summaryrefslogtreecommitdiff
path: root/indra/newview/llviewertexture.cpp
diff options
context:
space:
mode:
authorDave Houlton <euclid@lindenlab.com>2021-11-15 09:25:35 -0700
committerDave Houlton <euclid@lindenlab.com>2021-11-15 09:25:35 -0700
commit029b41c0419e975bbb28454538b46dc69ce5d2ba (patch)
tree4f9a28bb36ee07fe9a7b45a434384afd1f24bb85 /indra/newview/llviewertexture.cpp
parentaeed774ff9cc55c0c1dd2784e23b2366ff367fbe (diff)
Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"
This reverts commit 5188a26a8521251dda07ac0140bb129f28417e49, reversing changes made to 819088563e13f1d75e048311fbaf0df4a79b7e19.
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r--indra/newview/llviewertexture.cpp34
1 files changed, 11 insertions, 23 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 498e4ef8bc..fbc5830a5c 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -679,9 +679,6 @@ void LLViewerTexture::init(bool firstinit)
mVolumeList[LLRender::LIGHT_TEX].clear();
mVolumeList[LLRender::SCULPT_TEX].clear();
-
- mMainQueue = LL::WorkQueue::getInstance("mainloop");
- mImageQueue = LL::WorkQueue::getInstance("LLImageGL");
}
//virtual
@@ -1625,26 +1622,17 @@ void LLViewerFetchedTexture::scheduleCreateTexture()
{
mNeedsCreateTexture = TRUE;
#if LL_WINDOWS //flip to 0 to revert to single-threaded OpenGL texture uploads
- auto mainq = mMainQueue.lock();
- if (mainq)
- {
- mainq->postTo(
- mImageQueue,
- // work to be done on LLImageGL worker thread
- [this]()
- {
- //actually create the texture on a background thread
- createTexture();
- },
- // callback to be run on main thread
- [this]()
- {
- //finalize on main thread
- postCreateTexture();
- unref();
- });
- }
- else
+ if (!LLImageGLThread::sInstance->post([this]()
+ {
+ //actually create the texture on a background thread
+ createTexture();
+ LLImageGLThread::sInstance->postCallback([this]()
+ {
+ //finalize on main thread
+ postCreateTexture();
+ unref();
+ });
+ }))
#endif
{
gTextureList.mCreateTextureList.insert(this);