Age | Commit message (Collapse) | Author |
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following promotion of DRTVWR-482
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following promotion of DRTVWR-497
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Due to conflicts picked up ptolemy's fix manually
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following promotion of DRTVWR-503
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Character lights injected during render pass while in character edit mode
(i.e. mSpecialRenderMode == 3) were causing discrepencies between deferred
(ALM) and forward alpha blend lighting.
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Removed some potential div-by-0 NaNs and a mangled clamp.
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sun glow setting (pull request #297)"
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SL-13768 Remove glow from moon when sun is down due to it using the sun glow setting
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setting
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instead of when viewer is quiting
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Got into D503 by accident
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LN (EKU_TLS) is more likely to be present thus should be checked first
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This reverts commit 92499ce1b43fd60ce7aad71d12f9eef0cef04f7f.
# Conflicts:
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorypanel.cpp
# indra/newview/llinventorypanel.h
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This reverts commit 25fd4c2ba7bc00a0603bf58f5897ac550ff02446.
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original fall-off.
Had to find a balance in the sunlight intensity calculation that behaves correctly for
both these issues.
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LLWorld is supposed to first remove region from list, then delete the region, but in case of this crash region was returned by handle from llworld yet was mDead and cleaned up, all in main thread.
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