Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-05-11 | Finally get glossy SSR up. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-05-11 | Merge pull request #212 from secondlife/SL-19236 | cosmic-linden | |
SL-19236: Fix HUDs not rendering when transparent water graphics setting is off | |||
2023-05-11 | SL-19236: Fix HUDs not rendering when transparent water graphics setting is off | Cosmic Linden | |
2023-05-11 | SL-19656 Remove LLPerfStats thread and fold into General thread. Hook ↵ | RunitaiLinden | |
avatar GPU time into LLPerfStats. Incidental decruft. | |||
2023-05-02 | DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU ↵ | RunitaiLinden | |
timer without a frame stall. | |||
2023-05-01 | SL-19656 Rewrite avatar and attachment render metrics to not interfere with ↵ | RunitaiLinden | |
render pipe and be representative of actual render cost instead of driver synchronization time. * SL-19656 Rewrite avatar and attachment render metrics to not interfere with render pipe and be representative of actual render cost instead of driver synchronization time. * SL-19656 Remove now dead code (trackAttachments et al). * SL-19656 Fix for crash on GL <= 3.2 | |||
2023-04-28 | SL-19644: Bind the shader on every shadow alpha blend call | Cosmic Linden | |
2023-04-28 | SL-19644: Move GLTF transform reset out of pushBatch | Cosmic Linden | |
2023-04-28 | Merge pull request #198 from secondlife/DRTVWR-559-merge-539 | Brad Linden | |
DRTVWR-559 merge 539 | |||
2023-04-27 | DRTVWR-559 Fix for crash on GL 3. | RunitaiLinden | |
2023-04-26 | DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" ↵ | RunitaiLinden | |
for adjusting legacy gamma when probe ambiance is 0 and dynamic exposure when probe ambiance is not zero. | |||
2023-04-26 | Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539 | Brad Linden | |
2023-04-25 | DRTVWR-559 Optimization pass on probe allocation and search. Incidental ↵ | RunitaiLinden | |
decruft. | |||
2023-04-21 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | RunitaiLinden | |
2023-04-21 | DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruft | RunitaiLinden | |
2023-04-21 | SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend ↵ | Cosmic Linden | |
shadows | |||
2023-04-20 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman | |
2023-04-20 | SL-19598: Fix shadows not having textures for PBR/non-rigged/alpha blended prims | Cosmic Linden | |
2023-04-18 | SL-19561: Fix missing shadows on PBR alpha mask animeshes. | Cosmic Linden | |
TODO: Why did this work for the equivalent non-rigged prim? | |||
2023-04-14 | DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, ↵ | RunitaiLinden | |
remove exposure correction from legacy fullbright balance PBR materials against legacy. | |||
2023-04-14 | Move mipmap generation into LLRenderTarget. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-04-12 | Fix for nameplates, HUD text generally. | Jonathan "Geenz" Goodman | |
DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-12 | Merge branch 'DRTVWR-559' into DRTVWR-559-post-refactor | Jonathan "Geenz" Goodman | |
2023-04-12 | Fixed DoF | Jonathan "Geenz" Goodman | |
2023-04-12 | Combine glow in a separate shader. | Jonathan "Geenz" Goodman | |
DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-11 | SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ↵ | RunitaiLinden | |
brightness to allow ACES Hill all the time. | |||
2023-04-10 | Get DoF working | Jonathan "Geenz" Goodman | |
Need to fix up bloom. DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-10 | Get DoF moved into its own method | Jonathan "Geenz" Goodman | |
Still broken, figuring out what's up with depth. DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-08 | Fix SSR. | Jonathan "Geenz" Goodman | |
DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-08 | Start scrapping screenTarget(). | Jonathan "Geenz" Goodman | |
Makes our binding flow _far more_ predictable and makes way more sense. DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-08 | Start moving our post process into methods. | Jonathan "Geenz" Goodman | |
Lets make post processing make sense again. DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-06 | SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic ↵ | Dave Parks | |
exposure controls not persist, limit exposure range, and do a debug gl pass. | |||
2023-04-05 | SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157) | RunitaiLinden | |
* SL-19538 Followup -- fix for dynamic exposure having large gaps in its luminance sampling. * SL-19538 Followup -- review feedback changes. | |||
2023-04-05 | SL-19538 Followup -- tune exposure parameters and clamp local light ↵ | RunitaiLinden | |
ambiance. Make render targets 16F and scrube NaNs (thanks Rye). Update midday. (#154) | |||
2023-04-04 | SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151) | RunitaiLinden | |
* SL-19538 Remove hacky ambiance scale and take the mittens off probe ambiance values. Fix for sky brightening being done in sRGB space. | |||
2023-03-31 | Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into ↵ | Jonathan "Geenz" Goodman | |
DRTVWR-559 | |||
2023-03-31 | Move glow extract to be after tonemapping. | Jonathan "Geenz" Goodman | |
SL-19513 | |||
2023-03-31 | Merge branch 'main' into DRTVWR-539 | Mnikolenko Productengine | |
# Conflicts: # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/llfloateravatarrendersettings.cpp | |||
2023-03-29 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2023-03-29 | DRTVWR-559 Dynamic exposure followup -- stochastic sampling, weight based on ↵ | Dave Parks | |
luminance and distance to center of screen, rebalance night, don't rely on blending not clamping R16F. | |||
2023-03-28 | DRTVWR-559 Dynamic exposure followup -- balance moon brightness and add glow ↵ | Dave Parks | |
to exposure sample. | |||
2023-03-28 | DRTVWR-559 Dynamically adjust exposure. | Dave Parks | |
2023-03-27 | DRTVWR-559 Fix for off-white metal not looking chromed when it should (fake ↵ | Dave Parks | |
hacky HDR sky reflections). | |||
2023-03-24 | SL-19321 Optimization pass -- Remove another shadow split from probe render, ↵ | Dave Parks | |
incidental decruft. | |||
2023-03-24 | SL-19321 Optimization pass -- reduce occlusion culling frame stalls, reduce ↵ | Dave Parks | |
shadow draw distance in probes. | |||
2023-03-13 | SL-19371 Fix for occlusion culling getting stuck after teleport. | Dave Parks | |
2023-03-13 | Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into ↵ | Jonathan "Geenz" Goodman | |
DRTVWR-559 | |||
2023-03-13 | Make sure the glow combine only happens in the gamma correct shader. | Jonathan "Geenz" Goodman | |
2023-03-10 | DRTVWR-559 Fix for assert in LLVertexBuffer, incidental decruft. | Dave Parks | |
2023-03-10 | SL-19172 Texture streaming tune up. Incidental decruft. | Dave Parks | |