ <string name="PAD_BUTTON1">PAD_BUTTON1</string>
+ <string name="PAD_BUTTON2">PAD_BUTTON2</string>
+ <string name="PAD_BUTTON3">PAD_BUTTON3</string>
+ <string name="PAD_BUTTON4">PAD_BUTTON4</string>
+ <string name="PAD_BUTTON5">PAD_BUTTON5</string>
+ <string name="PAD_BUTTON6">PAD_BUTTON6</string>
+ <string name="PAD_BUTTON7">PAD_BUTTON7</string>
+ <string name="PAD_BUTTON8">PAD_BUTTON8</string>
+ <string name="PAD_BUTTON9">PAD_BUTTON9</string>
+ <string name="PAD_BUTTON10">PAD_BUTTON10</string>
+ <string name="PAD_BUTTON11">PAD_BUTTON11</string>
+ <string name="PAD_BUTTON12">PAD_BUTTON12</string>
+ <string name="PAD_BUTTON13">PAD_BUTTON13</string>
+ <string name="PAD_BUTTON14">PAD_BUTTON14</string>
+ <string name="PAD_BUTTON15">PAD_BUTTON15</string>
+
+ <string name="-">-</string>
+ <string name="=">=</string>
+ <string name="`">`</string>
+ <string name=";">;</string>
+ <string name="[">[</string>
+ <string name="]">]</string>
+ <string name="\">\</string>
+
+ <string name="0">0</string>
+ <string name="1">1</string>
+ <string name="2">2</string>
+ <string name="3">3</string>
+ <string name="4">4</string>
+ <string name="5">5</string>
+ <string name="6">6</string>
+ <string name="7">7</string>
+ <string name="8">8</string>
+ <string name="9">9</string>
+
+ <string name="A">A</string>
+ <string name="B">B</string>
+ <string name="C">C</string>
+ <string name="D">D</string>
+ <string name="E">E</string>
+ <string name="F">F</string>
+ <string name="G">G</string>
+ <string name="H">H</string>
+ <string name="I">I</string>
+ <string name="J">J</string>
+ <string name="K">K</string>
+ <string name="L">L</string>
+ <string name="M">M</string>
+ <string name="N">N</string>
+ <string name="O">O</string>
+ <string name="P">P</string>
+ <string name="Q">Q</string>
+ <string name="R">R</string>
+ <string name="S">S</string>
+ <string name="T">T</string>
+ <string name="U">U</string>
+ <string name="V">V</string>
+ <string name="W">W</string>
+ <string name="X">X</string>
+ <string name="Y">Y</string>
+ <string name="Z">Z</string>
+ <!-- Key names end -->
+
</strings>
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_sound.xml b/indra/newview/skins/default/xui/es/panel_preferences_sound.xml
index 7989100c09..6c4ab0f14f 100644
--- a/indra/newview/skins/default/xui/es/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/es/panel_preferences_sound.xml
@@ -9,7 +9,7 @@
<slider label="Ambiental" name="Wind Volume"/>
<slider label="Efectos de sonido" name="SFX Volume"/>
<slider label="Música en streaming" name="Music Volume"/>
- <check_box label="Activada" name="music_enabled"/>
+ <check_box label="Activada" name="enable_music"/>
<slider label="Multimedia" name="Media Volume"/>
<check_box label="Activada" name="enable_media"/>
<slider label="Chat de voz" name="Voice Volume"/>
diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml
index 810b1630dd..19adf29d29 100644
--- a/indra/newview/skins/default/xui/es/strings.xml
+++ b/indra/newview/skins/default/xui/es/strings.xml
@@ -1846,34 +1846,34 @@ Se esperaba .wav, .tga, .bmp, .jpg, .jpeg, o .bvh
<string name="PDT">
PDT
</string>
- <string name="Forward">
+ <string name="Direction_Forward">
Adelante
</string>
- <string name="Left">
+ <string name="Direction_Left">
Izquierda
</string>
- <string name="Right">
+ <string name="Direction_Right">
Derecha
</string>
- <string name="Back">
+ <string name="Direction_Back">
Atrás
</string>
- <string name="North">
+ <string name="Direction_North">
Norte
</string>
- <string name="South">
+ <string name="Direction_South">
Sur
</string>
- <string name="West">
+ <string name="Direction_West">
Oeste
</string>
- <string name="East">
+ <string name="Direction_East">
Este
</string>
- <string name="Up">
+ <string name="Direction_Up">
Arriba
</string>
- <string name="Down">
+ <string name="Direction_Down">
Abajo
</string>
<string name="Any Category">
diff --git a/indra/newview/skins/default/xui/fr/floater_preview_gesture.xml b/indra/newview/skins/default/xui/fr/floater_preview_gesture.xml
index 7828d2df97..6287f10f3e 100644
--- a/indra/newview/skins/default/xui/fr/floater_preview_gesture.xml
