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authorMonty Brandenberg <monty@lindenlab.com>2013-08-15 19:00:43 -0400
committerMonty Brandenberg <monty@lindenlab.com>2013-08-15 19:00:43 -0400
commitf84a8104b80eacad78b30c09cb016774e5c459c5 (patch)
tree489d0c4d4f4146a86b598fdb98fbb3ebf3376459 /indra/newview
parent8b78642a475d9a1095970a3be39de47117b35d9f (diff)
SH-4410 Internal Documentation. Update and correct the mutex/data
lists to reflect current. Describe the functional flow of things for a single LOD request. Put together to-do list for follow on work. Knock down the low/high water limits for GetMesh a bit, 100/200 too high, 75/150 should be better, vis-a-vis pathological failures.
Diffstat (limited to 'indra/newview')
-rwxr-xr-xindra/newview/llmeshrepository.cpp178
1 files changed, 127 insertions, 51 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index b19f6281e7..7d64a9f63f 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -79,10 +79,6 @@
#include <queue>
-// [ Disclaimer: this documentation isn't by one of the original authors
-// but by someone coming through later and extracting intent and function.
-// Some of this will be wrong so use judgement. ]
-//
// Purpose
//
// The purpose of this module is to provide access between the viewer
@@ -101,6 +97,7 @@
// * getMeshHeader (For structural details, see:
// http://wiki.secondlife.com/wiki/Mesh/Mesh_Asset_Format)
// * notifyLoadedMeshes
+// * getSkinInfo
//
// Threads
//
@@ -108,7 +105,54 @@
// repo Overseeing worker thread associated with the LLMeshRepoThread class
// decom Worker thread for mesh decomposition requests
// core HTTP worker thread: does the work but doesn't intrude here
-// uploadN 0-N temporary mesh upload threads
+// uploadN 0-N temporary mesh upload threads (0-1 in practice)
+//
+// Sequence of Operations
+//
+// What follows is a description of the retrieval of one LOD for
+// a new mesh object. Work is performed by a series of short, quick
+// actions distributed over a number of threads. Each is meant
+// to proceed without stalling and the whole forms a deep request
+// pipeline to achieve throughput. Ellipsis indicates a return
+// or break in processing which is resumed elsewhere.
+//
+// main thread repo thread (run() method)
+//
+// loadMesh() invoked to request LOD
+// append LODRequest to mPendingRequests
+// ...
+// other mesh requests may be made
+// ...
+// notifyLoadedMeshes() invoked to stage work
+// append HeaderRequest to mHeaderReqQ
+// ...
+// scan mHeaderReqQ
+// issue 4096-byte GET for header
+// ...
+// onCompleted() invoked for GET
+// data copied
+// headerReceived() invoked
+// LLSD parsed
+// mMeshHeader, mMeshHeaderSize updated
+// scan mPendingLOD for LOD request
+// push LODRequest to mLODReqQ
+// ...
+// scan mLODReqQ
+// fetchMeshLOD() invoked
+// issue Byte-Range GET for LOD
+// ...
+// onCompleted() invoked for GET
+// data copied
+// lodReceived() invoked
+// unpack data into LLVolume
+// append LoadedMesh to mLoadedQ
+// ...
+// notifyLoadedMeshes() invoked again
+// scan mLoadedQ
+// notifyMeshLoaded() for LOD
+// setMeshAssetLoaded() invoked for system volume
+// notifyMeshLoaded() invoked for each interested object
+// ...
