Age | Commit message (Expand) | Author |
2022-12-13 | SL-18808 Fix for highlight transparent texture missing. | Dave Parks |
2022-11-29 | SL-12069 Backed out changeset: 544a91982eba (#13) | akleshchev |
2022-11-16 | SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab... | Dave Parks |
2022-10-14 | SL-18293 Fix for broken wireframe mode. | Dave Parks |
2022-09-20 | SL-18065 Fix bake textures' fetch loop | Andrey Kleshchev |
2022-09-17 | SL-18065 Viewer tries to get missing texture endlessly #2 | Andrey Kleshchev |
2022-09-17 | SL-18065 Viewer tries to get missing texture endlessly | Andrey Kleshchev |
2022-08-31 | SL-17703: Fix merge | Ptolemy |
2022-08-31 | SL-18065 WIP -- Clamp virtual size of fetched textures. | Dave Parks |
2022-08-31 | SL-18065 WIP -- Adjust max virtual size to keep debug floater readable. Make... | Dave Parks |
2022-08-30 | SL-17703: PBR: Fix albedo being in wrong color space, add support for debug d... | Ptolemy |
2022-08-30 | Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 | Dave Parks |
2022-08-29 | Revert "SL-17703: PBR: Fix missing ORM to use 1,0,0" | Ptolemy |
2022-08-29 | SL-17703: PBR: Fix missing ORM to use 1,0,0 | Ptolemy |
2022-06-16 | SL-17619 Add support for embedded textures to GLTF importer | Dave Parks |
2022-06-13 | Merge branch 'DRTVWR-564' of bitbucket.org:lindenlab/viewer into SL-17485 | Howard Stearns |
2022-06-13 | SL-17485 - Make mac compiler happier. | Howard Stearns |
2022-06-08 | SL-17005 Tweak target VRAM usage and add some log spam to help zero in on goo... | Dave Parks |
2022-06-07 | Merged in SL-17489 (pull request #1010) | Sabrina Shanman |
2022-06-07 | SL-17547 Fix for crash on shutdown introduced in last commit. | Dave Parks |
2022-06-07 | SL-17547 Fix for crash in getCurrentDiscardLevelForFetching (and add runtime ... | Dave Parks |
2022-06-07 | SL-17489: Fix map tile log spam and resulting excessive invalid texture reque... | Cosmic Linden |
2022-06-06 | SL-17486 Force desired discard level to 0 for high boosted textures (fix for ... | Dave Parks |
2022-05-31 | SL-17490 Only update a subset of textures each frame and remove dead debug code. | Dave Parks |
2022-05-24 | SL-17486 Fix for many texture types failing to load. | Dave Parks |
2022-05-10 | SL-17219: Delete some unused declarations. | Nat Goodspeed |
2022-04-15 | SL-17219 WIP - Texture pipeline overhaul | Dave Parks |
2022-03-29 | SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows | Dave Parks |
2022-03-11 | SL-17005 WIP Simplify what feeds texture loading bias to only pay attention t... | Dave Parks |
2022-02-23 | SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions... | Dave Parks |
2022-02-17 | SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que... | Dave Parks |
2022-02-01 | Revert "Merged in euclid-16418 (pull request #846)" | Dave Houlton |
2022-01-27 | SL-16418 remove duplicated ref() | Dave Houlton |
2022-01-27 | SL-16418 rename media tex image per-update to avoid contention stall | Dave Houlton |
2022-01-19 | SL-16653 Fix for some textures having incorrect texel colors after the first ... | Runitai Linden |
2022-01-14 | SL-16606: Add profiler category TEXTURE | Ptolemy |
2021-12-15 | DRTVWR-546 merge up to 6.5.2 | Dave Houlton |
2021-12-06 | SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ... | Dave Parks |
2021-12-03 | SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te... | Dave Parks |
2021-11-24 | DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert. | Nat Goodspeed |
2021-11-16 | DRTVWR-546 merge in master v6.5.1 | Dave Houlton |
2021-11-16 | Merge branch 'master' into DRTVWR-519 | Andrey Lihatskiy |
2021-11-15 | Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread" | Dave Houlton |
2021-11-05 | SL-16202: Use WorkQueue::postTo() for texture create/post handshake. | Nat Goodspeed |
2021-11-04 | SL-16202: Streamline WorkQueues in LLImageGLThread. | Nat Goodspeed |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac... | Dave Parks |
2021-10-21 | SL-16202 Fix for textures appearing black or flashing white due to optimizati... | Dave Parks |
2021-10-12 | SL-16166 Optimization pass on LLRenderPass::pushBatch | Runitai Linden |
2021-10-11 | SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs... | Dave Parks |
2021-09-20 | SL-16006 and SL-16009 Rigged mesh rendering optimization pass | Dave Parks |