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2020-04-14SL-13019, fix broken varying linkage on MacOSDave Houlton
2020-04-14SL-12607 WIP, take pre-sized icons from repo instead of packageAndrey Kleshchev
2020-04-13SL-12607 Added more icons and draw methods to draw themAndrey Kleshchev
2020-04-13SL-12993 Focus on avatar after saving new presetMnikolenko Productengine
2020-04-13SL-13029 Fixed load orderAndrey Kleshchev
2020-04-12SL-13029 Environment update was not applying properlyAndrey Kleshchev
2020-04-10SL-12994 FIXED [Camera Presets] Zoom fraction should be saved as a part of ↵Mnikolenko Productengine
Camera preset, not as separate setting
2020-04-10SL-12999 List can go out of floater's rect, so it should consume scroll eventsAndrey Kleshchev
2020-04-10SL-11445 Provide 'name' for Pulse AudioAndrey Kleshchev
2020-04-10SL-12999 Removed unused variablesAndrey Kleshchev
2020-04-09SL-12975, unfix alpha and undo non-fix magic number of refracted portion of ↵Dave Houlton
water Fresnel
2020-04-09SL-12999 Some menus allow mouse scroll to zoom cameraAndrey Kleshchev
2020-04-08SL-12607 Resolve grey icon on macAndrey Kleshchev
2020-04-08SL-12607 FMOD Logo, small improvementAndrey Kleshchev
2020-04-07SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders compDave Houlton
2020-04-07SL-10449 Fix ALM on OSXPtolemy
2020-04-07SL-12991 [Camera Presets] Sort all Camera preset lists in the same wayMnikolenko Productengine
2020-04-07SL-12991 [Camera Presets] Sort all Camera preset lists in the same wayMnikolenko Productengine
2020-04-06SL-10993 Fixed Korean font on OSX CatalinaAndrey Lihatskiy
2020-04-06SL-12904 FIXED Camera Preset does not restore correctly when sittingMnikolenko Productengine
2020-04-03SL-11368, fix missing water uniforms for low shader settingsDave Houlton
2020-04-03SL-12852 Cleanup for readabilityPtolemy
2020-04-02SL-12927 FIXED [Camera Presets] when sitting pressing ESC key causes rotationMnikolenko Productengine
2020-04-01Merged in eep-fix-falloff-edit (pull request #54)Rye Mutt
Fix light falloff being corrupted when editing value via build floater spinner Approved-by: Dave Houlton
2020-04-01Merged in eep-fix-light-color (pull request #53)Rye Mutt
Fix editing light color corrupting intensity and color values Approved-by: Dave Houlton
2020-03-30Update falloff fix with changes requested in review.Rye Mutt
2020-03-30SL-12888 Fix space alpha megaprim not using z-testPtolemy
2020-03-30Fix light falloff being corrupted when editing value via build floater spinnerRye Mutt
2020-03-30Fix editing light color corrupting intensity and color valuesRye Mutt
2020-03-27Merged in davep/DRTVWR-440 (pull request #52)Dave Parks
SL-12902 Better fix for light color values in color swatch not matching light color values inworld.
2020-03-27SL-12902 Better fix for light color values in color swatch not matching ↵Runitai Linden
light color values inworld.
2020-03-27SL-12904 FIXED Camera Preset does not restore correctly when sittingMnikolenko Productengine
2020-03-27SL-12911 Add Debug setting EnvironmentPersistAcrossLoginAndrey Kleshchev
2020-03-27Removed obsolete and misleading variableAndrey Kleshchev
2020-03-26SL-12902 Fix for doing the technically correct but compatibility wrong thing ↵Runitai Linden
WRT light color values.
