Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
gcc 4.1 fixes
|
|
|
|
gcc 4.1 fixes
|
|
|
|
|
|
|
|
|
|
between frames.
|
|
|
|
Finished making LLUnit implicitly convertible to/from scalar integer values
cleaned up test code
|
|
further fixes to implicit conversion of unit types
|
|
|
|
Disable private memory pools. Make viewer large address aware on windows.
Reviewed by Kelly
|
|
put template parameter back in LLUnit units
added free function operators for mathematical manipulation of unit values
converted texture memory tracking to units
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *) [secondlife-bin llviewertexturelist.cpp]
|
|
|
|
|
|
|
|
|
|
from cache
|
|
|
|
on and off.
|
|
|
|
|
|
|
|
|
|
|
|
HTTP when all objects loading are done.
|
|
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
|
|
|
|
when the camera is still
|
|
|
|
|
|
(current, requested, full)
|
|
|