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2016-12-13Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2016-12-13MAINT-6978 Simple additional loggingandreykproductengine
2016-12-13MAINT-7002 Crash in LLConversationViewSession::handleMouseUp()Mnikolenko Productengine
2016-12-13MAINT-6994 Viewer still reports remaining capacity incorrectly during the ↵Mnikolenko Productengine
presence of an region object bonus.
2016-12-13MAINT-6990 'Voice chat volume' floater is shown if you click in the right ↵Mnikolenko Productengine
side of resident name
2016-12-12MAINT-6551 One of my avatars does not render correctly when ALM is disabled ↵Pavel Krivich
unless basic shaders are also disabled.
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
2016-12-09MAINT-6551 One of my avatars does not render correctly when ALM is disabled ↵pavelkproductengine
unless basic shaders are also disabled.
2016-12-09MAINT-6840 start and pause doesn't wotk reliably and can get stuckandreykproductengine
2016-12-09Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2016-12-08Automated merge with ssh://bitbucket.org/lindenlab/viewer-skip-llcorehttp-testNat Goodspeed
2016-12-08MAINT-6979 Scroll bar in Appearance -> Wearing jumps up to the top each time ↵Mnikolenko Productengine
an attachment is detached
2016-12-07DRTVWR-418: Apparently (some) Windows hosts still need freeport().Nat Goodspeed
This is the function in indra/llmessage/tests/testrunner.py that iterates through ports in a specified range, looking for an available one. Other platforms understand a specification of port 0 to mean: "You pick one. I'll just use whichever one you picked."
2016-12-07DRTVWR-418: Revamp testrunner to shutdown server Thread at end.Nat Goodspeed
Instead of having testrunner.run()'s caller pass a Thread object on which to run the caller's server instance's serve_forever() method, just pass the server instance. testrunner.run() now constructs the Thread. This API change allows run() to also call shutdown() on the server instance when done, and then join() the Thread. The hope is that this will avoid the Python runtime forcing the process termination code to 1 due to forcibly killing the daemon thread still running serve_forever(). While at it, eliminate calls to testrunner.freeport() -- just make the runtime pick a suitable port instead.
2016-12-06MAINT-6963 Object's name is not changed in inventory if object in attached ↵Mnikolenko Productengine
state was renamed through Edit floater.
2016-12-05Merged in lindenlab/viewer-releaseAndreyL ProductEngine
DRTVWR-412 Bento (avatar skeleton extensions)
2016-12-05increment viewer version to 5.0.1Oz Linden
2016-12-05Backed out changeset: ffffbe002ff2AndreyL ProductEngine
Finally reverting the MAINT-4488 (see BUG-37693 for details)
2016-12-02Merged in MAINT-6562Andrey Kleshchev
2016-12-01MAINT-6974 FIXED '[ERROR_MESSAGE]' dialog is shown if try to bulk apload any ↵Mnikolenko Productengine
.txt file
2016-12-01MAINT-6562 Avatar COF was occasionally failing to update because Not Foundandreykproductengine
2016-12-01Ignore plugin warnings on linuxMnikolenko Productengine
2016-11-30MAINT-6803 Account for deselectionandreykproductengine
2016-11-30SL-540 - fix for regression in handling of out-of-range joint indices in ↵Brad Payne (Vir Linden)
skin weights
2016-11-30MAINT-6970 FIXED Crash in LLFloaterPermsDefault::updateCap()Mnikolenko Productengine
2016-11-30Merged in maxim_productengine/viewer-neko_maint2 (pull request #104)Andrey Lihatskiy
MAINT-6967 FIXED Crash in LLFloaterAvatarPicker::find()
2016-11-29MAINT-6967 FIXED Crash in LLFloaterAvatarPicker::find()Mnikolenko Productengine
2016-11-29Merged in Ansariel/viewer-neko-ui-scaling (pull request #98)Andrey Lihatskiy
More improvements for UI scaling detection
2016-11-29MAINT-6729 Fix crash in LLImageGL::analyzeAlpha()AndreyL ProductEngine
2016-11-25Fix UI scaling changed notice showing up on startup if system UI scale ↵Ansariel
factor changed during last session
2016-11-25Don't resize viewer window if UI scaling didn't changeAnsariel
2016-11-19STORM-2143 Correct vertex winding of starsDrake Arconis
2016-11-29Merged in MAINT-6803 face cyclingAndrey Kleshchev
2016-11-29MAINT-6936 Black screen following toggle to wireframe in photo dialogue.Mnikolenko Productengine
2016-11-28MAINT-6962 Viewer crashes when saving sky preset and clicking "Save" button ↵Mnikolenko Productengine
twice
2016-11-25MAINT-6961 FIXED Some textures(copied from Library) couldn't be set as ↵Mnikolenko Productengine
Outfit image via "Select image" although drag and drop works fine
2016-11-23MAINT-6951 Fixed Appearance panel causing camera movement regardless of ↵andreykproductengine
circumstance.
2016-11-23MAINT-6919 New SKU description doesn't fit in REGION/ESTATE ->Region tabMnikolenko Productengine
2016-11-23MAINT-6957 A high object bonus can cause incorrect parcel land capacity to ↵Mnikolenko Productengine
appear in the build tool's Advanced floater
2016-11-22MAINT-6949 Visual Outfit Browser - rename worn outfit is not reflected in ↵Mnikolenko Productengine
gallery view
2016-11-21Merged in Ansariel/storm-2141AndreyL ProductEngine
2016-11-21MAINT-6938 Fixed Inventory gear menu, 'empty' entries are always enabled.andreykproductengine
2016-11-18MAINT-2141 Fix for Sky Cloud Coverage reverting.andreykproductengine
2016-11-16STORM-2142 Tweaks to some of the 4 combined issuesJonathan Yap
2016-11-16mergeBrad Payne (Vir Linden)
2016-11-15increment viewer version to 4.1.3Oz Linden
2016-11-14STORM-2141: Fix various inventory floater related issues:Ansariel
* Opening new inventory via Control-Shift-I shortcut uses legacy and potentinally dangerous code path * Closing new inventory windows don't release memory * During shutdown legacy and inoperable code for inventory window cleanup is called * Remove old and unused inventory legacy code
2016-11-11MAINT-6915 - fixed a bug in Reset Skeletons And Animations. For self avatar, ↵Brad Payne (Vir Linden)
this will now be equivalent to reset skeleton + stop animating me.
2016-11-11MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned ↵Brad Payne (Vir Linden)
matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage.
2016-11-10MAINT-6882 4k monitor with maximized window overwhelms low end GPUs and ↵pavelkproductengine
crashes viewer