//
// Mutexes
//
@@ -163,19 +207,19 @@
//
// LLMeshRepository:
//
-// sBytesReceived
-// sMeshRequestCount
-// sHTTPRequestCount
-// sHTTPLargeRequestCount
-// sHTTPRetryCount
-// sHTTPErrorCount
-// sLODPending
-// sLODProcessing
-// sCacheBytesRead
-// sCacheBytesWritten
-// sCacheReads
-// sCacheWrites
-// mLoadingMeshes none rw.main.none, rw.main.mMeshMutex [4]
+// sBytesReceived none rw.repo.none, ro.main.none [1]
+// sMeshRequestCount "
+// sHTTPRequestCount "
+// sHTTPLargeRequestCount "
+// sHTTPRetryCount "
+// sHTTPErrorCount "
+// sLODPending mMeshMutex [4] rw.main.mMeshMutex
+// sLODProcessing Repo::mMutex rw.any.Repo::mMutex
+// sCacheBytesRead none rw.repo.none, ro.main.none [1]
+// sCacheBytesWritten "
+// sCacheReads "
+// sCacheWrites "
+// mLoadingMeshes mMeshMutex [4] rw.main.none, rw.any.mMeshMutex
// mSkinMap none rw.main.none
// mDecompositionMap none rw.main.none
// mPendingRequests mMeshMutex [4] rw.main.mMeshMutex
@@ -199,25 +243,18 @@
// sMaxConcurrentRequests mMutex wo.main.none, ro.repo.none, ro.main.mMutex
// mMeshHeader mHeaderMutex rw.repo.mHeaderMutex, ro.main.mHeaderMutex, ro.main.none [0]
// mMeshHeaderSize mHeaderMutex rw.repo.mHeaderMutex
-// mSkinRequests none rw.repo.none, rw.main.none [0]
-// mSkinInfoQ none rw.repo.none, rw.main.none [0]
-// mDecompositionRequests none rw.repo.none, rw.main.none [0]
-// mPhysicsShapeRequests none rw.repo.none, rw.main.none [0]
-// mDecompositionQ none rw.repo.none, rw.main.none [0]
-// mHeaderReqQ mMutex ro.repo.none [3], rw.repo.mMutex, rw.any.mMutex
-// mLODReqQ mMutex ro.repo.none [3], rw.repo.mMutex, rw.any.mMutex
-// mUnavailableQ mMutex rw.repo.none [0], ro.main.none [3], rw.main.mMutex
-// mLoadedQ mMutex rw.repo.mMutex, ro.main.none [3], rw.main.mMutex
+// mSkinRequests mMutex rw.repo.mMutex, ro.repo.none [5]
+// mSkinInfoQ none rw.repo.none, rw.main.mMutex [0]
+// mDecompositionRequests mMutex rw.repo.mMutex, ro.repo.none [5]
+// mPhysicsShapeRequests mMutex rw.repo.mMutex, ro.repo.none [5]
+// mDecompositionQ none rw.repo.none, rw.main.mMutex [0]
+// mHeaderReqQ mMutex ro.repo.none [5], rw.repo.mMutex, rw.any.mMutex
+// mLODReqQ mMutex ro.repo.none [5], rw.repo.mMutex, rw.any.mMutex
+// mUnavailableQ mMutex rw.repo.none [0], ro.main.none [5], rw.main.mMutex
+// mLoadedQ mMutex rw.repo.mMutex, ro.main.none [5], rw.main.mMutex
// mPendingLOD mMutex rw.repo.mMutex, rw.any.mMutex
// mHttp* none rw.repo.none
//
-// LLPhysicsDecomp:
-//
-// mRequestQ
-// mCurRequest
-// mCompletedQ
-//
-//
// QA/Development Testing
//
// Debug variable 'MeshUploadFakeErrors' takes a mask of bits that will
@@ -230,15 +267,27 @@
// locally-generated 500 status.
// 0x08 As with 0x04 but for the upload operation.
//
+// *TODO: Work list for followup actions:
+// * Review anything marked as unsafe above, verify if there are real issues.
+// * See if we can put ::run() into a hard sleep. May not actually perform better
+// than the current scheme so be prepared for disappointment. You'll likely
+// need to introduce a condition variable class that references a mutex in
+// methods rather than derives from mutex which isn't correct.
+// * On upload failures, make more information available to the alerting
+// dialog. Get the structured information going into the log into a
+// tree there.
+// * Header parse failures come without much explanation. Elaborate.
+// * Need a final failure state for requests that are retried and just won't
+// complete. We can fail a LOD request, others we don't.
LLMeshRepository gMeshRepo;
const S32 MESH_HEADER_SIZE = 4096; // Important: assumption is that headers fit in this space
-const S32 REQUEST_HIGH_WATER_MIN = 32;
-const S32 REQUEST_HIGH_WATER_MAX = 200;
+const S32 REQUEST_HIGH_WATER_MIN = 32; // Limits for GetMesh regions
+const S32 REQUEST_HIGH_WATER_MAX = 150; // Should remain under 2X throttle
const S32 REQUEST_LOW_WATER_MIN = 16;
-const S32 REQUEST_LOW_WATER_MAX = 100;
-const S32 REQUEST2_HIGH_WATER_MIN = 32;
+const S32 REQUEST_LOW_WATER_MAX = 75;
+const S32 REQUEST2_HIGH_WATER_MIN = 32; // Limits for GetMesh2 regions
const S32 REQUEST2_HIGH_WATER_MAX = 80;
const S32 REQUEST2_LOW_WATER_MIN = 16;
const S32 REQUEST2_LOW_WATER_MAX = 40;
@@ -269,7 +318,7 @@ U32 LLMeshRepository::sCacheReads = 0;
U32 LLMeshRepository::sCacheWrites = 0;
U32 LLMeshRepository::sMaxLockHoldoffs = 0;
-LLDeadmanTimer LLMeshRepository::sQuiescentTimer(15.0, true); // true -> gather cpu metrics
+LLDeadmanTimer LLMeshRepository::sQuiescentTimer(15.0, false); // true -> gather cpu metrics
static S32 dump_num = 0;
@@ -703,7 +752,7 @@ void LLMeshRepoThread::run()
while (!LLApp::isQuitting())
{
- // *TODO: Revise sleep/wake strategy and try to move away'
+ // *TODO: Revise sleep/wake strategy and try to move away
// from polling operations in this thread. We can sleep
// this thread hard when:
// * All Http requests are serviced
@@ -714,7 +763,8 @@ void LLMeshRepoThread::run()
// * Physics shape request queue empty
// We wake the thread when any of the above become untrue.
