Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-04-26 | DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" ↵ | RunitaiLinden | |
for adjusting legacy gamma when probe ambiance is 0 and dynamic exposure when probe ambiance is not zero. | |||
2023-04-26 | Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539 | Brad Linden | |
2023-04-25 | DRTVWR-559 Optimization pass on probe allocation and search. Incidental ↵ | RunitaiLinden | |
decruft. | |||
2023-04-21 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | RunitaiLinden | |
2023-04-21 | DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruft | RunitaiLinden | |
2023-04-21 | SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend ↵ | Cosmic Linden | |
shadows | |||
2023-04-20 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman | |
2023-04-20 | SL-19598: Fix shadows not having textures for PBR/non-rigged/alpha blended prims | Cosmic Linden | |
2023-04-18 | SL-19561: Fix missing shadows on PBR alpha mask animeshes. | Cosmic Linden | |
TODO: Why did this work for the equivalent non-rigged prim? | |||
2023-04-14 | DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, ↵ | RunitaiLinden | |
remove exposure correction from legacy fullbright balance PBR materials against legacy. | |||
2023-04-14 | Move mipmap generation into LLRenderTarget. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-04-12 | Fix for nameplates, HUD text generally. | Jonathan "Geenz" Goodman | |
DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-12 | Merge branch 'DRTVWR-559' into DRTVWR-559-post-refactor | Jonathan "Geenz" Goodman | |
2023-04-12 | Fixed DoF | Jonathan "Geenz" Goodman | |
2023-04-12 | Combine glow in a separate shader. | Jonathan "Geenz" Goodman | |
DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-11 | SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ↵ | RunitaiLinden | |
brightness to allow ACES Hill all the time. | |||
2023-04-10 | Get DoF working | Jonathan "Geenz" Goodman | |
Need to fix up bloom. DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-10 | Get DoF moved into its own method | Jonathan "Geenz" Goodman | |
Still broken, figuring out what's up with depth. DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-08 | Fix SSR. | Jonathan "Geenz" Goodman | |
DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-08 | Start scrapping screenTarget(). | Jonathan "Geenz" Goodman | |
Makes our binding flow _far more_ predictable and makes way more sense. DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-08 | Start moving our post process into methods. | Jonathan "Geenz" Goodman | |
Lets make post processing make sense again. DRTVWR-559 SL-19524 SL-19513 | |||
2023-04-06 | SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic ↵ | Dave Parks | |
exposure controls not persist, limit exposure range, and do a debug gl pass. | |||
2023-04-05 | SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157) | RunitaiLinden | |
* SL-19538 Followup -- fix for dynamic exposure having large gaps in its luminance sampling. * SL-19538 Followup -- review feedback changes. | |||
2023-04-05 | SL-19538 Followup -- tune exposure parameters and clamp local light ↵ | RunitaiLinden | |
ambiance. Make render targets 16F and scrube NaNs (thanks Rye). Update midday. (#154) | |||
2023-04-04 | SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151) | RunitaiLinden | |
* SL-19538 Remove hacky ambiance scale and take the mittens off probe ambiance values. Fix for sky brightening being done in sRGB space. | |||
2023-03-31 | Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into ↵ | Jonathan "Geenz" Goodman | |
DRTVWR-559 | |||
2023-03-31 | Move glow extract to be after tonemapping. | Jonathan "Geenz" Goodman | |
SL-19513 | |||
2023-03-31 | Merge branch 'main' into DRTVWR-539 | Mnikolenko Productengine | |
# Conflicts: # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/llfloateravatarrendersettings.cpp | |||
2023-03-29 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2023-03-29 | DRTVWR-559 Dynamic exposure followup -- stochastic sampling, weight based on ↵ | Dave Parks | |
luminance and distance to center of screen, rebalance night, don't rely on blending not clamping R16F. | |||
2023-03-28 | DRTVWR-559 Dynamic exposure followup -- balance moon brightness and add glow ↵ | Dave Parks | |
to exposure sample. | |||
2023-03-28 | DRTVWR-559 Dynamically adjust exposure. | Dave Parks | |
2023-03-27 | DRTVWR-559 Fix for off-white metal not looking chromed when it should (fake ↵ | Dave Parks | |
hacky HDR sky reflections). | |||
2023-03-24 | SL-19321 Optimization pass -- Remove another shadow split from probe render, ↵ | Dave Parks | |
incidental decruft. | |||
2023-03-24 | SL-19321 Optimization pass -- reduce occlusion culling frame stalls, reduce ↵ | Dave Parks | |
shadow draw distance in probes. | |||
2023-03-13 | SL-19371 Fix for occlusion culling getting stuck after teleport. | Dave Parks | |
2023-03-13 | Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into ↵ | Jonathan "Geenz" Goodman | |
DRTVWR-559 | |||
2023-03-13 | Make sure the glow combine only happens in the gamma correct shader. | Jonathan "Geenz" Goodman | |
2023-03-10 | DRTVWR-559 Fix for assert in LLVertexBuffer, incidental decruft. | Dave Parks | |
2023-03-10 | SL-19172 Texture streaming tune up. Incidental decruft. | Dave Parks | |
2023-03-07 | SL-19349 Fix for hang on bulk upload of materials, add bulk upload option to ↵ | Dave Parks | |
material selector, incidental decruft. | |||
2023-03-02 | SL-19281 Unify handling of haze and gamma between fullbright and not and ↵ | Dave Parks | |
move haze back to sRGB color space to stay consistent with sky colors. Also fix broken "roughness" stuck at 0.2. | |||
2023-02-27 | DRTVWR-559 Fix for occlusion culling going off the rails when settings ↵ | Dave Parks | |
change -- remove LLPipeline::resetVertexBuffers and add a sanity check to how long we wait for a query to be "available". | |||
2023-02-24 | DRTVWR-559 Add controls for tonemapper to advanced preferences. | Dave Parks | |
2023-02-23 | SL-19236 Fix for HUDs not rendering when transparent water is disabled. | Dave Parks | |
2023-02-23 | DRTVWR-559 Fix for irradiance maps going black at 128x128 radiance map ↵ | Dave Parks | |
resolution. Improve radiance map anti-aliasing and default to 128x128 everywhere. | |||
2023-02-21 | DRTVWR-559 Fix SSR on transparent PBR surfaces. | Dave Parks | |
2023-02-21 | DRTVWR-559 WIP -- occlusion culling for reflection probes -- has a defect ↵ | Dave Parks | |
for objects close to the camera at some angles and leaks query objects, will follow up. | |||
2023-02-21 | SL-19239 Day after three day quality pass - add ACES tone mapping to address ↵ | Dave Parks | |
"haziness" (and also fix banding in emissive materials) | |||
2023-02-15 | SL-19219 Fix for reflection probe display rendering during HUD render (also ↵ | Dave Parks | |
shadow frusta) |