Age | Commit message (Collapse) | Author |
|
|
|
* Added new icon artwork.
* Reordered the icons so that the most common ones are to the right, so that they change position as little as possible.
* Removed old 1.23 icons.
|
|
floater with external one.
|
|
|
|
|
|
|
|
|
|
mesh assets.
Reviewed by Falcon.
|
|
- Disabled moving items from in-world objects to COF or outfit folders not to create copies of items instead of links.
- Enabled dropping a landmark from Library to certain position in Favorites folder which supports items reordering.
|
|
|
|
Also fixed a crash when switching sculpt type from mesh to sphere.
|
|
|
|
We were using a NULL pointer after checking it was null due to a logic error.
Re-shuffled the logic to ensure we would only dereference pointer after it
was known to be non-null
Code reviewed by Seraph
|
|
access functions, begin(), end(), etc.
this allows mutation of param block contents, without being able to change number of elements
|
|
|
|
converted various maps to use smart pointers for keys instead of naked pointers, properly clear maps on various operations.
|
|
greedy with file handles / 'WARNING: ll_apr_warn_status: APR: Too many open files'
(transplanted from a9aefa70c029eb9dddec3833d0ce22ef4b4421b5)
|
|
|
|
|
|
|
|
related to "audio" (main thread hangs often on openal lock)
|
|
|
|
|
|
opening/closing sidetray.
The bug reproduced not only for opening/closing sidetray, but also when viewer window was resized.
The chatbar's width was set to default on width increase, it was also shrunk even when there was enough space for it, and buttons could be shrunk instead.
Also, width to which user resized it manually, was not used in resizes. Gave priority on resizes to nearby chat - i.e.:
Before this fix priorities were- buttons are visible -> buttons are as wide as possible -> nearby is stretched.
After this fix priorities are- buttons are visible -> nearby is stretched -> buttons are as wide as possible.
- Added new member which stores width of nearbychat(either value that was recorded after user's manual resize of chatbar or default). Used it as a value to which chatbar tries to be resized on resizes.
- Implemented the change of priorities described above in processWidthIncreased() and processWidthDecreased() methods.
|
|
|
|
|
|
|
|
Checker: UNINIT_CTOR
Function: LLGridManager::LLGridManager()
File: /indra/newview/tests/lllogininstance_test.cpp
|
|
Checker: UNINIT_CTOR
Function: LLAvatarListItem::LLAvatarListItem(bool)
File: /indra/newview/llavatarlistitem.cpp
|
|
Checker: UNINIT_CTOR
Function: LLVOCache::LLVOCache()
File: /indra/newview/llvocache.cpp
|
|
Checker: UNINIT_CTOR
Function: LLVOCacheEntry::LLVOCacheEntry(LLAPRFile *)
File: /indra/newview/llvocache.cpp
|
|
Checker: DEADCODE
Function: show_item_sharing_confirmation(std::basic_string<char, std::char_traits<char>, std::allocator<char>>, LLViewerInventoryItem *, const LLSD &, const LLUUID &, const LLUUID &)
File: /indra/newview/lltooldraganddrop.cpp
|
|
|
|
type back into tools floater.
|
|
|
|
|
|
|
|
|
|
|
|
often on openal lock)
Submitting a patch made by Aleric Inglewood (See VWR-14914).
This bug happens for a lot of people, although it might be needed to have a fast multi core machine.
I have seen it on 1.22.10 once, never used 1.23 sorry, and saw it often on snowglobe. I am sure
it also affects 1.23 but I'd have to test that.
The symptons are that on a viewer with normally a good, high FPS, sometimes it happens
that the FPS dramatically drops (as low as 0.3, but it can also be anything higher, as high
as 10, say).
This particular jira is about a problem where the main thread is slowed down by a mutex lock
in libopenal (most calls starting with 'al' in indra/llaudio/audioengine_openal.cpp and
one in indra/llaudio/listener_openal.cpp). You can see that this is the case by opening the
Frame Console (control-shift-2) and checking that the "audio" (and possibly misc) timings
are very large compared to the Render time.
|
|
fetch is in progress.
|
|
Submitting on behalf of Thickbrick Sleaford.
One of the LLSelectNode constructors has a leak where it does "new LLPermisions()" twice, thus leaking the address of the first object created.
This constructor is called every time you interact (click, hover, select, possibly other) with an object, once for each prim in the object. Since sizeof(LLPermissions) is 92 bytes, this can be a significant amount after a while.
I think this might explain VWR-18528 (leaking LLpemissions instances), at least partially.
This was fixed in snowglobe 1.x as part of SNOW-267.
|
|
|
|
Patch by Merov ported and reviewed by Tofu, from SG2.
|
|
|
|
|
|
enabled in settings
|
|
logged in
reviewed by Monroe
|
|
the other variant.
|
|
|