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2013-08-27broke out llunit.h into llunittype.h and llunits.h for unit declarationsRichard Linden
changed unit declarations macros to make a lot more sense
2013-08-26Automated merge with http://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-08-26removed some unecessary template parameters from LLUnit member functionsRichard Linden
forced unit conversion code to inline unit conversion now no longer converts all the way to base and back, but tries to find equivalent units as early as possible fixed another llinfos instance scene monitor now outputs n/a for invalid samples
2013-08-23Automated merge with https://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-08-23fixed issue with poor framerate after clearing cacheRichard Linden
2013-08-23temporary fix for rendering starts late when running on pdp stationXiaohong Bao
2013-08-23more fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.Xiaohong Bao
2013-08-22fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.Xiaohong Bao
2013-08-21Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-08-21SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 msRichard Linden
made getPrimaryAccumulator return a reference since it was an always non-null pointer changed unit conversion to perform lazy division in order to avoid truncation of timer values
2013-08-21fix some objects not rendered when login process is very longXiaohong Bao
2013-08-19Automated merge with http://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-08-19BUILDFIX: removed consideration of some bad overloads in return type evaluationRichard Linden
of unit operators
2013-08-19Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-08-19MergeXiaohong Bao
2013-08-19increment viewer version to 3.6.4Oz Linden
2013-08-19BUILDFIX: fixed some units errorsRichard Linden
2013-08-19mergeRichard Linden
2013-08-18SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 msRichard Linden
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits
2013-08-16Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-08-16fix for SH-4297: interesting: viewer-interesting starts loading cached scene ↵Xiaohong Bao
late
2013-08-16SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 msRichard Linden
converted many values over to units system in effort to track down source of 0 ping
2013-08-15removed bad XUI that was generating warningsRichard Linden
2013-08-15moved unit types out of LLUnits namespace, since they are prefixedRichard Linden
2013-08-14BUILDFIX: converted platform-specific files over to new LL_INFOS, etc macrosRichard Linden
2013-08-14Automated merge with http://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-08-14Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-08-14enable far clip plane culling on object cache view cullingXiaohong Bao
2013-08-14remove some code which has nagetive impact on memory footprint.Xiaohong Bao
2013-08-14BUILDFIX: added header for numeric_limits support on gccRichard Linden
added convenience types for units F32Seconds, etc.
2013-08-13SH-4346 FIX Interesting: some integer Statistics are displayed as floating ↵Richard Linden
point after crossing region boundary fine-tuned heuristics for switching between mean and current values in stat bar display added comments to LLUnits unit test
2013-08-12Backed out changeset: ed09997b4652Richard Linden
2013-08-12mergeRichard Linden
2013-08-12disable scene load timing info by defaultRichard Linden
2013-08-12SH-4399 FIX: Interesting: Texture console MB Bound 0/384 and texture queue ↵Richard Linden
bounces once per second SH-4346 FIX: Interesting: some integer Statistics are displayed as floating point after crossing region boundary made llerrs/infos/etc properly variadic wrt tags LL_INFOS("A", "B", "C") works, for example fixed unit tests remove llsimplestat
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09SH-4374 FIX Interesting: Statistics Object cache hit rate is always 100%Richard Linden
moved object cache sampling code so that it actually gets executed default values for stats are NaN instead of 0 in many cases
2013-08-09fix for SH-4394: Interesting: viewer culls lights behind the camera, ↵Xiaohong Bao
changing the scene lighting
2013-08-08fix for SH-4402: interesting: lower FPS with lots of objects in viewXiaohong Bao
2013-08-07more fix for SH-4397: Object cache occlusion culling results are not always ↵Xiaohong Bao
correct
2013-08-07more fix for SH-4397: Object cache occlusion culling results are not always ↵Xiaohong Bao
correct
2013-08-06fix for SH-4398: Interesting: viewer crash in ↵Xiaohong Bao
LLVOCacheEntry::updateParentBoundingInfo
2013-08-06revert some LLUnit changes to temporarily fix SH-4399: Interesting: Texture ↵Xiaohong Bao
console MB Bound 0/384 and texture queue bounces once per second
2013-08-05fix for SH-4397: Object cache occlusion culling results are not always correctXiaohong Bao
2013-08-05Merge viewer-release with Vivox codesimon
2013-08-05increment viewer version to 3.6.3Oz Linden
2013-08-01MAINT-2958 : "Mute Particle Owner" should be "Block Particle Owner"simon
2013-08-01MAINT-2949 : Objects across the sim border do not render when approached. Addedsimon
missing code block from previous change as per Dave P's advice
2013-08-01mergeRichard Linden
2013-08-01SH-4374 WIP Interesting: Statistics Object cache hit rate is always 100%Richard Linden