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Megapahit's fork of the Second Life viewer.
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llviewertexturelist.cpp
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2026-08-12
Merge branch 'release/26.3' into geenz/linux-to-develop
Jonathan "Geenz" Goodman
2026-07-22
Revert "Merge pull request #5667 from secondlife/geenz/texture-channel-cherry...
Jonathan "Geenz" Goodman
2026-07-22
Revert "Merge pull request #5829 from secondlife/geenz/texture-quality"
Jonathan "Geenz" Goodman
2026-07-22
Revert "Merge pull request #5982 from secondlife/geenz/texture-streaming-tweaks"
Jonathan "Geenz" Goodman
2026-07-22
Revert "Geenz/texture loading speed (#5985)"
Jonathan "Geenz" Goodman
2026-07-10
#5972 LLUIImage based buffer cache
Andrey Kleshchev
2026-07-09
Geenz/texture loading speed (#5985)
Jonathan "Geenz" Goodman
2026-07-07
Kill the dead byte ledger.
Jonathan "Geenz" Goodman
2026-07-07
Get some more wins for overall downrezzing and minimizing thrashing.
Jonathan "Geenz" Goodman
2026-07-06
Give avatars (and attachments) a bonus so they appear crisp more often.
Jonathan "Geenz" Goodman
2026-07-06
Get things working a little more consistently between BP and PBR. Also add s...
Jonathan "Geenz" Goodman
2026-07-06
Move over to a pixels to texels ratio to drive texture resolution.
Jonathan "Geenz" Goodman
2026-05-29
Add watermark driven discards.
Jonathan "Geenz" Goodman
2026-05-19
Rework VRAM controller and bubble interaction — gate iteration on pressure,...
Jonathan "Geenz" Goodman
2026-05-19
More high pressure and quality changes.
Jonathan "Geenz" Goodman
2026-05-18
Break out texture channel priorities.
Jonathan "Geenz" Goodman
2026-05-18
Add a texture "bubble" near the camera to ensure high res textures closer to ...
Jonathan "Geenz" Goodman
2026-05-12
Rework texture streaming and tracking.
Jonathan "Geenz" Goodman
2026-04-17
Add texture streaming "channels" (#5442)
Jonathan "Geenz" Goodman
2026-04-03
#5612 Fix fast cache freezing main thread
Andrey Kleshchev
2026-03-03
#5426 Fix crash in LLPointer<LLImageGL>::notNull
Andrey Lihatskiy
2026-02-15
#5356 Fix fast texture cache's mutex stall #2
Andrey Kleshchev
2025-11-12
Fix crash in updateImagesCreateTextures accessing potentially freed image poi...
Hecklezz
2025-06-10
Fix fast cache ignoring its time constraint (#4237)
Ansariel Hiller
2025-05-28
Merge remote-tracking branch 'origin/main' into geenz/2025.04-to-develop
Jonathan "Geenz" Goodman
2025-05-05
updateImageDecodePriority - Avoid Long Face Loop (#4019, #4021)
TommyTheTerrible
2025-04-01
Merge branch 'release/2025.03' into release/2025.04
Jonathan "Geenz" Goodman
2025-03-31
#3809 Fix J2C Upload
Andrey Kleshchev
2025-03-27
Avoid recalculating pixel area when possible
Andrey Kleshchev
2025-03-21
#3364 Fix a case of excessive texture updates
Andrey Kleshchev
2025-03-06
#3673 Crash at updateImageDecodePriority
Andrey Kleshchev
2025-03-05
#3611 Decrease TextureScaleMinAreaFactor
Andrey Kleshchev
2025-02-19
Merge branch release/2025.03
Andrey Kleshchev
2025-02-12
#3210 Fix for "Texture will be downscaled" log message happening too often
Maxim Nikolenko
2025-02-07
Water Exclusion Surfaces (#3517)
Jonathan "Geenz" Goodman
2025-02-05
viewer#2780 Speed up terrain loading on teleport
Andrey Kleshchev
2025-01-16
#3364 Fix update rate being stuck high due to bias
Andrey Kleshchev
2024-12-05
#3210 Fix for "Texture will be downscaled" happening too often. (#3212)
Dave Parks
2024-12-04
#3106 Lower maximum texture bias back to 4, reintroduce camera importance tex...
Dave Parks
2024-11-19
Crash at getDiscardLevel()
Andrey Kleshchev
2024-11-12
2590 mac intel and radeon pro 5300m horrible fps 2 (#3030)
Dave Parks
2024-10-25
viewer#2875 Proportionally agressive vram cleanup
Andrey Kleshchev
2024-09-04
Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into develop
Brad Linden
2024-09-04
#2482 Low end NVIDIA compatibility pass (#2486)
Dave Parks
2024-08-28
#2438 Address frame stalls in updateImageDecodePriority
RunitaiLinden
2024-08-27
#2431 Fix for redundant searching for pixeismall.j2c causing frame stalls
RunitaiLinden
2024-08-23
#2388 Texture downrezzing tune up. (#2414)
Dave Parks
2024-08-20
#2315 Ensure textures are deleted when they are no longer referenced. (#2343)
Dave Parks
2024-08-12
Interim fix for particles no longer rezzing properly. (#2227)
Beq Janus
2024-08-02
Crash at LLViewerTexture::updateClass()
Andrey Kleshchev
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