Age | Commit message (Collapse) | Author |
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last teleport)
- The order of clearing LLTeleportHistory and LLTeleportHistoryStorage does matter:
first LLTeleportHistory must be cleared after LLTeleportHistoryStorage.
Clearing LLTeleportHistory from LLNavigationBar::draw() breaks this order (see callback_clear_browser_cache)
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- Return focus to the ImFloaterContainer
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after resizing window.
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creation date updating logic.
An inventory folder creation date should be updated every time a new item is created in it. Othervise the sorting by creation date is broken.
However this leaves the EXP-1550 issue unresolved.
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when OpenGL version is pre-3.0
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Made the nearby chat expand/collapse logic work regardless of the previous/saved state.
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- Set proper callback for buy button
- Removed dead code
- Fixed values for action combobox in object profile panel
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against sculpt based crashers.
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with "/".
Encountering such a mask will show a warning message and throw a debug assertion.
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if object inspector is invoked for the same object.
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not work)
Reason: Showing the confirmation dialog resets object selection, thus there is nothing to derez.
Fix: pass selection to the confirm_take, so that selection doesn't "die" after confirmation dialog is opened
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water is always 20m high instead of the Region Water Height
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compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
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avoid artifacts.
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deferred rendering targets.
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- Just moved the deletion to the inspected block
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LLMeshRepository
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implementations.
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