Age | Commit message (Expand) | Author |
2023-09-06 | SL-20214 Crash at LLControlAVBridge::updateSpatialExtents | Andrey Kleshchev |
2023-07-17 | Merge branch 'main' into DRTVWR-582-maint-U | Andrey Lihatskiy |
2023-06-24 | SL-19805 Fix touch handling logic | Alexander Gavriliuk |
2023-06-23 | SL-19805 Follow-up fix | Andrey Lihatskiy |
2023-06-23 | SL-19805 Second Life Viewer last update made invisible parts visible | Alexander Gavriliuk |
2023-06-02 | SL-18251 Expand extents to include the Control Avatar bounds | Alexander Gavriliuk |
2023-05-26 | Merge branch 'xcode-14.3' into DRTVWR-582-maint-U | Andrey Lihatskiy |
2023-05-19 | SL-18837: Clean up more set-but-unused variables for Xcode 14.3 | Nat Goodspeed |
2023-05-02 | Merge branch 'main' into DRTVWR-580-maint-T | Andrey Lihatskiy |
2023-03-02 | SL-19317 fix for avatar attachment accounting | Mnikolenko Productengine |
2023-02-27 | SL-18882: Show diffuse non-alpha textures opaque on editing | Alexander Gavriliuk |
2023-02-23 | SL-19252 Remove "#ifdef _CORY_TESTING" code | Maxim Nikolenko |
2023-02-16 | SL-18246 Highlight 100% transparent faces for scripted objects | Alexander Gavriliuk |
2023-02-03 | Merge branch 'main' into DRTVWR-539 | Mnikolenko Productengine |
2022-10-27 | DRTVWR-570 Mac build fix: unused variables cleanup | Andrey Lihatskiy |
2022-10-27 | Merge branch 'master' into DRTVWR-539 | Mnikolenko Productengine |
2022-10-26 | Merge branch 'master' into DRTVWR-570-maint-Q | Andrey Lihatskiy |
2022-10-24 | SL-18432 Fix for alpha sorting | Andrey Lihatskiy |
2022-10-21 | Merge branch 'master' into DRTVWR-539 | Mnikolenko Productengine |
2022-10-20 | Merge branch 'master' into DRTVWR-570-maint-Q | Andrey Lihatskiy |
2022-10-17 | SL-17779 Texture position changes were ignored on rigged meshes | Andrey Kleshchev |
2022-09-27 | Optimize away gObjectList finds during mesh load | Rye Mutt |
2022-09-27 | Optimize away constant map finds in getSkinInfo by caching mesh skin into in ... | Rye Mutt |
2022-09-21 | SL-18202 WIP merging autotune contribution and updating UI | Mnikolenko Productengine |
2022-08-04 | Merge branch 'master' into DRTVWR-548-maint-N | Andrey Lihatskiy |
2022-07-26 | SL-17801: Don't let external code delete the raw pointer to the picking octree | Cosmic Linden |
2022-07-12 | SL-17691: Consolidate calls to onDrawableUpdateFromServer to reduce false pos... | Cosmic Linden |
2022-07-12 | SL-17691: Make objects active if there are too many material updates from the... | Cosmic Linden |
2022-07-05 | SL-17448: Also update the octree box if there is a position rebuild | Cosmic Linden |
2022-07-01 | SL-17448: Be more thorough about generating bounding boxes that don't affect ... | Cosmic Linden |
2022-07-01 | SL-17448: Fix LOD/octree update feedback loops causing LOD fluctuations. | Cosmic Linden |
2022-07-01 | SL-17510: Fix frequently updating meshes (ex: sculpties) causing expensive oc... | Cosmic Linden |
2022-06-29 | Merge branch 'master' into DRTVWR-548-maint-N | Andrey Lihatskiy |
2022-06-21 | SL-17021: Change meaning of first argument to LLVOVolume::updateRiggedVolume ... | Cosmic Linden |
2022-06-21 | SL-17021: Only calculate the octree for a skinned mesh if intersection falls ... | Cosmic Linden |
2022-06-21 | SL-17021: Do not do software skinning/octree building of a face during pickin... | Cosmic Linden |
2022-06-21 | SL-17021: Fix triangle mesh overlays being generated twice when avatar animat... | Cosmic Linden |
2022-06-21 | SL-17635 remove unused variables | Maxim Nikolenko |
2022-06-07 | SL-17532 Cleanup from hasty commit (thanks to Henri for the prodding). | Dave Parks |
2022-06-06 | SL-17532 Potential fix for some rigged mesh draw order issues. | Dave Parks |
2022-05-27 | DRTVWR-543 post-merge cleanup | Andrey Lihatskiy |
2022-05-27 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy |
2022-04-25 | SL-17236 For real this time, maintain legacy draw order of alpha rigged meshe... | Dave Parks |
2022-04-18 | Merge branch master (D540) into DRTVWR-546 | Andrey Kleshchev |
2022-04-18 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy |
2022-04-14 | SL-17035 Crash at gl_debug_callback | Andrey Kleshchev |
2022-03-24 | SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov... | Dave Parks |
2022-03-04 | SL-16495 FIXED crash when disabling "Animated Mesh" | Mnikolenko Productengine |
2022-03-02 | SL-16965 360 Snapshot tool fails to save file to computer | Andrey Kleshchev |
2022-03-02 | SL-16755 Show alert that download is not supported instead of failing silently | Andrey Kleshchev |