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2023-10-24SL-20090 Don't use llassert_always in texture fetching code.RunitaiLinden
2023-10-23SL-20456 Fix for probe updates stopping after opening personal lighting or ↵RunitaiLinden
editing a sky setting.
2023-10-23SL-20498 Preserve default probe when resetting reflection probes.RunitaiLinden
2023-10-20SL-16661 dmg installer updateAndrey Lihatskiy
2023-10-18Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-10-18SL-20149 Potential fix for crash when unsitting on a reflection probe. Also ↵RunitaiLinden
fix for assertion in lltexturefetch.
2023-10-17Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into ↵Jonathan "Geenz" Goodman
DRTVWR-559
2023-10-17Update settings.xmlJonathan "Geenz" Goodman
SL-20154
2023-10-17Update llmaterialeditor.cppJonathan "Geenz" Goodman
SL-20392
2023-10-17Update llmaterialeditor.cppJonathan "Geenz" Goodman
SL-20392
2023-10-17Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into ↵Jonathan "Geenz" Goodman
DRTVWR-559
2023-10-17Fix for SL-19283Jonathan "Geenz" Goodman
2023-10-17SL-20461 Don't display 'sky converted to HDR' message when opening waterAndrey Kleshchev
2023-10-17SL-20457 allow creating new items from the right-click context menuMaxim Nikolenko
2023-10-17SL-18837: Avoid stuffing build number into 32-bit int.Nat Goodspeed
Even though LLVersionInfo::getBuild() already returns a 64-bit int, various consumers assumed it could fit into 32 bits. It was especially bad to pass it to a classic C style varargs function. Only on a little-endian CPU, and only because it was the last argument, the damage was limited to truncation -- instead of arbitrary undefined behavior. Where the consumer doesn't support 64-bit ints, pass as string instead.
2023-10-16SL-18837: Second Life Release.app=>Second Life Viewer.app in tarballNat Goodspeed
2023-10-16SL-18837: Create Second Life Viewer.app, not Second Life Release.appNat Goodspeed
2023-10-16SL-20473 Add GenericStreamingMessage and dummy handler to suppress packet ↵RunitaiLinden
loss and log spam noise when visiting GLTF enabled regions.
2023-10-16Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-10-16SL-20258 Fix for LSL spamming new probes into the scene deadlocking probe ↵RunitaiLinden
updater. Add probe update debug display.
2023-10-16SL-20382 Warn when moving no-copy items on dropAndrey Kleshchev
2023-10-16Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-10-16Tons of masking changes and tweaks.Jonathan "Geenz" Goodman
We now support masking mirrors in the GBuffer. We also now support the concept of one arbitrary clip plane. DRTVWR-583
2023-10-13DRTVWR-592: Attempt to fix Mac buildCosmic Linden
2023-10-13Merge branch 'DRTVWR-559' into DRTVWR-592Cosmic Linden
2023-10-13Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-10-13SL-20448 Fix for worn animesh corrupting octree bounding boxes.RunitaiLinden
2023-10-13DRTVWR-592: Fix PBR terrain shader compile crash when emissive textures are ↵Cosmic Linden
disabled
2023-10-13DRTVWR-592: EXTRA_CODE_HERE is actually important - bring that backCosmic Linden
2023-10-13DRTVWR-592: Clean upCosmic Linden
2023-10-13DRTVWR-592: Fix non-triplanar being slower somehow in some cases.Cosmic Linden
2023-10-13DRTVWR-592: Add missing branching for terrain sampling. Jury is still out on ↵Cosmic Linden
which version is faster
2023-10-13DRTVWR-592: Implement reduced branching terrain shaderCosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Add new functions for mixing PBR materials. ↵Cosmic Linden
Not yet used.
2023-10-13DRTVWR-592: Disable (but do not remove) shader debugCosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Fix PBR terrain material mixing and triplanar ↵Cosmic Linden
mapping using wrong mix, causing bright spots
2023-10-13DRTVWR-592: (WIP) (has debug) Apply triplanar optimization technique to PBR ↵Cosmic Linden
material sampling. Use slightly different alpha ramp to hide unused materials
2023-10-13DRTVWR-592: Remove shader cruftCosmic Linden
2023-10-13DRTVWR-592: Don't read UVs for PBR terrain in single-plane case - works out ↵Cosmic Linden
to be more expensive than triplanar in some cases, and UVs are already trivial
2023-10-13DRTVWR-592: Clean up debug and test cases for ant trails artifact. Fix ↵Cosmic Linden
whitespace
2023-10-13DRTVWR-592: (WIP) (has debug) More rigorous definition of usage vector for ↵Cosmic Linden
triplanar that avoids possible case where 1 = 0.9999, which gets rounded down to 0 on int cast
2023-10-13DRTVWR-592: (WIP) (has debug) Fix removing axial sign flip of normal texture ↵Cosmic Linden
during zero check, add another zero check
2023-10-13DRTVWR-592: (WIP) (has debug) Fix "ant trail" seams in terrain caused by ↵Cosmic Linden
multiple texture lookups in a switch..case block
2023-10-13DRTVWR-592: (DEBUG) (broken) Clean up a few debug cases not used for ↵Cosmic Linden
reproducing the bug
2023-10-13DRTVWR-592: (DEBUG) (broken) Strange sampling behavior isolated to ↵Cosmic Linden
switch..case blocks
2023-10-13DRTVWR-592: (DEBUG) (broken) Strange sampling behavior survives weight bypassCosmic Linden
2023-10-13DRTVWR-592: (WIP) CleanupCosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Convert colors to linear before triplanar ↵Cosmic Linden
blending. General refactor.
2023-10-13DRTVWR-592: Fix not thresholding texture lookups for non-normal textures. ↵Cosmic Linden
Also decrease threshold to (hopefully) reasonable level
2023-10-13DRTVWR-592: (WIP) Test impact of higher threshold on performance and visualsCosmic Linden