Age | Commit message (Collapse) | Author |
|
reflection
|
|
|
|
empty
|
|
sometimes crashes the viewer
|
|
|
|
|
|
|
|
|
|
the last time and that repo can soon be abandoned (QA function
only).
|
|
groups can call or IM me" is set
|
|
Reviewed by Kelly.
|
|
|
|
false alarms in release
|
|
linked objects
Removed "geometry" and "surface" Reviewed by Kelly
|
|
|
|
|
|
|
|
|
|
|
|
|
|
modes on Mac
|
|
so singleton cleanup doesn't do things it really ought not do
|
|
|
|
|
|
mouselook)
|
|
|
|
|
|
optimizations and missing statics
|
|
|
|
|
|
|
|
|
|
|
|
|
|
lists to reflect current. Describe the functional flow of things
for a single LOD request. Put together to-do list for follow on
work. Knock down the low/high water limits for GetMesh a bit,
100/200 too high, 75/150 should be better, vis-a-vis pathological
failures.
|
|
|
|
and fix alpha for deferred impostor shader
|
|
obey vertex alpha
|
|
remedy unsightly blemishes, boxes, and the occasional extra wing.
|
|
|
|
missing shoes/belts/handbags/cigarettecases/etc
|
|
affecting depth of field by modifying the depth buffer
|
|
|
|
|
|
|
|
in impostor rendering
|
|
for mostly-transparent buffer pixels, aka hair in ALM only
|
|
removed and revert to alpha blend
|
|
|
|
|