+++ b/indra/newview/skins/default/xui/fr/floater_preview_gesture.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="gesture_preview">
<floater.string name="step_anim">
- Animation à jouer :
+ Animation à exécuter :
</floater.string>
<floater.string name="step_sound">
Son à lire :
diff --git a/indra/newview/skins/default/xui/fr/menu_hide_navbar.xml b/indra/newview/skins/default/xui/fr/menu_hide_navbar.xml
index 86a2ddd185..20af901ddc 100644
--- a/indra/newview/skins/default/xui/fr/menu_hide_navbar.xml
+++ b/indra/newview/skins/default/xui/fr/menu_hide_navbar.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu name="hide_navbar_menu">
<menu_item_check label="Afficher la barre de navigation" name="ShowNavbarNavigationPanel"/>
- <menu_item_check label="Afficher la barre des Favoris" name="ShowNavbarFavoritesPanel"/>
+ <menu_item_check label="Afficher la barre des favoris" name="ShowNavbarFavoritesPanel"/>
<menu_item_check label="Afficher la mini-barre d&apos;emplacement" name="ShowMiniLocationPanel"/>
</menu>
diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_sound.xml b/indra/newview/skins/default/xui/fr/panel_preferences_sound.xml
index 654d40e2f9..48630918d7 100644
--- a/indra/newview/skins/default/xui/fr/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/fr/panel_preferences_sound.xml
@@ -9,13 +9,13 @@
<slider label="Ambiant" name="Wind Volume"/>
<slider label="Effets sonores" name="SFX Volume"/>
<slider label="Flux musical" name="Music Volume"/>
- <check_box label="Activé" name="music_enabled"/>
+ <check_box label="Activé" name="enable_music"/>
<slider label="Média" name="Media Volume"/>
<check_box label="Activé" name="enable_media"/>
<slider label="Chat vocal" name="Voice Volume"/>
<check_box label="Activé" name="enable_voice_check"/>
<check_box label="Autoriser la lecture automatique du média" name="media_auto_play_btn" tool_tip="Cochez pour autoriser la lecture automatique du média" value="true"/>
- <check_box label="Jouer le média aux autres avatars" name="media_show_on_others_btn" tool_tip="Décochez pour masquer le média aux autres avatars près de vous" value="true"/>
+ <check_box label="Lecture du média aux autres avatars" name="media_show_on_others_btn" tool_tip="Décochez pour masquer le média aux autres avatars près de vous" value="true"/>
<text name="voice_chat_settings">
Paramètres du chat vocal
</text>
diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml
index d75f6c731d..74c1fd8622 100644
--- a/indra/newview/skins/default/xui/fr/strings.xml
+++ b/indra/newview/skins/default/xui/fr/strings.xml
@@ -1888,34 +1888,34 @@
<string name="PDT">
PDT
</string>
- <string name="Forward">
+ <string name="Direction_Forward">
Vers l&apos;avant
</string>
- <string name="Left">
+ <string name="Direction_Left">
Gauche
</string>
- <string name="Right">
+ <string name="Direction_Right">
Droite
</string>
- <string name="Back">
+ <string name="Direction_Back">
Arrière
</string>
- <string name="North">
+ <string name="Direction_North">
Nord
</string>
- <string name="South">
+ <string name="Direction_South">
Sud
</string>
- <string name="West">
+ <string name="Direction_West">
Ouest
</string>
- <string name="East">
+ <string name="Direction_East">
Est
</string>
- <string name="Up">
+ <string name="Direction_Up">
Haut
</string>
- <string name="Down">
+ <string name="Direction_Down">
Bas
</string>
<string name="Any Category">
diff --git a/indra/newview/skins/default/xui/it/panel_preferences_sound.xml b/indra/newview/skins/default/xui/it/panel_preferences_sound.xml
index 2ddb226020..6e70a314c5 100644
--- a/indra/newview/skins/default/xui/it/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/it/panel_preferences_sound.xml
@@ -6,7 +6,7 @@
<slider label="Ambiente" name="Wind Volume"/>
<slider label="Effetti sonori" name="SFX Volume"/>
<slider label="Musica in streaming" name="Music Volume"/>
- <check_box label="Abilitato" name="music_enabled"/>
+ <check_box label="Abilitato" name="enable_music"/>
<slider label="Multimediale" name="Media Volume"/>
<check_box label="Abilitato" name="enable_media"/>
<slider label="Chat vocale" name="Voice Volume"/>
diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml
index dfe635182e..37dc90d056 100644
