Age | Commit message (Collapse) | Author |
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limit the number of object cache files
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is unavailable.
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ability to take hi-rez snapshots if UI or HUD attachments are in the snapshot, and go back to old tile compositing method instead of using huge framebuffer objects.
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fixes crash on test machine
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memory leaking for SH-723/SH-847: memoy leaking
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spinner and the manipulation tools etc.
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Fix the case where the silhouette shown when editing a mesh in an adjacent region
was showing up in the wrong place. The silhouette was not being translated
by the avs view with respect to the region.
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LLPanelAvatarProfile::got_full_name_callback(LLUUID const &,std::basic_string,std::allocator > const &,bool) [secondlife-bin llpanelavatar.cpp]
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