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path: root/indra/newview/llvoavatarself.h
AgeCommit message (Collapse)Author
2012-09-03Extracted texture baking system into llappearance library.Don Kjer
2012-08-14Automated merge with https://bitbucket.org/VirLinden/sunshineNyx (Neal Orman)
2012-08-14SH-3310 WIP setting up architecture for switching texture baking on ↵Nyx (Neal Orman)
per-region basis Set up an architecture to minimize the use of the baked texture debug setting. Instead concentrating on setting a per-region flag at the region handshake point. This should be processed once the new regions are using the updated handshake. The debug setting is being used in this one location as a placeholder. Builds, but not fully tested/commented yet, passing this work off to Vir.
2012-08-08mergeBrad Payne (Vir Linden)
2012-07-31Merge in viewer-developmentsimon@Simon-PC.lindenlab.com
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2012-07-11SH-3258 WIP initial work: refactoring appearance editing modeNyx (Neal Orman)
Added flags for appearance editing status as well as which textures we should be using at a time. Also refactored so we are not using camera state to track appearance editing mode. Need to add more handling for which textures we actually use.
2012-06-28MergeDave Parks
2012-06-22mergeBrad Payne (Vir Linden)
2012-06-19MAINT-794 Factor out a lot of CPU overhead around updating objects.Dave Parks
2012-06-04mergeBrad Payne (Vir Linden)
2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-04-09merge viewer-release to runwayBrad Payne (Vir Linden)
2012-04-02SH-3041 BUILDFIX fixed a bad function callNyx (Neal Orman)
Had a function call in last checkin that was removed before commit since I thought it was only used in debug code. Adding it back in as its actually used.
2012-03-21SH-3041 WIP Utilizing early object update texture dataNyx (Neal Orman)
Caching the mapping between baked texture hashes and UUIDs should be able to be avoided if the initial texture data sent down is accuate. This patch will use the first objectupdate message sent for your own avatar to set the baked texture UUIDs for your avatar. These appear to match the UUIDs sent from the hash lookup. Testing needed to verify that you can successfully decloud before the server sends you the hash lookup response, if your bakes are cached locally.
2012-03-12SH-2970 WIP - send per-appearance-change metrics packet (disabled)Brad Payne (Vir Linden)
2012-03-09SH-2970 WIP - more phase trackingBrad Payne (Vir Linden)
2012-03-08SH-2970 WIP - more phase trackingBrad Payne (Vir Linden)
2012-03-05SH-2970 WIP - simple LLSD metrics for self avBrad Payne (Vir Linden)
2012-02-27SH-2689 WIP - tracking cloud/gray/textured state for avs, display with ↵Brad Payne (Vir Linden)
rendering cost
2012-02-13SH-2973 Potential fix for crash in ~LLVOAvatarSelfDave Parks
2012-02-08mergeBrad Payne (Vir Linden)
2012-02-03EXP-1843 WIP Added an option to output avatar rez timing.Vadim ProductEngine
Use the new "Avatar Rez" debugging tag to see the output.
2011-12-19SH-2789 WIP - various fixes to force 16-byte alignmentBrad Payne (Vir Linden)
2011-09-22SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and ↵Dave Parks
modify viewer to run under said context without generating errors.
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-10-12Initial work on viewer motion interpolation. Changes include:Dave SIMmONs
* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code. Use zero to revert to old logic * Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds * Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter * Added LLVOAvatarSelf::resetRegionCrossingTimer() * Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings * LLVOAvatarSelf::updateRegion() will update position value due to region changes Code reviewed by Ambroff *
2010-10-05Reset joint positions after detaching a rigged modelprep linden
2010-09-08TEST whitespace change to verify new repository is workingNyx (Neal Orman)
2010-08-24merge heads. whew.Tofu Linden
2010-08-13mergeBrad Payne (Vir Linden)
2010-08-13DEV-52580 FIXBrad Payne (Vir Linden)
2010-08-13EXT-8650 Can wear multiple copies of no-copy item via object linksLoren Shih
* EXT-8688 Automatically detach same object is detected * EXT-8689 Cleanup detachAttachmentIntoInventory code When an object arrives as an attachment, if it's already attached then it's automatically detached.
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-06-24EXT-7818 FIXED Click on Take Off on my shoes fro inventory doesn't remove shoeLoren Shih
Added additional logic to tell if you're in edit outfit mode, removed some bad code that was causing removed wearables to never send out an appearance update.
2010-06-03EXT-7504 WIP Force decloud after timeout using lower res texturesLoren Shih
EXT-7626 FIXED LLTexLayer header file cleanup EXT-7628 FIXED Don't cache lower res baked textures Added more information into the texture debug view. Mangled hash when uploading lower res baked textures so they're not cached Lots of superficial cleanup on lltexlayer and associated classes. Removed some unused functions and member variables as well.
2010-05-28EXT-7504 WIP Force decloud after timeout using lower res texturesLoren Shih
Code cleanup. Some minor changes in logic for when low res texture is used. Added more metrics to notifications and texture debug output.
2010-05-27EXT-7504 WIP Force decloud after timeout using lower res texturesLoren Shih
EXT-7526 FIXED Add baked texture information to texture view First attempt at low res textures after timeout. Added debug setting to control whether low res texture timeout is used. Added baked texture load information to texture view debug display. Trivial name changes to some variables.
2010-05-27EXT-7392 FIXED hooked up alpha mask checkboxes to the alpha mask wearableIgor Borovkov
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/434/ --HG-- branch : product-engine
2010-05-25Fixed compile error in mistakenly-checked-in llvoavatarself.hLoren Shih
2010-05-25EXT-7463 FIXED Create instrumentation for tracking COF actions on loginLoren Shih
Removed llinfos that was causing excessive spam.
2010-05-25EXT-7480 Add debuga bility to set texture discard levelsLoren Shih
Added TextureDiscardLevel override for specifying texture discard levels. Aesthetic change to add debug- flag to all avatar debug reporting metrics.
2010-05-19automated merge with viewer-publicNyx Linden
2010-05-19AVP-44 WIP Back-end support for multiwearablesNyx Linden
Changed a lot of areas of code that were not dealing with multiwearables properly. Little functionality changed, as the support mechanisms that were out of date were subtle, but getting closer to no further areas of code that don't properly support multi-wearables. Code reviewed by Vir.
2010-05-19AVP-72 FIXED Debug settings for gathering Welcome Island Rez time statisticsLoren Shih
Fix for scoping error leading to compile error.
2010-05-19AVP-72 FIXED Debug settings for gathering Welcome Island Rez time statisticsLoren Shih
Added outfit baking notification. Cleaned up some code around notifications. Added some more clarity to notification message wording.
2010-05-18adding verbose logging around your own avatar rez time. Documents load timesNyx (Neal Orman)
for each component texture at each discard level, as well as baked texture upload times, and reports the timing of each texture to the console when your avatar sends out its appearance data to the server. Reviewed by Seraph, will be removed before release. -Nyx
2010-05-12EXT-7324 : INFRASTRUCTURE: Inventorymodel code cleanupLoren Shih
Superficial header file cleanup Lots of moving functions around and recategorizing in LLInventoryModel.h Removed some obsolete functions, changed scoping of others Moved some static functions from LLInventoryModel into llinventoryfunctions.h