--- a/indra/newview/skins/default/xui/it/strings.xml
+++ b/indra/newview/skins/default/xui/it/strings.xml
@@ -1846,34 +1846,34 @@ Tipi conosciuti .wav, .tga, .bmp, .jpg, .jpeg, or .bvh
<string name="PDT">
Ora legale Pacifico
</string>
- <string name="Forward">
+ <string name="Direction_Forward">
Avanti
</string>
- <string name="Left">
+ <string name="Direction_Left">
Sinistra
</string>
- <string name="Right">
+ <string name="Direction_Right">
Destra
</string>
- <string name="Back">
+ <string name="Direction_Back">
Indietro
</string>
- <string name="North">
+ <string name="Direction_North">
Nord
</string>
- <string name="South">
+ <string name="Direction_South">
Sud
</string>
- <string name="West">
+ <string name="Direction_West">
Ovest
</string>
- <string name="East">
+ <string name="Direction_East">
Est
</string>
- <string name="Up">
+ <string name="Direction_Up">
Su
</string>
- <string name="Down">
+ <string name="Direction_Down">
Giù
</string>
<string name="Any Category">
diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_sound.xml b/indra/newview/skins/default/xui/ja/panel_preferences_sound.xml
index 4f29ae7b44..9fbbd46220 100644
--- a/indra/newview/skins/default/xui/ja/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/ja/panel_preferences_sound.xml
@@ -6,7 +6,7 @@
<slider label="風" name="Wind Volume"/>
<slider label="効果音" name="SFX Volume"/>
<slider label="ストリーミング音楽" name="Music Volume"/>
- <check_box label="有効" name="music_enabled"/>
+ <check_box label="有効" name="enable_music"/>
<slider label="メディア" name="Media Volume"/>
<check_box label="有効" name="enable_media"/>
<slider label="ボイスチャット" name="Voice Volume"/>
diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml
index 187f21257a..75cb126874 100644
--- a/indra/newview/skins/default/xui/ja/strings.xml
+++ b/indra/newview/skins/default/xui/ja/strings.xml
@@ -1882,34 +1882,34 @@
<string name="PDT">
太平洋夏時間
</string>
- <string name="Forward">
+ <string name="Direction_Forward">
</string>
- <string name="Left">
+ <string name="Direction_Left">
</string>
- <string name="Right">
+ <string name="Direction_Right">
</string>
- <string name="Back">
+ <string name="Direction_Back">
後ろ
</string>
- <string name="North">
+ <string name="Direction_North">
</string>
- <string name="South">
+ <string name="Direction_South">
</string>
- <string name="West">
+ <string name="Direction_West">
西
</string>
- <string name="East">
+ <string name="Direction_East">
</string>
- <string name="Up">
+ <string name="Direction_Up">
</string>
- <string name="Down">
+ <string name="Direction_Down">
</string>
<string name="Any Category">
diff --git a/indra/newview/skins/default/xui/nl/strings.xml b/indra/newview/skins/default/xui/nl/strings.xml
index 07265d2716..87e3638a49 100644
--- a/indra/newview/skins/default/xui/nl/strings.xml
+++ b/indra/newview/skins/default/xui/nl/strings.xml
@@ -1441,34 +1441,34 @@ Verwacht .wav, .tga, .bmp, .jpg, .jpeg, or .bvh
<string name="PDT">
PDT
</string>
- <string name="Forward">
+ <string name="Direction_Forward">
Vooruit
</string>
- <string name="Left">
+ <string name="Direction_Left">
Links
</string>
- <string name="Right">
+ <string name="Direction_Right">
Rechts
</string>
- <string name="Back">
+ <string name="Direction_Back">
Achteruit
</string>
- <string name="North">
+ <string name="Direction_North">
Noord
</string>
- <string name="South">
+ <string name="Direction_South">
Zuid
</string>
- <string name="West">
+ <string name="Direction_West">
West
</string>
- <string name="East">
+ <string name="Direction_East">
Oost
</string>
- <string name="Up">
+ <string name="Direction_Up">
Omhoog
</string>
- <string name="Down">
+ <string name="Direction_Down">
Omlaag
</string>
<string name="Any Category">
diff --git a/indra/newview/skins/default/xui/pl/panel_preferences_sound.xml b/indra/newview/skins/default/xui/pl/panel_preferences_sound.xml
index c708cc0b99..ac93949a1b 100644
--- a/indra/newview/skins/default/xui/pl/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/pl/panel_preferences_sound.xml
@@ -9,7 +9,7 @@
<slider label="Otoczenie" name="Wind Volume"/>
<slider label="Efekty dźwiękowe" name="SFX Volume"/>
