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authorDave Parks <davep@lindenlab.com>2009-11-24 23:36:57 -0600
committerDave Parks <davep@lindenlab.com>2009-11-24 23:36:57 -0600
commit4b0b975e28622999fd9acc7b230c8cb5ecb31b37 (patch)
tree5cfb67288d2f2980ffbfc2e8e22466cd71c3f870 /indra/newview/pipeline.cpp
parente264f00c833805e1f813bc1d0b2cfd7a1bf7b272 (diff)
Merge cleanup.
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp28
1 files changed, 9 insertions, 19 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index e9ec523396..97c4340b4a 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -346,10 +346,7 @@ LLPipeline::LLPipeline() :
mLightMovingMask(0),
mLightingDetail(0),
mScreenWidth(0),
- mScreenHeight(0),
- mViewportWidth(0),
- mViewportHeight(0)
-
+ mScreenHeight(0)
{
mNoiseMap = 0;
mTrueNoiseMap = 0;
@@ -517,8 +514,8 @@ void LLPipeline::resizeScreenTexture()
LLFastTimer ft(FTM_RESIZE_SCREEN_TEXTURE);
if (gPipeline.canUseVertexShaders() && assertInitialized())
{
- GLuint resX = gViewerWindow->getWorldViewWidth();
- GLuint resY = gViewerWindow->getWorldViewHeight();
+ GLuint resX = gViewerWindow->getWorldViewWidthRaw();
+ GLuint resY = gViewerWindow->getWorldViewHeightRaw();
allocateScreenBuffer(resX,resY);
}
@@ -527,10 +524,8 @@ void LLPipeline::resizeScreenTexture()
void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
{
bool screen_size_changed = resX != mScreenWidth || resY != mScreenHeight;
- bool viewport_size_changed = viewport_width != mViewportWidth || viewport_height != mViewportHeight;
-
- if (!screen_size_changed
- && !viewport_size_changed)
+
+ if (!screen_size_changed)
{
// nothing to do
return;
@@ -539,14 +534,10 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
// remember these dimensions
mScreenWidth = resX;
mScreenHeight = resY;
- mViewportWidth = viewport_width;
- mViewportHeight = viewport_height;
-
- llinfos << "RESIZED SCREEN TEXTURE: " << resX << "x" << resY << llendl;
-
+
U32 samples = gSavedSettings.getU32("RenderFSAASamples");
-
U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor");
+
if (res_mod > 1 && res_mod < resX && res_mod < resY)
{
resX /= res_mod;
@@ -643,7 +634,6 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
mDeferredScreen.setSampleBuffer(&mSampleBuffer);
}
}
- mSampleBuffer.setViewport(viewport_width, viewport_height);
mScreen.setSampleBuffer(&mSampleBuffer);
stop_glerror();
@@ -750,8 +740,8 @@ void LLPipeline::createGLBuffers()
stop_glerror();
- GLuint resX = gViewerWindow->getWorldViewWidth();
- GLuint resY = gViewerWindow->getWorldViewHeight();
+ GLuint resX = gViewerWindow->getWorldViewWidthRaw();
+ GLuint resY = gViewerWindow->getWorldViewHeightRaw();
if (LLPipeline::sRenderGlow)
{ //screen space glow buffers