Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-13 | SL-18973 Wait a bit after viewer regains focus before engaging the Preferred ↵ | Maxim Nikolenko | |
frame rate | |||
2023-01-12 | SL-18962 PBR Materials should be viewable even if they are no-copy | Andrey Kleshchev | |
2023-01-12 | SL-18947 Disable 'save' buttons by default, until material gets loaded | Andrey Kleshchev | |
2023-01-12 | DRTVWR-573 add missed argument | Andrey Lihatskiy | |
2023-01-12 | DRTVWR-573 post-merge buildfix | Andrey Lihatskiy | |
2023-01-12 | Merge branch 'main' into DRTVWR-573-maint-R | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/newview/llagent.cpp # indra/newview/llimview.cpp # indra/newview/llimview.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmediasettingsgeneral.cpp # indra/newview/pipeline.cpp | |||
2023-01-11 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-01-11 | SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in ↵ | Dave Parks | |
renderShadowSimple | |||
2023-01-11 | SL-18947 No modify materials can lock material floater | Andrey Kleshchev | |
Not supposed to happen, yet somehow did | |||
2023-01-11 | SL-18933 FIXED Maximum render time cycles if the Desired framerate is much ↵ | Maxim Nikolenko | |
lower than current framerate | |||
2023-01-11 | Merge pull request #48 from secondlife/SL-18820 | cosmic-linden | |
Sl 18820: Build floater should preserve GLTF transforms when changing the PBR material | |||
2023-01-11 | SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ↵ | Dave Parks | |
and fix non-standard gl_Position z values | |||
2023-01-11 | SL-18869 Touch up -- Put generateSunShadow call back where it was to fix ↵ | Dave Parks | |
alpha objects disappearing | |||
2023-01-11 | SL-18945 Links have no 'cut' option | Andrey Kleshchev | |
Links can be drag and dropped so they should be movable via 'cut' as well | |||
2023-01-11 | SL-18939 Cannot copy inventory folders with copiable links | Andrey Kleshchev | |
2023-01-10 | SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ↵ | Dave Parks | |
usage of gl_FragDepth from shadow shaders. | |||
2023-01-10 | SL-18820: Fix applying material clearing transform overrides. Loosen some ↵ | Cosmic Linden | |
asserts to allow non-default transform overrides. | |||
2023-01-10 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-01-10 | SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map ↵ | Dave Parks | |
rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them. | |||
2023-01-10 | Fix shader syntax error on mac for DRTVWR-559 | Brad Linden | |
2023-01-10 | Fix mac build for DRTVWR-559 | Brad Linden | |
2023-01-10 | SL-18942 [PBR] LLPanelFace was missing 'transform' updates for some of the faces | Andrey Kleshchev | |
2023-01-10 | SL-18923 Add Reset to default settings button | Maxim Nikolenko | |
2023-01-10 | SL-12437 Long avatar names should stay as one string | Andrey Kleshchev | |
2023-01-10 | SL-18932 Canceling in material picker removes dropped material | Andrey Kleshchev | |
2023-01-10 | SL-18869 Optimizations -- Bring back water plane clipping for above/below ↵ | Dave Parks | |
water where applicable. | |||
2023-01-10 | SL-18911 My Land Holdings floater crashes viewer on the Xcode/+Monterey ↵ | akleshchev | |
branches (#47) Revert part of "DRTVWR-575: Address review comments on Xcode 14.1 type tweaks." Crash was reproduced when assigning areastr to llsd, but likely present in other cases of assigning ui strings to llsd (instead of going for lluistring's result directly copy constructor was engaged and either copy or original crashed due to invalid pointers, copy shouldn't have been created). | |||
2023-01-10 | SL-18922 FIXED Imposters load with attachments using Perf floater | Maxim Nikolenko | |
2023-01-09 | SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy ↵ | Dave Parks | |
color/depth instead of glCopyTexSubImage or glBlitFrameBuffer | |||
2023-01-09 | SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when ↵ | Dave Parks | |
iterating over render batches. | |||
2023-01-09 | SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal ↵ | Dave Parks | |
"renderShadowSimple" utility function for pushing vertex buffers only. | |||
2023-01-07 | Translate missing control_*, floater_* menu_* and few panel_* files in ↵ | PanteraPolnocy | |
Polish directory; Fix localizability in various English XMLs | |||
2023-01-07 | Revert "SL-18911 [MAC] My Land Holdings floater crashes when not empty" | Andrey Kleshchev | |
This reverts commit d6f5e5bc9424b9d45f6eeeca5d894d46dc91b279. | |||
2023-01-07 | SL-18911 [MAC] My Land Holdings floater crashes when not empty | Andrey Kleshchev | |
2023-01-06 | SL-18879 Fixed: Very transparent faces can no longer be selected | Andrey Kleshchev | |
2023-01-06 | SL-18907 Add Reflection Probe Ambiance slider to Personal Lighting Floater | Mnikolenko Productengine | |
2023-01-06 | SL-18741 Add gltf to bulk uploads on mac | Andrey Kleshchev | |
And cleaned up dupplicate mScale code | |||
2023-01-06 | SL-17659 Reset button for user profile | Andrey Kleshchev | |
2023-01-05 | SL-18884 Remove dead spot from Back button | Maxim Nikolenko | |
2023-01-05 | SL-18894 The change of 'modify rights' is not recorded in IM history if the ↵ | Andrey Kleshchev | |
user is in DND mode Revert of commit for SL-15401. Messages are supposed to handle 'mute' on their own. | |||
2023-01-05 | SL-18871 Debug setting's description is not scrollable | Andrey Kleshchev | |
2023-01-04 | SL-18904 Remove unused translation files | Andrey Kleshchev | |
2023-01-04 | DRTVWR-575: Use llsdutil.h functions for LLFloaterLandHoldings LLSD | Nat Goodspeed | |
LLFloaterLandHoldings::postBuild() was constructing an LLSD structure by assigning each map entry and array element one at a time. Chorazinallen identified a crash bug possibly caused by destroying that LLSD structure. Diagnostically try building it using nested llsd::map() and llsd::array() calls instead to see if that improves matters. | |||
2023-01-04 | SL-18854 Fix drag'n drop of plain textures on faces in PBR mode | Andrey Kleshchev | |
When in PBR 'mode', defaulted texture drops to diffuse channel | |||
2023-01-03 | DRTVWR-575: Replace some LLSDArray() usage with llsd::array(). | Nat Goodspeed | |
It seems newer compilers have a different interpretation of exactly when to engage LLSDArray's copy constructor. In particular, this assignment: some_LLSD_map[key] = LLSDArray(...)(...)...; used to convert the LLSDArray object directly to LLSD; now it first calls the custom copy constructor, which embeds the intended array within an outer array before assigning it into the containing map. The newer llsd::array() function avoids that problem because what it returns is already an LLSD object. Taking inventory of LLSDArray assignments of that form turned up a number of workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is both simpler and more readable. Tip of the hat to Chorazinallen for surfacing this issue! | |||
2023-01-03 | Polish translation: Leftovers cleanup (files not present in /en/) | PanteraPolnocy | |
2023-01-03 | Widgets cleanup in Polish translation (up to 6.6.9), fix translatability for ↵ | PanteraPolnocy | |
density_ctrl.xml file | |||
2023-01-03 | SL-18891 Remove duplicate entry in settings file | Pantera Północy | |
2023-01-03 | SL-18887 Material size is not displayed in materials picker | Andrey Kleshchev | |
2023-01-02 | Refactor post processing a smidge | Jonathan "Geenz" Goodman | |
Fixes SL-18484. |