<slider label="Muzyka strumieniowa" name="Music Volume"/>
- <check_box label="Odtwarzaj media audio" name="music_enabled"/>
+ <check_box label="Odtwarzaj media audio" name="enable_music"/>
<slider label="Media" name="Media Volume"/>
<check_box label="Odtwarzaj media" name="enable_media"/>
<slider label="Komunikacja głosowa" name="Voice Volume"/>
diff --git a/indra/newview/skins/default/xui/pl/strings.xml b/indra/newview/skins/default/xui/pl/strings.xml
index d1fb382a2d..e6019bf66d 100644
--- a/indra/newview/skins/default/xui/pl/strings.xml
+++ b/indra/newview/skins/default/xui/pl/strings.xml
@@ -1843,34 +1843,34 @@ Expected .wav, .tga, .bmp, .jpg, .jpeg, or .bvh
<string name="PDT">
PDT
</string>
- <string name="Forward">
+ <string name="Direction_Forward">
Do przodu
</string>
- <string name="Left">
+ <string name="Direction_Left">
W lewo
</string>
- <string name="Right">
+ <string name="Direction_Right">
W prawo
</string>
- <string name="Back">
+ <string name="Direction_Back">
Wróć
</string>
- <string name="North">
+ <string name="Direction_North">
Północ
</string>
- <string name="South">
+ <string name="Direction_South">
Południe
</string>
- <string name="West">
+ <string name="Direction_West">
Zachód
</string>
- <string name="East">
+ <string name="Direction_East">
Wschód
</string>
- <string name="Up">
+ <string name="Direction_Up">
W górę
</string>
- <string name="Down">
+ <string name="Direction_Down">
W dół
</string>
<string name="Any Category">
diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_sound.xml b/indra/newview/skins/default/xui/pt/panel_preferences_sound.xml
index 60f51c33e5..3846bfb377 100644
--- a/indra/newview/skins/default/xui/pt/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/pt/panel_preferences_sound.xml
@@ -9,7 +9,7 @@
<slider label="Ambiente" name="Wind Volume"/>
<slider label="Efeitos sonoros" name="SFX Volume"/>
<slider label="Streaming de música" name="Music Volume"/>
- <check_box label="Ativado" name="music_enabled"/>
+ <check_box label="Ativado" name="enable_music"/>
<slider label="Mídia" name="Media Volume"/>
<check_box label="Ativado" name="enable_media"/>
<slider label="Bate-papo de voz" name="Voice Volume"/>
diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml
index ce2c2ddaa1..06123e0118 100644
--- a/indra/newview/skins/default/xui/pt/strings.xml
+++ b/indra/newview/skins/default/xui/pt/strings.xml
@@ -1846,34 +1846,34 @@ Expected .wav, .tga, .bmp, .jpg, .jpeg, or .bvh
<string name="PDT">
PDT
</string>
- <string name="Forward">
+ <string name="Direction_Forward">
Avante
</string>
- <string name="Left">
+ <string name="Direction_Left">
Esquerda
</string>
- <string name="Right">
+ <string name="Direction_Right">
Direita
</string>
- <string name="Back">
+ <string name="Direction_Back">
Atrás
</string>
- <string name="North">
+ <string name="Direction_North">
Norte
</string>
- <string name="South">
+ <string name="Direction_South">
Sul
</string>
- <string name="West">
+ <string name="Direction_West">
Oeste
</string>
- <string name="East">
+ <string name="Direction_East">
Leste
</string>
- <string name="Up">
+ <string name="Direction_Up">
Acima
</string>
- <string name="Down">
+ <string name="Direction_Down">
Abaixo
</string>
<string name="Any Category">
diff --git a/indra/newview/tests/llsimplestat_test.cpp b/indra/newview/tests/llsimplestat_test.cpp
index 60a8cac995..b556941f4a 100644
--- a/indra/newview/tests/llsimplestat_test.cpp
+++ b/indra/newview/tests/llsimplestat_test.cpp
@@ -3,31 +3,25 @@
* @date 2010-10-22
* @brief Test cases for some of llsimplestat.h
*
- * $LicenseInfo:firstyear=2010&license=viewergpl$
- *
- * Copyright (c) 2010, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
diff --git a/indra/newview/tests/llviewerassetstats_test.cpp b/indra/newview/tests/llviewerassetstats_test.cpp
index 1bb4fb7c0c..3faddc13c1 100644
--- a/indra/newview/tests/llviewerassetstats_test.cpp
+++ b/indra/newview/tests/llviewerassetstats_test.cpp
@@ -3,31 +3,25 @@
* @date 2010-10-28
* @brief Test cases for some of newview/llviewerassetstats.cpp
*
- * $LicenseInfo:firstyear=2010&license=viewergpl$
- *
- * Copyright (c) 2010, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/