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authorruslantproductengine <ruslantproductengine@lindenlab.com>2016-12-12 18:24:46 +0200
committerruslantproductengine <ruslantproductengine@lindenlab.com>2016-12-12 18:24:46 +0200
commit5cc716dbf9470f7be454588b5402408bafa225bb (patch)
treeb0b17fa16c591d672886812cdd215f60bffb437c /indra/newview
parentabbf5ff4b95ba4711f9ba6352650ce5e23f4c1e0 (diff)
MAINT-6125 - Mesh avatar deforms constantly
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/lldrawable.cpp4
-rw-r--r--indra/newview/llmaniptranslate.cpp4
-rw-r--r--indra/newview/llvieweroctree.cpp2
-rw-r--r--indra/newview/llvovolume.cpp8
-rw-r--r--indra/newview/pipeline.cpp2
5 files changed, 11 insertions, 9 deletions
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index f956023358..3bb2c45a24 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -979,9 +979,7 @@ void LLDrawable::updateSpatialExtents()
if (mVObjp)
{
const LLVector4a* exts = getSpatialExtents();
- LLVector4a extents[2];
- extents[0] = exts[0];
- extents[1] = exts[1];
+ LLVector4a extents[2] = { exts[0], exts[1] };
mVObjp->updateSpatialExtents(extents[0], extents[1]);
setSpatialExtents(extents[0], extents[1]);
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index 3975d3980b..f3e00fa9c6 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -1638,8 +1638,8 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal,
LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
- U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_ALPHA, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY };
- U32 num_types = LL_ARRAY_SIZE(types);
+ static const U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_ALPHA, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY };
+ static const U32 num_types = LL_ARRAY_SIZE(types);
GLuint stencil_mask = 0xFFFFFFFF;
//stencil in volumes
diff --git a/indra/newview/llvieweroctree.cpp b/indra/newview/llvieweroctree.cpp
index 023f1b92ba..5f0e21db71 100644
--- a/indra/newview/llvieweroctree.cpp
+++ b/indra/newview/llvieweroctree.cpp
@@ -465,7 +465,7 @@ LLViewerOctreeGroup::LLViewerOctreeGroup(OctreeNode* node)
{
LLVector4a tmp;
tmp.splat(0.f);
- mExtents[0] = mExtents[1] = mObjectBounds[0] = mObjectBounds[0] = mObjectBounds[1] =
+ mExtents[0] = mExtents[1] = mObjectBounds[0] = mObjectBounds[1] =
mObjectExtents[0] = mObjectExtents[1] = tmp;
mBounds[0] = node->getCenter();
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 217b8bfbc2..8b25cfaa58 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1485,7 +1485,6 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
res &= face->genVolumeBBoxes(*volume, i,
mRelativeXform,
(mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global);
-
if (rebuild)
{
if (i == 0)
@@ -1761,6 +1760,11 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1));
compiled = TRUE;
lodOrSculptChanged(drawable, compiled);
+
+ if(drawable->isState(LLDrawable::REBUILD_RIGGED | LLDrawable::RIGGED))
+ {
+ updateRiggedVolume(false);
+ }
genBBoxes(FALSE);
}
// it has its own drawable (it's moved) or it has changed UVs or it has changed xforms from global<->local
@@ -4210,7 +4214,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
LLVector4a* pos = dst_face.mPositions;
- if( pos && weight && dst_face.mExtents )
+ if (pos && dst_face.mExtents)
{
LL_RECORD_BLOCK_TIME(FTM_SKIN_RIGGED);
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 32285d2784..dddf586f62 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -10120,7 +10120,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
}
LLPipeline::sShadowRender = TRUE;
- U32 types[] = {
+ static const U32 types[] = {
LLRenderPass::PASS_SIMPLE,
LLRenderPass::PASS_FULLBRIGHT,
LLRenderPass::PASS_SHINY,