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2012-03-24MAINT-807 FIXED ([PUBLIC]Button Clear history from Preferences isn't clear ↵Paul ProductEngine
last teleport) - The order of clearing LLTeleportHistory and LLTeleportHistoryStorage does matter: first LLTeleportHistory must be cleared after LLTeleportHistoryStorage. Clearing LLTeleportHistory from LLNavigationBar::draw() breaks this order (see callback_clear_browser_cache)
2012-03-23MAINT-424 FIXED ([PUBLIC]IM-window loses focus when tab is closed)Paul ProductEngine
- Return focus to the ImFloaterContainer
2012-03-22mergeDave Parks
2012-03-22MAINT-810 Fix for crash in LLRenderTarget when exiting wireframe render mode ↵Dave Parks
after resizing window.
2012-03-22CHUI-54 FIXED Backed out fix for EXP-1550 restoring inventory folder ↵Seth ProductEngine
creation date updating logic. An inventory folder creation date should be updated every time a new item is created in it. Othervise the sorting by creation date is broken. However this leaves the EXP-1550 issue unresolved.
2012-03-21MAINT-808 Disable indexed texture rendering and deferred rendering on Linux ↵Dave Parks
when OpenGL version is pre-3.0
2012-03-21MAINT-272 FIXED Animation preview invalid pointer checks added.Seth ProductEngine
2012-03-21MAINT-518 FIXED Sometimes nearby chat expand button failed to work.Vadim ProductEngine
Made the nearby chat expand/collapse logic work regardless of the previous/saved state.
2012-03-20mergeDave Parks
2012-03-20SH-795 Potential fix for crash after setting graphics detail to low.Dave Parks
2012-03-20MAINT-789 FIXED ([PUBLIC]Button "Buy" isn't work in Object profile)Paul ProductEngine
- Set proper callback for buy button - Removed dead code - Fixed values for action combobox in object profile panel
2012-03-19mergeDave Parks
2012-03-19MAINT-771 Add RenderAutoHideSurfaceAreaLimit debug setting for protecting ↵Dave Parks
against sculpt based crashers.
2012-03-19MAINT-141, MAINT-95, MAINT-62 FIXED Don't delete files using masks starting ↵Vadim ProductEngine
with "/". Encountering such a mask will show a warning message and throw a debug assertion.
2012-03-19MAINT-261 FIXED Display previously retrieved data (until we get the update) ↵Vadim ProductEngine
if object inspector is invoked for the same object.
2012-03-16MAINT-290 FIXED ([PUBLIC]Take object (which belongs to another avatar) does ↵Paul ProductEngine
not work) Reason: Showing the confirmation dialog resets object selection, thus there is nothing to derez. Fix: pass selection to the confirm_take, so that selection doesn't "die" after confirmation dialog is opened
2012-03-13mergeDave Parks
2012-03-13MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.Dave Parks
2012-03-09mergeDave Parks
2012-03-09mergeDave Parks
2012-03-08Automated merge with http://bitbucket.org/simon_linden/viewmasterXiaohong Bao
2012-03-08for MAINT-682: revert of changeset e63e7b0a4317: fix for SH-2668: "ocean" ↵Xiaohong Bao
water is always 20m high instead of the Region Water Height
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture ↵Dave Parks
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-03-07MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to ↵Dave Parks
avoid artifacts.
2012-03-02debug code for SH-3020: texture stopped loadingXiaohong Bao
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2012-03-01sync with viewer-developmenteli
2012-02-28SH-2908 Reset graphics drivers to "low" if viewer crashes when allocating ↵Dave Parks
deferred rendering targets.
2012-02-27mergeDave Parks
2012-02-27SH-2889 Fix for crash when encountering certain attachments.Dave Parks
2012-02-24MAINT-387 FIXED [PUBLIC]Possible crash in llviewermenufile/upload_done_callbackpaul_productengine
- Just moved the deletion to the inspected block
2012-02-22SH-2908 Another for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-22SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-17SH-2915 Smoother transition between sun shadow splits.Dave Parks
2012-02-17SH-2941 Fix for crash on shutdown due to race condition between LLCurl and ↵Dave Parks
LLMeshRepository
2012-02-17SH-2908 Potential fix for precision complaints from some AMD OpenGL 3.1 ↵Dave Parks
implementations.
2012-02-15FIX INTL-92 8-language translation for set30eli
2012-02-15SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled.Dave Parks
2012-02-15sync with viewer-developmenteli
2012-02-14SH-2973 Rearrange shutdown operations to prevent crash on exit on OSXDave Parks
2012-02-14SH-2908 More complete GLSL 1.20 compatibility pass.Dave Parks
2012-02-13SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.Dave Parks
2012-02-13SH-2973 Potential fix for crash in ~LLVOAvatarSelfDave Parks
2012-02-13SH-2908 More linux build fixes.Dave Parks
2012-02-13SH-2964 Fix for shader compilation error on some older NVIDIA cards.Dave Parks
2012-02-10MergeDave Parks
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float ↵Dave Parks
for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2012-02-10SH-2963 Fix for highlight transparent not highlighting 100% transparent objects.Dave Parks
2012-02-10MAINT-784 FIXED the inventory filter to be restarted when switching from ↵Seth ProductEngine
'Since Logoff' to 'Hours Ago' or 'Days Ago'. Fix: checking for !isSinceLogoff() ensures that the time filter increases from zero and becomes more restrictive. This happens because setting 'Since Logoff' resets the 'Hours Ago' and 'Days Ago' to zero.
2012-02-08SH-2592 Fix for some shader uniforms using the wrong vector size.Dave Parks