summaryrefslogtreecommitdiff
path: root/indra/newview/llvotree.cpp
AgeCommit message (Expand)Author
2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...Andrey Lihatskiy
2024-02-21Convert remaining BOOL to boolAnsariel
2024-02-17More BOOL to bool replacements primarily in llappearance and llxmlAnsariel
2024-01-05DRTVWR-489 MacOS Release build fix (vertex_count and index_count aren't used)Alexander Gavriliuk
2024-01-05DRTVWR-489 MacOS Release build fix (vertex_count and index_count aren't used)Alexander Gavriliuk
2023-05-17SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser...RunitaiLinden
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2022-09-01SL-17967 - _ARB constant removalHoward Stearns
2022-06-09SL-17551 Add "Select Reflection Probes" menu option and make invisible object...Dave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2020-07-23SL-13513 Tree's trunk should decrease quality at higher distanceAndrey Kleshchev
2019-06-06SL-11374Graham Linden
2017-11-14MAINT-7228 Dummy triangle should use map instead of offset (in case of VBO)andreykproductengine
2017-11-01MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2016-01-15merge changes for 4.0.1-releaseOz Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-09-04MAINT-5416 FIXED Cannot right-click a rigged mesh that's wornAndreyL ProductEngine
2015-07-23MAINT-5416 Reverted changeset: 9bd24c17d908AndreyL ProductEngine
2015-07-17MAINT-5416 FIXED cannot right-click a rigged mesh that's wornAndreyL ProductEngine
2014-10-20Update to build on Xcode 6.0: Large (and final) collection of fixes for unuse...callum_linden
2014-03-12merge with releaseRichard Linden
2014-02-14More memory cleanup of containers after DeletePairedPointer() usage.simon
2013-10-25SH-3419 Replace per-object time dilation factor with region-wideAndrew Meadows
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden
2013-09-05changed fast timer over to using macroRichard Linden
2013-08-09second phase summer cleaningRichard Linden
2013-06-20merge with releaseRichard Linden
2013-06-05merge with viewer-releaseRichard Linden
2013-06-03NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...Dave Parks
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-15NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where availableDave Parks
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-08SH-3959 WIP - pass information about type of fetched image - server bake, hos...Brad Payne (Vir Linden)
2012-10-15For SH-3333: Design and implement a new object cache system on viewer sideXiaohong Bao
2012-09-04Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTextureDon Kjer
2012-06-19MAINT-794 Factor out a lot of CPU overhead around updating objects.Dave Parks
2012-06-13MAINT-1147 Fix for frame stall on region crossing.Dave Parks
2012-05-07MAINT-753 : [crashhunters] crash at LLVOVolume::updateFaceFlags(). Null poin...simon@Simon-PC.lindenlab.com
2011-11-23SH-2711 FIX -- Removed the "RenderAnimateTrees" setting and associated code.Leslie Linden
2011-09-23SH-2244 Better VAO support -- still slower than non-VAO implementation for so...Dave Parks
2011-09-14SH-2243 work in progress -- application side matrix stack managementDave Parks
2011-07-17SH-2031 High risk changeset, but potentially high reward. Addresses frame st...Dave Parks
2011-05-25SH-1603 Replace every occurrence of "WTF" with something more appropriate.Dave Parks
2011-05-16mergeDave Parks
2011-05-05Work in progress on CHOP-609 / CHOP-624 build time improvements. Eliminated ...brad kittenbrink
2011-03-03SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be p...Dave Parks
2011-02-22SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion quer...Dave Parks