2020-03-25DRTVWR-476: LLChannelManager depends on LLUI. Tell LLSingleton.Nat Goodspeed
2020-03-25DRTVWR-476, SL-12197: Don't throw Stopping from main coroutine.Nat Goodspeed
The new LLCoros::Stop exception is intended to terminate long-lived coroutines -- not interrupt mainstream shutdown processing. Only throw it on an explicitly-launched coroutine. Make LLCoros::getName() (used by the above test) static. As with other LLCoros methods, it might be called after the LLCoros LLSingleton instance has been deleted. Requiring the caller to call instance() implies a possible need to also call wasDeleted(). Encapsulate that nuance into a static method instead.
2020-03-25DRTVWR-476: Have to package libhunspell dylib now, not .a lib.Nat Goodspeed
2020-03-25DRTVWR-476: Remove diagnostics around 'SetFile -a V' commands.Nat Goodspeed
Earlier versions of macOS manifested frustrating problems in finishing the built package. Those build steps seem to have been behaving better for a few years now. Eliminate (what we fervently hope has become) a bit of ancient cruft.
2020-03-25DRTVWR-476: Make viewer_manifest.py report its own command line.Nat Goodspeed
That way, if there's a problem, a developer can rerun the same command.
2020-03-25DRTVWR-476: Annotate Mani's plea from 2009 with a suggested solution.Nat Goodspeed
However, this is not the right moment to perform that refactoring.
2020-03-25DRTVWR-476, SL-12205: Update to glod built with VS 2017 runtime libs.Nat Goodspeed
2020-03-25DRTVWR-476: Throw some more Microsoft runtime DLLs at the viewer.Nat Goodspeed
2020-03-25DRTVWR-476: Correct runtime DLL names for VS 2017.Nat Goodspeed
2020-03-25DRTVWR-476: Update to VS 2017 versions of runtime DLLs.Nat Goodspeed
Also forget obsolete references to VS 2010 runtime DLLs.
2020-03-25DRTVWR-476: Update llviewerjoystick.cpp for updated libndofdev API.Nat Goodspeed
2020-03-25DRTVWR-476: Defend against late ~LLWatchdogTimeout() calls.Nat Goodspeed
LLAppViewer's heap LLWatchdogTimeout might be destroyed very late -- as late as in LLAppViewer's destructor. By that time, LLAppViewer::cleanup() has already called LLSingletonBase::deleteAll(), destroying the LLWatchdog LLSingleton instance. But LLWatchdogTimeout isa LLWatchdogEntry, and ~LLWatchdogEntry() calls stop(), and stop() tries to remove that instance from LLWatchdog, thus inadvertently resurrecting the deleted LLWatchdog. Which is pointless because the resurrected LLWatchdog has never heard of the LLWatchdogTimeout instance trying to remove itself. Defend LLWatchdogEntry::stop() against the case in which LLWatchdog has already been deleted.
2020-03-25DRTVWR-476: Add diagnostic output to llviewerjoystick.cpp.Nat Goodspeed
Add ndof_dump_list() call, to enumerate available devices, when ndof_init_first() returns failure. Add "joystick" tags to existing LL_INFOS() (etc.) calls in llviewerjoystick.cpp to make it easier to enable and disable such log messages. Add a specialized operator<<() function to log the contents of an NDOF_Device struct. Add a couple LL_DEBUGS() calls for more visibility into library operations.
2020-03-25DRTVWR-476: Keep coroutine-local data on toplevel()'s stack frame.Nat Goodspeed
Instead of heap-allocating a CoroData instance per coroutine, storing the pointer in a ptr_map and deleting it from the ptr_map once the fiber_specific_ptr for that coroutine is cleaned up -- just declare a stack instance on the top-level stack frame, the simplest C++ lifespan management. Derive CoroData from LLInstanceTracker to detect potential name collisions and to enumerate instances. Continue registering each coroutine's CoroData instance in our fiber_specific_ptr, but use a no-op deleter function. Make ~LLCoros() directly pump the fiber scheduler a few times, instead of having a special "LLApp" listener.
2020-03-25DRTVWR-476: Mention LLApp::stepFrame() in LLAppViewer::idle()Nat Goodspeed
which performs "by hand" the same sequence of calls found in stepFrame(). Why not simply call stepFrame()? Hysterical reasons?