Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-12-12 | MAINT-6551 One of my avatars does not render correctly when ALM is disabled ↵ | Pavel Krivich | |
unless basic shaders are also disabled. | |||
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 | |||
2016-12-09 | MAINT-6551 One of my avatars does not render correctly when ALM is disabled ↵ | pavelkproductengine | |
unless basic shaders are also disabled. | |||
2016-12-09 | Merged in lindenlab/viewer-lynx | AndreyL ProductEngine | |
2016-12-08 | Automated merge with ssh://bitbucket.org/lindenlab/viewer-skip-llcorehttp-test | Nat Goodspeed | |
2016-12-08 | MAINT-6979 Scroll bar in Appearance -> Wearing jumps up to the top each time ↵ | Mnikolenko Productengine | |
an attachment is detached | |||
2016-12-07 | DRTVWR-418: Apparently (some) Windows hosts still need freeport(). | Nat Goodspeed | |
This is the function in indra/llmessage/tests/testrunner.py that iterates through ports in a specified range, looking for an available one. Other platforms understand a specification of port 0 to mean: "You pick one. I'll just use whichever one you picked." | |||
2016-12-07 | DRTVWR-418: Revamp testrunner to shutdown server Thread at end. | Nat Goodspeed | |
Instead of having testrunner.run()'s caller pass a Thread object on which to run the caller's server instance's serve_forever() method, just pass the server instance. testrunner.run() now constructs the Thread. This API change allows run() to also call shutdown() on the server instance when done, and then join() the Thread. The hope is that this will avoid the Python runtime forcing the process termination code to 1 due to forcibly killing the daemon thread still running serve_forever(). While at it, eliminate calls to testrunner.freeport() -- just make the runtime pick a suitable port instead. | |||
2016-12-06 | MAINT-6963 Object's name is not changed in inventory if object in attached ↵ | Mnikolenko Productengine | |
state was renamed through Edit floater. | |||
2016-12-05 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
DRTVWR-412 Bento (avatar skeleton extensions) | |||
2016-12-05 | increment viewer version to 5.0.1 | Oz Linden | |
2016-12-05 | Backed out changeset: ffffbe002ff2 | AndreyL ProductEngine | |
Finally reverting the MAINT-4488 (see BUG-37693 for details) | |||
2016-12-02 | Merged in MAINT-6562 | Andrey Kleshchev | |
2016-12-01 | MAINT-6974 FIXED '[ERROR_MESSAGE]' dialog is shown if try to bulk apload any ↵ | Mnikolenko Productengine | |
.txt file | |||
2016-12-01 | MAINT-6562 Avatar COF was occasionally failing to update because Not Found | andreykproductengine | |
2016-12-01 | Ignore plugin warnings on linux | Mnikolenko Productengine | |
2016-11-30 | MAINT-6803 Account for deselection | andreykproductengine | |
2016-11-30 | SL-540 - fix for regression in handling of out-of-range joint indices in ↵ | Brad Payne (Vir Linden) | |
skin weights | |||
2016-11-30 | MAINT-6970 FIXED Crash in LLFloaterPermsDefault::updateCap() | Mnikolenko Productengine | |
2016-11-30 | Merged in maxim_productengine/viewer-neko_maint2 (pull request #104) | Andrey Lihatskiy | |
MAINT-6967 FIXED Crash in LLFloaterAvatarPicker::find() | |||
2016-11-29 | MAINT-6967 FIXED Crash in LLFloaterAvatarPicker::find() | Mnikolenko Productengine | |
2016-11-29 | Merged in Ansariel/viewer-neko-ui-scaling (pull request #98) | Andrey Lihatskiy | |
More improvements for UI scaling detection | |||
2016-11-29 | MAINT-6729 Fix crash in LLImageGL::analyzeAlpha() | AndreyL ProductEngine | |
2016-11-25 | Fix UI scaling changed notice showing up on startup if system UI scale ↵ | Ansariel | |
factor changed during last session | |||
2016-11-25 | Don't resize viewer window if UI scaling didn't change | Ansariel | |
2016-11-19 | STORM-2143 Correct vertex winding of stars | Drake Arconis | |
2016-11-29 | Merged in MAINT-6803 face cycling | Andrey Kleshchev | |
2016-11-29 | MAINT-6936 Black screen following toggle to wireframe in photo dialogue. | Mnikolenko Productengine | |
2016-11-28 | MAINT-6962 Viewer crashes when saving sky preset and clicking "Save" button ↵ | Mnikolenko Productengine | |
twice | |||
2016-11-25 | MAINT-6961 FIXED Some textures(copied from Library) couldn't be set as ↵ | Mnikolenko Productengine | |
Outfit image via "Select image" although drag and drop works fine | |||
2016-11-23 | MAINT-6951 Fixed Appearance panel causing camera movement regardless of ↵ | andreykproductengine | |
circumstance. | |||
2016-11-23 | MAINT-6919 New SKU description doesn't fit in REGION/ESTATE ->Region tab | Mnikolenko Productengine | |
2016-11-23 | MAINT-6957 A high object bonus can cause incorrect parcel land capacity to ↵ | Mnikolenko Productengine | |
appear in the build tool's Advanced floater | |||
2016-11-22 | MAINT-6949 Visual Outfit Browser - rename worn outfit is not reflected in ↵ | Mnikolenko Productengine | |
gallery view | |||
2016-11-21 | Merged in Ansariel/storm-2141 | AndreyL ProductEngine | |
2016-11-21 | MAINT-6938 Fixed Inventory gear menu, 'empty' entries are always enabled. | andreykproductengine | |
2016-11-18 | MAINT-2141 Fix for Sky Cloud Coverage reverting. | andreykproductengine | |
2016-11-16 | merge | Brad Payne (Vir Linden) | |
2016-11-15 | increment viewer version to 4.1.3 | Oz Linden | |
2016-11-14 | STORM-2141: Fix various inventory floater related issues: | Ansariel | |
* Opening new inventory via Control-Shift-I shortcut uses legacy and potentinally dangerous code path * Closing new inventory windows don't release memory * During shutdown legacy and inoperable code for inventory window cleanup is called * Remove old and unused inventory legacy code | |||
2016-11-11 | MAINT-6915 - fixed a bug in Reset Skeletons And Animations. For self avatar, ↵ | Brad Payne (Vir Linden) | |
this will now be equivalent to reset skeleton + stop animating me. | |||
2016-11-11 | MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned ↵ | Brad Payne (Vir Linden) | |
matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage. | |||
2016-11-09 | MAINT-6915 - option for Reset Skeleton And Animations. | Brad Payne (Vir Linden) | |
2016-11-08 | Backed out changeset: fb2eb1a59be6 | AndreyL ProductEngine | |
Reverting MAINT-6125 | |||
2016-11-08 | Backed out changeset: 2a56972b1571 | AndreyL ProductEngine | |
Reverting MAINT-6259 | |||
2016-11-08 | Backed out changeset: 27782e83386b | AndreyL ProductEngine | |
Reverting MAINT-6793 | |||
2016-11-08 | MAINT-6914 Increase maximum UI size value to 4.0 | AndreyL ProductEngine | |
2016-11-04 | SL-524 - resetSkeleton() now includes collision volume joint positions. Also ↵ | Brad Payne (Vir Linden) | |
removed no-longer-needed LLJoint::mId field | |||
2016-10-28 | SL-451 - avoid more high-cost string operations in a per-frame function | Brad Payne (Vir Linden) | |
2016-10-27 | MAINT-6810 win10, 4k monitor and UI scale of 2.0 makes most web content too ↵ | pavelkproductengine | |
small to read |