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AgeCommit message (Expand)Author
2024-02-27#681 More generalization of falloff.Jonathan "Geenz" Goodman
2024-02-27#681 Make our sampling code for probes a good deal more generic to make sure ...Jonathan "Geenz" Goodman
2024-02-26#681 Start adding blending boilerplate.Jonathan "Geenz" Goodman
2024-02-26Make sure to check if we're a hero probe before attempting to register with t...Jonathan "Geenz" Goodman
2024-02-26#682 Further tweak the conservative update mechanism.Jonathan "Geenz" Goodman
2024-02-26#890 Make sure we're doing the correct distance check.Jonathan "Geenz" Goodman
2024-02-25 #889 Start removing mDrawable references. These may be null.Jonathan "Geenz" Goodman
2024-02-25#682 Add a low priority path for conservative probe face updates. This will ...Jonathan "Geenz" Goodman
2024-02-23Merge remote-tracking branch 'origin/release/materials_featurette' into geenz...Jonathan "Geenz" Goodman
2024-02-23Merge branch 'brad/avatar_eye_fix' into 'release/materials_featurette' (#883)Brad Linden
2024-02-23Fix for deferred avatar eyes shader failing to link on Intel GPU.Brad Linden
2024-02-23Fixes for some shader compilation failures on mac.Brad Linden
2024-02-21secondlife/viewer-issues#72: Fix clang warnings (virtual override)Cosmic Linden
2024-02-21secondlife/viewer-issues#72: Fix material preview affecting exposure on main ...Cosmic Linden
2024-02-21#682 Add an update rate parameter to help throttle mirror updates.Jonathan "Geenz" Goodman
2024-02-20#682 Separate out the radiance gen.Jonathan "Geenz" Goodman
2024-02-20secondlife/viewer-issues#72: Clean up material preview when hidden or floater...Cosmic Linden
2024-02-16secondlife/viewer-issues#72: Don't dirty depth in LLViewerDynamicTexture::upd...Cosmic Linden
2024-02-16secondlife/viewer-issues#72: Material preview shouldRender should return fals...Cosmic Linden
2024-02-15#682 Do conservative updates on probes.Jonathan "Geenz" Goodman
2024-02-09secondlife/viewer#773: Fix RenderTerrainPBREnabled requiring restart and resp...Cosmic Linden
2024-02-09https://github.com/secondlife/jira-archive-internal/issues/70847 Fix for more...RunitaiLinden
2024-02-09Merge branch 'release/materials_featurette' into release/gltf-maint2Brad Linden
2024-02-09Put PBR material swatch behind feature flag (#775)cosmic-linden
2024-02-08secondlife/viewer-issues#67: Fix Windows release build warningCosmic Linden
2024-02-08Merge pull request #768 from secondlife/vi-67cosmic-linden
2024-02-08secondlife/viewer-issues#67: Improve PBR terrain loading robustnessCosmic Linden
2024-02-08Update softenLightF.glslJonathan "Geenz" Goodman
2024-02-08#671 Nudge RenderMirrors and clear shader cache as needed based on SimulatorF...RunitaiLinden
2024-02-08Merge branch 'release/materials_featurette' into materials_featurette/mirrorsRunitaiLinden
2024-02-08Fix for crash in LLHeroProbeManagerRunitaiLinden
2024-02-08#671 Setup the viewer to respect the MirrorsEnabled simulator feature.Jonathan "Geenz" Goodman
2024-02-08Make the UI conditional.Jonathan "Geenz" Goodman
2024-02-07Merge pull request #755 from sldevel/pbr-hdr-auto-adjust-fixRunitaiLinden
2024-02-07Confusion between light diffuse and light color in HDR auto-adjust modeHenri Beauchamp
2024-02-07secondlife/viewer#711: Bump featuretableCosmic Linden
2024-02-07secondlife/viewer#711: Reduce PBR terrain textures at low graphics settingsCosmic Linden
2024-02-07secondlife/viewer#711: Add more options to drop textures from terrain, not ye...Cosmic Linden
2024-02-07secondlife/viewer#711: More thoroughly clamp terrain PBR detailCosmic Linden
2024-02-07Merge branch 'materials_featurette/mirrors' of https://github.com/secondlife/...RunitaiLinden
2024-02-07Merge branch 'release/materials_featurette' into materials_featurette/mirrorsRunitaiLinden
2024-02-07Merge pull request #751 from secondlife/davep/655cosmic-linden
2024-02-07secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrainCosmic Linden
2024-02-07#665 Make viewer respect MaxTextureResolution from SimulatorFeaturesRunitaiLinden
2024-02-07Merge branch 'materials_featurette/mirrors' into geenz/mirror-maskingJonathan "Geenz" Goodman
2024-02-06#677 Fix for mac buildRunitaiLinden
2024-02-06#740 Make sure we evaluate if the probe is a mirror probe or not.Jonathan "Geenz" Goodman
2024-02-06#679 Add mirror update params to the volume floater.Jonathan "Geenz" Goodman
2024-02-05#677 Add hero probes to blinn-phong surfacesRunitaiLinden
2024-02-05#677 Add mirror clipping to rigged shadersRunitaiLinden