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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llvovolume.cpp
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Author
2023-10-04
Merge tag '6.6.15-release'
Erik Kundiman
2023-09-10
Lose the _ARB suffix from many macros
Erik Kundiman
2023-09-06
SL-20214 Crash at LLControlAVBridge::updateSpatialExtents
Andrey Kleshchev
2023-07-17
Merge branch 'main' into DRTVWR-582-maint-U
Andrey Lihatskiy
2023-06-24
SL-19805 Fix touch handling logic
Alexander Gavriliuk
2023-06-23
SL-19805 Follow-up fix
Andrey Lihatskiy
2023-06-23
SL-19805 Second Life Viewer last update made invisible parts visible
Alexander Gavriliuk
2023-06-02
SL-18251 Expand extents to include the Control Avatar bounds
Alexander Gavriliuk
2023-05-26
Merge branch 'xcode-14.3' into DRTVWR-582-maint-U
Andrey Lihatskiy
2023-05-19
SL-18837: Clean up more set-but-unused variables for Xcode 14.3
Nat Goodspeed
2023-05-02
Merge branch 'main' into DRTVWR-580-maint-T
Andrey Lihatskiy
2023-03-02
SL-19317 fix for avatar attachment accounting
Mnikolenko Productengine
2023-02-27
SL-18882: Show diffuse non-alpha textures opaque on editing
Alexander Gavriliuk
2023-02-23
SL-19252 Remove "#ifdef _CORY_TESTING" code
Maxim Nikolenko
2023-02-16
SL-18246 Highlight 100% transparent faces for scripted objects
Alexander Gavriliuk
2023-02-03
Merge branch 'main' into DRTVWR-539
Mnikolenko Productengine
2022-10-27
DRTVWR-570 Mac build fix: unused variables cleanup
Andrey Lihatskiy
2022-10-27
Merge branch 'master' into DRTVWR-539
Mnikolenko Productengine
2022-10-26
Merge branch 'master' into DRTVWR-570-maint-Q
Andrey Lihatskiy
2022-10-24
SL-18432 Fix for alpha sorting
Andrey Lihatskiy
2022-10-21
Merge branch 'master' into DRTVWR-539
Mnikolenko Productengine
2022-10-20
Merge branch 'master' into DRTVWR-570-maint-Q
Andrey Lihatskiy
2022-10-17
SL-17779 Texture position changes were ignored on rigged meshes
Andrey Kleshchev
2022-09-27
Optimize away gObjectList finds during mesh load
Rye Mutt
2022-09-27
Optimize away constant map finds in getSkinInfo by caching mesh skin into in ...
Rye Mutt
2022-09-21
SL-18202 WIP merging autotune contribution and updating UI
Mnikolenko Productengine
2022-08-04
Merge branch 'master' into DRTVWR-548-maint-N
Andrey Lihatskiy
2022-07-26
SL-17801: Don't let external code delete the raw pointer to the picking octree
Cosmic Linden
2022-07-12
SL-17691: Consolidate calls to onDrawableUpdateFromServer to reduce false pos...
Cosmic Linden
2022-07-12
SL-17691: Make objects active if there are too many material updates from the...
Cosmic Linden
2022-07-05
SL-17448: Also update the octree box if there is a position rebuild
Cosmic Linden
2022-07-01
SL-17448: Be more thorough about generating bounding boxes that don't affect ...
Cosmic Linden
2022-07-01
SL-17448: Fix LOD/octree update feedback loops causing LOD fluctuations.
Cosmic Linden
2022-07-01
SL-17510: Fix frequently updating meshes (ex: sculpties) causing expensive oc...
Cosmic Linden
2022-06-29
Merge branch 'master' into DRTVWR-548-maint-N
Andrey Lihatskiy
2022-06-21
SL-17021: Change meaning of first argument to LLVOVolume::updateRiggedVolume ...
Cosmic Linden
2022-06-21
SL-17021: Only calculate the octree for a skinned mesh if intersection falls ...
Cosmic Linden
2022-06-21
SL-17021: Do not do software skinning/octree building of a face during pickin...
Cosmic Linden
2022-06-21
SL-17021: Fix triangle mesh overlays being generated twice when avatar animat...
Cosmic Linden
2022-06-21
SL-17635 remove unused variables
Maxim Nikolenko
2022-06-07
SL-17532 Cleanup from hasty commit (thanks to Henri for the prodding).
Dave Parks
2022-06-06
SL-17532 Potential fix for some rigged mesh draw order issues.
Dave Parks
2022-05-27
DRTVWR-543 post-merge cleanup
Andrey Lihatskiy
2022-05-27
Merge branch 'master' into DRTVWR-543-maint
Andrey Lihatskiy
2022-04-25
SL-17236 For real this time, maintain legacy draw order of alpha rigged meshe...
Dave Parks
2022-04-18
Merge branch master (D540) into DRTVWR-546
Andrey Kleshchev
2022-04-18
Merge branch 'master' into DRTVWR-543-maint
Andrey Lihatskiy
2022-04-14
SL-17035 Crash at gl_debug_callback
Andrey Kleshchev
2022-03-24
SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov...
Dave Parks
2022-03-04
SL-16495 FIXED crash when disabling "Animated Mesh"
Mnikolenko Productengine
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