// Will likely need a correctly-implemented condition variable to do this.
-
+ // On the other hand, this may actually be an effective and efficient scheme...
+
mSignal->wait();
if (LLApp::isQuitting())
@@ -810,7 +860,7 @@ void LLMeshRepoThread::run()
// holding lock, try next list
// *TODO: For UI/debug-oriented lists, we might drop the fine-
- // grained locking as there's lowered expectations of smoothness
+ // grained locking as there's a lowered expectation of smoothness
// in these cases.
if (! mDecompositionRequests.empty() && mHttpRequestSet.size() < sRequestHighWater)
{
@@ -2303,24 +2353,26 @@ void LLMeshUploadThread::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResp
void LLMeshRepoThread::notifyLoadedMeshes()
{
+ bool update_metrics(false);
+
if (!mMutex)
{
return;
}
- if (!mLoadedQ.empty() || !mUnavailableQ.empty())
- {
- // Ping time-to-load metrics for mesh download operations.
- LLMeshRepository::metricsProgress(0);
- }
-
while (!mLoadedQ.empty())
{
mMutex->lock();
+ if (mLoadedQ.empty())
+ {
+ mMutex->unlock();
+ break;
+ }
LoadedMesh mesh = mLoadedQ.front();
mLoadedQ.pop();
mMutex->unlock();
+ update_metrics = true;
if (mesh.mVolume && mesh.mVolume->getNumVolumeFaces() > 0)
{
gMeshRepo.notifyMeshLoaded(mesh.mMeshParams, mesh.mVolume);
@@ -2335,10 +2387,17 @@ void LLMeshRepoThread::notifyLoadedMeshes()
while (!mUnavailableQ.empty())
{
mMutex->lock();
+ if (mUnavailableQ.empty())
+ {
+ mMutex->unlock();
+ break;
+ }
+
LODRequest req = mUnavailableQ.front();
mUnavailableQ.pop();
mMutex->unlock();
-
+
+ update_metrics = true;
gMeshRepo.notifyMeshUnavailable(req.mMeshParams, req.mLOD);
}
@@ -2353,6 +2412,13 @@ void LLMeshRepoThread::notifyLoadedMeshes()
gMeshRepo.notifyDecompositionReceived(mDecompositionQ.front());
mDecompositionQ.pop();
}
+
+ if (update_metrics)
+ {
+ // Ping time-to-load metrics for mesh download operations.
+ LLMeshRepository::metricsProgress(0);
+ }
+
}
S32 LLMeshRepoThread::getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
@@ -2461,6 +2527,12 @@ void LLMeshHandlerBase::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRespo
// speculative loads aren't done.
static const LLCore::HttpStatus par_status(HTTP_PARTIAL_CONTENT);
+ if (par_status != status)
+ {
+ LL_WARNS_ONCE(LOG_MESH) << "Non-206 successful status received for fetch: "
+ << status.toHex() << LL_ENDL;
+ }
+
LLCore::BufferArray * body(response->getBody());
S32 data_size(body ? body->size() : 0);
U8 * data(NULL);
@@ -2995,7 +3067,8 @@ void LLMeshRepository::notifyLoadedMeshes()
}
else
{
- // GetMesh2 operation with keepalives, etc.
+ // GetMesh2 operation with keepalives, etc. With pipelining,
+ // we'll increase this.
LLMeshRepoThread::sMaxConcurrentRequests = gSavedSettings.getU32("Mesh2MaxConcurrentRequests");
LLMeshRepoThread::sRequestHighWater = llclamp(5 * S32(LLMeshRepoThread::sMaxConcurrentRequests),
REQUEST2_HIGH_WATER_MIN,
@@ -3083,7 +3156,10 @@ void LLMeshRepository::notifyLoadedMeshes()
mDecompThread->notifyCompleted();
// For major operations, attempt to get the required locks
- // without blocking and punt if they're not available.
+ // without blocking and punt if they're not available. The
+ // longest run of holdoffs is kept in sMaxLockHoldoffs just
+ // to collect the data. In testing, I've never seen a value
+ // greater than 2 (written to log on exit).
{
LLMutexTrylock lock1(mMeshMutex);
LLMutexTrylock lock2(mThread->mMutex);