Age | Commit message (Collapse) | Author |
|
after performing several teleports to a different locations
Agent position gets reseted frequently while not all varibles are uptadet,
as result it is not reliable for inter-region teleportation.
Changed to value from message.
|
|
|
|
Appearance mode doesn't visually revert any changes...
|
|
only gestures
|
|
|
|
|
|
|
|
immediately" is checked.
|
|
conference in "Choose resident" floater
|
|
item from object's pop-up menu
|
|
friends calling cards in search results.
|
|
|
|
|
|
|
|
folder
merged InventoryCategory processing with other objects.
Removed one of explicit GiveAcceptable checks (there were three, one per step).
|
|
|
|
|
|
|
|
|
|
is no longer highlighted in the new folder.
|
|
|
|
|
|
|
|
- Removed logging for MAINT-3555
- Added NULL guard to fix MAINT-3703 (hopefully)
|
|
|
|
|
|
|
|
settings.xml
|
|
|
|
increase limit.
Limit should be however much vram is installed, but underneath the hood, fudge
how much memory is used for textures to avoid swapping.
Also, catch exceptions when attempting to build a GL context on windows and
display an error dialog instead of crashing.
|
|
|
|
|
|
|
|
|
|
|
|
with LLAgent::addRegionChangedCallback we should call RegionChanged callbacks to update NavMesh status.
|
|
|
|
|
|
|
|
- Removed a lot of logging code to reduce application close time
|
|
|
|
much cleanup of vector math
also made Stretch Both Sides checkbox clickable via label
|
|
|
|
using 'Delete' button on keyboard.
|
|
|
|
being performed
|
|
|
|
|
|
cause of the crash
|
|
|