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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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newview
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pipeline.cpp
Age
Commit message (
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Author
2010-02-18
Backed out changeset 83d7019fda75
Tofu Linden
2010-02-18
EXT-5389 Unreadable resident names with glow.
Tofu Linden
2010-02-18
viewer2 merge.
Tofu Linden
2010-02-18
EXT-5389 Unreadable resident names with glow.
Tofu Linden
2010-02-18
more cleanup of some dead members.
Tofu Linden
2010-02-12
merge
Palmer Truelson
2010-02-12
Backed out davep's optimization pass. changeset 3c3685de430a
Palmer Truelson
2010-02-12
merge
Palmer
2010-02-11
merge from viewer2 trunk.
Tofu Linden
2010-02-11
CID-68
Tofu Linden
2010-02-09
merge from viewer2.
Tofu Linden
2010-02-09
more fix for EXT-4352: texture problem in viewer 2.0. fixed texture priority ...
Xiaohong Bao
2010-02-09
merge
davep@billy.gateway.2wire.net
2010-02-06
Draw prims using triangle strips instead of triangle lists.
Dave Parks
2010-02-03
Optimization pass.
Dave Parks
2010-02-01
const fix.
Tofu Linden
2010-02-01
start to abstract-out the 'is a spotlight' question so one day we can perhaps...
Tofu Linden
2010-01-28
cheap no-branch goodness for rendering both spotlights and pointlights with t...
Tofu Linden
2010-01-28
getting closer to point/spot interchangability
Tofu Linden
2010-01-28
cheaply resurrect the difference between spotlight and omnidirectional, as fa...
Tofu Linden
2010-01-28
woo, dumb GL lights now match up to our dumb shader model pretty well.
Tofu Linden
2010-01-28
first dribble of directional lights for shaderless path.
Tofu Linden
2010-01-04
Merge from trunk. Conflicts manually resolved in:
Tofu Linden
2009-12-21
DEV-44562 deferred rendering: crease noise sadness
Tofu Linden
2009-12-18
Merge with viewer-2-0
Dave Parks
2009-12-16
Quick 'n dirty prioritization scheme for mesh loading.
Dave Parks
2009-12-15
EXT-3488 Fix for sky not being reflected in water any more.
Runitai
2009-12-11
HTTP Mesh fetch FTW.. still busted
Dave Parks
2009-12-07
Merge of viewer 2 changes
Palmer
2009-12-02
EXT-2737 Fix for terrain/avatars/trees not showing up in water reflection.
Runitai
2009-11-30
Linker optimization - use "extern template" for commonly regenerated templates
James Cook
2009-11-25
Merge of viewer 2
Palmer Truelson
2009-11-25
Fix for spam on invalid mesh asset.
Dave Parks
2009-11-25
Fix for screen buffers not getting reallocated appropriately all the time (th...
Dave Parks
2009-11-24
Merge cleanup.
Dave Parks
2009-11-24
Merge
Dave Parks
2009-11-24
Fix for stalls when resizing screen texture.
Dave Parks
2009-11-24
Backed out changeset: ec7f6f4bd908
Dave Parks
2009-11-24
Fix for copying of tetrahedrons in place of mesh LODs.
Dave Parks
2009-11-23
EXT-2460 - mouselook mode - remove unused UI elements
richard
2009-11-18
Tetrahedron displays in place of unloaded mesh. Still has some LOD issues.
Dave Parks
2009-11-17
Automated merge with ssh://palmer@hg.lindenlab.com/viewer/viewer-2-0
Palmer
2009-11-11
Merged in viewer 2 changes, adjusted xui problems, added mesh folder type and...
Palmer
2009-11-11
unbreak build
richard
2009-11-11
merge
richard
2009-11-11
added viewports to LLRenderTarget to speed up animation of sidetray
richard
2009-11-10
merge
James Cook
2009-11-10
Sanitize naming of getWindowRect (scaled vs. raw pixels) and getWorldViewRect...
James Cook
2009-11-09
merge
richard
2009-11-09
data driven layout of top-level UI elements
richard
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